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ONOG 3K Online Invitational Jan. 28th & Jan. 29th - Page 23

Forum Index > StarCraft 2 Tournaments
2268 CommentsPost a Reply
Prev 1 21 22 23 24 25 114 Next
Choboo
Profile Blog Joined January 2011
Sweden2088 Posts
January 28 2012 19:30 GMT
#441
On January 29 2012 04:26 Asha` wrote:
Sase very good at 2 base all ins.

still not a good game yet =(

I think you're confusing 2 base pushes with 2 base all-ins. you have to pressure the zerg some way after ffe and if that fails sometimes your only option is to go all-in (game 2) but if it's successful you can just take a 3rd and chill (game 1), anyway the reason sase is such a hero is because he always makes the right decision and sees opportunities most people wouldn't see
SaSe fan club manager
ZidaneTribal
Profile Joined September 2007
United States2800 Posts
January 28 2012 19:30 GMT
#442
damn i want to see tyler play
fuck lag
Choboo
Profile Blog Joined January 2011
Sweden2088 Posts
January 28 2012 19:31 GMT
#443
rotti ONE TIME BABY
SaSe fan club manager
Asha
Profile Blog Joined November 2010
United Kingdom38256 Posts
January 28 2012 19:31 GMT
#444
Is this TempO? I think he should have stuck to rapping tbh >_>
qbs
Profile Joined January 2011
Poland771 Posts
Last Edited: 2012-01-28 19:31:49
January 28 2012 19:31 GMT
#445
oh yeah its Rotti time ! <3 GO GO GO ! : D
DeMusliM !!!
Skipvth
Profile Joined March 2011
Netherlands180 Posts
January 28 2012 19:32 GMT
#446
Forgot to autotune on this one? my ears
stonetalon
Profile Joined July 2011
Netherlands482 Posts
January 28 2012 19:33 GMT
#447
On January 29 2012 04:31 Asha` wrote:
Is this TempO? I think he should have stuck to rapping tbh >_>

yeah, lyrics are prett good though
MarineKingPrime, LiquidTaeja, Grubby, Naniwa fighting!
Moriarty
Profile Joined October 2011
United Kingdom286 Posts
January 28 2012 19:33 GMT
#448
Where the hell are the results?
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
January 28 2012 19:33 GMT
#449
On January 29 2012 04:30 Choboo wrote:
Show nested quote +
On January 29 2012 04:26 Asha` wrote:
Sase very good at 2 base all ins.

still not a good game yet =(

I think you're confusing 2 base pushes with 2 base all-ins. you have to pressure the zerg some way after ffe and if that fails sometimes your only option is to go all-in (game 2) but if it's successful you can just take a 3rd and chill (game 1), anyway the reason sase is such a hero is because he always makes the right decision and sees opportunities most people wouldn't see


Not necessarily true. Korean Protosses have shown great success with alternating between mid-game pressure and extremely passive macro games. However the structure of Dual Sight kinda forces the P to get aggressive as the third is so hard to set up and hold.
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
January 28 2012 19:33 GMT
#450
so far (including yesterday's games)

Group B:
(P)iNcontroL 2-0 (T)Flo

Group C
(T)Kas 2-1 (T)Illusion
(T)Kas 2-0 (Z)Destiny

Group D
(Z)Machine 2-1 (T)Pokebunny
(P)SaSe 2-0 (Z)viOLet

Currently:
(Z)Stephano vs (P)RotterdaM
Thank God and gunrun.
RJGooner
Profile Joined April 2010
United States2076 Posts
January 28 2012 19:34 GMT
#451
GOGOGO ROTTI
#1 Jaehoon Fan! 김재훈 화팅!
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
January 28 2012 19:34 GMT
#452
Yay! Rotterdam vs Stephano.
VERY FRAGILE, LIKE A BABY PANDA EGG
Choboo
Profile Blog Joined January 2011
Sweden2088 Posts
January 28 2012 19:34 GMT
#453
On January 29 2012 04:33 CosmicSpiral wrote:
Show nested quote +
On January 29 2012 04:30 Choboo wrote:
On January 29 2012 04:26 Asha` wrote:
Sase very good at 2 base all ins.

still not a good game yet =(

I think you're confusing 2 base pushes with 2 base all-ins. you have to pressure the zerg some way after ffe and if that fails sometimes your only option is to go all-in (game 2) but if it's successful you can just take a 3rd and chill (game 1), anyway the reason sase is such a hero is because he always makes the right decision and sees opportunities most people wouldn't see


Not necessarily true. Korean Protosses have shown great success with alternating between mid-game pressure and extremely passive macro games. However the structure of Dual Sight kinda forces the P to get aggressive as the third is so hard to set up and hold.

please link me a game where protoss takes a 3rd without pressuring in pvz, i'm just curious because i'd really like to play that style
SaSe fan club manager
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
January 28 2012 19:35 GMT
#454
Apparently 0-2 CatZ? Or was it a joke ;p I saw the message fading away ^^.
It appears I have been chosen.
Asha
Profile Blog Joined November 2010
United Kingdom38256 Posts
Last Edited: 2012-01-28 19:36:43
January 28 2012 19:36 GMT
#455
On January 29 2012 04:34 Choboo wrote:
Show nested quote +
On January 29 2012 04:33 CosmicSpiral wrote:
On January 29 2012 04:30 Choboo wrote:
On January 29 2012 04:26 Asha` wrote:
Sase very good at 2 base all ins.

still not a good game yet =(

I think you're confusing 2 base pushes with 2 base all-ins. you have to pressure the zerg some way after ffe and if that fails sometimes your only option is to go all-in (game 2) but if it's successful you can just take a 3rd and chill (game 1), anyway the reason sase is such a hero is because he always makes the right decision and sees opportunities most people wouldn't see


Not necessarily true. Korean Protosses have shown great success with alternating between mid-game pressure and extremely passive macro games. However the structure of Dual Sight kinda forces the P to get aggressive as the third is so hard to set up and hold.

please link me a game where protoss takes a 3rd without pressuring in pvz, i'm just curious because i'd really like to play that style


Brown vs Losira on Daybreak spawned a whole discussion thread.

(cba to quote the other post too but I did follow up by saying I should have called it 2 base play rather than all ins ^^)

=---

nuu did Rotti lose to Catz? TT
MHT
Profile Joined August 2010
Sweden1026 Posts
January 28 2012 19:36 GMT
#456
I feel so blind without a bracket or results page.
TheRooster
Profile Joined February 2011
Sweden719 Posts
January 28 2012 19:36 GMT
#457
bm gas by Rotti XD
<3 Startale <3 Naniwa <3 Squirtle <3 Parting <3 sOs <3 Life <3 Leenock <3 Bomber <3 Mvp <3 Gumiho
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
Last Edited: 2012-01-28 19:38:57
January 28 2012 19:36 GMT
#458
On January 29 2012 04:08 turdburgler wrote:
Show nested quote +
On January 29 2012 04:06 TheHova wrote:
On January 29 2012 03:57 turdburgler wrote:
On January 29 2012 03:51 mvtaylor wrote:
On January 29 2012 03:49 turdburgler wrote:
On January 29 2012 03:40 iNcontroL wrote:
On January 29 2012 03:13 turdburgler wrote:
really standard stuff from both flo and incontrol so far. a tiny mistake each side already, incontrol move commanding his stalker into the bunker and then flo slow to leave the bunker to kill it. apart from that just solid starts. havent had the results spoiled for myself so its quite exciting to see how she does in a "normal" tourney

Was checking for cc... Very standard


there being a bunker there kinda tells you theres a cc. if you had lost the stalker you would of just straight up died. no need to get so defensive.


Did you not see SuperNoVa vs MC on Antiga Shipyard?

SuperNoVa showed MC exactly that, a quick walled off main, a bunker at the ramp and MC didn't bother to check past it for a CC.

SuperNoVa then proceeded to destroy MC with a 1 base all in.

iNcontroL knows he's a better player so the longer the game goes on for the more chance he has to win rather than getting cheesed out early by an all in, no need to not know anything about starcraft.

Here you go: http://www.gomtv.net/2012gsls1/vod/66755/?set=6&lang=


different map different situation. and like i said, the information isnt worth it. if you lose your first unit to a bunker you have no idea whats coming, worse yet you have no idea how to find out, if flo hadnt been flo the stalker was 100% dead, then the terran can just cancel the cc and kill you because you cant see anything at all.

On January 29 2012 03:56 TheHova wrote:
On January 29 2012 03:49 turdburgler wrote:
On January 29 2012 03:40 iNcontroL wrote:
On January 29 2012 03:13 turdburgler wrote:
really standard stuff from both flo and incontrol so far. a tiny mistake each side already, incontrol move commanding his stalker into the bunker and then flo slow to leave the bunker to kill it. apart from that just solid starts. havent had the results spoiled for myself so its quite exciting to see how she does in a "normal" tourney

Was checking for cc... Very standard


there being a bunker there kinda tells you theres a cc. if you had lost the stalker you would of just straight up died. a better terran would of never let that stalker leave, the information wasnt worth it. no need to get so defensive though.


You're an idiot that has clearly never played high level TvP. He has to check for the CC because Terrans can often build a bunker to fake out a Protoss and make him think that he has expanded... Why even question his decision like you think you have a clue what you are talking about? And you don't instantly die if you lose it either. Wtf.


like i said, if you kill 100% of someones army, how do they stop you from just killing them, you cant trade your entire army to see a cc. she could of cancelled it, she could of been building it inside her base to fly it down later. incontrol got lucky that for no reason she built the cc in its place. thats no fault of his, its her fault for letting the stalker live. but there was no reason for any building to be there, the fact that there was was stupid of her. but he shouldnt of taken the risk.


Lol... Do you honestly think you know better than him?

What rank are you ? I'm curious.

And could of?


it doesnt matter what i think, ive posted reasoned replies and you've posted "what rank are you?", if you know more than me then feel free to show that rather than arguing like a child.

Show nested quote +
On January 29 2012 04:07 TheHova wrote:
On January 29 2012 04:05 turdburgler wrote:
On January 29 2012 04:01 Willba wrote:
On January 29 2012 03:57 turdburgler wrote:
On January 29 2012 03:51 mvtaylor wrote:
On January 29 2012 03:49 turdburgler wrote:
On January 29 2012 03:40 iNcontroL wrote:
On January 29 2012 03:13 turdburgler wrote:
really standard stuff from both flo and incontrol so far. a tiny mistake each side already, incontrol move commanding his stalker into the bunker and then flo slow to leave the bunker to kill it. apart from that just solid starts. havent had the results spoiled for myself so its quite exciting to see how she does in a "normal" tourney

Was checking for cc... Very standard


there being a bunker there kinda tells you theres a cc. if you had lost the stalker you would of just straight up died. no need to get so defensive.


Did you not see SuperNoVa vs MC on Antiga Shipyard?

SuperNoVa showed MC exactly that, a quick walled off main, a bunker at the ramp and MC didn't bother to check past it for a CC.

SuperNoVa then proceeded to destroy MC with a 1 base all in.

iNcontroL knows he's a better player so the longer the game goes on for the more chance he has to win rather than getting cheesed out early by an all in, no need to not know anything about starcraft.

Here you go: http://www.gomtv.net/2012gsls1/vod/66755/?set=6&lang=


different map different situation. and like i said, the information isnt worth it. if you lose your first unit to a bunker you have no idea whats coming, worse yet you have no idea how to find out, if flo hadnt been flo the stalker was 100% dead, then the terran can just cancel the cc and kill you because you cant see anything at all.

On January 29 2012 03:56 TheHova wrote:
On January 29 2012 03:49 turdburgler wrote:
On January 29 2012 03:40 iNcontroL wrote:
On January 29 2012 03:13 turdburgler wrote:
really standard stuff from both flo and incontrol so far. a tiny mistake each side already, incontrol move commanding his stalker into the bunker and then flo slow to leave the bunker to kill it. apart from that just solid starts. havent had the results spoiled for myself so its quite exciting to see how she does in a "normal" tourney

Was checking for cc... Very standard


there being a bunker there kinda tells you theres a cc. if you had lost the stalker you would of just straight up died. a better terran would of never let that stalker leave, the information wasnt worth it. no need to get so defensive though.


You're an idiot that has clearly never played high level TvP. He has to check for the CC because Terrans can often build a bunker to fake out a Protoss and make him think that he has expanded... Why even question his decision like you think you have a clue what you are talking about? And you don't instantly die if you lose it either. Wtf.


like i said, if you kill 100% of someones army, how do they stop you from just killing them, you cant trade your entire army to see a cc. she could of cancelled it, she could of been building it inside her base to fly it down latter. incontrol got lucky that for no reason she built the cc in its place. thats no fault of his, its her fault for letting the stalker live. but there was no reason for any building to be there, the fact that there was was stupid of her. but he shouldnt of taken the risk.


He's the pro, you're not. Accept that he knows better than you and stop advising him on matters you are less informed about.


cant argue with the post, so you argue with the poster. if incontrol thinks he knows better good for him. if he wants to explain why im wrong, good for me. if he doesnt thats cool too. but if all hes gonna drop is sarcastic remarks and not back them up, and all your gonna do is go "hes a pro shut up", sorry but i dont really feel like ive been proven wrong.

On January 29 2012 04:04 RJGooner wrote:
sigh... stream down again


stream fine for me, have you tried turning it off and on again.


Well you can live in ignorance as much as you want but at the end of the day, you're still wrong.

Care to play PvT right now? I want some insight into your vast PvT knowledge. I'm a mere high masters player myself.


i think you take discussions of choices made in streamed games far too personally.

Show nested quote +
On January 29 2012 04:08 mvtaylor wrote:
On January 29 2012 03:57 turdburgler wrote:
On January 29 2012 03:51 mvtaylor wrote:
On January 29 2012 03:49 turdburgler wrote:
On January 29 2012 03:40 iNcontroL wrote:
On January 29 2012 03:13 turdburgler wrote:
really standard stuff from both flo and incontrol so far. a tiny mistake each side already, incontrol move commanding his stalker into the bunker and then flo slow to leave the bunker to kill it. apart from that just solid starts. havent had the results spoiled for myself so its quite exciting to see how she does in a "normal" tourney

Was checking for cc... Very standard


there being a bunker there kinda tells you theres a cc. if you had lost the stalker you would of just straight up died. no need to get so defensive.


Did you not see SuperNoVa vs MC on Antiga Shipyard?

SuperNoVa showed MC exactly that, a quick walled off main, a bunker at the ramp and MC didn't bother to check past it for a CC.

SuperNoVa then proceeded to destroy MC with a 1 base all in.

iNcontroL knows he's a better player so the longer the game goes on for the more chance he has to win rather than getting cheesed out early by an all in, no need to not know anything about starcraft.

Here you go: http://www.gomtv.net/2012gsls1/vod/66755/?set=6&lang=


different map different situation. and like i said, the information isnt worth it. if you lose your first unit to a bunker you have no idea whats coming, worse yet you have no idea how to find out, if flo hadnt been flo the stalker was 100% dead, then the terran can just cancel the cc and kill you because you cant see anything at all.

On January 29 2012 03:56 TheHova wrote:
On January 29 2012 03:49 turdburgler wrote:
On January 29 2012 03:40 iNcontroL wrote:
On January 29 2012 03:13 turdburgler wrote:
really standard stuff from both flo and incontrol so far. a tiny mistake each side already, incontrol move commanding his stalker into the bunker and then flo slow to leave the bunker to kill it. apart from that just solid starts. havent had the results spoiled for myself so its quite exciting to see how she does in a "normal" tourney

Was checking for cc... Very standard


there being a bunker there kinda tells you theres a cc. if you had lost the stalker you would of just straight up died. a better terran would of never let that stalker leave, the information wasnt worth it. no need to get so defensive though.


You're an idiot that has clearly never played high level TvP. He has to check for the CC because Terrans can often build a bunker to fake out a Protoss and make him think that he has expanded... Why even question his decision like you think you have a clue what you are talking about? And you don't instantly die if you lose it either. Wtf.


like i said, if you kill 100% of someones army, how do they stop you from just killing them, you cant trade your entire army to see a cc. she could of cancelled it, she could of been building it inside her base to fly it down later. incontrol got lucky that for no reason she built the cc in its place. thats no fault of his, its her fault for letting the stalker live. but there was no reason for any building to be there, the fact that there was was stupid of her. but he shouldnt of taken the risk.


What the hell are you on about?!

As a Terran then the ability to build the CC directly at the natural rather in base and float it down means you're income gets up faster, there is a reason to build it there!

He got to see the CC and even if had it been cancelled how would that have been bad for him? A 90% constructed cc and bunker salvage means that in 65 seconds she could have built... 3 more rax so in... a minute and a half she'd have 3 extra marines.

So... TWO MINUTES after she cancelled a 90% cc and salvaged a bunker 3 more marines would be over at iNcontroL's base, yeah, sounds like game over to me!

Also he already had a sentry built before the stalker "could" have died so he'd have lost two army supply, warp gate was over 50% done and was shortly followed by two more gates and a robo bay. I would LOVE to know what league you are in and what race you play.


hiding knowledge is far more important than 50 minerals, if you can hide what your doing you should always do so. incontrol would probably be the first person to tell you a single sentry, not the worlds greatest defence.


You really, REALLY don't get it do you. It's not like the moment that stalker could have died four marines could instantly teleport over the map, three rax could instantly construct themselves and create units with the drop pod upgrade from the campaign.

An early sentry means you have more than one forcefield available when a push turns up at your door, if he had lost the stalker it's not the end of the world to chrono out another after the sentry finishes rather than tech to colossus quickly.

If he had lost the stalker and seen no cc then there would be two possible routes the game could have gone.

1) CC was built in base, no push comes, you play a bit more cautiously but the 20 seconds it takes to float the cc down and make the first scv, along with calling down it's first MULE in the main means you aren't too far behind even if you cut econ first, you still went 1 gate expo while they went in base cc with a bunker.

2) Some push turns up. Quick rax based thing with the aim to kill the natural nexus, so you give up the nexus, ff your ramp, WITH DAT SENTRY and are a little behind but since they can't have got a cc up it's hardly game ending, especially when they are a 131 point masters player and you are a 1220 point masters player.

A push that uses higher than barracks tech turns up, proxy thor - lack of buildings + amount of gas scouted by observer - potentially game ending, 1/1/1 - scouted by observer and defended, 2 port cloak banshee - scouted by observer and defended, some weird drop play - potentially involving hellions ala MMA/Feast - also possibly game ending.

I can't think of anything else worth mentioning and as a Terran the first 50 minerals are... not utterly unimportant, given how unforgiving late game TvP is it's pretty useful if you can get all the early advantages you can. A Protoss ahead of you economically is a Protoss very likely to beat you the longer the game goes on.

Also here's some fantastic hidden tech from nightend which i assume is just a standard ladder game for you given that "if you can hide what your doing you should always do so"

http://i.imgur.com/QAN4n.jpg
@followMVT
PaterPatriae
Profile Joined January 2011
Germany428 Posts
January 28 2012 19:37 GMT
#459
On January 29 2012 04:36 MHT wrote:
I feel so blind without a bracket or results page.


http://wiki.teamliquid.net/starcraft2/One_Nation_of_Gamers_Starcraft_2_Invitational
robih
Profile Joined September 2010
Austria1086 Posts
January 28 2012 19:37 GMT
#460
i just hope rotti didnt go 0:6 xD
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