[EG MCSL] Fnatic vs. SlayerS - Page 8
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Bagration
United States18282 Posts
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bkrow
Australia8532 Posts
![]() I hope things really pick up for them and they can take a Korean team like SlayerS to the edge! | ||
Tachion
Canada8573 Posts
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Seeker
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Where dat snitch at?36999 Posts
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blade55555
United States17423 Posts
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Adebisi
Canada1637 Posts
On March 20 2012 12:28 Tachion wrote: wow insane build from coca Yah, I feel like its a solid meta game play on this map because this is the kind of map Terran will want to go lategame on, combine with Rain already having done a 1 base all-in. | ||
Bagration
United States18282 Posts
On March 20 2012 12:32 blade55555 wrote: lol omg Coca got away with his 9 minute hive rush I think Alive is fucked now. aLive already got screwed by this type of build. His teammate Rain is going down as well. He saw the hive too. | ||
Hall0wed
United States8486 Posts
On March 20 2012 12:32 Seeker wrote: SLAYERS IS DA SHIT MAN!!!!!!!!!!!! For some reason this made me realize that we could have seen Coca at (and by at I mean easily WIN) IPL4 if they had performed well in GSTL. T_T | ||
nokz88
Brazil1253 Posts
On March 20 2012 12:15 blade55555 wrote: I do remember blizzard saying they were looking at it and how to nerf it, then ghosts came into play ![]() Man I'm still bummed but that Ghost nerf. I know it was fuckin imba (1 unit that countered BL/Ultra/infestors ROFL) but it was a marvel to watch. I wonder if Blizz is too nerf happy and does not consider buffing as a viable solution to imbalance. And too fast with it too. Amulet was imbalanced, but so were ghosts with huge ass emps and infestors with crazy damage fungals. 1 food Roaches were ridiculous, but tanks dealing 50 damage was just as much so. I wonder what would have happened if Blizzard just left the game be and let players come up with solutions. IMO the game would have eventually reached balance, and be much better to watch. | ||
Tachion
Canada8573 Posts
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kabar
United States616 Posts
ryung time baby. | ||
blade55555
United States17423 Posts
On March 20 2012 12:34 Tachion wrote: I'm not quite getting the super fast hive from Coca. He got it and then.....didn't do anything with it or attack with the broods until awhile later. He could have delayed the hive for a better econ and still attacked around the same time no? He did get broodlords faster then normal, it was a risk he took and it paid off. Had Rain done any sort of timing attack he would have killed him as pointed out by Idra/incontrol as well. One of those risks that had a good chance of succeeding and it did, the normal timing pre-broodlords was when broodlords were already done. | ||
Bagration
United States18282 Posts
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aintz
Canada5624 Posts
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Femari
United States2900 Posts
even upset alive today | ||
Whatson
United States5356 Posts
This match should be interesting ^^ LOL TLPD is useful in some scenarios i guess | ||
Tachion
Canada8573 Posts
On March 20 2012 12:36 blade55555 wrote: He did get broodlords faster then normal, it was a risk he took and it paid off. Had Rain done any sort of timing attack he would have killed him as pointed out by Idra/incontrol as well. One of those risks that had a good chance of succeeding and it did, the normal timing pre-broodlords was when broodlords were already done. I'm positive I've seen 16 minute broods in other games with a faster third, which is about where Coca was when he began his attack. With Coca's build though it leaves him more vulnerable for about the same result? | ||
xrapture
United States1644 Posts
zerg does same thing. Terran gets rolled. | ||
Bagration
United States18282 Posts
On March 20 2012 12:43 xrapture wrote: Rain goes CC first, into a 5:30 minute 3rd orbital, double upgrades. zerg does same thing. Terran gets rolled. Rain scouted the early hive with his double drop. He had ample time to prepare for Coca's tech, but he didn't. | ||
Dakkas
2550 Posts
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