On March 31 2012 17:01 TheSilverfox wrote: The apology from Khaldor is just an example why I like him so much. He reads TL and the feedback and always try to improve his casting.
Yeah major props to him. Still they should really try to avoid this.Some people are just listening while doing some work and only switch when something important is happening.Not the case with me this time but I sometimes do that
On March 31 2012 16:57 dAPhREAk wrote: is khaldor reading the thread? why is he apologizing?
Yeah, he's actually logged in right now.
@Khaldor, use the word "teletubbies" in the next 15 minutes to prove your love for tl.net!
I missed it. What did Khaldor apologize for?
He apologized that he & Wolf talked about random stuff/joking for a long time in the beginning of sC vs Curious. It happened to be a very interesting opening from sC, and they didn't talk about the important Marine all-in at all.
On March 31 2012 16:56 GoSuChicken wrote: Why is everyone whining about op terran? Curious came out way ahead, because he could just drone like crazy. Sc is so behind in income now...
People are whining because SC literally pulled every single worker he had, failed his attack, and still stayed even for far too long, almost winning.
he killed all but 8 workers of curious... plz stop whining it kills the thread
I'm sorry if I killed the thread? Did you not think that that situation was ridiculous? Are we not allowed to comment on what happens in the games anymore?
It's whining and it's annoying.
I hate to say it, but if you aren't High Masters+ you really have no right to complain about said mechanics because it's quite apparent many of these QQ posts come from a lack of understanding the game.
sC was never in a winnable position at that point. Curious had 2 hatcheries and 8 drones vs 1 SCV.
It was like 50 Drones vs 27 SCVs by the time Curious was throwing his 3rd hatch.
I wonder if 15 drones + 1 hatchery & having to defend against a ball of marines would be better than 8 drones + 2 hatcheries. Perhaps sC could've still had that game if he killed the hatchery and left.
On March 31 2012 16:59 rothsbury wrote: Regarding mules: yes the other races have their own benefits like larvae and warpgates/chrono, and in a "normal" game these mechanics are very balanced. The point that people are making is that in extreme situations like "pull all your workers and all-in" the mule mechanic becomes imbalanced. If both sides are reduced to like 5 workers, then the benefits of inject are minimal whilst the benefits of mules are huge.
In the same way, when the map is almost mined out, mules are a total waste where as chrono boost and injects are still useful to remax instantly. Which one happens more often? 5 vs 5 workers in mid game or super late game with 200/200 battles?
On March 31 2012 16:56 GoSuChicken wrote: Why is everyone whining about op terran? Curious came out way ahead, because he could just drone like crazy. Sc is so behind in income now...
People are whining because SC literally pulled every single worker he had, failed his attack, and still stayed even for far too long, almost winning.
he killed all but 8 workers of curious... plz stop whining it kills the thread
I'm sorry if I killed the thread? Did you not think that that situation was ridiculous? Are we not allowed to comment on what happens in the games anymore?
I didn't say you killed the thread, it's crying imbalance that kills threads. The game was fun to watch, the thread was fucking pitiful to read.
We need to get back to discussing Japanese sex-robots. It was a better, simpler time back then in the thread. Oh, how I miss the twenties.
On March 31 2012 17:02 Jehct wrote: Really don't see Curious beating Genius (if he doesn't do something retarded). I wonder who will be Startale's ace - Nani? Bomber? July? No idea who has the strongest vP at the moment.
Pretty amazing that ST still has 3 top tier players left O_O
Bomber imo. July's vP is meh. Cant see nani being ace for Startale even if his vP is pretty good. ST will rely on Bomber
On March 31 2012 16:56 GoSuChicken wrote: Why is everyone whining about op terran? Curious came out way ahead, because he could just drone like crazy. Sc is so behind in income now...
People are whining because SC literally pulled every single worker he had, failed his attack, and still stayed even for far too long, almost winning.
he killed all but 8 workers of curious... plz stop whining it kills the thread
I'm sorry if I killed the thread? Did you not think that that situation was ridiculous? Are we not allowed to comment on what happens in the games anymore?
The situation was no more ridiculous than Curious being able to make 10 workers at a time.
People are silly.
I know right? Both Zerg and Terran are imbalanced! :p
On March 31 2012 16:56 GoSuChicken wrote: Why is everyone whining about op terran? Curious came out way ahead, because he could just drone like crazy. Sc is so behind in income now...
People are whining because SC literally pulled every single worker he had, failed his attack, and still stayed even for far too long, almost winning.
he killed all but 8 workers of curious... plz stop whining it kills the thread
I'm sorry if I killed the thread? Did you not think that that situation was ridiculous? Are we not allowed to comment on what happens in the games anymore?
I didn't say you killed the thread, it's crying imbalance that kills threads. The game was fun to watch, the thread was fucking pitiful to read.
We need to get back to discussing Japanese sex-robots. It was a better, simpler time back then in the thread. Oh, how I miss the twenties.
On March 31 2012 16:59 rothsbury wrote: Regarding mules: yes the other races have their own benefits like larvae and warpgates/chrono, and in a "normal" game these mechanics are very balanced. The point that people are making is that in extreme situations like "pull all your workers and all-in" the mule mechanic becomes imbalanced. If both sides are reduced to like 5 workers, then the benefits of inject are minimal whilst the benefits of mules are huge.
This, exactly this. In extreme situations like this, Mule is the best macro mechanic, but in normal situations, its the worst. With larva inject being the best.
On March 31 2012 17:02 Jehct wrote: Really don't see Curious beating Genius (if he doesn't do something retarded). I wonder who will be Startale's ace - Nani? Bomber? July? No idea who has the strongest vP at the moment.
Pretty amazing that ST still has 3 top tier players left O_O
Bomber imo. July's vP is meh. Cant see nani being ace for Startale even if his vP is pretty good. ST will rely on Bomber
They could alternatively just trust whatever Genius-sniper they have prepared.
On March 31 2012 17:02 Jehct wrote: Really don't see Curious beating Genius (if he doesn't do something retarded). I wonder who will be Startale's ace - Nani? Bomber? July? No idea who has the strongest vP at the moment.
Pretty amazing that ST still has 3 top tier players left O_O
Bomber imo. July's vP is meh. Cant see nani being ace for Startale even if his vP is pretty good. ST will rely on Bomber
They could alternatively just trust whatever Genius-sniper they have prepared.
On March 31 2012 16:56 GoSuChicken wrote: Why is everyone whining about op terran? Curious came out way ahead, because he could just drone like crazy. Sc is so behind in income now...
People are whining because SC literally pulled every single worker he had, failed his attack, and still stayed even for far too long, almost winning.
he killed all but 8 workers of curious... plz stop whining it kills the thread
I'm sorry if I killed the thread? Did you not think that that situation was ridiculous? Are we not allowed to comment on what happens in the games anymore?
It's whining and it's annoying.
I hate to say it, but if you aren't High Masters+ you really have no right to complain about said mechanics because it's quite apparent many of these QQ posts come from a lack of understanding the game.
sC was never in a winnable position at that point. Curious had 2 hatcheries and 8 drones vs 1 SCV.
It was like 50 Drones vs 27 SCVs by the time Curious was throwing his 3rd hatch (not to mention he took a macro hatch like 10 seconds after).
Yes most QQ posts come from people who don't understand the game very well, but to say only high masters+ have the knowledge to complain about things is extremely ignorant and honestly one of the worst/most annoying arguments around.
On March 31 2012 16:59 rothsbury wrote: Regarding mules: yes the other races have their own benefits like larvae and warpgates/chrono, and in a "normal" game these mechanics are very balanced. The point that people are making is that in extreme situations like "pull all your workers and all-in" the mule mechanic becomes imbalanced. If both sides are reduced to like 5 workers, then the benefits of inject are minimal whilst the benefits of mules are huge.
This, exactly this. In extreme situations like this, Mule is the best macro mechanic, but in normal situations, its the worst. With larva inject being the best.
In my not important opinion its like this:
Mules scale better in low econ situations. Larva inject scales better in high econ situations. Chrono Boost is in between.