• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:37
CEST 15:37
KST 22:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature3Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18Serral wins EWC 202549
Community News
Maestros of The Game—$20k event w/ live finals in Paris13Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6
StarCraft 2
General
The GOAT ranking of GOAT rankings Geoff 'iNcontroL' Robinson has passed away RSL Revival patreon money discussion thread Weekly Cups (Aug 11-17): MaxPax triples again! What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) :
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Monday Nights Weeklies Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL Maps with Neutral Command Centers Victoria gamers [ASL20] Ro24 Preview Pt1: Runway
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro24 Group C [ASL20] Ro24 Group A [ASL20] Ro24 Group B
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Dawn of War IV General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2741 users

[Code A] Ro48 Day 3 2012 GSL Season 2 - Page 29

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 27 28 29 30 31 69 Next
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37025 Posts
May 01 2012 09:56 GMT
#561
On May 01 2012 18:53 0ne wrote:
gl wp! Golden implying Keen just got lucky ?

Oh shit. Golden BM :O
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:56 GMT
#562
On May 01 2012 18:53 Resolve wrote:
Show nested quote +
On May 01 2012 18:27 SeeKeR wrote:
On May 01 2012 18:25 DOUDOU wrote:
SeeKeR
On May 01 2012 18:13 DOUDOU wrote:
SeeKeR, i like the star system, but can you ask TL staff if there is a way they can show average result, cause when i browse recomended game i have trouble seeing which one are really worth it between the good games?


just so you see

Hmmm...... I guess I could ask R1CH about it and see if they have anything like that

I remember in previous threads people were talking about an option to display the poll results in a fixed order... if you select that option the polls will look very nice i.e.

***** ||||||||||
**** |||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
** |||||||||||||||||||||||||||||||||||||
* |||||
for an average game and

***** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
**** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||
** ||||
* ||
for a recommended game

Edit: Check the box "Always display results in this order" when you make the recommended polls


Doesn't work...has been brought up before.
Resolve
Profile Joined August 2010
Singapore679 Posts
May 01 2012 09:56 GMT
#563
On May 01 2012 18:55 pdd wrote:
Show nested quote +
On May 01 2012 18:53 Resolve wrote:
On May 01 2012 18:27 SeeKeR wrote:
On May 01 2012 18:25 DOUDOU wrote:
SeeKeR

On May 01 2012 18:13 DOUDOU wrote:
SeeKeR, i like the star system, but can you ask TL staff if there is a way they can show average result, cause when i browse recomended game i have trouble seeing which one are really worth it between the good games?


just so you see

Hmmm...... I guess I could ask R1CH about it and see if they have anything like that

I remember in previous threads people were talking about an option to display the poll results in a fixed order... if you select that option the polls will look very nice i.e.

***** ||||||||||
**** |||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
** |||||||||||||||||||||||||||||||||||||
* |||||
for an average game and

***** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
**** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||
** ||||
* ||
for a recommended game

Thing is that option doesn't work. Maybe R1CH could fix it though.

ok then...
ACrow
Profile Joined October 2011
Germany6583 Posts
May 01 2012 09:56 GMT
#564
On May 01 2012 18:55 Lukeeze[zR] wrote:
khaldor looks like Hitman

no way, khaldor is already Vin Diesel.
Get off my lawn, young punks
GoingGoingGone
Profile Blog Joined January 2012
Slovakia529 Posts
May 01 2012 09:57 GMT
#565
"I picture him jumping around on a pogo stick..."
LOOOL Khaldor :D
Busy night, but there's always room for another... unless the servers are down.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:57 GMT
#566
Wolf getting really mad at pogo sticks :p
Corrosive
Profile Joined August 2010
Canada3741 Posts
May 01 2012 09:57 GMT
#567
On May 01 2012 18:55 HaXXspetten wrote:
Show nested quote +
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.

Yup, I don't like the idea that it's the only spell that can catch you off guard that you can do nothing about. Forcefields are pretty hard to deal with but you can deal with them. Storms are dodgeable, even if you dont react quickly you can save units.
Maruprime.
kastoob
Profile Joined May 2010
Australia153 Posts
May 01 2012 09:57 GMT
#568
sif be hating Pogo sticks.
the`postman
Profile Joined June 2011
United States1643 Posts
May 01 2012 09:57 GMT
#569
On May 01 2012 18:55 HaXXspetten wrote:
Show nested quote +
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37025 Posts
May 01 2012 09:57 GMT
#570
On May 01 2012 18:56 Resolve wrote:
Show nested quote +
On May 01 2012 18:55 pdd wrote:
On May 01 2012 18:53 Resolve wrote:
On May 01 2012 18:27 SeeKeR wrote:
On May 01 2012 18:25 DOUDOU wrote:
SeeKeR

On May 01 2012 18:13 DOUDOU wrote:
SeeKeR, i like the star system, but can you ask TL staff if there is a way they can show average result, cause when i browse recomended game i have trouble seeing which one are really worth it between the good games?


just so you see

Hmmm...... I guess I could ask R1CH about it and see if they have anything like that

I remember in previous threads people were talking about an option to display the poll results in a fixed order... if you select that option the polls will look very nice i.e.

***** ||||||||||
**** |||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
** |||||||||||||||||||||||||||||||||||||
* |||||
for an average game and

***** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
**** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||
** ||||
* ||
for a recommended game

Thing is that option doesn't work. Maybe R1CH could fix it though.

ok then...

Wait. That option doesn't work?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:57 GMT
#571
On May 01 2012 18:57 the`postman wrote:
Show nested quote +
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
May 01 2012 09:57 GMT
#572
That LighT shirt is too good.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:58 GMT
#573
Oh god...bunker rushuuuuu
0ne
Profile Blog Joined March 2011
Spain2464 Posts
May 01 2012 09:59 GMT
#574
On May 01 2012 18:57 Fragile51 wrote:
Show nested quote +
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

And you can't attack the units either
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
May 01 2012 10:00 GMT
#575
Baneling bust now Golden and you win.
the`postman
Profile Joined June 2011
United States1643 Posts
May 01 2012 10:00 GMT
#576
On May 01 2012 18:57 Fragile51 wrote:
Show nested quote +
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

Did you read the post that I quoted? People are complaining about them removing micro mechanics.
Supah
Profile Joined August 2010
708 Posts
May 01 2012 10:00 GMT
#577
On May 01 2012 18:57 Corrosive wrote:
Show nested quote +
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.

Yup, I don't like the idea that it's the only spell that can catch you off guard that you can do nothing about. Forcefields are pretty hard to deal with but you can deal with them. Storms are dodgeable, even if you dont react quickly you can save units.


So pre-positioning and preventative play are bad now? I don't like that "removes micro mechanics from the game" at all. Why have way points? Why allow units to be grouped, wouldn't it be better to force singular control every time? You can take that opinion and push it to the absurd, and the only way you curtail it is to make arbitrary cutoffs.
Pure-SC2
Profile Joined November 2011
United Kingdom1440 Posts
May 01 2012 10:01 GMT
#578
On May 01 2012 18:56 ACrow wrote:
Show nested quote +
On May 01 2012 18:55 Lukeeze[zR] wrote:
khaldor looks like Hitman

no way, khaldor is already Vin Diesel.


Khaldor looks like Chris Daughtry. And has a gravelly voice as well. (solved)
"Every time I visit community sites, I'm just embarrassed. There's so much witch hunting and name calling and arguing and gossip. Misogynist comments against women. It's just embarrassing." – Tasteless
lorkac
Profile Blog Joined December 2010
United States2297 Posts
May 01 2012 10:01 GMT
#579
On May 01 2012 18:55 HaXXspetten wrote:
Show nested quote +
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Speaking as a terran player--I would definitely prefer either the previous version of fungal (8 seconds instead of 4 seconds reducing the dps without having to nerf the spell. It would work better as a slow effect, and the damage wouldn't be so rapid that you have a chance to reinforce.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
Talack
Profile Joined September 2010
Canada2742 Posts
May 01 2012 10:02 GMT
#580
On May 01 2012 19:00 the`postman wrote:
Show nested quote +
On May 01 2012 18:57 Fragile51 wrote:
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
[quote]

Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

Did you read the post that I quoted? People are complaining about them removing micro mechanics.


Yes but not only doe sit remove micro, it kills the units as well. You don't have any option to save the units once it's been cast.

With lockdown/statis cell you can reinforce or draw back or something. With fungal those units are going to die no matter what you do.
Prev 1 27 28 29 30 31 69 Next
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
#3
CranKy Ducklings311
SteadfastSC231
IndyStarCraft 184
Rex142
IntoTheiNu 30
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko463
SteadfastSC 231
IndyStarCraft 184
Rex 142
Trikslyr39
StarCraft: Brood War
Britney 43055
Rain 8417
Sea 4830
PianO 2042
Bisu 1043
Shuttle 932
EffOrt 840
firebathero 650
Snow 401
Stork 342
[ Show more ]
ZerO 321
Mini 294
BeSt 281
actioN 248
ggaemo 237
hero 211
Barracks 178
Light 126
Nal_rA 117
Hyuk 109
Hyun 98
Soulkey 84
Mind 83
ToSsGirL 78
Soma 77
Liquid`Ret 69
Backho 64
Sea.KH 57
Movie 53
JYJ47
TY 40
[sc1f]eonzerg 27
soO 26
Free 21
Sacsri 18
scan(afreeca) 15
zelot 15
Bale 11
HiyA 9
Terrorterran 9
IntoTheRainbow 8
Dota 2
Gorgc7101
XcaliburYe470
syndereN307
resolut1ontv 223
KheZu216
League of Legends
Dendi1058
Counter-Strike
olofmeister1583
zeus739
byalli336
edward80
kRYSTAL_77
Other Games
B2W.Neo2183
hiko725
Liquid`VortiX213
XaKoH 118
djWHEAT73
ArmadaUGS48
QueenE37
RotterdaM27
ZerO(Twitch)15
rGuardiaN1
Organizations
StarCraft: Brood War
CasterMuse 25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2411
• WagamamaTV266
League of Legends
• Nemesis1685
• Jankos842
Upcoming Events
BSL Team Wars
5h 23m
Team Hawk vs Team Dewalt
Korean StarCraft League
13h 23m
CranKy Ducklings
20h 23m
SC Evo League
22h 23m
WardiTV Summer Champion…
23h 23m
Classic vs Percival
Spirit vs NightMare
CSO Cup
1d 2h
[BSL 2025] Weekly
1d 4h
Sparkling Tuna Cup
1d 20h
SC Evo League
1d 22h
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Queen vs HyuN
EffOrt vs Calm
Wardi Open
2 days
RotterdaM Event
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
Rush vs TBD
Jaedong vs Mong
Afreeca Starleague
4 days
herO vs TBD
Royal vs Barracks
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Jiahua Invitational
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

Acropolis #4 - TS1
CSLAN 3
CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.