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United States97274 Posts
On March 09 2012 10:50 Type|NarutO wrote: Calm before the Storm or Shattered I guess. Do you want to play Seal on CBTS though? I know it would be good to get rid of the map for someone like Sage but Seal seems much stronger the later the game gets. Marineking beat him quick last time by just 2 raxing him on Belshir beach. Im thinking shattered
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Looks like ... he just sealed the deal .... YEAAAAAAAH 8-D
gogo NSH
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incoming 2rax win for MKP TT
fu mkp
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On March 09 2012 10:52 Shellshock1122 wrote:Show nested quote +On March 09 2012 10:50 Type|NarutO wrote: Calm before the Storm or Shattered I guess. Do you want to play Seal on CBTS though? I know it would be good to get rid of the map for someone like Sage but Seal seems much stronger the later the game gets. Marineking beat him quick last time by just 2 raxing him on Belshir beach. Im thinking shattered
Good call, this is going to be interesting.
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On March 09 2012 10:53 neurosx wrote: Looks like ... he just sealed the deal .... YEAAAAAAAH 8-D
gogo NSH hahahahahah GO NSHS!!!
dat pun hahahahah
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United States13143 Posts
On March 09 2012 10:51 Noocta wrote:Show nested quote +On March 09 2012 10:50 TheNessman wrote: seal wins hahahahahahhahhhahahahah you can't just play like that against a zerg???? no pressure until 3 attack
seal just built a few infestors broods and banes, and wiped out all of marus army. Mainly the whole " Fast 33 CC but never take the third " failure. :/ That is a lot of command centers.
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On March 09 2012 10:52 Shellshock1122 wrote:Show nested quote +On March 09 2012 10:50 Type|NarutO wrote: Calm before the Storm or Shattered I guess. Do you want to play Seal on CBTS though? I know it would be good to get rid of the map for someone like Sage but Seal seems much stronger the later the game gets. Marineking beat him quick last time by just 2 raxing him on Belshir beach. Im thinking shattered
Yes, your statement makes more sense. Also CBTS is very good for Creator to fall back on against a possible Jjakji!
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MKP vs seal ! 2-1 NSHS! close by air, 6 and 9 positions.
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On March 09 2012 10:53 Elyvilon wrote:Show nested quote +On March 09 2012 10:51 Noocta wrote:On March 09 2012 10:50 TheNessman wrote: seal wins hahahahahahhahhhahahahah you can't just play like that against a zerg???? no pressure until 3 attack
seal just built a few infestors broods and banes, and wiped out all of marus army. Mainly the whole " Fast 33 CC but never take the third " failure. :/ That is a lot of command centers.
Haha. Yeah, i meant 3. Hit it twice.
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Yaaay MKP, looking forward to his games
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spawning pool first seal is learning and adapting.
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I would never go pool first against MKP. Yes obviously you will have earlier zerglings and your 'expansion' will not be bunkerrushed. The thing is that someone like MKP with his insanely well controlled marines could abuse that fact that you lack larva, wait a bit more and force you to spend all your larva non-stop on zerglings.
Due to that he can either damage you besides not bunkerrushing OR catch you offguard and kill you, because you only made six lings.
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United States97274 Posts
On March 09 2012 10:57 Type|NarutO wrote: I would never go pool first against MKP. Yes obviously you will have earlier zerglings and your 'expansion' will not be bunkerrushed. The thing is that someone like MKP with his insanely well controlled marines could abuse that fact that you lack larva, wait a bit more and force you to spend all your larva non-stop on zerglings.
Due to that he can either damage you besides not bunkerrushing OR catch you offguard and kill you, because you only made six lings. Which is pretty much what is happening without Marineking even attacking yet
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Whew MKP actually walled off his main - hopefully he knows how to use one
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Maru clearly didn't read The Terran Baneling-Mine Handler's Manual, where the following is clearly stated.
Should intelligence suggest that the Zerg researched burrow technology while banelings have hitherto been spotted in the Field of Operations, you shall adhere to the following guidelines: option 1. Scan before every chokepoint, before and after engagements, and upon the Zerg exhibiting baiting or other suspicious behaviour; option 2. Build a Raven unit, ref. Drazerk's Approach to Terran Detection & Support, Drazerk et al.; option 3. Keep your hands nearby the key "G".
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On March 09 2012 10:58 Shellshock1122 wrote:Show nested quote +On March 09 2012 10:57 Type|NarutO wrote: I would never go pool first against MKP. Yes obviously you will have earlier zerglings and your 'expansion' will not be bunkerrushed. The thing is that someone like MKP with his insanely well controlled marines could abuse that fact that you lack larva, wait a bit more and force you to spend all your larva non-stop on zerglings.
Due to that he can either damage you besides not bunkerrushing OR catch you offguard and kill you, because you only made six lings. Which is pretty much what is happening without Marineking even attacking yet Essentially, yes. I'm really weirded out to see Seal making so many lings here.
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Nice overlord placement.
some standard marine pressure from MKP but a spine crawler deflects it .a surround maybe? no seal just has healthy ling numbers.
MKP dancing on the edge of the creep :O Really good control from MKP imo. 2 more rax added after a 2nd CC. Seal just droning hahah
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