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[Code A] Ro48 Day 3 2012 GSL Season 2 - Page 32
Forum Index > StarCraft 2 Tournaments |
the`postman
United States1643 Posts
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Inflicted
Australia18228 Posts
On May 01 2012 19:05 pdd wrote: I miss cocky Keen. No ceremonies anymore ![]() Believe he said he would stop doing ceremonies until he was worthy (i.e beating/stomping Code S players). From his play recently, doesn't seem like we'll be seeing ceremony Keen for a long time. | ||
Talack
Canada2742 Posts
On May 01 2012 19:05 jazzyjazz wrote: stop talking about infestors and fungal. as these games show, it's pretty easy to kill zerg before they get infestor tech lol This is why you can't have discussions on the internet lol | ||
Wawarox
161 Posts
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SwizzY
United States1549 Posts
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ZeromuS
Canada13379 Posts
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Sea_aeS
1025 Posts
User was warned for this post | ||
Fragile51
Netherlands15767 Posts
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mataxp
Chile538 Posts
![]() zerg graveyard :o | ||
Hall0wed
United States8486 Posts
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Fragile51
Netherlands15767 Posts
On May 01 2012 19:06 Sea_aeS wrote: This caster is stupid really .... I would so ashamed to say such tard nerd jokes T_T Thanks for contributing. | ||
Asha
United Kingdom38149 Posts
On May 01 2012 19:06 Wawarox wrote: pretty sad, golden's micro seems really great i would have like to see more, keen seems a little too all inish for meeee He took quick thirds in both the first two games, and won the last game with a 2 base timing >< | ||
figq
12519 Posts
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Tsubbi
Germany7967 Posts
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gideel
1503 Posts
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lorkac
United States2297 Posts
On May 01 2012 19:00 the`postman wrote: Did you read the post that I quoted? People are complaining about them removing micro mechanics. You misread him. casting 2 forcefields for 100 mana is OP because it reduces micro potential. casting 1 stasis field for 100 mana is balanced because it removes micro ability. casting 2-3 fungals at 150-225 energy to possibly kill a small pack of marines is OP because it removes the micro potential of the marines hit by the spell. casting 2 dark swarms for 200 energy is balanced because it reduces the attack potential of the entire terran army. The reason for this is because the older spells are from BW, which is obviously balanced and the newer spells are from SC2 which is obviously not balanced. Just learn to read between the lines and you'll see what a lot of balance whine is all about. | ||
ACrow
Germany6583 Posts
On May 01 2012 19:06 Inflicted_ wrote: Believe he said he would stop doing ceremonies until he was worthy (i.e beating/stomping Code S players). From his play recently, doesn't seem like we'll be seeing ceremony Keen for a long time. Hm, I don't know about that, his macro is pretty good, his choice of strat as well, the only thing he really needs to work on is to get a little more solid, in clutch situation he really gets shaky with his decisions and micro, if he somehow fixes that he is code-s worthy imo. | ||
THELEHGOTERRAN
United States1837 Posts
On May 01 2012 19:06 the`postman wrote: such a first fun game, and then two cheeses afterwards, sad ![]() none of those were cheese. He took a quick third for godsake. | ||
Dekker
Germany169 Posts
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Sc2Null
United States3754 Posts
On May 01 2012 19:08 lorkac wrote: You misread him. casting 2 forcefields for 100 mana is OP because it reduces micro potential. casting 1 stasis field for 100 mana is balanced because it removes micro ability. casting 2-3 fungals at 150-225 energy to possibly kill a small pack of marines is OP because it removes the micro potential of the marines hit by the spell. casting 2 dark swarms for 200 energy is balanced because it reduces the attack potential of the entire terran army. The reason for this is because the older spells are from BW, which is obviously balanced and the newer spells are from SC2 which is obviously not balanced. Just learn to read between the lines and you'll see what a lot of balance whine is all about. what does any of this..any of this..have to do with live reporting the games? | ||
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