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[Code A] Ro48 Day 3 2012 GSL Season 2 - Page 25

Forum Index > StarCraft 2 Tournaments
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Prev 1 23 24 25 26 27 69 Next
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
May 01 2012 09:41 GMT
#481
On May 01 2012 18:37 SeeKeR wrote:
HOLY SHIT GOLDEN!!!

WHERE DID U COME FROM!?!?!


SlayerS... =P

He played super well in Columbus this year for Light too, was very impressive to watch.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Cite
Profile Joined August 2010
Australia251 Posts
May 01 2012 09:41 GMT
#482
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


To be fair everyone seems to have forgotten up till the point these fungals got off that golden had managed to pull off such a huge lead after all those engagements he literally could have attacked and pulled off any kind of fungals and still come out ontop. It was just how keen's army comp was vs golden's, not much of a choice if you want to zerg the broods you'd get bunched getting close for fungals anyways or if youre running youre open to fungals anyways (2 tanks cant stop that many fungals before broods demolish em)
Philipd122
Profile Joined April 2011
Australia776 Posts
May 01 2012 09:41 GMT
#483
On May 01 2012 18:40 Talack wrote:
Show nested quote +
On May 01 2012 18:39 Clazziquai10 wrote:
Come on how do u expect to beat broodlord infestor without vikings...


You do not simply just "have" 20+ vikings all of a sudden when you need them as terran.


He had enough time to make the transition... he just chose medivacs over vikings for some reason
Oz | Leenock | GuMiho | Lucky | MC | PartinG | DRG | Mvp
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 01 2012 09:42 GMT
#484
Woah, Maaad greed by Keen here.
ThePowerHour
Profile Blog Joined July 2010
United States834 Posts
May 01 2012 09:42 GMT
#485
Great opener by Keen in game 2.
Leetley
Profile Joined October 2010
1796 Posts
May 01 2012 09:42 GMT
#486
On May 01 2012 18:40 Horseballs wrote:
Show nested quote +
On May 01 2012 18:38 Leetley wrote:
On May 01 2012 18:37 Horseballs wrote:
I miss ghosts

Keen had the ghost academy...


I mean as a viable end game tech option, ya'know, that can stand up and fight against broodlords well and okay against ultras. I hate that zerg is allowed to build 12+ infestors but we can't build 12+ ghosts. It makes lategame terran really frustrating to play and to watch.

Ghosts can be viable, because getting some EMPs on the Infestors can be pretty deciding. I know the nerf has made ghosts a lot less viable in TvZ...
DOUDOU
Profile Joined October 2011
Wales2940 Posts
May 01 2012 09:42 GMT
#487
On May 01 2012 18:40 Talack wrote:
Show nested quote +
On May 01 2012 18:39 Clazziquai10 wrote:
Come on how do u expect to beat broodlord infestor without vikings...


You do not simply just "have" 20+ vikings all of a sudden when you need them as terran.

it's not like the broodlords all poped at once...
Feast | Grubby | Mvp | Polt | Fantasy | Last | MMA | forGG | Leenock | Soberphano | Scarlett cutiepie
Talack
Profile Joined September 2010
Canada2742 Posts
May 01 2012 09:42 GMT
#488
On May 01 2012 18:40 Fragile51 wrote:
Show nested quote +
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.
the`postman
Profile Joined June 2011
United States1643 Posts
May 01 2012 09:43 GMT
#489
On May 01 2012 18:40 Talack wrote:
Show nested quote +
On May 01 2012 18:39 Clazziquai10 wrote:
Come on how do u expect to beat broodlord infestor without vikings...


You do not simply just "have" 20+ vikings all of a sudden when you need them as terran.

Did you watch the same game I watched? It's not like the broodlords came out of nowhere, he was fighting with 4 of them for almost three minutes. Keen chose to go thors instead.
kubiks
Profile Blog Joined March 2011
France1328 Posts
May 01 2012 09:43 GMT
#490
Cool I'm gonna see what to do agaisn't engi block , I don't handle this situation very well
Juanald you're my hero I miss you -> best troll ever on TL <3
CollegiateStarleague
Profile Blog Joined May 2011
United States577 Posts
May 01 2012 09:43 GMT
#491
Beautiful game ^____^!
Collegiate Starleague - cstarleague.com
Serinox
Profile Joined August 2011
Germany5224 Posts
May 01 2012 09:43 GMT
#492
Come on Keen, give me revenge for ThorZaIN...
silverstyle
Profile Joined May 2011
Singapore1108 Posts
May 01 2012 09:43 GMT
#493
On May 01 2012 18:42 ThePowerHour wrote:
Great opener by Keen in game 2.


Considering the size of atlantis spaceship.. i think its fine

The map is HUUUUUUUUGEEE
Liquid`HerO!!!
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
May 01 2012 09:44 GMT
#494
On May 01 2012 18:41 ZeromuS wrote:
Show nested quote +
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Yeah I prefer watching storm myself, storm dodges, storm weathering, so many options.

I love seeing terrans sit through a storm , eat it and still power through its awesome. I also love watching 30 marines die to one storm.


Pretty sure the unburrow > fungals there were more exciting than SC2's "spam storms and watch them not kill medivac'd marauders". Storm dodging is sick, but the spell itself brings nowhere near the tension that it had in BW - it's just a ton weaker.
"You seem to think about this game a lot"
Sc2Null
Profile Joined April 2011
United States3754 Posts
May 01 2012 09:44 GMT
#495
hm..i feel wolf+khaldor has stepped their casting game up..they seem more smooth
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37025 Posts
May 01 2012 09:44 GMT
#496
On May 01 2012 18:42 Talack wrote:
Show nested quote +
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

This is really true. Even in BW, plagues did a FUCKTON of dmg but it never froze u in place. Fungals do seem a bit unfair :/
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
the`postman
Profile Joined June 2011
United States1643 Posts
May 01 2012 09:44 GMT
#497
On May 01 2012 18:42 Talack wrote:
Show nested quote +
On May 01 2012 18:40 Fragile51 wrote:
On May 01 2012 18:39 Talack wrote:
This is the problem I have with infestors.

When I see this happen, I don't think to myself "Oh wow that was incredible, such good play/micro out of the zerg player"

I think to myself "Why would this spell be in the game...Why would the put in a rooting spell that does so much damage? Why would they think it's exciting to watch or use?"

GG regardless, keen made some good play but misread and overextended over the course of the game.


Well to be fair, when that happens it's usually due to a complete lack of spreading by terran. Getting that many marines fungaled in place by one fungal is simply unacceptable.


I know but like,

Watching an entire end -game battle come down to not even an engagement but just... "hey a fungal landed, now that entire pack of units is dead and there is nothing you can do about it" is really...Not fun to watch. It's just a mechanic that shouldn't be in the game.

What do you mean nothing you can do about it? You can spread out your units so that doesn't happen. You think it's fun playing vs forcefields or siege lines?
pdd
Profile Blog Joined November 2010
Australia9933 Posts
May 01 2012 09:45 GMT
#498
Holy crap, batman. It's the batmobile!
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
May 01 2012 09:45 GMT
#499
On May 01 2012 18:40 Obaten wrote:
Show nested quote +
On May 01 2012 18:39 Bayyne wrote:
Who needs creep spread when you can just burrow lings everywhere. Hmmm


Well, it is the same vision without the creep to give away the position. It could be really good.

i prefer banelings, since they have full vision even while burrowed, whereas zerglings have a tiny amount of vision while buried
aka ChillyGonzalo / GnozL
bio_hazard13
Profile Joined March 2011
Germany2 Posts
May 01 2012 09:45 GMT
#500
On May 01 2012 18:38 corpsepose wrote:
those fungals.. holy shit
so sloppy from keen, but nicely played from golden. really nice infestor control. i think both players forgot 3/3 ;;


Pretty sure it was only Golden that forgot +3 armour. The observer was pretty good at pointing that out.

Aside: I love the observer. Its almost like having a 3rd (or 2nd) commentator. Always points out things the commentators have missed.
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