DreamHack Winter 2011 Day 3 - Page 77
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hifriend
China7935 Posts
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TheBB
Switzerland5133 Posts
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milesfacade
United Kingdom799 Posts
On November 26 2011 21:31 Luk_e wrote: how is protoss supposed to get a fourth base on this map against zerg? Look at how many cannons he has at his 3rd, add some of those to protect a 4th. He has had ample time to take and defend a 4th when Nerchio was back home defending. | ||
Chanted
Norway1001 Posts
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Tarotis
Germany1931 Posts
On November 26 2011 21:32 darkness wrote: Mana's crucial mistakes: overprepared for mutas, doesn't use his main base's minerals & gas, no 4th base Am I correct? He couldnt take another base because of ling runbys and muta harass. He overbuilt cannons though, yes | ||
skrotcyk
Sweden432 Posts
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SeaSwift
Scotland4486 Posts
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F-Decoy
France245 Posts
But still luv you Sean <3 | ||
Alric
Australia517 Posts
On November 26 2011 21:32 FrogOfWar wrote: I always point this out when people claim the skill cap has been reached in sc2 ... Like when you see top Protoss have zealots behind stalkers in one control group. But yeah even code S players just derp their infestors right into the enemy army... even I don't do that. | ||
Numy
South Africa35471 Posts
On November 26 2011 21:33 HolydaKing wrote: i always facepalm when immortals don't get microed. they do shit damage then Fungal does things | ||
rushian
United Kingdom568 Posts
On November 26 2011 21:32 HowardRoark wrote: High level game between Mana and Nerchio, still so boring to watch... ![]() Long macro games even worse than quick 6 gate all ins. It wasn't boring at all. Not as good as Hero v Sheth but still highly entertaining | ||
SecondChance
Australia603 Posts
I have to turn it down every time they shout, and turn it back up when they aren't :S | ||
Tarotis
Germany1931 Posts
On November 26 2011 21:34 SeaSwift wrote: Bleeeughh. Mana vs Nerchio... both played really well in that game, but... I feel Protoss need to figure out a better way to play endgame. Void Rays are really good, but they are so expensive to get in decent numbers. And they die to mutas like flys. Fungals are pretty good, too | ||
iky43210
United States2099 Posts
On November 26 2011 21:33 SmoKim wrote: Best game of the tournament so far, so intense ;o gogo Nerchio! I guess you missed Hero vs Sheth, don't miss that replay, its a must watch | ||
BurningSera
Ireland19621 Posts
On November 26 2011 21:32 FrogOfWar wrote: I always point this out when people claim the skill cap has been reached in sc2 ... yes! facepalm at so many mistakes from narchio (and mana too but it doest matter that much). and, keep making ultras = you wanna lose the game. sigh. | ||
Alric
Australia517 Posts
On November 26 2011 21:32 iky43210 wrote: Hero vs Sheth has ruin these games for me. Mana just doesn't seem to be that good and nerchio is too 1-a syndrome and don't make drones. Toss turtling and he has like 55 drones near late mid game He lost a lot of drones defending one of his expansions. | ||
StyLeD
United States2965 Posts
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ACrow
Germany6583 Posts
On November 26 2011 21:31 Luk_e wrote: how is protoss supposed to get a fourth base on this map against zerg? I think he could've taken his base after he killed of nerchio's army and fifth base; also, I think the central base not the northern one would be better in this situation. | ||
Flonomenalz
Nigeria3519 Posts
On November 26 2011 21:31 Luk_e wrote: how is protoss supposed to get a fourth base on this map against zerg? cannons/army placement? Mana completely devoted himself to defending his third, with mass cannons and army there all the time. If he had preemptively put half those cannons at his 4th, then made the nexus, lings wouldn't have killed it every time. | ||
gruff
Sweden2276 Posts
Paraphrasing but still... | ||
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