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[Code A] Ro48 Day 3 2012 GSL Season 2 - Page 33

Forum Index > StarCraft 2 Tournaments
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Prev 1 31 32 33 34 35 69 Next
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
May 01 2012 10:09 GMT
#641
Now to see if True is truly as good as I think he might be :o

Really hope so, Zerg needs more superstars and IM needs more depth and good results especially after getting that LG sponsorship.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 10:09 GMT
#642
Let see if true can pull it together vs Puzzle. I think no, but who knows.

Also, jesus this music is awful.
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
May 01 2012 10:09 GMT
#643
Yeeaaaaaaah!!! Keeeennn! Kids so damn gosu, thank god he got through.
VERY FRAGILE, LIKE A BABY PANDA EGG
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37118 Posts
May 01 2012 10:10 GMT
#644
On May 01 2012 19:06 Inflicted_ wrote:
Show nested quote +
On May 01 2012 19:05 pdd wrote:
I miss cocky Keen. No ceremonies anymore


Believe he said he would stop doing ceremonies until he was worthy (i.e beating/stomping Code S players).

From his play recently, doesn't seem like we'll be seeing ceremony Keen for a long time.

Respect. It's okay to do ceremonies, but Keen hasn't shown ANY worthy results lately. I like his decision not to do ceremonies till he's proven himself further
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
MCXD
Profile Blog Joined February 2012
Australia2738 Posts
May 01 2012 10:10 GMT
#645
On May 01 2012 19:09 Sc2Null wrote:
Show nested quote +
On May 01 2012 19:08 lorkac wrote:
On May 01 2012 19:00 the`postman wrote:
On May 01 2012 18:57 Fragile51 wrote:
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
[quote]
This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

Did you read the post that I quoted? People are complaining about them removing micro mechanics.


You misread him.

casting 2 forcefields for 100 mana is OP because it reduces micro potential.
casting 1 stasis field for 100 mana is balanced because it removes micro ability.

casting 2-3 fungals at 150-225 energy to possibly kill a small pack of marines is OP because it removes the micro potential of the marines hit by the spell.
casting 2 dark swarms for 200 energy is balanced because it reduces the attack potential of the entire terran army.

The reason for this is because the older spells are from BW, which is obviously balanced and the newer spells are from SC2 which is obviously not balanced.

Just learn to read between the lines and you'll see what a lot of balance whine is all about.



what does any of this..any of this..have to do with live reporting the games?


Nothing. Welcome to the SC2 forum.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 01 2012 10:10 GMT
#646
LG IM UNIFORM SPOTTED!
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 01 2012 10:10 GMT
#647
Lol, hopefully the Zerg scouting buff helps Zerg.

I still feel a lot of Zerg losses would be prevented with a little bit better scouting(at least against T)
"Its easy, just trust your CPU".-Boxer on being good at games
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
May 01 2012 10:10 GMT
#648
On May 01 2012 19:08 lorkac wrote:
Show nested quote +
On May 01 2012 19:00 the`postman wrote:
On May 01 2012 18:57 Fragile51 wrote:
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
[quote]

I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

Did you read the post that I quoted? People are complaining about them removing micro mechanics.


You misread him.

casting 2 forcefields for 100 mana is OP because it reduces micro potential.
casting 1 stasis field for 100 mana is balanced because it removes micro ability.

casting 2-3 fungals at 150-225 energy to possibly kill a small pack of marines is OP because it removes the micro potential of the marines hit by the spell.
casting 2 dark swarms for 200 energy is balanced because it reduces the attack potential of the entire terran army.

The reason for this is because the older spells are from BW, which is obviously balanced and the newer spells are from SC2 which is obviously not balanced.

Just learn to read between the lines and you'll see what a lot of balance whine is all about.

sigh. this is why we cant have nice things.
talk about the games, guys.
aka ChillyGonzalo / GnozL
ramon
Profile Joined April 2011
Germany4842 Posts
May 01 2012 10:10 GMT
#649
time for 500 apm blink stalker all-ins
bisu
DropTester
Profile Joined April 2010
Australia608 Posts
May 01 2012 10:10 GMT
#650
While I hope there will be more zergs in the gsl....I can't not support puzzle
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
May 01 2012 10:10 GMT
#651
Late bloomer True, let's see if he's a "True" IM zerg
silverstyle
Profile Joined May 2011
Singapore1108 Posts
May 01 2012 10:11 GMT
#652
I really hope Puzzle makes it through, they havent been having a good season at all =(
Liquid`HerO!!!
Yaki
Profile Joined April 2011
France4234 Posts
May 01 2012 10:11 GMT
#653
Golden So much potential. code a so hard
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
May 01 2012 10:11 GMT
#654
I'm kind of disappointed in Keen. He used to be this hilarious dude that did baller ceremonies. Then, he stopped doing all that.
jazzyjazz
Profile Joined October 2010
941 Posts
May 01 2012 10:11 GMT
#655
On May 01 2012 19:06 Talack wrote:
Show nested quote +
On May 01 2012 19:05 jazzyjazz wrote:
stop talking about infestors and fungal. as these games show, it's pretty easy to kill zerg before they get infestor tech lol


This is why you can't have discussions on the internet lol


I'm advocating for the halting of balance-related discussion on a LR thread, did I do anything wrong?
Eat emmmmmmmmmm
TAMinator
Profile Joined February 2011
Australia2706 Posts
May 01 2012 10:12 GMT
#656
On May 01 2012 19:11 HolyArrow wrote:
I'm kind of disappointed in Keen. He used to be this hilarious dude that did baller ceremonies. Then, he stopped doing all that.

there's nothing to celebrate about winning measly code A matches against nobodies.
Horseballs
Profile Joined July 2011
United States721 Posts
May 01 2012 10:12 GMT
#657
On May 01 2012 19:08 THELEHGOTERRAN wrote:
Show nested quote +
On May 01 2012 19:06 the`postman wrote:
such a first fun game, and then two cheeses afterwards, sad


none of those were cheese. He took a quick third for godsake.


If terran attacks a zerg at any point in the game with any set of units, then it is cheese.
PradamadeR
Profile Joined February 2012
123 Posts
May 01 2012 10:12 GMT
#658
we can finally ask squirtle why he is a pokemon
tasteless would be interested
windsupernova
Profile Joined October 2010
Mexico5280 Posts
May 01 2012 10:13 GMT
#659
On May 01 2012 19:11 Yaki wrote:
Golden So much potential. code a so hard


Shouldn't have left SlayerS, he would have learned to deal with Hellions
"Its easy, just trust your CPU".-Boxer on being good at games
ramon
Profile Joined April 2011
Germany4842 Posts
May 01 2012 10:13 GMT
#660
what's up with keen always drawing nada and nestea in the brackets?
bisu
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