User was banned for this post.
[GSTL] 2012 Season 1 Pennant Race Group A Match 3 - Page 23
Forum Index > StarCraft 2 Tournaments |
XRaDiiX
Canada1730 Posts
User was banned for this post. | ||
Fragile51
Netherlands15767 Posts
On March 09 2012 20:20 Hassybaby wrote: I think it was that one mistake where he got cornered. If he stayed as he was, and slowly turtled even more, he may have won Especially if he kept those bases Yep, agreed. | ||
Zzoram
Canada7115 Posts
Why doesn't Protoss use warp prism zealots while massing up Carriers? It's a great mineral dump and can slow Zerg down. | ||
albis
United States652 Posts
| ||
Kordox
Denmark142 Posts
| ||
FidoDido
United States1292 Posts
| ||
FuzzyJAM
Scotland9300 Posts
Worth noting: 50 minute Inca game with no Dark Shrine built. | ||
Hassybaby
United Kingdom10823 Posts
On March 09 2012 20:21 theteam wrote: what to tire the opponent out? please they practice for hours A long game is stressful in any way, so the tiring out still makes sense. | ||
Hassybaby
United Kingdom10823 Posts
On March 09 2012 20:22 FuzzyJAM wrote: That was hilariously amazing. Worth noting: 50 minute Inca game with no Dark Shrine built. That's why he lost :D | ||
FidoDido
United States1292 Posts
| ||
bluegarfield
Singapore1128 Posts
![]() as much as i love the unit, i think it either need some massive change or it just has no place in hots anw, on the game, Inca looks quite good in his pvz recently, may be it is a trade off as his pvp is not that "imba" anymore, but good to see a more complete player than just a pvp master | ||
Adr4melecH
Thailand667 Posts
Crush this kid | ||
Disengaged
United States6994 Posts
| ||
Asha
United Kingdom38149 Posts
On March 09 2012 20:22 FuzzyJAM wrote: That was hilariously amazing. Worth noting: 50 minute Inca game with no Dark Shrine built. As Hassy pointed out he made a global moving dark shrine! =p | ||
XRaDiiX
Canada1730 Posts
| ||
LimitSEA
Australia9580 Posts
On March 09 2012 20:20 Ribbon wrote: He was trying to STARVE Monster. He was so so so so so much more efficient, that it almost worked. Even though it lost, this was the best usage of carriers I've ever seen The only issue with that is the creep spread becomes ridiculous, to the point that there are suddenly a million spores outside your base when you want to move out. :/ | ||
Gladiator6
Sweden7024 Posts
On March 09 2012 20:19 XRaDiiX wrote: Takes 70% of map still can't kill Protoss oh god i'd rage so hard. Monster could had won so much earlier, but he was not cost effective and just a-moved, remax a-moved. I'm curious why he didn't use more ling runby in his base, or perhaps nydus/drops. InCa had a very very slow deathball, and Monster had lots of statis defense, so he could just easily sacrifice those ling runbys or something and then remax. | ||
Zzoram
Canada7115 Posts
| ||
elsation
Australia661 Posts
| ||
s3183529
Australia707 Posts
| ||
| ||