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Can't go to lunch without coming back to 20+ reports. This makes me upset. Stop the bullshit or get ready to hammered. Thanks --Pholon |
On December 13 2011 19:16 FXOpen wrote: I know casting bias is normal. But I must admit, the naniwa bias was a bit excessive. Calling something good, when it wasn't kinda grilled my brain. It was an awesome game, but i had to mute it to enjoy it. You have to admit NaNiWa's micro was pretty damn good.
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What on earth was that word-salad advert for?
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On December 13 2011 19:19 Adreme wrote:Show nested quote +On December 13 2011 19:15 Govou wrote:On December 13 2011 19:14 FireSA wrote:On December 13 2011 19:11 Kira__ wrote:On December 13 2011 19:10 TI333 wrote: Khaldor such a bad caster. Still better than day9 or bitter, but still.. Keep your bias to yourself and act professional for fucks sake what the hell is this post caster bashing not allowed, ban? On topic, Naniwa played better that game, until the end, god it was so frustrating watching him run around very uncertainly..but eh. He can take a few games I hope. He can take Nestea  nah Leenock showed he is is class above Naniwa. He just lost some concentration but still he wast going to lose no matter what naniwa did. foreigner bias ftw Naniwa made that game a lot closer than it probably should have been considering the MASSIVE economy lead leenock was able to secure with his map control. It seems like the turtle against mutas strat needs a 4th to really work well otherwise the mass economy seems to win in the end despite some very relatively poorly handled battles from leenock
A 4th will make all his bases a lot harder to defend though. Well-saturated three base should do fine to support a mothership and some archons to get a toilet going.
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since when does GOM work with TwitchTV? live stream, should bring a lot more people that are lazy to install gom-player <3
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Seriously, today they show replays analysis, games are long, and obviously the day will be long. yesterday it ended just 30mn before I had to go get my lister sister at her school, today seems I'll miss 20mn
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France12758 Posts
On December 13 2011 19:20 falafelnr1 wrote:Show nested quote +On December 13 2011 19:19 WaSa wrote:On December 13 2011 19:18 Pajegetc wrote:On December 13 2011 19:17 Letall wrote: What are the PvZ stats on that map btw? Bel'Shir Beach Winter 벨시르 해안 Winter Size: 128x128 Spots: 5, 11 Tileset: Ice Games played: 62 Race Stats (non-mirrors): TvZ: 9-5 (64.3%) [ Games ] ZvP: 4-8 (33.3%) [ Games ] PvT: 9-11 (45%) http://www.teamliquid.net/tlpd/sc2-korean/maps/498_Bel'Shir_Beach_Winter lol and this was supposed to be a zerg map? dat sample size ? fOrGG screwes the maps results anyways :D (what, tal'darim and belshir in a tvz? easy it will take me 25 minutes against some BW legend)
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dayumm 78% winrate ZvP xD k let's leave this topic now :D
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I guess Naniwa just wanted to humiliate Leenock. That's why he didn't take the tech building. It is pretty obvious.
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that old tsl pic of fruit, clide, and killer makes me sad
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On December 13 2011 19:20 Fearest wrote: I noticed.. most Korean SC2 uses 3 commentators.. but the English commentating always uses 1-2, never 3.
Why is that? I think 3 would be awesome.
They actually delegate separate tasks and have different responsibilities. Most English casters simply stumble over each other.
If you will note Artosis and Tasteless have different job titles. One is commentator and the other is caster. They have a very good synergy because Tastless promotes Artosis' analysis, and Artosis lets Tasteless focus on entertaining and narration. Even they sometimes switch responsibilities though.
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On December 13 2011 19:19 andaylin wrote:Show nested quote +On December 13 2011 19:18 darkness wrote:On December 13 2011 19:17 clusen wrote: Who is that Polt guy? You're not funny if that's your goal. he succeeded when you replied.
Not really. He would have succeeded if someone went to argue who Polt is, how good he is, etc. You're welcome to have an opinion anyway.
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Seeker
Where dat snitch at?36920 Posts
On December 13 2011 19:20 Zzoram wrote:Show nested quote +On December 13 2011 19:18 MrCash wrote: Seriously, someone please answer this for me.
How do Koreans have NO facial hair? No stubble, there is no sign they shave, there is no sign hair EVER existed below their nose. Nestea and Polt are both adults...
Maybe I just suck at shaving. Most asians don't grow very much hair, and it's not very thick or dark when it does grow in so it's less noticeable.
I have never shaved in my lifetime ^^
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DAMMIT MOLETRAP. YOU CANT GET GSTL.
can i get GSTL for free by law, due to moletrap wrongful advertisement?
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On December 13 2011 19:18 Azarkon wrote:Show nested quote +On December 13 2011 19:14 DrakeFZX3 wrote:On December 13 2011 19:12 Azarkon wrote:On December 13 2011 19:10 mrtomjones wrote:On December 13 2011 19:08 enemy2010 wrote:Poll: Should Naniwa have killed the tech of Leenock?Yes, kill the tech buildings! (62) 84% No, kill his bases/remaining army! (12) 16% 74 total votes Your vote: Should Naniwa have killed the tech of Leenock? (Vote): Yes, kill the tech buildings! (Vote): No, kill his bases/remaining army!
this poll is kind of silly... naniwa did like 2 shots on each of the pool and greater spire.. he had to do 1 more shot on each to kill it. 4 seconds saved isnt worth not killing those Killing the spawning pool and the baneling nest is the most he should've done, but a baneling net is very easy to replace and Naniwa likely expected Leenock to have a spare. I don't think it would've made a difference either way. Think about it this way. Killing the pool and the Nest means Leenock would have to build the pool. While building the pool, Leenock wouldn't have been able to build ANY units. And then when the pool is finally finished, he would have to build the Nest. Yeah, all that time would've allowed Naniwa to move through the map and destroy Leenock. A spawning pool doesn't take very long to make, either, and Naniwa likely assumed that Leenock had a spare as most Zergs in that situation would (can't assume bad play). His mistake was going after the main in the first place - but given the immobility of the Protoss army he had few good choices at that point. He needed to have enough forces to defend his bases and enough forces to attack. He didn't, so he lost.
Yeah I agree with going into the Main base in the first place was a bad idea. But I figure if he was going to go in there, sniping tech was the most important thing. Not only did he go into the base, but he waddled around attacked a couple of hatcheries and then.....waddled back and forth and then decided to leave.
So in the end, he didn't do anything that would've have secured an advantage (however small) at all.
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On December 13 2011 19:13 eericson000 wrote: Killing tech = no more army for a little while forcing Leenock to rebuild spawning pool, or kill econ and force more building of hatcheries?
Killing the tech would help him a lot. Especially at that point of time Nani had an army which will never lose to mass lings. However, Leenoke played a good game and deserved to win there. Overall, Leenock's decision-making is better.
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On December 13 2011 19:20 Fearest wrote: I noticed.. most Korean SC2 uses 3 commentators.. but the English commentating always uses 1-2, never 3.
Why is that? I think 3 would be awesome.
I think the third is usually their observer? Legend does a good job of casting our matches without having a mic, often saves us from Tastosis blathering during important moments, so I'm happy with our setup.
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Gah so sick of hearing about the new ticketing system, we get it already, I'm going to get it on pay day, just shut the hell up about it OK!!
Oh, and the tech should of been killed, starting with the pool, no lings == no banes and his army lasts allot longer.
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On December 13 2011 19:20 CosmicSpiral wrote:Show nested quote +On December 13 2011 19:17 hugman wrote:On December 13 2011 19:15 CosmicSpiral wrote: At the very least he should have killed the hive. No, it's better to kill the individual tech buildings He doesn't have time to kill everything and hive takes a long time I would have been more concerned about everything above hatch tech. His unit composition (stalker/zealot/HT) can deal with ling/bane easily. Killing hive is not very good... he would still be able to produce if he did not snipe tech and it would take very long to kill hive and all the associated tech buildings and nani could not wait as he has no economy.
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United Kingdom38149 Posts
On December 13 2011 19:21 Zzoram wrote:Show nested quote +On December 13 2011 19:20 PapaJed wrote: Nestea looks more stoned than ever. Could it be Polt has served him some spiked Nestea? Or is he just bored cause he knows Polt will try to sixrax him? I think Nestea looked frustrated because watching that game against Leenock, he realized that he could lose to Naniwa again.
He was just annoyed that Leenock did eventually succeed at killing archons with banelings =p
You've been 1 up'd again NesTea, the leenocktopus is coming
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On December 13 2011 19:21 RPR_Tempest wrote:Show nested quote +On December 13 2011 19:16 FXOpen wrote: I know casting bias is normal. But I must admit, the naniwa bias was a bit excessive. Calling something good, when it wasn't kinda grilled my brain. It was an awesome game, but i had to mute it to enjoy it. You have to admit NaNiWa's micro was pretty damn good.
You have to still admit the bias was excessive.
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