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DreamHack Winter 2011 Day 3 - Page 78

Forum Index > StarCraft 2 Tournaments
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Spectorials
Profile Joined October 2010
558 Posts
November 26 2011 12:35 GMT
#1541
Great game of PvZ.

Constant, action and game always on a knife edge.

Hoping for a great G2!!!
mongojazZ
Profile Joined July 2010
Germany43 Posts
November 26 2011 12:35 GMT
#1542
On November 26 2011 21:31 Alric wrote:
Nerchio really deserves to lose. Even though he got really far ahead with great play, making ultras is BEGGING to lose. Witness how he turned a huge advantage into almost losing. I hope he keeps making ultras and gets crushed like he deserves.


I think you're completely wrong. Nerchio used the Ultras as they're supposed to be used. Not building 10 of them and blocking himself off, but throwing 3-4 in the mix. They're still pretty horrible VS Immortals, but paired with Zerglings they're excellent VS Blink Stalkers. Throw in some nice fungals and it's a valid army composition.
Nothing is more fairly distributed than common sense: no one thinks he needs more of it than he already has.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
November 26 2011 12:35 GMT
#1543
On November 26 2011 21:33 SmoKim wrote:
Best game of the tournament so far, so intense ;o gogo Nerchio!

HerO vs Sheth g1 was better
xHaroldx
Profile Joined December 2010
Netherlands62 Posts
November 26 2011 12:35 GMT
#1544
hahah Ret's scouting zergling ran a circle around the probe
razy
Profile Joined February 2010
Russian Federation899 Posts
November 26 2011 12:35 GMT
#1545
LoL at the ling and the probe at the 11 o'clock expo :O lucky Tod
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 26 2011 12:36 GMT
#1546
tod supply blocked himself pretty bad there
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13431 Posts
November 26 2011 12:36 GMT
#1547
On November 26 2011 21:33 LittLeD wrote:
Mana vs Nerchio is one hell of a game


There were a lot of mistakes and I feel it was a smidge overblown by day9/bitter.

The mutas destroyed Mana's main and mana went and attacked a 4th base that at that point in the game was relatively superfluous. All those cannons could have been something else anything else. At the 3rd I can kind of understand, but way too many cannons at the natural. The position was very strong already so adding 10 cannons was a little over doing it I feel.

StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
SmoKim
Profile Joined March 2010
Denmark10307 Posts
November 26 2011 12:36 GMT
#1548
On November 26 2011 21:34 iky43210 wrote:
Show nested quote +
On November 26 2011 21:33 SmoKim wrote:
Best game of the tournament so far, so intense ;o gogo Nerchio!


I guess you missed Hero vs Sheth, don't miss that replay, its a must watch


i saw that, also awesome, but i'm much more invested in this match

let's hope for 1 more good game ^_^
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
November 26 2011 12:36 GMT
#1549
Holy fuck, Tod just hid another probe in the same sort of spot as last game, RIGHT where an expo would go. Ling wraps all around the base, but can't see the expo spot on his way through. Fucking brilliant.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
November 26 2011 12:36 GMT
#1550
Tod is about to 8 gate Ret. Ret has 4 lings and drones
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 26 2011 12:37 GMT
#1551
On November 26 2011 21:35 HaXXspetten wrote:
Show nested quote +
On November 26 2011 21:33 SmoKim wrote:
Best game of the tournament so far, so intense ;o gogo Nerchio!

HerO vs Sheth g1 was better

Yeah, honestly so much more multitasking, and nerchio's muta harass was really bad that game.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
November 26 2011 12:37 GMT
#1552
On November 26 2011 21:34 Tarotis wrote:
Show nested quote +
On November 26 2011 21:34 SeaSwift wrote:
Bleeeughh. Mana vs Nerchio... both played really well in that game, but... I feel Protoss need to figure out a better way to play endgame. Void Rays are really good, but they are so expensive to get in decent numbers.

And they die to mutas like flys. Fungals are pretty good, too


Thing is, Nerchio kind of abandoned Mutas nearer the end because they are so bad in a straight up fight and there were too many cannons.

What Mana could have done better? Take the 4th and fortify it with cannons while Nerchio had no army once Nerchio's fifth was down.

As an aside, I find it really interesting that Mana managed to stay very relevant in the EU scene while Naama has had a fall from grace ever since last Dreamhack Winter.
Dommk
Profile Joined May 2010
Australia4865 Posts
November 26 2011 12:37 GMT
#1553
On November 26 2011 21:34 Alric wrote:
Show nested quote +
On November 26 2011 21:32 FrogOfWar wrote:
On November 26 2011 21:30 Full.tilt wrote:
Some pro zergs still don't have infestors in a separate control group? So sad.


I always point this out when people claim the skill cap has been reached in sc2 ...

Like when you see top Protoss have zealots behind stalkers in one control group. But yeah even code S players just derp their infestors right into the enemy army... even I don't do that.

Yeah, easy when all you have to do is look at one battle.

Not so easy when you have units getting rallied off 4 hatches poping, hitting injects, expanding and attacking or getting ready to attack another place all at the same time. People only walk thier units into a battle like that because they aren't looking, no one ever watches thier infestors run into the middle of a fight
gruff
Profile Joined September 2010
Sweden2276 Posts
November 26 2011 12:37 GMT
#1554
On November 26 2011 21:32 iky43210 wrote:
Hero vs Sheth has ruin these games for me. Mana just doesn't seem to be that good and nerchio is too 1-a syndrome and don't make drones.

Toss turtling and he has like 55 drones near late mid game

Eh there is a reason he had 55 drones and it's not because he forgot to drone...
VoirDire
Profile Joined February 2009
Sweden1923 Posts
November 26 2011 12:38 GMT
#1555
On November 26 2011 21:36 Shellshock1122 wrote:
Tod is about to 8 gate Ret. Ret has 4 lings and drones

You don't need more until warp gate finishes.
Antithesis
Profile Joined August 2010
Germany1275 Posts
November 26 2011 12:38 GMT
#1556
On November 26 2011 21:36 Shellshock1122 wrote:
Tod is about to 8 gate Ret. Ret has 4 lings and drones

Droning is a useful talent toi have.

Really hope Ret advances to RO8 this tournament, though.
Mutation complete.
ZeromuS
Profile Blog Joined October 2010
Canada13431 Posts
Last Edited: 2011-11-26 12:38:45
November 26 2011 12:38 GMT
#1557
mana ,,, uhhhhhhh dual site???
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
gruff
Profile Joined September 2010
Sweden2276 Posts
November 26 2011 12:38 GMT
#1558
On November 26 2011 21:34 Alric wrote:
Show nested quote +
On November 26 2011 21:32 FrogOfWar wrote:
On November 26 2011 21:30 Full.tilt wrote:
Some pro zergs still don't have infestors in a separate control group? So sad.


I always point this out when people claim the skill cap has been reached in sc2 ...

Like when you see top Protoss have zealots behind stalkers in one control group. But yeah even code S players just derp their infestors right into the enemy army... even I don't do that.


With blink it's not bad. Go in with stalkers blink back behind zealots.
TheBanana
Profile Joined December 2010
Norway2183 Posts
November 26 2011 12:38 GMT
#1559
Seiplo, Nightend and Naama in the round of 8?
I would never have guessed that going in.
If you're not getting better faster than everybody else, you're getting worse.
Grettin
Profile Joined April 2010
42417 Posts
Last Edited: 2011-11-26 12:38:55
November 26 2011 12:38 GMT
#1560
lol, not really a surprise HuK lost. Did he even play that good?
"If I had force-fields in Brood War, I'd never lose." -Bisu
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