• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:38
CEST 15:38
KST 22:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid21
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed RepMastered™: replay sharing and analyzer site
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2632 users

[GSTL] 2012 Season 1 Grand Finals - Page 491

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 489 490 491 492 Next
Everyone knows the drill by now.

Keep it manner and have a good time.

We'll be watching along with you.
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
April 10 2012 15:26 GMT
#9801
I just watched the finals without being spoiled. Was hard not go to TL for such a long time...BUT..

FUCK YEAH MKP!!!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Boiler Bandsman
Profile Joined February 2012
United States391 Posts
April 10 2012 20:18 GMT
#9802
Did anyone else notice the pathetic spin control that Wolf and Khaldor were obviously ordered to do? They stated while the decision was still being made that, that in their opinion, the game should go to PartinG. Quote from Khaldor: "I think that's [awarding it to PartinG] the only decision they can make."

Then after a 5-minute break, suddenly they're, and I quote again from Khaldor, "really glad they made this decision". GOM should have the guts to stand by their own decisions and let their casters speak their minds, rather than forcing them to spin it how GOM wants. I don't blame the casters for trying to hype the regame, but I sincerely doubt their honest opinions were changed in that convenient 5-minute break.
A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.
Whitewing
Profile Joined October 2010
United States7483 Posts
April 10 2012 20:53 GMT
#9803
On April 11 2012 05:18 Boiler Bandsman wrote:
Did anyone else notice the pathetic spin control that Wolf and Khaldor were obviously ordered to do? They stated while the decision was still being made that, that in their opinion, the game should go to PartinG. Quote from Khaldor: "I think that's [awarding it to PartinG] the only decision they can make."

Then after a 5-minute break, suddenly they're, and I quote again from Khaldor, "really glad they made this decision". GOM should have the guts to stand by their own decisions and let their casters speak their minds, rather than forcing them to spin it how GOM wants. I don't blame the casters for trying to hype the regame, but I sincerely doubt their honest opinions were changed in that convenient 5-minute break.


Um, it's the casters job to support GOM's decision, regardless of whether they agree with it. They honestly were out of line even stating an opinion on it before the decision was made.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Figgy
Profile Joined February 2011
Canada1788 Posts
April 10 2012 21:19 GMT
#9804
On April 11 2012 05:53 Whitewing wrote:
Show nested quote +
On April 11 2012 05:18 Boiler Bandsman wrote:
Did anyone else notice the pathetic spin control that Wolf and Khaldor were obviously ordered to do? They stated while the decision was still being made that, that in their opinion, the game should go to PartinG. Quote from Khaldor: "I think that's [awarding it to PartinG] the only decision they can make."

Then after a 5-minute break, suddenly they're, and I quote again from Khaldor, "really glad they made this decision". GOM should have the guts to stand by their own decisions and let their casters speak their minds, rather than forcing them to spin it how GOM wants. I don't blame the casters for trying to hype the regame, but I sincerely doubt their honest opinions were changed in that convenient 5-minute break.


Um, it's the casters job to support GOM's decision, regardless of whether they agree with it. They honestly were out of line even stating an opinion on it before the decision was made.


I couldn't agree more with Whitewing.

Don't forget as well that casters have been outright fired for complaining about the tournaments they are hosting before... not saying that it would happen here but it's their job to support the company that pays them.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
pak150
Profile Joined September 2010
United States531 Posts
April 10 2012 21:27 GMT
#9805
On April 11 2012 05:53 Whitewing wrote:
Show nested quote +
On April 11 2012 05:18 Boiler Bandsman wrote:
Did anyone else notice the pathetic spin control that Wolf and Khaldor were obviously ordered to do? They stated while the decision was still being made that, that in their opinion, the game should go to PartinG. Quote from Khaldor: "I think that's [awarding it to PartinG] the only decision they can make."

Then after a 5-minute break, suddenly they're, and I quote again from Khaldor, "really glad they made this decision". GOM should have the guts to stand by their own decisions and let their casters speak their minds, rather than forcing them to spin it how GOM wants. I don't blame the casters for trying to hype the regame, but I sincerely doubt their honest opinions were changed in that convenient 5-minute break.


Um, it's the casters job to support GOM's decision, regardless of whether they agree with it. They honestly were out of line even stating an opinion on it before the decision was made.


I disagree -- it's the casters' job to provide the viewers with detailed and thoughtful analysis about the game they're watching. That's why I listen to them.
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
April 10 2012 21:33 GMT
#9806
yes and they didn't provide the proper research before speaking their mind. If they had looked closer at the replay and done their jobs the way the gom admins did, and seen what they saw, they probably wouldn't have jumped to their quick conclusion that Parting had it won, since he obviously didn't.
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
aintz
Profile Joined August 2010
Canada5624 Posts
April 10 2012 21:36 GMT
#9807
ha people are still arguing. its obvious what wouldve happened if mkp didnt dc. past is past move on.
IMPrime
Profile Joined September 2011
United States715 Posts
April 11 2012 07:25 GMT
#9808
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.
Surgical_Strike
Profile Joined April 2012
United States72 Posts
April 11 2012 08:06 GMT
#9809
On April 11 2012 16:25 IMPrime wrote:
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.


when each production cycle is 30+ supply each 25-30 game seconds(which is like what 15 real seconds?) its not such a big deal... also 8 of that was workers ... so 22 supply which isnt much to a 5 base terran with 5-6 orbitals. those orbitals almost count for 2 saturated bases of minerals
Anything worth doing, is worth doing right.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
April 11 2012 08:26 GMT
#9810
On April 11 2012 17:06 Surgical_Strike wrote:
Show nested quote +
On April 11 2012 16:25 IMPrime wrote:
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.


when each production cycle is 30+ supply each 25-30 game seconds(which is like what 15 real seconds?) its not such a big deal... also 8 of that was workers ... so 22 supply which isnt much to a 5 base terran with 5-6 orbitals. those orbitals almost count for 2 saturated bases of minerals

There's also the fact that before the colossi MKP had been just straight up outmicro-ing Parting. Aslong as he stabalized(which given the info we have postevent seems likely) I'd say MKP had a decent enough chance to. I mean the only reason he almost lost was how he expected to be able to just bio his way through the colossi(I cannot for the life of me understand how he expected to be able to do that) and he had finally made enough vikings to neutralize the colossi threat. Apart from the very effective colossi transition, he had been trading and winning fights left and right. So yeah, parting had an advantage, but with the 5 OCs, the huge amount of production and MKP's raw micro potential, I feel more now than live that he was still in this.

Also about the bomber game, it wasn't so much a comeback as a huge fuckup by bomber, making a crucial wrong mistake.
Rielle
Profile Joined September 2010
Australia91 Posts
Last Edited: 2012-04-12 09:18:06
April 11 2012 09:04 GMT
#9811
On April 11 2012 17:06 Surgical_Strike wrote:
Show nested quote +
On April 11 2012 16:25 IMPrime wrote:
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.


when each production cycle is 30+ supply each 25-30 game seconds(which is like what 15 real seconds?) its not such a big deal... also 8 of that was workers ... so 22 supply which isnt much to a 5 base terran with 5-6 orbitals. those orbitals almost count for 2 saturated bases of minerals



Why are people looking at the supply incorrectly?

MKP had 3 Marauders and 6 Vikings. Army supply is = 6 (Parting stopped colossi production long before the d/c)
Parting had 18 Zealots, 6 Stalkers and 8 Templar. Army is 64 Supply.


It was 64 Supply vs 6. Thats a 58 Supply Difference.

Plus Parting was in MKP's production line, albeit the outer production line but he was still right on top of 3 (maybe 4) barracks.


So Parting is up in army supply by a factor of 10 and has the perfect combination of units to crush MKP's (non-existant)army while being on top of some production facilities and we are meant to believe that MKP is coming back from that?

No thanks


edit 1 - (bad math skills lol)
Adreme
Profile Joined June 2011
United States5574 Posts
April 11 2012 09:15 GMT
#9812
On April 11 2012 18:04 Rielle wrote:
Show nested quote +
On April 11 2012 17:06 Surgical_Strike wrote:
On April 11 2012 16:25 IMPrime wrote:
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.


when each production cycle is 30+ supply each 25-30 game seconds(which is like what 15 real seconds?) its not such a big deal... also 8 of that was workers ... so 22 supply which isnt much to a 5 base terran with 5-6 orbitals. those orbitals almost count for 2 saturated bases of minerals



Why are people looking at the supply incorrectly?

MKP had 3 Marauders and 6 Vikings. Army supply is = 6 (Parting stopped colossi production long before the d/c)
Parting had 18 Zealots, 6 Stalkers and 8 Templar. Army is 64 Supply.


It was 64 Supply vs 6. Thats a 54 Supply Difference.

Plus Parting was in MKP's production line, albeit the outer production line but he was still right on top of 3 (maybe 4) barracks.


So Parting is up in army supply by a factor of 10 and has the perfect combination of units to crush MKP's (non-existant)army while being on top of some production facilities and we are meant to believe that MKP is coming back from that?

No thanks


Except that army isnt there for the fight. Most of his army was back at his base. That army that was attacking was going to die. The warp prism was certainly going to die. The question is that if the damage was already done and if MKP was going to be able to get an army not to deal with the present army but the second wave that would have hit in about a minute or two.
noddy
Profile Joined July 2011
United Kingdom927 Posts
April 11 2012 09:22 GMT
#9813
It's unbelievable how much incorrect information is still being spread. Complain about the decision all you want even though it won't change anything but at least get it right.

The reason the difference was so high is because Parting had warped in just before the disconnect off of 12 gates. All these units were warped in AT HOME, it would've taken quite some time to reach MarineKing's side of the map. He was in his production facilities if you count the 3 Barracks MKP placed very far forward, otherwise he definitely wasn't.

There would have been at least 2 rounds off units (out of 12 rax) before the units came close. With scvs pulled against a mostly Zealot army and no aoe it would have been easily cleaned up.
RJRN
Profile Joined April 2012
1 Post
April 11 2012 15:45 GMT
#9814
I think it just shows how ignorant Blizzard are as a company. They make a game of such high calibre and are so stupid they rely on an internet connection at a major event. I understand the reasons for wanting to keep the game online, but come one Blizzard, would it really be that hard to release a special edition only available to the highest tournaments which they can use for a weekend offline and then you can disable again.

I am very frustrated with the mockey of such an exciting event. Put yourself in partings shoes..... This is completely Blizzards fault. The referee was put between a rock and a hard place and i would hate to make the decsion becuase at the end of the day..... why the hell should MKP throw in the towel, no matter how far behind he was.

Also in the time it took to make the decision they should of gota wizard on map maker and made the exact same game bet it could of been done in 30 minutes with a couple of people working on it.

In summary

Blizzard OFFLINE MODE FOR BIG EVENTS ONLY. You invading busy body company you.

Regards
one of the many pi$$ed off fans
LOL @ GTSL
IMPrime
Profile Joined September 2011
United States715 Posts
April 12 2012 01:52 GMT
#9815
On April 11 2012 17:06 Surgical_Strike wrote:
Show nested quote +
On April 11 2012 16:25 IMPrime wrote:
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.


when each production cycle is 30+ supply each 25-30 game seconds(which is like what 15 real seconds?) its not such a big deal... also 8 of that was workers ... so 22 supply which isnt much to a 5 base terran with 5-6 orbitals. those orbitals almost count for 2 saturated bases of minerals


MKP had like 10 raxes that weren't camped, so that's at most 20ish supply, not 30.

Sure, MKP wasn't immediately dead. But even if he pushed parting away, he would sitll be down in supply with no medivacs or ghosts on the field (except for whatever he made during the attack, as right at the DC he had none out). He would eventually die with no way of coming back unless parting royally, ROYALLY screwed up.
Rielle
Profile Joined September 2010
Australia91 Posts
Last Edited: 2012-04-12 09:06:19
April 12 2012 09:05 GMT
#9816
On April 11 2012 18:15 Adreme wrote:
Show nested quote +
On April 11 2012 18:04 Rielle wrote:
On April 11 2012 17:06 Surgical_Strike wrote:
On April 11 2012 16:25 IMPrime wrote:
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.


when each production cycle is 30+ supply each 25-30 game seconds(which is like what 15 real seconds?) its not such a big deal... also 8 of that was workers ... so 22 supply which isnt much to a 5 base terran with 5-6 orbitals. those orbitals almost count for 2 saturated bases of minerals



Why are people looking at the supply incorrectly?

MKP had 3 Marauders and 6 Vikings. Army supply is = 6 (Parting stopped colossi production long before the d/c)
Parting had 18 Zealots, 6 Stalkers and 8 Templar. Army is 64 Supply.


It was 64 Supply vs 6. Thats a 54 Supply Difference.

Plus Parting was in MKP's production line, albeit the outer production line but he was still right on top of 3 (maybe 4) barracks.


So Parting is up in army supply by a factor of 10 and has the perfect combination of units to crush MKP's (non-existant)army while being on top of some production facilities and we are meant to believe that MKP is coming back from that?

No thanks


Except that army isnt there for the fight. Most of his army was back at his base. That army that was attacking was going to die. The warp prism was certainly going to die. The question is that if the damage was already done and if MKP was going to be able to get an army not to deal with the present army but the second wave that would have hit in about a minute or two.



That army was going to die? He had atleast 8 zealots and 6 stalkers at that time and no, 3 Marauders would not be able to defeat that.

From the mini map you can clearly see that the remaining 10 zealots and 8 Templar were already streaming from his (4th?) base. They would reach MKP's base in ~10 seconds maybe less. You can clearly see them streaming from the mini map with some units already only 1 screen frame away. You can track back MKP's mineral spending and see that he had at best 4-5 Marauders and 3-4 Marines in production.

Its not in "a minute or two" like you think. He was going to be overrun without a question and was not going to have enough units about to emerge to save the game. Not even close.
Rielle
Profile Joined September 2010
Australia91 Posts
April 12 2012 09:16 GMT
#9817
On April 11 2012 18:22 noddy wrote:
It's unbelievable how much incorrect information is still being spread. Complain about the decision all you want even though it won't change anything but at least get it right.

The reason the difference was so high is because Parting had warped in just before the disconnect off of 12 gates. All these units were warped in AT HOME, it would've taken quite some time to reach MarineKing's side of the map. He was in his production facilities if you count the 3 Barracks MKP placed very far forward, otherwise he definitely wasn't.

There would have been at least 2 rounds off units (out of 12 rax) before the units came close. With scvs pulled against a mostly Zealot army and no aoe it would have been easily cleaned up.



He had atleast 8 zealots and 6 stalkers at that time and MKP had 3 Marauders. Yes he warped those other units further away but he obviously isn't going to warp them in at the back of his main base. He warped them in at his 4th base where there was the shortest possible travel distance.

Those other units were already streaming out of the 4th base at the time of the d/c. You can clearly see it in the mini map. With that short a distance he would have at best 1 partial round of units emerging. Not even 1 full round of units. And all you have to do is count his mineral spending ~20 seconds before the d/c to know that at best he had 4-5 Marauders and 3-4 Marines in production.

9 raxes at best, not 12. It would be silly to attempt to build units in those front 3 raxes and the closest bases were out of minerals. He would have had at best a small handful of workers at the very closest bases. The distance from MKP's 4th base (nearest full mining base for high quantity of workers) is roughly the same distance as those streaming units are of Parting's. He would have had all of the 64 supply in-time for any scv pulling.

You simply are not looking at all the facts but making up WILDLY inaccurate assumptions.
Tipany
Profile Joined November 2010
United States368 Posts
April 12 2012 09:19 GMT
#9818
On April 11 2012 18:04 Rielle wrote:
Show nested quote +
On April 11 2012 17:06 Surgical_Strike wrote:
On April 11 2012 16:25 IMPrime wrote:
Here's a question that I'd like answered.

People point to mkp vs bomber saying that comebacks can happen. But tvt is much different than tvp. I'd like to know how many tvp's there are where the terran is down 30 supply and still wins the game.


when each production cycle is 30+ supply each 25-30 game seconds(which is like what 15 real seconds?) its not such a big deal... also 8 of that was workers ... so 22 supply which isnt much to a 5 base terran with 5-6 orbitals. those orbitals almost count for 2 saturated bases of minerals

MKP had 3 Marauders and 6 Vikings. Army supply is = 6 (Parting stopped colossi production long before the d/c)
Parting had 18 Zealots, 6 Stalkers and 8 Templar. Army is 64 Supply.


It was 64 Supply vs 6. Thats a 58 Supply Difference.

What in the world is up with this math...
wat.
SolidSMD
Profile Joined April 2011
Belgium408 Posts
April 15 2012 16:53 GMT
#9819
On April 10 2012 09:57 Whitewing wrote:
Show nested quote +
On April 10 2012 08:40 Kettchup wrote:
After looking at the replay, there are 0 medivacs on the field just as I remembered, don't know where Mystgun is pulling things from.


You are correct, he had no medivacs at all.

The relevant point here is that Parting might not have won immediately, but he was pretty much guaranteed a win in 2 minutes, he had just warped in a ton of high templar and MKP had no long term units like medivacs or ghosts at all, let alone any units that can deal with his 16 zealots and stalkers.

Further, MKP can't spend his bank that fast (as evidenced by the fact that he had a bank in the first place, I think we'd all give him the credit and say he wasn't spending it because he didn't have the production, not because his mechanics are terrible) and parting is on 3-4 mining bases (his 5th, 4th and 3rd all have tons of money, his natural had a little mining left), the only reason he doesn't have a bank is that he's actually spending his money well with absurd production rates. Oh yeah? That bank MKP had? He was at 500 minerals.

So... parting, who is beating MKP's army all game with a lower suppy count, now has a 30 supply lead with a far superior composition, is macro'ing better, and he isn't going to win in 2 minutes? The only way MKP wins that game is if parting falls out of his chair. Any random NA diamond level player or better could take over from that position and win.

BTW, MKP had 71 scvs, 3 marauders and 6 vikings, so we know exactly how much supply of stuff he had in production: 110 supply - 71 - 6 - 12 = 21 supply in production (some of which is in the barracks that Parting is attacking). I don't know where people are getting this idea that MKP would suddenly be able to produce a big enough force to beat Parting in the next minute, what, do they think Parting is gonna stop making units? We also know how much production Parting has available to him, and the fact that Parting is on 3 fully mining bases.

His chances of victory were very nearly 0. You can hear Liquid'Nony and TLO shouting Bullshit when they announced the regame (a friend of mine was sitting with them when they yelled it and identified them as the source of the shout), and a lot of tweets from progamers went out at the same time also saying that Parting should have been given the win (like Major, who I don't think anyone would accuse of a bias in favor of the Protoss player).

I don't blame MKP or Prime for this situation btw, obviously it's their job to fight for a regame and try to win. Gom screwed over Startale really hard here.



this...
I finally watched these vods and didn't understand a tiny bit why they'd give a regame for MKP, i feel this decision was made for entertainment value, with startale up 3-1 and MKP/maru/bb gone prime didn't stand a chance.
Everyone knows the current PvTbalance is T scary early game, P scary late game. With an advantage as parting had in the late game, there is like 1% chance MKP could get back (also note that the majority of his army, the vikings are useless vs those chargelots). I do not get this decision at all, so upset.
The only rather acceptable thing to do in MKP's favor would be making it a best of 3 between parting and MKP with Parting up 1-0.
Gom dropped the ball there.
I wasn't biased at the start of these finals towards either Prime or Startale, but Startale won an extra fan here, incredible team and the true winner of this GSTL.
GG
Working on Starbow!
BlackGosu
Profile Blog Joined March 2011
Canada1046 Posts
April 15 2012 16:56 GMT
#9820
On April 16 2012 01:53 SolidSMD wrote:
Show nested quote +
On April 10 2012 09:57 Whitewing wrote:
On April 10 2012 08:40 Kettchup wrote:
After looking at the replay, there are 0 medivacs on the field just as I remembered, don't know where Mystgun is pulling things from.


You are correct, he had no medivacs at all.

The relevant point here is that Parting might not have won immediately, but he was pretty much guaranteed a win in 2 minutes, he had just warped in a ton of high templar and MKP had no long term units like medivacs or ghosts at all, let alone any units that can deal with his 16 zealots and stalkers.

Further, MKP can't spend his bank that fast (as evidenced by the fact that he had a bank in the first place, I think we'd all give him the credit and say he wasn't spending it because he didn't have the production, not because his mechanics are terrible) and parting is on 3-4 mining bases (his 5th, 4th and 3rd all have tons of money, his natural had a little mining left), the only reason he doesn't have a bank is that he's actually spending his money well with absurd production rates. Oh yeah? That bank MKP had? He was at 500 minerals.

So... parting, who is beating MKP's army all game with a lower suppy count, now has a 30 supply lead with a far superior composition, is macro'ing better, and he isn't going to win in 2 minutes? The only way MKP wins that game is if parting falls out of his chair. Any random NA diamond level player or better could take over from that position and win.

BTW, MKP had 71 scvs, 3 marauders and 6 vikings, so we know exactly how much supply of stuff he had in production: 110 supply - 71 - 6 - 12 = 21 supply in production (some of which is in the barracks that Parting is attacking). I don't know where people are getting this idea that MKP would suddenly be able to produce a big enough force to beat Parting in the next minute, what, do they think Parting is gonna stop making units? We also know how much production Parting has available to him, and the fact that Parting is on 3 fully mining bases.

His chances of victory were very nearly 0. You can hear Liquid'Nony and TLO shouting Bullshit when they announced the regame (a friend of mine was sitting with them when they yelled it and identified them as the source of the shout), and a lot of tweets from progamers went out at the same time also saying that Parting should have been given the win (like Major, who I don't think anyone would accuse of a bias in favor of the Protoss player).

I don't blame MKP or Prime for this situation btw, obviously it's their job to fight for a regame and try to win. Gom screwed over Startale really hard here.



this...
I finally watched these vods and didn't understand a tiny bit why they'd give a regame for MKP, i feel this decision was made for entertainment value, with startale up 3-1 and MKP/maru/bb gone prime didn't stand a chance.
Everyone knows the current PvTbalance is T scary early game, P scary late game. With an advantage as parting had in the late game, there is like 1% chance MKP could get back (also note that the majority of his army, the vikings are useless vs those chargelots). I do not get this decision at all, so upset.
The only rather acceptable thing to do in MKP's favor would be making it a best of 3 between parting and MKP with Parting up 1-0.
Gom dropped the ball there.
I wasn't biased at the start of these finals towards either Prime or Startale, but Startale won an extra fan here, incredible team and the true winner of this GSTL.
GG

then why did marineking reverse all kill? obvious hint prime was meant to win
Jar Jar Binks
Prev 1 489 490 491 492 Next
Please log in or register to reply.
Live Events Refresh
SC Evo League
13:30
SEL Doubles #2
SteadfastSC27
BRAT_OK 5
LiquipediaDiscussion
WardiTV Map Contest Tou…
12:00
Group C
WardiTV890
TKL 231
Rex106
3DClanTV 51
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #102
CranKy Ducklings70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko424
TKL 231
uThermal 125
Rex 106
mouzHeroMarine 51
Railgan 47
SteadfastSC 27
BRAT_OK 5
StarCraft: Brood War
Britney 53166
Calm 6370
Horang2 1559
Mini 978
EffOrt 885
firebathero 779
actioN 385
BeSt 322
ggaemo 193
Mind 189
[ Show more ]
Last 163
Pusan 88
Barracks 62
Sea.KH 57
910 56
Hyun 50
Sharp 50
ToSsGirL 45
Aegong 43
Backho 40
[sc1f]eonzerg 39
Sexy 33
Hm[arnc] 28
Soulkey 24
Movie 21
soO 19
Bale 14
Rock 13
GoRush 11
Noble 10
IntoTheRainbow 10
Icarus 7
Dota 2
Gorgc6019
LuMiX1
League of Legends
Reynor25
Heroes of the Storm
Khaldor303
Other Games
singsing1881
B2W.Neo1239
qojqva266
DeMusliM196
Mew2King120
Sick78
Trikslyr40
QueenE37
Organizations
Dota 2
PGL Dota 2 - Main Stream10135
PGL Dota 2 - Secondary Stream1591
Other Games
BasetradeTV451
StarCraft: Brood War
lovetv 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• iHatsuTV 7
• CranKy Ducklings SOOP4
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• AfreecaTV YouTube
• intothetv
StarCraft: Brood War
• blackmanpl 31
• FirePhoenix5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 794
League of Legends
• Jankos1598
• TFBlade1342
Upcoming Events
IPSL
2h 22m
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5h 22m
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
8h 22m
CranKy Ducklings
10h 22m
Sparkling Tuna Cup
20h 22m
WardiTV Map Contest Tou…
21h 22m
Ladder Legends
1d 1h
BSL
1d 5h
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
1d 5h
JDConan vs TBD
Aegong vs rasowy
Replay Cast
1d 19h
[ Show More ]
Wardi Open
1d 20h
Afreeca Starleague
1d 20h
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
2 days
RSL Revival
2 days
Afreeca Starleague
2 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
2 days
RSL Revival
3 days
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Map Contest Tou…
4 days
Replay Cast
5 days
Escore
5 days
RSL Revival
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.