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MLG Orlando Day 3 - Page 460

Forum Index > StarCraft 2 Tournaments
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Prev 1 458 459 460 461 462 1009 Next
Meser87
Profile Joined April 2011
United States476 Posts
October 16 2011 19:37 GMT
#9181
omg i would love a IdrA HuK final -_-
Coolwhip
Profile Joined March 2011
927 Posts
October 16 2011 19:37 GMT
#9182
Why does MLG still make the same mistake each time. Showing the same game on 2 streams, while missing a game like MC MKP.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46121 Posts
October 16 2011 19:37 GMT
#9183
What no one has figured out about carriers yet is that if you make 16 carriers and just kill your opponent's main, all your opponent's structures are instantaneously destroyed too.

"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
minhbq299
Profile Joined May 2011
United Kingdom566 Posts
October 16 2011 19:37 GMT
#9184
zerg cry corruptors are bad ) they raped every protoss air unit + colossus.
SlayerS_Puzzle, oGsMC, Liquid'Hero, FXOz, ST.Parting, , NSHoseoJjakji, SlayerS_CoCa, DRG
Shaetan
Profile Blog Joined November 2010
United States1175 Posts
October 16 2011 19:37 GMT
#9185
idra cheese?
My Casts: www.youtube.com/Shaetan
HinagikUx
Profile Joined January 2011
United States178 Posts
October 16 2011 19:37 GMT
#9186
On October 17 2011 04:35 darkscream wrote:
corruptors dont kill void rays normally. They lose to them. but idra had a huge lead to start with.


corruptors dont kill VR 1 for 1 but you have to look at cost...in which corruptors are more cost efficient
uGpTaiga/HinagikUx NA Server
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
October 16 2011 19:37 GMT
#9187
On October 17 2011 04:37 Drazerk wrote:
Show nested quote +
On October 17 2011 04:36 Drazerk wrote:
On October 17 2011 04:36 Drazerk wrote:
On October 17 2011 04:35 Drazerk wrote:
On October 17 2011 04:34 Drazerk wrote:
On October 17 2011 04:33 Drazerk wrote:
On October 17 2011 04:33 Drazerk wrote:
On October 17 2011 04:32 Drazerk wrote:
On October 17 2011 04:32 Drazerk wrote:
On October 17 2011 04:31 Drazerk wrote:
[quote]

6:20


Bunker going up again lots of marines attacking

Only three stalkers for MC almost dead


7:00


Four gates up for MC now and kills all the marines not in the bunker


7:45


Bunker falls and the attack has been cleaned up


8:40


MC attacking the base of MKP now

All the scvs have been pulled but they are all going down


9:30


Gold base has been saturaed for MKP now while holding the attack barely


10:30


Two more barracks finish for marine king as he managed to hold off the attack


11:30

Robo on the way for MC

Two barracks and an engineering bay for MKP

Gold base doing a lot of good at the moment


12:30

Two forges for MC

Stim and bio +1 for MKP as he goes to take his third


13:30


Drop from MKP doing a lot of damage and allowing him to gain map control


14:30


Blink has finished for MC as the armies engage at the natural of MC


15:30

MC holding off the attack of MKP for now
Horse...falcon
Profile Joined December 2010
United States1851 Posts
October 16 2011 19:37 GMT
#9188
Sir Scoots is having a heart attack at the idea of it
Artosis: "From horsssse....falcon"
Sc2Null
Profile Joined April 2011
United States3754 Posts
October 16 2011 19:37 GMT
#9189
On October 17 2011 04:37 blobrus wrote:
Show nested quote +
On October 17 2011 04:35 branflakes14 wrote:
On October 17 2011 04:34 diverzee wrote:
On October 17 2011 04:32 On_Slaught wrote:
I wonder if David Kim watches these games...

how does the man sleep at night?


I bet he's thinking "carriers have a counter - as every unit should".


But when one unit combats every Protoss air unit AND Colossi there's a bit of a problem.


You really think *corruptors* are imbalanced?


vikings do the same thing..as well as BCS
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Rinrun
Profile Joined April 2010
Canada3509 Posts
October 16 2011 19:37 GMT
#9190
On October 17 2011 04:36 Kurr wrote:
Show nested quote +
On October 17 2011 04:36 Kazang wrote:
On October 17 2011 04:32 On_Slaught wrote:
I wonder if David Kim watches these games...

how does the man sleep at night?


On a giant pile of money.


Just 1 pile? I would spread it out and make a bed and sheets out of it at least.

One massive pile better than spread out, think deathball.
MBC/Liquid/TSM always.
Zeon0
Profile Joined September 2010
Austria2995 Posts
October 16 2011 19:37 GMT
#9191
On October 17 2011 04:36 windsupernova wrote:
Show nested quote +
On October 17 2011 04:34 Zeon0 wrote:
On October 17 2011 04:33 Coolwhip wrote:
Does idra think it's 'cool' to look uninterested and angry after wins?

no, he thinks its a shame that a motherhip rushing carrier building opponent can remain in the game for such a long time


Yeah man, That 3 base Mothership rush. So cheesy by Hongun

the mothership is supposed to be a late game unit, not mid game! :D
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Deathmanbob
Profile Joined December 2010
United States2356 Posts
October 16 2011 19:38 GMT
#9192
On October 17 2011 04:34 Mordiford wrote:
Protoss air is actually atrocious, holy fuck...


voids are amazing! its just carriers suck out loud. It is sad seeing how great they were in BW but different games are different and the only point in a fleet beacon now is the moma ship
No Artosis, you are robin
iLikeRain
Profile Joined June 2011
Denmark504 Posts
October 16 2011 19:38 GMT
#9193
IdrA pool first? WTF
(┛◉Д◉)┛彡┻━┻ OW YEAH!!
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 16 2011 19:38 GMT
#9194
On October 17 2011 04:37 Volband wrote:
Show nested quote +
On October 17 2011 04:35 eYeball wrote:
On October 17 2011 04:34 Jakkerr wrote:
On October 17 2011 04:33 beute wrote:
but but but.... carriers use is just not figured out yet ok?!
they're good, protoss just needs to learn how to use them.


I agree with this.
Us protoss players need to figure out how to use this terrible unit that deals 0 dmg and gets 1 shotted by a bunch of corrupters.

Who is willing to test it a bit more?


Haha, HongUn should had just gone for archon+zealot and mothership vortex and maybe some hallucinations, maybe that could cause Idra to ragequit instead.

Carriers you mass in either FFA or teamgames, you don't use them in 1vs1.

So Protoss is the team game race?


Well Carriers pretty much belong to that category at least.

However Mothership and vortex is kind of cool 1vs1
Flying, sOs, free, Light, Soulkey & ZerO
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
October 16 2011 19:38 GMT
#9195
No, IdrA, please no cheese.
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
andaylin
Profile Joined August 2010
United States10830 Posts
October 16 2011 19:38 GMT
#9196
that gold base has already served its purpose.
"Hard work beats talent when talent fails to work hard." - Kevin Durant
Ramble
Profile Joined May 2010
Sweden877 Posts
October 16 2011 19:38 GMT
#9197
What is going on? Pool on like 12/13 and overlord on 14. I SMELL CHEESE.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
October 16 2011 19:38 GMT
#9198
On October 17 2011 04:37 Drazerk wrote:
Show nested quote +
On October 17 2011 04:37 Drazerk wrote:
On October 17 2011 04:36 Drazerk wrote:
On October 17 2011 04:36 Drazerk wrote:
On October 17 2011 04:35 Drazerk wrote:
On October 17 2011 04:34 Drazerk wrote:
On October 17 2011 04:33 Drazerk wrote:
On October 17 2011 04:33 Drazerk wrote:
On October 17 2011 04:32 Drazerk wrote:
On October 17 2011 04:32 Drazerk wrote:
[quote]

7:00


Four gates up for MC now and kills all the marines not in the bunker


7:45


Bunker falls and the attack has been cleaned up


8:40


MC attacking the base of MKP now

All the scvs have been pulled but they are all going down


9:30


Gold base has been saturaed for MKP now while holding the attack barely


10:30


Two more barracks finish for marine king as he managed to hold off the attack


11:30

Robo on the way for MC

Two barracks and an engineering bay for MKP

Gold base doing a lot of good at the moment


12:30

Two forges for MC

Stim and bio +1 for MKP as he goes to take his third


13:30


Drop from MKP doing a lot of damage and allowing him to gain map control


14:30


Blink has finished for MC as the armies engage at the natural of MC


15:30

MC holding off the attack of MKP for now


16:00

MC scouts the gold base of MKP just as it mines out
Kettchup
Profile Joined October 2010
United States1911 Posts
October 16 2011 19:38 GMT
#9199
The problem was that Idra's Hydras got a ton of shots in on the Void Rays before the rest of HongUn's army caught up. I think that battle would have gone quite well for the protoss if he'd engaged better.
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
October 16 2011 19:38 GMT
#9200
Seriously, hongun playing a build that borders on being totally unviable and 'idra is playing great'. Did you people not just watch his games vs boxer?

If he makes it past Hongun, which should be doable, Bomber is going to run circles around him.
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