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[Code A] Ro48 Day 3 2012 GSL Season 2 - Page 29

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 27 28 29 30 31 69 Next
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37096 Posts
May 01 2012 09:56 GMT
#561
On May 01 2012 18:53 0ne wrote:
gl wp! Golden implying Keen just got lucky ?

Oh shit. Golden BM :O
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:56 GMT
#562
On May 01 2012 18:53 Resolve wrote:
Show nested quote +
On May 01 2012 18:27 SeeKeR wrote:
On May 01 2012 18:25 DOUDOU wrote:
SeeKeR
On May 01 2012 18:13 DOUDOU wrote:
SeeKeR, i like the star system, but can you ask TL staff if there is a way they can show average result, cause when i browse recomended game i have trouble seeing which one are really worth it between the good games?


just so you see

Hmmm...... I guess I could ask R1CH about it and see if they have anything like that

I remember in previous threads people were talking about an option to display the poll results in a fixed order... if you select that option the polls will look very nice i.e.

***** ||||||||||
**** |||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
** |||||||||||||||||||||||||||||||||||||
* |||||
for an average game and

***** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
**** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||
** ||||
* ||
for a recommended game

Edit: Check the box "Always display results in this order" when you make the recommended polls


Doesn't work...has been brought up before.
Resolve
Profile Joined August 2010
Singapore679 Posts
May 01 2012 09:56 GMT
#563
On May 01 2012 18:55 pdd wrote:
Show nested quote +
On May 01 2012 18:53 Resolve wrote:
On May 01 2012 18:27 SeeKeR wrote:
On May 01 2012 18:25 DOUDOU wrote:
SeeKeR

On May 01 2012 18:13 DOUDOU wrote:
SeeKeR, i like the star system, but can you ask TL staff if there is a way they can show average result, cause when i browse recomended game i have trouble seeing which one are really worth it between the good games?


just so you see

Hmmm...... I guess I could ask R1CH about it and see if they have anything like that

I remember in previous threads people were talking about an option to display the poll results in a fixed order... if you select that option the polls will look very nice i.e.

***** ||||||||||
**** |||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
** |||||||||||||||||||||||||||||||||||||
* |||||
for an average game and

***** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
**** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||
** ||||
* ||
for a recommended game

Thing is that option doesn't work. Maybe R1CH could fix it though.

ok then...
ACrow
Profile Joined October 2011
Germany6583 Posts
May 01 2012 09:56 GMT
#564
On May 01 2012 18:55 Lukeeze[zR] wrote:
khaldor looks like Hitman

no way, khaldor is already Vin Diesel.
Get off my lawn, young punks
GoingGoingGone
Profile Blog Joined January 2012
Slovakia529 Posts
May 01 2012 09:57 GMT
#565
"I picture him jumping around on a pogo stick..."
LOOOL Khaldor :D
Busy night, but there's always room for another... unless the servers are down.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:57 GMT
#566
Wolf getting really mad at pogo sticks :p
Corrosive
Profile Joined August 2010
Canada3741 Posts
May 01 2012 09:57 GMT
#567
On May 01 2012 18:55 HaXXspetten wrote:
Show nested quote +
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.

Yup, I don't like the idea that it's the only spell that can catch you off guard that you can do nothing about. Forcefields are pretty hard to deal with but you can deal with them. Storms are dodgeable, even if you dont react quickly you can save units.
Maruprime.
kastoob
Profile Joined May 2010
Australia153 Posts
May 01 2012 09:57 GMT
#568
sif be hating Pogo sticks.
the`postman
Profile Joined June 2011
United States1643 Posts
May 01 2012 09:57 GMT
#569
On May 01 2012 18:55 HaXXspetten wrote:
Show nested quote +
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37096 Posts
May 01 2012 09:57 GMT
#570
On May 01 2012 18:56 Resolve wrote:
Show nested quote +
On May 01 2012 18:55 pdd wrote:
On May 01 2012 18:53 Resolve wrote:
On May 01 2012 18:27 SeeKeR wrote:
On May 01 2012 18:25 DOUDOU wrote:
SeeKeR

On May 01 2012 18:13 DOUDOU wrote:
SeeKeR, i like the star system, but can you ask TL staff if there is a way they can show average result, cause when i browse recomended game i have trouble seeing which one are really worth it between the good games?


just so you see

Hmmm...... I guess I could ask R1CH about it and see if they have anything like that

I remember in previous threads people were talking about an option to display the poll results in a fixed order... if you select that option the polls will look very nice i.e.

***** ||||||||||
**** |||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
** |||||||||||||||||||||||||||||||||||||
* |||||
for an average game and

***** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
**** ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
*** |||||||||||||||||||||||||||
** ||||
* ||
for a recommended game

Thing is that option doesn't work. Maybe R1CH could fix it though.

ok then...

Wait. That option doesn't work?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:57 GMT
#571
On May 01 2012 18:57 the`postman wrote:
Show nested quote +
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
May 01 2012 09:57 GMT
#572
That LighT shirt is too good.
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:58 GMT
#573
Oh god...bunker rushuuuuu
0ne
Profile Blog Joined March 2011
Spain2464 Posts
May 01 2012 09:59 GMT
#574
On May 01 2012 18:57 Fragile51 wrote:
Show nested quote +
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

And you can't attack the units either
Lysanias
Profile Joined March 2011
Netherlands8351 Posts
May 01 2012 10:00 GMT
#575
Baneling bust now Golden and you win.
the`postman
Profile Joined June 2011
United States1643 Posts
May 01 2012 10:00 GMT
#576
On May 01 2012 18:57 Fragile51 wrote:
Show nested quote +
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

Did you read the post that I quoted? People are complaining about them removing micro mechanics.
Supah
Profile Joined August 2010
708 Posts
May 01 2012 10:00 GMT
#577
On May 01 2012 18:57 Corrosive wrote:
Show nested quote +
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.

Yup, I don't like the idea that it's the only spell that can catch you off guard that you can do nothing about. Forcefields are pretty hard to deal with but you can deal with them. Storms are dodgeable, even if you dont react quickly you can save units.


So pre-positioning and preventative play are bad now? I don't like that "removes micro mechanics from the game" at all. Why have way points? Why allow units to be grouped, wouldn't it be better to force singular control every time? You can take that opinion and push it to the absurd, and the only way you curtail it is to make arbitrary cutoffs.
Pure-SC2
Profile Joined November 2011
United Kingdom1440 Posts
May 01 2012 10:01 GMT
#578
On May 01 2012 18:56 ACrow wrote:
Show nested quote +
On May 01 2012 18:55 Lukeeze[zR] wrote:
khaldor looks like Hitman

no way, khaldor is already Vin Diesel.


Khaldor looks like Chris Daughtry. And has a gravelly voice as well. (solved)
"Every time I visit community sites, I'm just embarrassed. There's so much witch hunting and name calling and arguing and gossip. Misogynist comments against women. It's just embarrassing." – Tasteless
lorkac
Profile Blog Joined December 2010
United States2297 Posts
May 01 2012 10:01 GMT
#579
On May 01 2012 18:55 HaXXspetten wrote:
Show nested quote +
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Speaking as a terran player--I would definitely prefer either the previous version of fungal (8 seconds instead of 4 seconds reducing the dps without having to nerf the spell. It would work better as a slow effect, and the damage wouldn't be so rapid that you have a chance to reinforce.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
Talack
Profile Joined September 2010
Canada2742 Posts
May 01 2012 10:02 GMT
#580
On May 01 2012 19:00 the`postman wrote:
Show nested quote +
On May 01 2012 18:57 Fragile51 wrote:
On May 01 2012 18:57 the`postman wrote:
On May 01 2012 18:55 HaXXspetten wrote:
On May 01 2012 18:51 Talack wrote:
On May 01 2012 18:50 SeeKeR wrote:
On May 01 2012 18:46 Jehct wrote:
On May 01 2012 18:44 SeeKeR wrote:
On May 01 2012 18:42 Talack wrote:
On May 01 2012 18:40 Fragile51 wrote:
[quote]

Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/

This is a solid discussion, but it's totally irrelevant to that game. If those were plagues/storms the same thing would've happened - the entire fucking marine ball got hit (by three fungals). There are times to bitch about fungal but that isn't really one of them; the game was decided whether it rooted or not.

Appreciating that Golden pulled that off (because there was more to that than most spellcasting in SC2) would be more appropriate.

I wouldn't quite say it is irrelevant to the game. Imagine all those marines that were funglaed last game. What killed all of them off? It was because they were froze in place that Golden could keep throwing fungals on top of the already fungaled marines because they were just frozen there. In BW, u plague a group of marines, but T could micro them back, and not lose them all to just spells


Exactly. TOo many people are missing the point of the whole discussion.

When you land a storm, you can do something about it, you can eat it, you can dodge it, you can try and juke it out you can do lots of things.

When you land a fungal, you just ignore those units cause 100% there is not a thing you can do. Nothing at all. Those units will die and you don't have a choice in the matter.

Stuff like that, SHOULD NOT be in the game. Nothing should be an absolute.

The biggest problem with Fungal is that it removes micro mechanics from the game rather than add to them.


Didn't Stasis Field and Lockdown do this as well?


Those didn't do damage.

Did you read the post that I quoted? People are complaining about them removing micro mechanics.


Yes but not only doe sit remove micro, it kills the units as well. You don't have any option to save the units once it's been cast.

With lockdown/statis cell you can reinforce or draw back or something. With fungal those units are going to die no matter what you do.
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