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[IPL] FC14: viOLet vs MC - Page 9

Forum Index > StarCraft 2 Tournaments
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power-overwhelming
Profile Joined December 2011
Canada306 Posts
April 04 2012 15:15 GMT
#161
On April 04 2012 18:12 Bagi wrote:
Would you guys recommend watching this series?

What about to someone who dislikes MC going 2-base every game?


What a hater. Only MC gets a flack for being 2 base just because he wins most of the time while others fail miserably.

MC already showed against Puma that instead of killing his opponent in less than 12 minutes, he can plant 1 or 2 nexus and delay it for another 5 mins. So what's the point of taking that extra 5 min if you can kill your guy earlier?

Everyone was jumping up and down when MKP was beating Protosses with tank-marine all ins which is more of a cheese than 2 basing (if 2 base is even considered all in)
KING CHARLIE :D
Profile Blog Joined March 2012
United States447 Posts
April 04 2012 15:21 GMT
#162
MC is such an amazing player! His play is my inspiration to continue playing and he will always inhabit a special place in my heart!
NO TEAM WILL EVER BE AS GOOD AS TEAM LIQUID!
Josh111
Profile Blog Joined June 2011
United States239 Posts
April 04 2012 15:22 GMT
#163
On April 04 2012 11:01 Vetrocide wrote:
Show nested quote +
On April 04 2012 10:43 Ventor wrote:
On April 04 2012 10:40 Vetrocide wrote:
even though this game was over long ago, one cant deny that force fields really broke this game;/

Please take your whining elsewhere, you zerg player. Better yet, quit the game because forcefields aren't going anywhere. People saying stuff like this pisses me off.


Did I whine? I was just pointing out that I think force fields broke the game. I think it's broken because it eliminates micro from the opponent and is just flat out boring to watch as well. I think it's a fundamental problem to the game and doesn't necessarily have to do anything with balance.You dont have to jump to the fucking gun before thinking twice.


If FF removes micro then what about fungal?
JarBinx
Profile Joined February 2012
14 Posts
April 04 2012 15:34 GMT
#164
On April 05 2012 00:22 Josh111 wrote:
Show nested quote +
On April 04 2012 11:01 Vetrocide wrote:
On April 04 2012 10:43 Ventor wrote:
On April 04 2012 10:40 Vetrocide wrote:
even though this game was over long ago, one cant deny that force fields really broke this game;/

Please take your whining elsewhere, you zerg player. Better yet, quit the game because forcefields aren't going anywhere. People saying stuff like this pisses me off.


Did I whine? I was just pointing out that I think force fields broke the game. I think it's broken because it eliminates micro from the opponent and is just flat out boring to watch as well. I think it's a fundamental problem to the game and doesn't necessarily have to do anything with balance.You dont have to jump to the fucking gun before thinking twice.


If FF removes micro then what about fungal?


Well then fungal is broken, duh. Nerf please.

User was warned for this post
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
April 04 2012 15:37 GMT
#165
That was expected, but will watch these series again.
Flying, sOs, free, Light, Soulkey & ZerO
Fig
Profile Joined March 2010
United States1324 Posts
April 04 2012 15:51 GMT
#166
I think it was the last game where MC went FFE into robo to get a quick warp prism and +1 zealots. That was an amazing one to watch, if you are protoss. I feel like tosses should be doing this more instead of going voidray with +1 zealots. It costs a lot less gas, which means more sentries or tech. And MC didn't even get off anything gimmicky with it, as Violet defended very well, but it still did massive damage. It set the zerg back and set MC up for an easy third and a steamroll.

The entire series also showcased the usefulness of a pylon that can move and not be hit by anything but queens until midgame.
Can't elope with my cantaloupe
Zzoram
Profile Joined February 2008
Canada7115 Posts
Last Edited: 2012-04-04 15:58:47
April 04 2012 15:58 GMT
#167
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.
Bagi
Profile Joined August 2010
Germany6799 Posts
April 04 2012 16:10 GMT
#168
On April 05 2012 00:58 Zzoram wrote:
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.

Those things usually aren't available when sentries are at their strongest though, in the early game.
Fig
Profile Joined March 2010
United States1324 Posts
April 04 2012 16:15 GMT
#169
On April 05 2012 01:10 Bagi wrote:
Show nested quote +
On April 05 2012 00:58 Zzoram wrote:
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.

Those things usually aren't available when sentries are at their strongest though, in the early game.

I guess that's the reasoning on it. FFs are good early game but really lose their usefulness as the game goes on (dropships, massive units, burrow move, or just air in general). On the other hand, fungal gets stronger as the game goes on, since most lategame units are armored and air units tend to clump.
Can't elope with my cantaloupe
tranmillitary
Profile Joined August 2011
210 Posts
April 04 2012 16:15 GMT
#170
On April 05 2012 01:10 Bagi wrote:
Show nested quote +
On April 05 2012 00:58 Zzoram wrote:
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.

Those things usually aren't available when sentries are at their strongest though, in the early game.


Strongest? do you know how much gas it cost to get out 4 or 5 sentries?? even with those sentries you got no gas for stalkers or if you go zealots you need the sentries to build up energy. There are plenty of counters. FF can be eliminated by massive units, where as fungel can't. So whats op now?
power-overwhelming
Profile Joined December 2011
Canada306 Posts
April 04 2012 16:25 GMT
#171
The only reason people are qqing about FF is because of MC. It's funny how there dozens of other top Protosses that have accesses to the same spell but does not incite this much whine from FF. Guess this just proves how much godlike MC is with his FFs.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
April 04 2012 16:38 GMT
#172
Ahahaha hearing the discussion about who the best Protoss is at the moment. Both of them seem to have really spurious arguments about it.
covetousrat
Profile Joined October 2010
2109 Posts
April 04 2012 16:44 GMT
#173
Where is stream?
Bagration
Profile Blog Joined October 2011
United States18282 Posts
April 04 2012 16:49 GMT
#174
On April 05 2012 00:58 Zzoram wrote:
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.


I know there are people out there that really hate fungal because it reduces micro, but did people have similar complaints about stasis or lockdown back in BW? It seems like a similar spell to me, but even longer duration and prevents units from even attacking. I will admit I've been quite annoyed a few times when my Carrier armada was completely lockdowned.
Team Slayers, Axiom-Acer and Vile forever
zomgE
Profile Joined January 2012
498 Posts
April 04 2012 17:01 GMT
#175
On April 05 2012 01:49 Bagration wrote:
Show nested quote +
On April 05 2012 00:58 Zzoram wrote:
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.


I know there are people out there that really hate fungal because it reduces micro, but did people have similar complaints about stasis or lockdown back in BW? It seems like a similar spell to me, but even longer duration and prevents units from even attacking. I will admit I've been quite annoyed a few times when my Carrier armada was completely lockdowned.

there is always whine bw no differemt
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
April 04 2012 17:01 GMT
#176
I thought BW had less general balance/race whine and more map specific whine?
Ksquared
Profile Joined July 2011
United States1748 Posts
April 04 2012 17:04 GMT
#177
On April 05 2012 01:49 Bagration wrote:
Show nested quote +
On April 05 2012 00:58 Zzoram wrote:
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.


I know there are people out there that really hate fungal because it reduces micro, but did people have similar complaints about stasis or lockdown back in BW? It seems like a similar spell to me, but even longer duration and prevents units from even attacking. I will admit I've been quite annoyed a few times when my Carrier armada was completely lockdowned.


Lockdown is so annoying lol.
eSports for life.
Bagi
Profile Joined August 2010
Germany6799 Posts
April 04 2012 17:24 GMT
#178
On April 05 2012 01:15 tranmillitary wrote:
Show nested quote +
On April 05 2012 01:10 Bagi wrote:
On April 05 2012 00:58 Zzoram wrote:
FF does not remove micro, in fact it forces MORE micro.

Roach burrow move is designed specifically for use against FF. Also, Medivacs can pick up MM to move them behind FF.

We have seen those things be done successfully by good players against FF. There is no equivalent way to get out of a Fungal.

Those things usually aren't available when sentries are at their strongest though, in the early game.


Strongest? do you know how much gas it cost to get out 4 or 5 sentries?? even with those sentries you got no gas for stalkers or if you go zealots you need the sentries to build up energy. There are plenty of counters. FF can be eliminated by massive units, where as fungel can't. So whats op now?

What does anything you say have to do with me stating sentries are at their strongest in the early game?
Forbidden17
Profile Joined December 2011
666 Posts
April 04 2012 18:16 GMT
#179
Well you could:

1. Accept you know nothing about this game as you are just one out of thousands and thousands of players and you aren't even ranked that high. Look to improve your game by identifying areas you are weak in through practice, as well as watching how better players deal with similar problems.

or

2. Log on TL, complain about imbalance and expect something to change.
Catatonic
Profile Joined August 2011
United States699 Posts
April 04 2012 18:21 GMT
#180
Violet is sooooooooo good but I think MC will take this though it should be pretty close
T: DeMuslim SeleCT. P: Naniwa Genius. Z: IdrA Destiny Team: EG
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