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[EG MCSL] Team Liquid vs. Mill - Page 12

Forum Index > StarCraft 2 Tournaments
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CursOr
Profile Blog Joined January 2009
United States6335 Posts
May 02 2012 04:10 GMT
#221
Hero is a fucking animal. OMFG.

Such desparity between last ZvP to this PvZ. Really interesting Starcraft.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Ender2701
Profile Blog Joined January 2012
United States581 Posts
May 02 2012 04:10 GMT
#222
How on earth did HerO win those engagements? I would have killed 2 broodlords and then lost all my stalkers without a mothership...
Whatson
Profile Blog Joined January 2012
United States5357 Posts
May 02 2012 04:10 GMT
#223
On May 02 2012 13:09 BlazeFury01 wrote:
Show nested quote +
On May 02 2012 13:07 phyren wrote:
On May 02 2012 13:04 BlazeFury01 wrote:
On May 02 2012 13:01 Jacobs Ladder wrote:
On May 02 2012 12:58 blade55555 wrote:
On May 02 2012 12:58 BlazeFury01 wrote:
This game is extremely boring...I really hope future pro sc2 games are more intense.


That's just how zvp is

Mutas in ZvP make for pretty bad games. Muta into Deathball vs Deathball is even worse. The current style Stephano is playing also is made to counter Hero's WP harass, making it even duller. This is like the opium of games.


Yeah, I see that. I think they should also let the game music in the background play. Hearing the casters voices with no music makes it hard to get amped for a game this boring.


This game is tense. The slightest bad engagement and it will immediately end.


I don't feel it as tense. Maybe it's me. The casters are really making it hard for me to enjoy the game. It just might be the fact that they don't have explosive personalities

No, it's just weird passivity from both players and really bad attack decisions
¯\_(シ)_/¯
figq
Profile Blog Joined May 2010
12519 Posts
May 02 2012 04:11 GMT
#224
On May 02 2012 13:09 GreyKnight wrote:
Show nested quote +
On May 02 2012 13:08 figq wrote:
Hero should run around the map and exploit the broodlord slowness, just killing hatcheries.


thats why stephano has a spine great wall of china. it's actually really stupid to do that as it traps your whole army and you cant find a favorable engagement against the zerg deathball
not quite Dimaga size, he has good amount of spine crawlers but not quite there yet
If you stand next to my head, you can hear the ocean. - Day[9]
TT_Bennett
Profile Joined March 2011
Canada117 Posts
May 02 2012 04:11 GMT
#225
Holy HerO why are you so good ^.^
VuVuZealot#1436
BlazeFury01
Profile Blog Joined December 2010
United States1460 Posts
May 02 2012 04:11 GMT
#226
On May 02 2012 13:10 Whatson wrote:
Show nested quote +
On May 02 2012 13:09 BlazeFury01 wrote:
On May 02 2012 13:07 phyren wrote:
On May 02 2012 13:04 BlazeFury01 wrote:
On May 02 2012 13:01 Jacobs Ladder wrote:
On May 02 2012 12:58 blade55555 wrote:
On May 02 2012 12:58 BlazeFury01 wrote:
This game is extremely boring...I really hope future pro sc2 games are more intense.


That's just how zvp is

Mutas in ZvP make for pretty bad games. Muta into Deathball vs Deathball is even worse. The current style Stephano is playing also is made to counter Hero's WP harass, making it even duller. This is like the opium of games.


Yeah, I see that. I think they should also let the game music in the background play. Hearing the casters voices with no music makes it hard to get amped for a game this boring.


This game is tense. The slightest bad engagement and it will immediately end.


I don't feel it as tense. Maybe it's me. The casters are really making it hard for me to enjoy the game. It just might be the fact that they don't have explosive personalities

No, it's just weird passivity from both players and really bad attack decisions


And a mix of casters with no personality lol. I don't mean to criticize, but this is really bad on all parts.
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2012-05-02 04:14:26
May 02 2012 04:11 GMT
#227
Late game Zerg is not unstoppable at all, and HerO showed why. Hell, he didn't use HTs and Vortex and he still crushed that army. Zergs are going to have to come up with better late game compositions to fight Protoss. Ultras and banelings with the army? Dimaga style?
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 02 2012 04:12 GMT
#228
Stephano has 0 gas income, pretty much dead.
beamingrobot
Profile Joined October 2010
United States685 Posts
May 02 2012 04:13 GMT
#229
So many lings o.o
Whatson
Profile Blog Joined January 2012
United States5357 Posts
May 02 2012 04:14 GMT
#230
On May 02 2012 13:11 Azarkon wrote:
Late game Zerg is not unstoppable at all, and HerO showed why. Hell, he didn't use HTs and Vortex and he still crushed that army. Zergs are going to have to come up with better late game compositions to compete with Protoss - ultras and banelings with the army?

That last engagement Stephano got himself in a horrible position where all the stalkers could blink right underneath the BLs, and all but two infestors were still on their way so no fungals
¯\_(シ)_/¯
Serotonin1
Profile Joined October 2011
United States225 Posts
May 02 2012 04:14 GMT
#231
On May 02 2012 13:11 Azarkon wrote:
Late game Zerg is not unstoppable at all, and HerO showed why. Hell, he didn't use HTs and Vortex and he still crushed that army. Zergs are going to have to come up with better late game compositions to compete with Protoss - ultras and banelings with the army?


I'm sorry, what? Did you miss the 5+ feedbacks that killed full energy infestors? I call that using HTs.
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2012-05-02 04:15:29
May 02 2012 04:15 GMT
#232
On May 02 2012 13:14 Serotonin1 wrote:
Show nested quote +
On May 02 2012 13:11 Azarkon wrote:
Late game Zerg is not unstoppable at all, and HerO showed why. Hell, he didn't use HTs and Vortex and he still crushed that army. Zergs are going to have to come up with better late game compositions to compete with Protoss - ultras and banelings with the army?


I'm sorry, what? Did you miss the 5+ feedbacks that killed full energy infestors? I call that using HTs.


I meant storm, but I didn't see him use feedbacks in that fight he won near his main.
BlazeFury01
Profile Blog Joined December 2010
United States1460 Posts
May 02 2012 04:15 GMT
#233
Did you guys see Hero vs Dimaga? I hope this game doesn't end up like that one.
Die4Ever
Profile Joined August 2010
United States17750 Posts
May 02 2012 04:15 GMT
#234
Hero, take the islands!!
"Expert" mods4ever.com
Kodak
Profile Joined March 2011
United States157 Posts
May 02 2012 04:16 GMT
#235
Phrases of the day:

"I mean" "You know" and "God comp"

- Kidding aside, good game so far between Steph and Hero, don't know why stephano is floating 2.5k though with no econ, and not pulling all his defensive spines up to the front. Really need those in this situation.
twitch.tv/crwnkodak [ Taeja | Huk | MMA ]
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
May 02 2012 04:16 GMT
#236
i really want to see stephano win this with pure ling now
Azarkon
Profile Joined January 2010
United States21060 Posts
May 02 2012 04:17 GMT
#237
On May 02 2012 13:14 Whatson wrote:
Show nested quote +
On May 02 2012 13:11 Azarkon wrote:
Late game Zerg is not unstoppable at all, and HerO showed why. Hell, he didn't use HTs and Vortex and he still crushed that army. Zergs are going to have to come up with better late game compositions to compete with Protoss - ultras and banelings with the army?

That last engagement Stephano got himself in a horrible position where all the stalkers could blink right underneath the BLs, and all but two infestors were still on their way so no fungals


Ret said it in another thread - there's no way to prevent stalkers from blinking underneath your broods. Blink range is huge, and moving your infestors forward to stop stalkers from blinking puts them into feedback range.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 02 2012 04:17 GMT
#238
Ahh it finally ends, such a hard fought game.
Equity213
Profile Joined July 2011
Canada873 Posts
May 02 2012 04:17 GMT
#239
Pretty epic. Casters said they wanted a long game, they got one.
Meiya
Profile Joined August 2007
Australia1169 Posts
Last Edited: 2012-05-02 04:18:23
May 02 2012 04:18 GMT
#240
Heh, amazingly anticlimactic end right there. Can't wait for game 2
Perhaps there is a universal, absolute truth. Perhaps it justifies every question. But that's beyond the reach of these small hands.
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