[GSL] Nov Code S RO32 D4 - Page 92
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kslghost
246 Posts
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poorcloud
Singapore2748 Posts
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ineq
Sweden376 Posts
On November 09 2011 21:37 SolidMustard wrote: Not when both turtle with no fight, no harrass, no interaction... I find them exciting. | ||
chatuka
1351 Posts
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ItsMeDomLee
Canada2732 Posts
On November 09 2011 21:38 WaSa wrote: haha no Artosis he is NOT one of the best Terrans in the entire world. Maybe not even top 5. Maybe not top 10 was what you were looking for. Shame really, his TvT is pretty good. He had a good game against MMA last season. | ||
FuzzyJAM
Scotland9300 Posts
On November 09 2011 21:37 SolidMustard wrote: Not when both turtle with no fight, no harrass, no interaction... The point is that the harass didn't work because of excellent play. Hellions, mutas and drops were all mostly denied. It's good when drops and mutas and stuff aren't killing everything. That shows high level play. Parrying attacks while dealing out your own is going to be a constant when people start to get really good, and that game was an example of the early outworkings of excellent macro play. | ||
JeowJeow
United States86 Posts
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Hassybaby
United Kingdom10823 Posts
On November 09 2011 21:40 poorcloud wrote: Played really well but clide is too passive in either attack or macro. You need to expand and set up. Not just send a max army off 3 base and expect to win a game. Especially when the Zerg then goes on to....was it 7 bases in the end? | ||
Nastiness
Sweden275 Posts
On November 09 2011 21:40 poorcloud wrote: Played really well but clide is too passive in either attack or macro. You need to expand and set up. Not just send a max army off 3 base and expect to win a game. he wouldve probably attacked right when the mutas came in and caught the medivac with marines.. harass 3d or nat and move out. | ||
Beakerbite
United States127 Posts
On November 09 2011 21:38 MaderA wrote: I miss the old special attack ultras used versus structures. It really sucked because the ultra's didn't do AOE when they attacked buildings which meant svc's were fine and clusters of depots were a pain in the ass. | ||
SkullZ9
Belgium2048 Posts
If july wins, there will be 4zergs and 4 protoss ![]() | ||
Maenander
Germany4923 Posts
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bittman
Australia8759 Posts
On November 09 2011 21:40 ItsMeDomLee wrote: Maybe not top 10 was what you were looking for. Shame really, his TvT is pretty good. He had a good game against MMA last season. His mech TvT was good, but with the hellion nerf mech TvT players are struggling, and probably will continue to do so until HotS. | ||
Killcani
Sweden448 Posts
On November 09 2011 21:40 poorcloud wrote: Played really well but clide is too passive in either attack or macro. You need to expand and set up. Not just send a max army off 3 base and expect to win a game. Well to be fair he was aggressive in expanding as he got his 3rd super quick | ||
Qaatar
1409 Posts
On November 09 2011 21:40 poorcloud wrote: Played really well but clide is too passive in either attack or macro. You need to expand and set up. Not just send a max army off 3 base and expect to win a game. Clide's playstyle is much more suited to mech, imo. He doesn't harass, his micro is mediocre to poor, and his multi-tasking is non-existent. All this explains his struggles in TvP, where mech isn't viable, but he really should take a page from Happy's book and start meching in TvZ. | ||
Hassybaby
United Kingdom10823 Posts
On November 09 2011 21:42 Qaatar wrote: Clide's playstyle is much more suited to mech, imo. He doesn't harass, his micro is mediocre to poor, and his multi-tasking is non-existent. All this explains his struggles in TvP, where mech isn't viable, but he really should take a page from Happy's book and start meching in TvZ. I hope note. I hate Happy so much I don't know why though.... | ||
poorcloud
Singapore2748 Posts
On November 09 2011 21:42 Killcani wrote: Well to be fair he was aggressive in expanding as he got his 3rd super quick It was a good plan until the 3rd base. Once he got it set up, he didn't seem to have an idea of what to do except just attack and hope to win. | ||
MrCon
France29748 Posts
On November 09 2011 21:39 Asha` wrote: bwahahahahahahaha. I can't tell if you're trolling expertly or just dumb ![]() He's sarcastic I think xD Anyway, this is already one (the ?) of the best GSL ever. Every day, code A included, have been an awesome day of games (except perhaps code S day 1 iirc ?) | ||
Mondieu
Romania803 Posts
On November 09 2011 21:41 Beakerbite wrote: It really sucked because the ultra's didn't do AOE when they attacked buildings which meant svc's were fine and clusters of depots were a pain in the ass. I think he means the one where the attacks would hit the repairing SCV on the other side of a Command Center. ![]() | ||
MrCon
France29748 Posts
On November 09 2011 21:43 Hassybaby wrote: I hope note. I hate Happy so much I don't know why though.... It's your zerg instinct that detect too big of a threat from him :p | ||
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