[GSTL] S2 R1 Group A Match 3 - Page 79
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cablesc
United States1540 Posts
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mycro
Sweden1579 Posts
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kyllinghest
Norway1607 Posts
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SupLilSon
Malaysia4123 Posts
Ballin' | ||
windsupernova
Mexico5280 Posts
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.Enigma
United Kingdom116 Posts
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teamamerica
United States958 Posts
On May 30 2012 20:24 Orracle wrote: Agreed. Was shocked to see him catch up after double nexus kill, 1-0 vs 2-2, etc. How...he played bad at the start. Then Harrier played complete shit. Explain to me how a Terran with ~12 ghosts lets his army ever get stormed when there are no collusi out to deal with? And let 2 obs near his army let templar mass feedback it? You don't automatically win just by getting ahead...Puma ghost control and it's gg. | ||
SolidMustard
France1515 Posts
On May 30 2012 20:25 Fragile51 wrote: Puzzle and crank often troll eachother in interviews. Check out Cranks code A qualification interview and puzzle's MVP interview to see what they are talking about. k, thanks, gonna check it out ^^ | ||
herbie
140 Posts
On May 30 2012 20:25 graNite wrote: Watch the game again. There were always observes over the ghosts. It wouldve made 0 difference. Yea cloak would have been an unnecessary investment. | ||
Yaki
France4234 Posts
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Arco
United States2090 Posts
On May 30 2012 20:24 BlindKill wrote: its bs cause Harrier did so much econ damage early on, should of been able to finish it off easy. if he had done a complete EMP very early he instantly wins Force canceling a Nexus and killing one without also killing a lot of probes while losing 1-2 medivacs of units doesn't equal "so much econ damage." Puzzle immediately rebuilt both Nexus and turtled. Harrier tried to all in off 3 bases and Puzzle got Colossi out in time. GG nice play by Puzzle keeping his cool. | ||
HolyArrow
United States7116 Posts
On May 30 2012 20:25 graNite wrote: Watch the game again. There were always observes over the ghosts. It wouldve made 0 difference. Then you scan to kill the observers. This tactic is employed by many Terrans. | ||
Ace1123
Philippines1187 Posts
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ImNightmare
1575 Posts
On May 30 2012 20:25 tuestresfat wrote: i find it funny that toss and terran get the 1a reputation when zerg micro is far easier -.-' Maybe because zerg's macro is a bitch compared to toss or terran? And our micro, is positional and decisions. If you think its easy, please play zerg. You would be number 1 gm if its easy. | ||
Asha
United Kingdom38256 Posts
On May 30 2012 20:26 Yaki wrote: terrans haven't won a single game in gstl so far right ? Jjakji beat Crank (and Puma, but I guess you meant non mirror) | ||
MentalGNT
Denmark1264 Posts
On May 30 2012 20:23 Sakkreth wrote: That terran with such ghost control didn't even deserved to play imo. Agreed. Harrier's play didn't impress me at all. His upgrades were nice, but it was more Puzzle not upgrading than Harrier doing anything special. His drop was pretty nice though. Other than that; no fourth base, no cloak on ghosts, too few marauders, too late reaction to colossus transition. I don't know why people thought Puzzle deserved to lose. | ||
StarVe
Germany13591 Posts
On May 30 2012 20:26 Yaki wrote: terrans haven't won a single game in gstl so far right ? Jjakji | ||
SpecFire
United States1681 Posts
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polyphonyEX
United States2539 Posts
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Fragile51
Netherlands15767 Posts
On May 30 2012 20:26 ImNightmare wrote: Maybe because zerg's macro is a bitch compared to toss or terran? So hard having only one production facility, oh so hard. | ||
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