On January 27 2012 03:32 ninjamyst wrote:
pretty sure there will be an open bracket....
pretty sure there will be an open bracket....
Of course there will be an open bracket! =)
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IGNProLeague
1184 Posts
On January 27 2012 03:32 ninjamyst wrote: Show nested quote + On January 27 2012 00:30 Dexington wrote: IPL4 seems like its gonna be pretty small unless there are gonna be more qualifiers. There's only 3 people qualified so far (correct me if I'm wrong) and with 4 more that makes a total of 7 players. pretty sure there will be an open bracket.... Of course there will be an open bracket! =) | ||
Netsky
Australia1155 Posts
Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. | ||
Seraphone
United Kingdom1219 Posts
On January 27 2012 09:34 Netsky wrote: This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps: Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. Shakuras is awful. | ||
Netsky
Australia1155 Posts
On January 27 2012 09:35 Seraphone wrote: Show nested quote + On January 27 2012 09:34 Netsky wrote: This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps: Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. Shakuras is awful. Terminus and Calm Before the Storm are more awful imo...but yes totally agree that's why we can have a map making contest map in it's place to try it out. | ||
Seraphone
United Kingdom1219 Posts
On January 27 2012 09:36 Netsky wrote: Show nested quote + On January 27 2012 09:35 Seraphone wrote: On January 27 2012 09:34 Netsky wrote: This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps: Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. Shakuras is awful. Terminus and Calm Before the Storm are more awful imo...but yes totally agree that's why we can have a map making contest map in it's place to try it out. I agree they are even worse but still Shakuras isn't good. Ideal map pool for me would be: Daybreak Taldarim Alter Belshir Beach Winter Dual Sight Antiga Shipyard I'm not a massive Antiga fan but a lot of people seem to like it. I don't like seeing repeats so five maps is nice. | ||
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Joshy.IGN
United States530 Posts
On January 27 2012 09:34 Netsky wrote: This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps: Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps. Edit: You also suggest having a map making contest, which is where three of those five maps came from. | ||
coolcor
520 Posts
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Netsky
Australia1155 Posts
On January 27 2012 09:47 Joshy.IGN wrote: Show nested quote + On January 27 2012 09:34 Netsky wrote: This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps: Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps. Edit: You also suggest having a map making contest, which is where three of those five maps came from. Apologies, I should have been more clear. I meant you could remove Shakuras in place of one of the map making contest maps (ie. Darkness Falls, Sanshorn Mist AE, Atlantis Spaceship). I'm sure it will be fine, just having a smaller map pool and removing some problem maps is something to think about for next time. | ||
Unfortunate
Canada132 Posts
On January 27 2012 09:47 Joshy.IGN wrote: Show nested quote + On January 27 2012 09:34 Netsky wrote: This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps: Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps. Edit: You also suggest having a map making contest, which is where three of those five maps came from. Totally agree with this. There are plenty of ways to practice these maps and I know of at least one daily tournament with these maps in their pool(with the exception of darkness falls). Imagine if noone were ever allowed to deviate from the standard of current maps. We wouldve been left with XNC ![]() | ||
Talic_Zealot
688 Posts
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Senx
Sweden5901 Posts
Cut em in half please. As a tournament organizer you should do try to ensure the best possible experience for your audience and your players. IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are. hmm.. | ||
See.Blue
United States2673 Posts
On January 27 2012 09:47 Joshy.IGN wrote: Show nested quote + On January 27 2012 09:34 Netsky wrote: This is really dissapointing from IPL. Would love to see some professionalism here...cut the map pool in half. Strongly recommended to remove the following maps: Terminus SE Darkness Falls Sanshorn Mist AE Atlantis Spaceship Calm Before the Storm Substitute one of the map making contest maps for Shakuras. Sorry, but we're not cutting the three maps that we had created specially for us. We favor variety, and we hope that players will make their own decisions on how much they need to practice the different maps. Edit: You also suggest having a map making contest, which is where three of those five maps came from. Sing it to 'em Joshy. I'm DYING to see some tournament games on Sanshorn Mists. Been one of the prettiest maps imo for ages. | ||
CounterOrder
Canada457 Posts
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TaKemE
Denmark1045 Posts
On January 28 2012 01:41 Senx wrote: Thats way to many maps for a serious tournament. No way in hell pros will be able to provide good games on so many maps. Cut em in half please. As a tournament organizer you should do try to ensure the best possible experience for your audience and your players. IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are. hmm.. What makes you and expert and can tell that this many maps will not give the "best possible experience for your audience and your players" ? We have seen so many good games at MLG and other foreigner tournaments finals compared to GSL maybe because they dont have so much time to prepare for individual matches and it comes down to overall skills, who is to say this cant happen with maps as well. | ||
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Joshy.IGN
United States530 Posts
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NyxRose
United States105 Posts
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ChriS-X
Malaysia1374 Posts
On January 28 2012 02:33 TaKemE wrote: Show nested quote + On January 28 2012 01:41 Senx wrote: Thats way to many maps for a serious tournament. No way in hell pros will be able to provide good games on so many maps. Cut em in half please. As a tournament organizer you should do try to ensure the best possible experience for your audience and your players. IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are. hmm.. What makes you and expert and can tell that this many maps will not give the "best possible experience for your audience and your players" ? We have seen so many good games at MLG and other foreigner tournaments finals compared to GSL maybe because they dont have so much time to prepare for individual matches and it comes down to overall skills, who is to say this cant happen with maps as well. artosis, day9 and tyler expert enough? | ||
Rhiot
112 Posts
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Alex.IGN
United States1050 Posts
On January 29 2012 17:00 sputnic wrote: Is there any update on the age restriction with Playhem? We are still looking into it and will let you all know asap | ||
Diamond
United States10796 Posts
On January 28 2012 15:09 ChriS-X wrote: Show nested quote + On January 28 2012 02:33 TaKemE wrote: On January 28 2012 01:41 Senx wrote: Thats way to many maps for a serious tournament. No way in hell pros will be able to provide good games on so many maps. Cut em in half please. As a tournament organizer you should do try to ensure the best possible experience for your audience and your players. IGN is either naive and think the pros will actually handle so many maps or just doesn't care about how good the games actually are. hmm.. What makes you and expert and can tell that this many maps will not give the "best possible experience for your audience and your players" ? We have seen so many good games at MLG and other foreigner tournaments finals compared to GSL maybe because they dont have so much time to prepare for individual matches and it comes down to overall skills, who is to say this cant happen with maps as well. artosis, day9 and tyler expert enough? Sigh at all the people that just blindly quote that SoTG........ ![]() | ||
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