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[Code S] "The Chosen 8" 2012 GSL Season 2 Day 2 - Page 27

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 109 Next
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 03 2012 09:43 GMT
#521
On May 03 2012 18:43 Roe wrote:
did he just say immortal is the most interesting unit in the game? O.o


Immortals are pretty cool man.
Pure-SC2
Profile Joined November 2011
United Kingdom1440 Posts
May 03 2012 09:43 GMT
#522
On May 03 2012 18:43 Roe wrote:
did he just say immortal is the most interesting unit in the game? O.o


Yup, lol
"Every time I visit community sites, I'm just embarrassed. There's so much witch hunting and name calling and arguing and gossip. Misogynist comments against women. It's just embarrassing." – Tasteless
silverstyle
Profile Joined May 2011
Singapore1108 Posts
May 03 2012 09:44 GMT
#523
poor zealots didnt get the memo..
Liquid`HerO!!!
sc14s
Profile Joined March 2011
United States5052 Posts
May 03 2012 09:44 GMT
#524
On May 03 2012 18:42 vthree wrote:
Show nested quote +
his bio ball was just a little bit too small imo esp w/ even upgrades and tech


Well, he did have tanks which makes his bio smaller. That is why a lot of people are saying it is very hard to make bio mech work. You can't really have tanks + a lot of bio and medivacs....

MVP seemed to make it work pretty damn well last night
nt-rAven
Profile Joined February 2011
Canada405 Posts
May 03 2012 09:44 GMT
#525
See difference between this map and others is protoss dont have that option to retreat~
get owned
Vindicare605
Profile Blog Joined August 2011
United States16071 Posts
May 03 2012 09:44 GMT
#526
On May 03 2012 18:43 Roe wrote:
did he just say immortal is the most interesting unit in the game? O.o

Immortals are one of my favorite Protoss units too. /shrug.

Definitely not the most interesting imo, but eh, thats just an opinion.
aka: KTVindicare the Geeky Bartender
Ketch
Profile Joined October 2010
Netherlands7285 Posts
May 03 2012 09:44 GMT
#527
Supernova is not really expanding fast, or is it me?
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
May 03 2012 09:44 GMT
#528
On May 03 2012 18:43 Roe wrote:
did he just say immortal is the most interesting unit in the game? O.o

Yes he did. Don't understand that statement at all. O_o What's interesting about it?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
DwD
Profile Joined January 2010
Sweden8621 Posts
May 03 2012 09:45 GMT
#529
Woooooahhhhh HerO so good predicting the drop timing
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 03 2012 09:45 GMT
#530
oh god, supernova not paying attention to his army
zerglingrodeo
Profile Joined September 2010
United States910 Posts
May 03 2012 09:45 GMT
#531
On May 03 2012 18:44 Vindicare605 wrote:
Show nested quote +
On May 03 2012 18:43 Roe wrote:
did he just say immortal is the most interesting unit in the game? O.o

Immortals are one of my favorite Protoss units too. /shrug.

Definitely not the most interesting imo, but eh, thats just an opinion.


They DEFINITELY make the coolest noises, both when they shoot and when their hardened shields activate.
"This is how philosophers should salute one another: 'Take your time!'' - Wittgenstein
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
May 03 2012 09:45 GMT
#532
On May 03 2012 18:42 KristofferAG wrote:
Show nested quote +
On May 03 2012 18:37 KristofferAG wrote:
(T)oGs_SuperNoVa v (P)LiquidHerO
0 - 1

Maps:
Entombed Valley - (P)LiquidHerO
Metropolis

5.00
(T)oGs_SuperNoVa spawning as the red Terran in the 12 o'clock position.
(P)LiquidHerO spawning as the blue Protoss in the 6 o'clock position.

Standard barracks and Gateway timing for both players.
SuperNova adding on a Refinery on 13. Standard Assimilator timing for HerO.

Cybernetics Core down for HerO as Gateway finishes up.
Tech lab added on to the Barracks by SuperNova.

Another gateway down for HerO.
Reaper started for superNova, followed by a CC.

Nexus down for HerO after two Gateways.
Stimpak started for SuperNova.

10.00
Reaper firing at Destructible debris between the third and nat of HerO, gets taken out.
Robotics Facility for herO, adding on a Gateway.

Another Barracks down for Supernova, Reactors being made. Two Barracks with Reactor, two with Tech Lab.
Combat Shields started for SuperNova.

Single Forge down for HerO.
SuperNova pushes out towards HerO's base. Doesn't attack, fires at the rocks instead.

SuperNova trying to bait some forcefields, but HerO manages to trap half the army and destroys it with the Zealots. SuperNova forced to pull back.

+1 armor finishes for Hero, followed by +2. Zealot Charge on the way with second Immortal coming out.
Another CC started for SuperNova. +1 attack and a Starport on the way.
3 Gateways and a Templar Archive down for herO!

15.00
HerO going for a third of his own as Storm is started.
2 more bArracks down for SuperNova.
Small group of marines and a marauder pushes into the natural. Scouts the third but doesn't see anything.

Army of HerO wants to push out as SuperNova pushes out. Is spotted, but manages to run away by throwing down some impressive forcefields.

Third now down for SuperNova. Zealot scouts it for HerO.
Double drop coming in from SuperNova.

Blink, +1 attack and another Gateway on the way for HerO.
A dropship coming towards the third of HerO in addition to the one in the main.

+2 attack on the way for SuperNova.
Small engagement in the middle, nice forcefields trap some infantry and a storm is thrown down.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
GreyKnight
Profile Joined August 2010
United States4720 Posts
May 03 2012 09:45 GMT
#533
On May 03 2012 18:44 Holgerius wrote:
Show nested quote +
On May 03 2012 18:43 Roe wrote:
did he just say immortal is the most interesting unit in the game? O.o

Yes he did. Don't understand that statement at all. O_o What's interesting about it?


In the pro level you don't really make them as core units, it's either for a strong timing or defensive measures.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2012-05-03 09:46:04
May 03 2012 09:45 GMT
#534
I love Hero's protoss style so much.Mainly because he refuses to make that piece of shit unit that is the colossus for as long as possible.
Cackle™
paradoxOO9
Profile Joined January 2011
United Kingdom1123 Posts
May 03 2012 09:46 GMT
#535
TvP with no colossi is actually so good to watch
DwD
Profile Joined January 2010
Sweden8621 Posts
May 03 2012 09:46 GMT
#536
HERO PUSHING! GOOOOOOO
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
beamingrobot
Profile Joined October 2010
United States685 Posts
May 03 2012 09:46 GMT
#537
HerO anticipating every move O.O
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 03 2012 09:46 GMT
#538
On May 03 2012 18:44 Holgerius wrote:
Show nested quote +
On May 03 2012 18:43 Roe wrote:
did he just say immortal is the most interesting unit in the game? O.o

Yes he did. Don't understand that statement at all. O_o What's interesting about it?


What isn't interesting about it? Hardened shields are really cool. also, they look and sound badass.
WArped
Profile Joined December 2010
United Kingdom4845 Posts
May 03 2012 09:46 GMT
#539
HerO playing beastly. Gogo HerO!!!
aznball123
Profile Joined February 2012
2759 Posts
May 03 2012 09:46 GMT
#540
wow HerO's army looked so tiny haha but he's so smart at decision making
Mmm, what to watch.
Prev 1 25 26 27 28 29 109 Next
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