Constant, action and game always on a knife edge.
Hoping for a great G2!!!
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Spectorials
558 Posts
Constant, action and game always on a knife edge. Hoping for a great G2!!! | ||
mongojazZ
Germany43 Posts
On November 26 2011 21:31 Alric wrote: Nerchio really deserves to lose. Even though he got really far ahead with great play, making ultras is BEGGING to lose. Witness how he turned a huge advantage into almost losing. I hope he keeps making ultras and gets crushed like he deserves. I think you're completely wrong. Nerchio used the Ultras as they're supposed to be used. Not building 10 of them and blocking himself off, but throwing 3-4 in the mix. They're still pretty horrible VS Immortals, but paired with Zerglings they're excellent VS Blink Stalkers. Throw in some nice fungals and it's a valid army composition. | ||
HaXXspetten
Sweden15718 Posts
On November 26 2011 21:33 SmoKim wrote: Best game of the tournament so far, so intense ;o gogo Nerchio! HerO vs Sheth g1 was better | ||
xHaroldx
Netherlands62 Posts
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razy
Russian Federation899 Posts
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Shellshock
United States97276 Posts
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ZeromuS
Canada13389 Posts
On November 26 2011 21:33 LittLeD wrote: Mana vs Nerchio is one hell of a game There were a lot of mistakes and I feel it was a smidge overblown by day9/bitter. The mutas destroyed Mana's main and mana went and attacked a 4th base that at that point in the game was relatively superfluous. All those cannons could have been something else anything else. At the 3rd I can kind of understand, but way too many cannons at the natural. The position was very strong already so adding 10 cannons was a little over doing it I feel. | ||
SmoKim
Denmark10305 Posts
On November 26 2011 21:34 iky43210 wrote: Show nested quote + On November 26 2011 21:33 SmoKim wrote: Best game of the tournament so far, so intense ;o gogo Nerchio! I guess you missed Hero vs Sheth, don't miss that replay, its a must watch i saw that, also awesome, but i'm much more invested in this match let's hope for 1 more good game ^_^ | ||
Hall0wed
United States8486 Posts
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Shellshock
United States97276 Posts
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Itsmedudeman
United States19229 Posts
On November 26 2011 21:35 HaXXspetten wrote: Show nested quote + On November 26 2011 21:33 SmoKim wrote: Best game of the tournament so far, so intense ;o gogo Nerchio! HerO vs Sheth g1 was better Yeah, honestly so much more multitasking, and nerchio's muta harass was really bad that game. | ||
SeaSwift
Scotland4486 Posts
On November 26 2011 21:34 Tarotis wrote: Show nested quote + On November 26 2011 21:34 SeaSwift wrote: Bleeeughh. Mana vs Nerchio... both played really well in that game, but... I feel Protoss need to figure out a better way to play endgame. Void Rays are really good, but they are so expensive to get in decent numbers. And they die to mutas like flys. Fungals are pretty good, too Thing is, Nerchio kind of abandoned Mutas nearer the end because they are so bad in a straight up fight and there were too many cannons. What Mana could have done better? Take the 4th and fortify it with cannons while Nerchio had no army once Nerchio's fifth was down. As an aside, I find it really interesting that Mana managed to stay very relevant in the EU scene while Naama has had a fall from grace ever since last Dreamhack Winter. | ||
Dommk
Australia4865 Posts
On November 26 2011 21:34 Alric wrote: Show nested quote + On November 26 2011 21:32 FrogOfWar wrote: On November 26 2011 21:30 Full.tilt wrote: Some pro zergs still don't have infestors in a separate control group? So sad. I always point this out when people claim the skill cap has been reached in sc2 ... Like when you see top Protoss have zealots behind stalkers in one control group. But yeah even code S players just derp their infestors right into the enemy army... even I don't do that. Yeah, easy when all you have to do is look at one battle. Not so easy when you have units getting rallied off 4 hatches poping, hitting injects, expanding and attacking or getting ready to attack another place all at the same time. People only walk thier units into a battle like that because they aren't looking, no one ever watches thier infestors run into the middle of a fight | ||
gruff
Sweden2276 Posts
On November 26 2011 21:32 iky43210 wrote: Hero vs Sheth has ruin these games for me. Mana just doesn't seem to be that good and nerchio is too 1-a syndrome and don't make drones. Toss turtling and he has like 55 drones near late mid game Eh there is a reason he had 55 drones and it's not because he forgot to drone... | ||
VoirDire
Sweden1923 Posts
On November 26 2011 21:36 Shellshock1122 wrote: Tod is about to 8 gate Ret. Ret has 4 lings and drones You don't need more until warp gate finishes. | ||
Antithesis
Germany1186 Posts
On November 26 2011 21:36 Shellshock1122 wrote: Tod is about to 8 gate Ret. Ret has 4 lings and drones Droning is a useful talent toi have. Really hope Ret advances to RO8 this tournament, though. | ||
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ZeromuS
Canada13389 Posts
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gruff
Sweden2276 Posts
On November 26 2011 21:34 Alric wrote: Show nested quote + On November 26 2011 21:32 FrogOfWar wrote: On November 26 2011 21:30 Full.tilt wrote: Some pro zergs still don't have infestors in a separate control group? So sad. I always point this out when people claim the skill cap has been reached in sc2 ... Like when you see top Protoss have zealots behind stalkers in one control group. But yeah even code S players just derp their infestors right into the enemy army... even I don't do that. With blink it's not bad. Go in with stalkers blink back behind zealots. | ||
TheBanana
Norway2183 Posts
I would never have guessed that going in. | ||
Grettin
42381 Posts
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