The Evil Geniuses Master’s Cup Series League will feature 12 teams in a round robin format with each team matchup containing at least four best of three games between two teams. The top four teams at the end of the season will advance to the playoffs on a two day live broadcast weekend. Results Fnatic vs. SlayerS
Moon < Clide aLive > Miya Rain < CoCa ToD > Ryung I really don't know who they would send out in their ace matches but i'l take my guess aLive>MMA(I really don't know if slayers would throw out MMA)
On March 19 2012 16:23 Dubzex wrote: Are there any vod's of miya playing? I am curious to see how good he is.
Played in the Korean Weekly before, took out sC 2-1 before losing in some ZvZs. If you Liquipedia it you should be able to find the VOD pretty easily.
He's played in the EGMC before too, nothing really outstanding but he's a solid player and I can definitely see him breaking into GSL soon (lost in prelims finals I believe)
On March 19 2012 16:23 Dubzex wrote: Are there any vod's of miya playing? I am curious to see how good he is.
Played in the Korean Weekly before, took out sC 2-1 before losing in some ZvZs. If you Liquipedia it you should be able to find the VOD pretty easily.
He's played in the EGMC before too, nothing really outstanding but he's a solid player and I can definitely see him breaking into GSL soon (lost in prelims finals I believe)
He also played in the EWM (Week 2 I believe, first match was against PuMa in the Ro64 IIRC)
Go Slayers! If Slayers has confidence sending out guys like Miya multiple times, you know that he is pretty good. I don't think he's favored against aLive, but it should not be a one-sided series either.
Gonna be either 2-2 where the ace match goes to Fnatic cause i'm sure they'll use alive. The only way I can see SlayerS possibly winning ace match is if they send MMA, but we all know aLive can beat him pretty handily too =P
It could very well go 3-1 too. I think Moon has a good chance to beat clide and ToD has an okay chance to beat Ryung but it will be tough for sure.
People really underestimate Moon, according to that SC2 stats book he was top 5 in terms of win %. Not that far off from Puma. This really could go either way.
On March 20 2012 08:18 Mrvoodoochild1 wrote: Is there a reason why Korean teams don't send out their aces in online team leagues?
I'd imagine they'd want to keep them as well rested as possible to prepare for more important stuff. It's easy to ask B-teamers to wake up early and play with lag without them complaining and losing form.
That's just what I think, though, no proof at all.
On March 20 2012 08:18 Mrvoodoochild1 wrote: Is there a reason why Korean teams don't send out their aces in online team leagues?
2/3 of Slayers' Code S players are playing.
What? That's a very strange way of putting things :/ U should say: Currently, SlayerS has 3 players in Code S and one of them is participating tonight.
On March 20 2012 06:31 Nikoras wrote: People really underestimate Moon, according to that SC2 stats book he was top 5 in terms of win %. Not that far off from Puma. This really could go either way.
this may have to do with him looking awful in the last tournament he played going 0-3 in group stages (1-6)
This seems to be a theme in all the games of Moon I've seen recently. He appears to be in a really good position, then suddenly does strange things and falls way behind and loses...
Hm Clides way of fighting ling/infestor looks really powerful (not judging from this game just thinking in theory). Not impressed with moon though, but I haven't been much hope he can show some good play next game!
That was really bad by Moon, wth. That had nothing to do with him being out of shape because of wc3 (he have had like a month of practice if he dedicated enough time). Just awful unit controll loosing infestors and brood lords my themself out on the map.
IdrA's knowledge of the game is insane. He's spot on, makes him such an amazing caster. Obviously its only use for me is in ZvT analyses there, but still. Such insight is rare and good to hear !
On March 20 2012 11:12 Type|NarutO wrote: IdrA's knowledge of the game is insane. He's spot on, makes him such an amazing caster. Obviously its only use for me is in ZvT analyses there, but still. Such insight is rare and good to hear !
Yeah I love his knowledge soooo good ^^. I love when he casts zerg games ^_^
I still remember watching that game they are talking about. Casy (iOi[aLive) vs JulyZerg on Reverse Temple. It was so beautiful how he faked the fast expansion by sending scvs to mine at the natural.
On March 20 2012 11:30 Type|NarutO wrote: I still remember watching that game they are talking about. Casy (iOi[aLive) vs JulyZerg on Reverse Temple. It was so beautiful how he faked the fast expansion by sending scvs to mine at the natural.
miya looks promising. he does need to fix a few things, like 1aing his broodlords and corrupts, leaving his broods all alone by themselves while the corrupts flies a mile away..... if it was a close game, he would've lost with a mistake like that. also, he had his banelings set to follow his broodlords that were attacking tanks at the last engagement. he lost like 10 banelings for nothing.. it just looks like he's using 1 group control for his whole army.
Terrans need to innovate against BL infestor corruptor composition... It looks overpowered for now but let's see what the top Code S Terrans have in store for us next season before calling it overpowered
On March 20 2012 12:10 nokz88 wrote: Terrans need to innovate against BL infestor corruptor composition... It looks overpowered for now but let's see what the top Code S Terrans have in store for us next season before calling it overpowered
It should not sound like a whine, because I don't think (we) Terrans have experimented enough to take that army head on, but in my honest opinion the army composition of broodlord/corrupter/infestor if you have the needed amount is next to unbeatable for Terran no matter how you engage.
The same was for mass ghosts played by a good Terran, yet it got nerfed and the Zerg composition did not. I think it will just be a matter of time that we will see a nerf of that specific zerg combo or a buff for Terran to deal with it.
On March 20 2012 12:10 nokz88 wrote: Terrans need to innovate against BL infestor corruptor composition... It looks overpowered for now but let's see what the top Code S Terrans have in store for us next season before calling it overpowered
It should not sound like a whine, because I don't think (we) Terrans have experimented enough to take that army head on, but in my honest opinion the army composition of broodlord/corrupter/infestor if you have the needed amount is next to unbeatable for Terran no matter how you engage.
The same was for mass ghosts played by a good Terran, yet it got nerfed and the Zerg composition did not. I think it will just be a matter of time that we will see a nerf of that specific zerg combo or a buff for Terran to deal with it.
Not a whine, just my thoughts on it.
I do remember blizzard saying they were looking at it and how to nerf it, then ghosts came into play . I wonder if the same thing will happen (ravens is my thought as the only unit to really do this) and it happens again would be interesting.
Supply blocks, poor creep spread between bases... CoCa might be a little out of practice or nervous, not having played many broadcasted matches recently, but he is really smart
Oh man that was decimated like a car being crushed by godzilla. Man I thought coca might take more damage against that cloak banshee but only lost a few drones which is fine with zerg when he invests so heavily into that
On March 20 2012 12:28 Tachion wrote: wow insane build from coca
Yah, I feel like its a solid meta game play on this map because this is the kind of map Terran will want to go lategame on, combine with Rain already having done a 1 base all-in.
On March 20 2012 12:10 nokz88 wrote: Terrans need to innovate against BL infestor corruptor composition... It looks overpowered for now but let's see what the top Code S Terrans have in store for us next season before calling it overpowered
It should not sound like a whine, because I don't think (we) Terrans have experimented enough to take that army head on, but in my honest opinion the army composition of broodlord/corrupter/infestor if you have the needed amount is next to unbeatable for Terran no matter how you engage.
The same was for mass ghosts played by a good Terran, yet it got nerfed and the Zerg composition did not. I think it will just be a matter of time that we will see a nerf of that specific zerg combo or a buff for Terran to deal with it.
Not a whine, just my thoughts on it.
I do remember blizzard saying they were looking at it and how to nerf it, then ghosts came into play . I wonder if the same thing will happen (ravens is my thought as the only unit to really do this) and it happens again would be interesting.
Man I'm still bummed but that Ghost nerf. I know it was fuckin imba (1 unit that countered BL/Ultra/infestors ROFL) but it was a marvel to watch.
I wonder if Blizz is too nerf happy and does not consider buffing as a viable solution to imbalance. And too fast with it too. Amulet was imbalanced, but so were ghosts with huge ass emps and infestors with crazy damage fungals. 1 food Roaches were ridiculous, but tanks dealing 50 damage was just as much so. I wonder what would have happened if Blizzard just left the game be and let players come up with solutions. IMO the game would have eventually reached balance, and be much better to watch.
I'm not quite getting the super fast hive from Coca. He got it and then.....didn't do anything with it or attack with the broods until awhile later. He could have delayed the hive for a better econ and still attacked around the same time no?
On March 20 2012 12:34 Tachion wrote: I'm not quite getting the super fast hive from Coca. He got it and then.....didn't do anything with it or attack with the broods until awhile later. He could have delayed the hive for a better econ and still attacked around the same time no?
He did get broodlords faster then normal, it was a risk he took and it paid off. Had Rain done any sort of timing attack he would have killed him as pointed out by Idra/incontrol as well. One of those risks that had a good chance of succeeding and it did, the normal timing pre-broodlords was when broodlords were already done.
Hmm Ryung was upsetted in the MLG Winter Arena's KR qualifier rounds by ToD i think This match should be interesting ^^ LOL TLPD is useful in some scenarios i guess
On March 20 2012 12:34 Tachion wrote: I'm not quite getting the super fast hive from Coca. He got it and then.....didn't do anything with it or attack with the broods until awhile later. He could have delayed the hive for a better econ and still attacked around the same time no?
He did get broodlords faster then normal, it was a risk he took and it paid off. Had Rain done any sort of timing attack he would have killed him as pointed out by Idra/incontrol as well. One of those risks that had a good chance of succeeding and it did, the normal timing pre-broodlords was when broodlords were already done.
I'm positive I've seen 16 minute broods in other games with a faster third, which is about where Coca was when he began his attack. With Coca's build though it leaves him more vulnerable for about the same result?
looks like Ryung has been practicing and improving his TvP, no wonder they sent him in to snipe Oz. Too bad he didn't just take a second to move his scv to scout the full pylon/robo in his second GSTL game.