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Active: 2473 users

[IPL 4] Online Qualifiers! - Page 7

Forum Index > StarCraft 2 Tournaments
375 CommentsPost a Reply
Prev 1 5 6 7 8 9 19 Next All
IGNProLeague
Profile Joined April 2011
1184 Posts
January 26 2012 19:33 GMT
#121
On January 27 2012 03:32 ninjamyst wrote:
Show nested quote +
On January 27 2012 00:30 Dexington wrote:
IPL4 seems like its gonna be pretty small unless there are gonna be more qualifiers. There's only 3 people qualified so far (correct me if I'm wrong) and with 4 more that makes a total of 7 players.


pretty sure there will be an open bracket....

Of course there will be an open bracket! =)
Netsky
Profile Joined October 2010
Australia1155 Posts
January 27 2012 00:34 GMT
#122
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 27 2012 00:35 GMT
#123
On January 27 2012 09:34 Netsky wrote:
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.


Shakuras is awful.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
Netsky
Profile Joined October 2010
Australia1155 Posts
Last Edited: 2012-01-27 00:38:34
January 27 2012 00:36 GMT
#124
On January 27 2012 09:35 Seraphone wrote:
Show nested quote +
On January 27 2012 09:34 Netsky wrote:
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.


Shakuras is awful.


Terminus and Calm Before the Storm are more awful imo...but yes totally agree that's why we can have a map making contest map in it's place to try it out.
Seraphone
Profile Joined January 2012
United Kingdom1219 Posts
January 27 2012 00:42 GMT
#125
On January 27 2012 09:36 Netsky wrote:
Show nested quote +
On January 27 2012 09:35 Seraphone wrote:
On January 27 2012 09:34 Netsky wrote:
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.


Shakuras is awful.


Terminus and Calm Before the Storm are more awful imo...but yes totally agree that's why we can have a map making contest map in it's place to try it out.


I agree they are even worse but still Shakuras isn't good.

Ideal map pool for me would be:

Daybreak
Taldarim Alter
Belshir Beach Winter
Dual Sight
Antiga Shipyard

I'm not a massive Antiga fan but a lot of people seem to like it.

I don't like seeing repeats so five maps is nice.
Mvp, Nestea, Leenock, MC, Oz, Jjakji!
Joshy.IGN
Profile Joined May 2011
United States530 Posts
Last Edited: 2012-01-27 00:48:08
January 27 2012 00:47 GMT
#126
On January 27 2012 09:34 Netsky wrote:
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.

Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps.

Edit: You also suggest having a map making contest, which is where three of those five maps came from.
IGN eSports Community Marketing Manager || http://www.ign.com/ipl
coolcor
Profile Joined February 2011
520 Posts
Last Edited: 2012-01-27 00:55:39
January 27 2012 00:53 GMT
#127
So you guys want IGN to throw out all the effort they put into their own map making contest and 1000 dollar map test tournament? Why can't foreign map makers and tournaments ever introduce their own maps? It's not like GSL has never picked a bad map.

Netsky
Profile Joined October 2010
Australia1155 Posts
January 27 2012 01:22 GMT
#128
On January 27 2012 09:47 Joshy.IGN wrote:
Show nested quote +
On January 27 2012 09:34 Netsky wrote:
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.

Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps.

Edit: You also suggest having a map making contest, which is where three of those five maps came from.


Apologies, I should have been more clear. I meant you could remove Shakuras in place of one of the map making contest maps (ie. Darkness Falls, Sanshorn Mist AE, Atlantis Spaceship). I'm sure it will be fine, just having a smaller map pool and removing some problem maps is something to think about for next time.
Unfortunate
Profile Blog Joined May 2010
Canada132 Posts
January 27 2012 08:49 GMT
#129
On January 27 2012 09:47 Joshy.IGN wrote:
Show nested quote +
On January 27 2012 09:34 Netsky wrote:
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.

Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps.

Edit: You also suggest having a map making contest, which is where three of those five maps came from.


Totally agree with this. There are plenty of ways to practice these maps and I know of at least one daily tournament with these maps in their pool(with the exception of darkness falls). Imagine if noone were ever allowed to deviate from the standard of current maps. We wouldve been left with XNC .
Manager, Head Admin of Sc2 for Playhem
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
January 27 2012 12:25 GMT
#130
Way too many maps..
There are three types of people in the universe: those who can count, and those who cant.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2012-01-27 16:52:31
January 27 2012 16:41 GMT
#131
Thats way to many maps for a serious tournament. No way in hell pros will be able to provide good games on so many maps.

Cut em in half please.

As a tournament organizer you should do try to ensure the best possible experience for your audience and your players.

IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are.

hmm..
"trash micro but win - its marine" MC commentary during HSC 4
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
January 27 2012 16:52 GMT
#132
On January 27 2012 09:47 Joshy.IGN wrote:
Show nested quote +
On January 27 2012 09:34 Netsky wrote:
This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps:

Terminus SE
Darkness Falls
Sanshorn Mist AE
Atlantis Spaceship
Calm Before the Storm

Substitute one of the map making contest maps for Shakuras.

Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps.

Edit: You also suggest having a map making contest, which is where three of those five maps came from.


Sing it to 'em Joshy. I'm DYING to see some tournament games on Sanshorn Mists. Been one of the prettiest maps imo for ages.
CounterOrder
Profile Joined August 2010
Canada457 Posts
January 27 2012 17:04 GMT
#133
I have no problem with not watching the same map every game. Do you guys seriously think pros havnt played most of these maps before? They arent new except for 3 of them and thats welcome imho.
TaKemE
Profile Joined April 2010
Denmark1045 Posts
January 27 2012 17:33 GMT
#134
On January 28 2012 01:41 Senx wrote:
Thats way to many maps for a serious tournament. No way in hell pros will be able to provide good games on so many maps.

Cut em in half please.

As a tournament organizer you should do try to ensure the best possible experience for your audience and your players.

IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are.

hmm..


What makes you and expert and can tell that this many maps will not give the "best possible experience for your audience and your players" ?

We have seen so many good games at MLG and other foreigner tournaments finals compared to GSL maybe because they dont have so much time to prepare for individual matches and it comes down to overall skills, who is to say this cant happen with maps as well.
Joshy.IGN
Profile Joined May 2011
United States530 Posts
January 27 2012 19:16 GMT
#135
39 people are now signed up for our first online qualifier! Check out the list of players here: http://playhem.com/tourney/15322
IGN eSports Community Marketing Manager || http://www.ign.com/ipl
NyxRose
Profile Blog Joined May 2011
United States105 Posts
January 27 2012 19:18 GMT
#136
Yay Can't wait for IPL4.
ChriS-X
Profile Joined June 2011
Malaysia1374 Posts
January 28 2012 06:09 GMT
#137
On January 28 2012 02:33 TaKemE wrote:
Show nested quote +
On January 28 2012 01:41 Senx wrote:
Thats way to many maps for a serious tournament. No way in hell pros will be able to provide good games on so many maps.

Cut em in half please.

As a tournament organizer you should do try to ensure the best possible experience for your audience and your players.

IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are.

hmm..


What makes you and expert and can tell that this many maps will not give the "best possible experience for your audience and your players" ?

We have seen so many good games at MLG and other foreigner tournaments finals compared to GSL maybe because they dont have so much time to prepare for individual matches and it comes down to overall skills, who is to say this cant happen with maps as well.

artosis, day9 and tyler expert enough?
Rhiot
Profile Joined May 2011
112 Posts
January 29 2012 08:00 GMT
#138
Is there any update on the age restriction with Playhem?
Alex.IGN
Profile Joined March 2011
United States1050 Posts
January 29 2012 09:32 GMT
#139
On January 29 2012 17:00 sputnic wrote:
Is there any update on the age restriction with Playhem?


We are still looking into it and will let you all know asap
IGN eSports StarCraft 2 Division Manager
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 29 2012 09:38 GMT
#140
On January 28 2012 15:09 ChriS-X wrote:
Show nested quote +
On January 28 2012 02:33 TaKemE wrote:
On January 28 2012 01:41 Senx wrote:
Thats way to many maps for a serious tournament. No way in hell pros will be able to provide good games on so many maps.

Cut em in half please.

As a tournament organizer you should do try to ensure the best possible experience for your audience and your players.

IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are.

hmm..


What makes you and expert and can tell that this many maps will not give the "best possible experience for your audience and your players" ?

We have seen so many good games at MLG and other foreigner tournaments finals compared to GSL maybe because they dont have so much time to prepare for individual matches and it comes down to overall skills, who is to say this cant happen with maps as well.

artosis, day9 and tyler expert enough?


Sigh at all the people that just blindly quote that SoTG........
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
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