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[SPL] KT Rolster vs Team 8 - Page 14

Forum Index > StarCraft 2 Tournaments
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Azarkon
Profile Joined January 2010
United States21060 Posts
May 27 2012 08:04 GMT
#261
Jaedong's gas and tech timings were way too late. He did a lot of damage early mid game but his third was delayed and he lacked the gas to transition to infestor roach. All CrazyHydra needed to do was hold JD's mutas off while building a 200/200 army with infestor roach hydra.
oBlade
Profile Blog Joined December 2008
United States6678 Posts
Last Edited: 2012-05-27 08:06:23
May 27 2012 08:04 GMT
#262
On May 27 2012 17:01 Fionn wrote:
Show nested quote +
On May 27 2012 17:00 raga4ka wrote:
On May 27 2012 16:59 Dodgin wrote:
jd -_- he went backstage, that doesn't usually happen after someone loses in pl


Maybe he will get send for the ACE match . That sometimes happens .


Sang is their best SC2 player apparently. And Baby got a lot of praise, too.

No way I see Jaedong getting fed to Lizzy in ace. His psyche wouldn't be able to handle it.

This is Jaedong whose coach was afraid he wouldn't take a single set in Bacchus 2009, but instead shut out Yarnc 3-0?

It will always be a treat to watch him play.

Edit: But yeah he's not a practice bonjwa for SC2 right now so it will doubtless be someone else if this goes to ace.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
Ryo
Profile Blog Joined February 2010
8787 Posts
May 27 2012 08:05 GMT
#263
On May 27 2012 17:01 Fionn wrote:
Show nested quote +
On May 27 2012 17:00 raga4ka wrote:
On May 27 2012 16:59 Dodgin wrote:
jd -_- he went backstage, that doesn't usually happen after someone loses in pl


Maybe he will get send for the ACE match . That sometimes happens .


Sang is their best SC2 player apparently. And Baby got a lot of praise, too.

No way I see Jaedong getting fed to Lizzy in ace. His psyche wouldn't be able to handle it.

Sang practiced a lot of BW this week. Anyway, we'll see how it goes.
영원히 엠비씨게임 히어로 팬.
julianto
Profile Joined December 2010
2292 Posts
May 27 2012 08:05 GMT
#264
On May 27 2012 17:02 roymarthyup wrote:
Jaedong played extremely well early game and should have had essentially a game-winning advantage for any other zerg but i guess no one gave jaedong the memo


In sc2 three bases is really all you need. Each base can be massively saturated with 20 drones on minerals, 6 on gas. thats 78 drones for 3 bases, most opt to go for about 72-75. Once you actually have 3 bases power out to max saturation ASAP then after that use that insane income to power out a massive army to do battle with

crazy-hydra did this. jaedong didnt he just wasnt given the memo i guess that your supposed to power drones asap whenever you can. jaedong was way slower on making drones. so crazy-hydra overran him midgame

still impressed with jaedong good mechanics just wasnt given the memo i guess...

Will someone please give him that memo already? sheesh
¯\_(ツ)_/¯
rysecake
Profile Joined October 2010
United States2632 Posts
May 27 2012 08:05 GMT
#265
On May 27 2012 17:04 smallerk wrote:
To be honest JD just lacks execution, he isn't nearly as bad as he looks.


He doesn't lack execution. Mechanically he's godly. Just lacks the knowledge...
The Notorious Winkles
Fionn
Profile Blog Joined October 2009
United States23455 Posts
May 27 2012 08:06 GMT
#266
Guessing we'll see Movie/Baby vs. Lizzy/Flash in the last two sets.

Hopefully no PvP.
Writerhttps://twitter.com/FionnOnFire
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
May 27 2012 08:06 GMT
#267
On May 27 2012 17:03 KingRajesh wrote:
Show nested quote +
On May 27 2012 17:01 SenorChang wrote:
On May 27 2012 17:00 KingRajesh wrote:
I never thought I'd say this... but Jaedong looks lost in SC2. Macro was pretty bad.

IdrA has more wins in 2012 SC2 than The Tyrant...

what kind of comparison is that? jaedong has played 2 whole games! whoa!
how many has idra played lol


Just pointing out... 0% win percentage.

Jaedong, I think, didn't use Mutas enough that game, and when he tried to go ground he was already behind.


Wtf? You think two games with 0% percentage means ANYTHING? Jesus what's wrong with you.

He used the mutas to kill several queens, spores, AND the third base. That's pretty good. In what way was he behind? 3 bases to 2 bases isn't behind.
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Art.FeeL
Profile Blog Joined September 2007
1163 Posts
May 27 2012 08:06 GMT
#268
On May 27 2012 17:05 julianto wrote:
Show nested quote +
On May 27 2012 17:02 roymarthyup wrote:
Jaedong played extremely well early game and should have had essentially a game-winning advantage for any other zerg but i guess no one gave jaedong the memo


In sc2 three bases is really all you need. Each base can be massively saturated with 20 drones on minerals, 6 on gas. thats 78 drones for 3 bases, most opt to go for about 72-75. Once you actually have 3 bases power out to max saturation ASAP then after that use that insane income to power out a massive army to do battle with

crazy-hydra did this. jaedong didnt he just wasnt given the memo i guess that your supposed to power drones asap whenever you can. jaedong was way slower on making drones. so crazy-hydra overran him midgame

still impressed with jaedong good mechanics just wasnt given the memo i guess...

Will someone please give him that memo already? sheesh


No good understanding of the game and that's it. Give Jaedong more time and he will grow a beast. This game was already a lot better than his previous one
I am a great believer in luck. The harder I work the luckier I am.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
May 27 2012 08:07 GMT
#269
On May 27 2012 17:02 ProxyKnoxy wrote:
After he took out the third he should have teched to infestors right away. He had a really good game plan though - you could see it all coming together. I think he wanted a base race, which is why he sent all those roaches to the fourth and burrowed them, while building loads of spine crawlers and keeping his infestors at home. It didn't really work out though. He could have sent a much smaller group of roaches to kill the third and kept the rest at home and he might have had a chance.

It didn't work out simply because his macro was crap during the entire game, he never made enough drones and most definetely was feeling uneasy about how to spend his money, everything else was fine.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
May 27 2012 08:07 GMT
#270
You cant judge these players from there current play, what i am looking for is the overall form. JD doing muta splitting and actively sniping creep. I also noticed CH's unit multi tasking was relly good when he was attacking.

There is no gaureentee the so called big 3 of BW are going to dominate. SC2 is a different game
BlazeFury01
Profile Blog Joined December 2010
United States1460 Posts
May 27 2012 08:07 GMT
#271
On May 27 2012 17:00 arQ wrote:
Whats up with banking 2k minerals and sitting on 61 drones on 4 bases?


It appears that he didn't know what decision to make. His early game decision making was on point but wasn't every good with the mid-game transition due to lack of experience. He will be much better once he understands the mid-game scenarios.
TheBanana
Profile Joined December 2010
Norway2183 Posts
May 27 2012 08:07 GMT
#272
On May 27 2012 17:02 roymarthyup wrote:
Jaedong played extremely well early game and should have had essentially a game-winning advantage for any other zerg but i guess no one gave jaedong the memo


In sc2 three bases is really all you need. Each base can be massively saturated with 20 drones on minerals, 6 on gas. thats 78 drones for 3 bases, most opt to go for about 72-75. Once you actually have 3 bases power out to max saturation ASAP then after that use that insane income to power out a massive army to do battle with

crazy-hydra did this. jaedong didnt he just wasnt given the memo i guess that your supposed to power drones asap whenever you can. jaedong was way slower on making drones. so crazy-hydra overran him midgame

still impressed with jaedong good mechanics just wasnt given the memo i guess...


His problem wasn't drones, it was making things in general. His macro slipped hard.
If you're not getting better faster than everybody else, you're getting worse.
Rainfall7711
Profile Joined December 2011
329 Posts
May 27 2012 08:07 GMT
#273
On May 27 2012 17:05 rysecake wrote:
Show nested quote +
On May 27 2012 17:04 smallerk wrote:
To be honest JD just lacks execution, he isn't nearly as bad as he looks.


He doesn't lack execution. Mechanically he's godly. Just lacks the knowledge...


ALL BW players lack the knowledge and Meta-game of SC2. This is totally normal,and expected. I don't see why everyone is calling terrible so fast. You need to realise 1 or 2 months ago these guys had ZERO knowledge and practice in this game. It's impressive they are playing like this even.
sM.Zik
Profile Joined June 2011
Canada2553 Posts
May 27 2012 08:08 GMT
#274
On May 27 2012 17:05 rysecake wrote:
Show nested quote +
On May 27 2012 17:04 smallerk wrote:
To be honest JD just lacks execution, he isn't nearly as bad as he looks.


He doesn't lack execution. Mechanically he's godly. Just lacks the knowledge...


These games doesnt mean much anyway. We will see their true talent on Sc2 only in the next season of the PL.
Jaedong Fighting! | youtube.com/ZikGaming
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-05-27 08:09:54
May 27 2012 08:08 GMT
#275
On May 27 2012 17:03 Rainfall7711 wrote:
Some of these comments just show some you guys lack knowledge about SC2 in general. First, his macro wasn't bad at all, and he was way ahead, and before you call bullshit it's kind of known around 60 drones is all that is needed for ZvZ. Came from Nestea's mouth and you don't see much more than that because it's not needed.

As far as i can see he made one bad decision and that was to go for a basetrade rather than go home and press his big advantage he had.

Stop making this seems bigger than it is, he made one wrong move because he's new to the game, nothing more.


He was floating 1.5k to 2k minerals while at around 150 supply, and with enough gas to build units too.

He was way ahead, his macro slipped badly, and he made a bad decision to counterattack (which wouldn't have been so bad had he been macroing properly and had an extra 30-40 supply of roaches on the map ><)
endy
Profile Blog Joined May 2009
Switzerland8971 Posts
May 27 2012 08:09 GMT
#276
Are there really that few people watching Proleague ?
ॐ
smallerk
Profile Joined October 2010
897 Posts
May 27 2012 08:09 GMT
#277
On May 27 2012 17:05 rysecake wrote:
Show nested quote +
On May 27 2012 17:04 smallerk wrote:
To be honest JD just lacks execution, he isn't nearly as bad as he looks.


He doesn't lack execution. Mechanically he's godly. Just lacks the knowledge...

He has good mechanics, thats why he had 2k minerals and a ton of larva; the thing is he didnt spend them nearly as quickly as he should have, he lacks execution, nothing else.

Same shit with his ZvP last week, had he executed the counter attack better he would've won.
Never Regret anything because at one time it was exactly what you wanted.
Rube_Juice
Profile Joined June 2011
Canada348 Posts
May 27 2012 08:10 GMT
#278
His early game was pretty damn good and there was a lot of positive stuff there, but CrazyHydra just had an obvious better understanding of SC2 3-base maxxing and composition. He had a shit ton of early infestors with energy and filled out Hydras to max, Jaedong didnt have a chance at that point.
andaylin
Profile Joined August 2010
United States10830 Posts
Last Edited: 2012-05-27 08:10:33
May 27 2012 08:10 GMT
#279
could it be..... FLASH

YESSSSS
"Hard work beats talent when talent fails to work hard." - Kevin Durant
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
May 27 2012 08:10 GMT
#280
JD just need more experience and need to adjust on his transition timing.
He wanted to counter attack but his spines was late. He got good plan and insane mechanics.
Just have to work more on transition timing
Play your best
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