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On October 17 2011 04:37 Zane wrote:Show nested quote +On October 17 2011 04:35 branflakes14 wrote:On October 17 2011 04:34 diverzee wrote:On October 17 2011 04:32 On_Slaught wrote: I wonder if David Kim watches these games...
how does the man sleep at night? I bet he's thinking "carriers have a counter - as every unit should". But when one unit combats every Protoss air unit AND Colossi there's a bit of a problem. Making corrupters is a pretty useful skill toi have. + Show Spoiler +
VR do very well against corrupters it was just too little too late since Idra had insane level income.
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On October 17 2011 04:37 Sc2Null wrote: people try to hype idra vs huk to much...its not that serious anymore lol
I'd call it one of the biggest rivalries in SC2 actually. Sure they're on the same team now, but come on... it's IdrA vs HuK
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On October 17 2011 04:38 iLikeRain wrote: IdrA pool first? WTF tal darim is a good cannon map
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On October 17 2011 04:34 Brainiac wrote:Show nested quote +On October 17 2011 04:33 KristofferAG wrote: IdrA is really doing great today, and in general lately. Playing according to his skill and not letting little things annoy him too much. You didn't watch his series vs Boxer, did you? You mean the series where he lost 3 games in a row after being up 3-0 and managed to not let that annoy him too much to come through in game 7?
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On October 17 2011 04:36 diverzee wrote:Show nested quote +On October 17 2011 04:34 Jakkerr wrote:On October 17 2011 04:33 beute wrote: but but but.... carriers use is just not figured out yet ok?! they're good, protoss just needs to learn how to use them. I agree with this. Us protoss players need to figure out how to use this terrible unit that deals 0 dmg and gets 1 shotted by a bunch of corrupters. Who is willing to test it a bit more? Hongun could've vortexed sooner though. And I don't know what you guys were expecting out of only 3 carriers. It's not like 3 ultras or 3 battlecruisers alone should change a game around completely. Not completely, but at least they already have some impact on the game. I mean, the biggest threat for a player going againts carriers is holding back his laughter.
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On October 17 2011 04:38 Ramble wrote: What is going on? Pool on like 12/13 and overlord on 14. I SMELL CHEESE.
Maybe just playing safe vs a cannon rush/pylon wall?
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United Kingdom31255 Posts
On October 17 2011 04:38 Drazerk wrote:Show nested quote +On October 17 2011 04:37 Drazerk wrote:On October 17 2011 04:37 Drazerk wrote:On October 17 2011 04:36 Drazerk wrote:On October 17 2011 04:36 Drazerk wrote:On October 17 2011 04:35 Drazerk wrote:On October 17 2011 04:34 Drazerk wrote:On October 17 2011 04:33 Drazerk wrote:On October 17 2011 04:33 Drazerk wrote:On October 17 2011 04:32 Drazerk wrote: [quote]
7:45
Bunker falls and the attack has been cleaned up 8:40MC attacking the base of MKP now All the scvs have been pulled but they are all going down 9:30Gold base has been saturaed for MKP now while holding the attack barely 10:30Two more barracks finish for marine king as he managed to hold off the attack 11:30Robo on the way for MC Two barracks and an engineering bay for MKP Gold base doing a lot of good at the moment 12:30Two forges for MC Stim and bio +1 for MKP as he goes to take his third 13:30Drop from MKP doing a lot of damage and allowing him to gain map control 14:30Blink has finished for MC as the armies engage at the natural of MC 15:30
MC holding off the attack of MKP for now 16:00
MC scouts the gold base of MKP just as it mines out
16:40
Charge finished for MC
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On October 17 2011 04:37 Zeon0 wrote:Show nested quote +On October 17 2011 04:36 windsupernova wrote:On October 17 2011 04:34 Zeon0 wrote:On October 17 2011 04:33 Coolwhip wrote: Does idra think it's 'cool' to look uninterested and angry after wins? no, he thinks its a shame that a motherhip rushing carrier building opponent can remain in the game for such a long time Yeah man, That 3 base Mothership rush. So cheesy by Hongun the mothership is supposed to be a late game unit, not mid game! :D
idk about you but when toss is on 3 base and zerg has 5 when moma ship pops i would consider it a late game situation
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IdrAs play looks impressive. As solid as IEM.
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On October 17 2011 04:37 Coolwhip wrote: Why does MLG still make the same mistake each time. Showing the same game on 2 streams, while missing a game like MC MKP.
they're not missing MC vs MKP lol wtf
I'm watching it right now
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On October 17 2011 04:38 Adreme wrote:Show nested quote +On October 17 2011 04:37 Zane wrote:On October 17 2011 04:35 branflakes14 wrote:On October 17 2011 04:34 diverzee wrote:On October 17 2011 04:32 On_Slaught wrote: I wonder if David Kim watches these games...
how does the man sleep at night? I bet he's thinking "carriers have a counter - as every unit should". But when one unit combats every Protoss air unit AND Colossi there's a bit of a problem. Making corrupters is a pretty useful skill toi have. + Show Spoiler + VR do very well against corrupters it was just too little too late since Idra had insane level income. vr almost kills two corrupters by itself without corruption
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On October 17 2011 04:37 minhbq299 wrote:zerg cry corruptors are bad  ) they raped every protoss air unit + colossus.
If he didn't commit so hard on Air and instead went Blink stalkers or something.
What's Idra going to do? Turn 20 Corruptors into Broodlords? Corrupt every stalker?
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On October 17 2011 04:37 Coolwhip wrote: Why does MLG still make the same mistake each time. Showing the same game on 2 streams, while missing a game like MC MKP.
MC vs MKP is on stream.
Its your fault you don't want to pay for membership. Complaining about a free service...
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This observer @ the MKP vs MC game is making me cringe, it's ridiculous how much he misses .
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On October 17 2011 04:38 iLikeRain wrote: IdrA pool first? WTF
Well we saw carriers last game.. so what do you expect?
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On October 17 2011 04:38 zaii wrote:Show nested quote +On October 17 2011 04:37 Coolwhip wrote: Why does MLG still make the same mistake each time. Showing the same game on 2 streams, while missing a game like MC MKP. they're not missing MC vs MKP lol wtf I'm watching it right now is that on the white/black stream?
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On October 17 2011 04:38 Deathmanbob wrote:Show nested quote +On October 17 2011 04:34 Mordiford wrote: Protoss air is actually atrocious, holy fuck... voids are amazing! its just carriers suck out loud. It is sad seeing how great they were in BW but different games are different and the only point in a fleet beacon now is the moma ship Voids are not amazing.They have their place in early game pvz and in a cheese in pvt but apart from that they are just meh..
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United Kingdom31255 Posts
On October 17 2011 04:38 Drazerk wrote:Show nested quote +On October 17 2011 04:38 Drazerk wrote:On October 17 2011 04:37 Drazerk wrote:On October 17 2011 04:37 Drazerk wrote:On October 17 2011 04:36 Drazerk wrote:On October 17 2011 04:36 Drazerk wrote:On October 17 2011 04:35 Drazerk wrote:On October 17 2011 04:34 Drazerk wrote:On October 17 2011 04:33 Drazerk wrote:On October 17 2011 04:33 Drazerk wrote: [quote]
8:40
MC attacking the base of MKP now
All the scvs have been pulled but they are all going down 9:30Gold base has been saturaed for MKP now while holding the attack barely 10:30Two more barracks finish for marine king as he managed to hold off the attack 11:30Robo on the way for MC Two barracks and an engineering bay for MKP Gold base doing a lot of good at the moment 12:30Two forges for MC Stim and bio +1 for MKP as he goes to take his third 13:30Drop from MKP doing a lot of damage and allowing him to gain map control 14:30Blink has finished for MC as the armies engage at the natural of MC 15:30
MC holding off the attack of MKP for now 16:00
MC scouts the gold base of MKP just as it mines out 16:40Charge finished for MC
17:10
Concussive shells only just starting for MKP
Armies moving in the middle of the map
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On October 17 2011 04:37 Condor Hero wrote:Show nested quote +On October 17 2011 04:35 Seiniyta wrote: Idra played well, but it was really Hong-un who really made a horrible choice. Collosus, Carriers, Voidray, I thnk Corrupters pretty much counter those no problem.
I do think the Carrier needs to be looked at though, it should be made a bit more viable, either decrease the cost or reduce the build time. They're scary in large numbers, but how often are you able to mass Carriers uncontested? yeah I think carriers are only good with storm. Hongun should've just ditched the void rays and teched to storm, storm would've been fantastic vs hydras and clumped corrupters.
voidrays beat corrupters cost for cost, and not by any small margin. carriers/colossus/mothership of course are countered by it though.
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