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IEM New York - Day 2 Coverage - Page 29

Forum Index > StarCraft 2 Tournaments
2336 CommentsPost a Reply
Prev 1 27 28 29 30 31 117 Next
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
October 14 2011 15:36 GMT
#561
Well. Even if there's no zerg, i'll still watch Rotterdam. First caster-model ever! :D (I believe!)
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
FairForever
Profile Joined February 2011
Canada2392 Posts
October 14 2011 15:36 GMT
#562
On October 15 2011 00:35 Qaatar wrote:
Game one was fucking terrible play from TOP. I don't understand how people can think TOP's TvP is THAT bad...


DRG also lost a series yesterday in a tournament where everyone thought he might go undefeated, to a mid-level American nonetheless (GatoreD).

That's why you play the games. Sometimes players play poorly in a game, one poor game doesn't mean that TOP's macro is shit or anything like that.
Haydin
Profile Joined December 2010
United States1481 Posts
October 14 2011 15:37 GMT
#563
TOP deserved that win. Mana really choked and played sloppy (2 total probes between both gasses at his nat, the oversaturation and undersaturation of bases, the bad engages), and made too many stalkers against so many marauders.
aka ilovesharkpeople
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
October 14 2011 15:37 GMT
#564
On October 15 2011 00:35 HwangjaeTerran wrote:
Show nested quote +
On October 15 2011 00:33 clusen wrote:
On October 15 2011 00:31 VirgilSC2 wrote:
On October 15 2011 00:30 FairForever wrote:
On October 15 2011 00:30 Dexington wrote:
On October 15 2011 00:28 Asha` wrote:
On October 15 2011 00:27 Dexington wrote:
EMP...


Upgrades?

TOP very much showing that he can play a macro TvP lol


Mana is also 3/3?


No he wasn't, he wasn't even 2/2 I think. Or he just hit 2/2 when that engagement started.

MaNa was also 3/3 in that engagement, as well as the recent one.

This is a fucking joke to watch, TOP's army gets blanketed by storms and just takes one step back and demolishes the Protoss army without any other micro.

3/3 Terran>3/3 Toss, Toss doesn't scale as well with armor upgrades due to shields.


But what if you use that chrono on shield ups and get some archons in the mix even.
Of course you'd have to spread pretty well so you won't get everything EMP'd.


Downside is that shield upgrades cost a ton, so players tend to skip it if they can

Ofc, Mana had a lot of money banked, so he should have done it
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Cere
Profile Joined March 2003
Seychelles15 Posts
October 14 2011 15:37 GMT
#565

Is it just me or is the ingame audio really really low?
usethis2
Profile Joined December 2010
2164 Posts
October 14 2011 15:37 GMT
#566
On October 15 2011 00:32 Deshkar wrote:
Show nested quote +
On October 15 2011 00:31 Da.Frozzy wrote:
its so broken that terran force rips throug a maxed toss army with loosing all ghosts right before the fight.

srsly


200 food terran vs 150 food toss =.=

but mana's macro is pretty crappy for most part =/ even with his insane mining, top's keeping his gas/min consistently below 500 when he's not maxed.

It's not hard for Terrans to make themselves look macro better. I'd have loved to see how many units were queued in his rax.
GreenAndOrangeTurtle
Profile Joined February 2011
Australia193 Posts
October 14 2011 15:37 GMT
#567
On October 15 2011 00:31 Da.Frozzy wrote:
its so broken that terran force rips throug a maxed toss army with loosing all ghosts right before the fight.

srsly


TOP had better upgrades and was about 40 supply ahead in that last battle. Mana was nowhere near being maxed. TOP did lose a lot of ghosts but he got the EMPs off so they did there job
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former - Albert Einstein
Flowjo
Profile Joined March 2011
United States928 Posts
October 14 2011 15:37 GMT
#568
Lol at all these Tears oGsTOP is a beast and you guys all know it
IMNestea's biggest fan.
laharl23
Profile Joined February 2011
United States582 Posts
October 14 2011 15:37 GMT
#569
On October 15 2011 00:33 Teoita wrote:
Show nested quote +
On October 15 2011 00:31 laharl23 wrote:
On October 15 2011 00:26 Teoita wrote:
On October 15 2011 00:25 laharl23 wrote:
On October 15 2011 00:18 VirgilSC2 wrote:
On October 15 2011 00:16 laharl23 wrote:
The 1-1-1 is not patched, immortals are NOT the answer. Too many people read into patch notes (especially incontrol saying how the 4gate is now completely dead after this ramp change, uh no since when were completely blocking your ramp with sentrys ever the answer to defending 4gate)

and just like immortals aren't the answer to defending the 1-1-1. They can be but colluses are probably better.


4Gate is actually pretty dead.....so.....uh......I'm not sure what your point is there.


What? its barely anymore dead than it was in the last patch.


You can be even greedier now when defending 4gate; last patch it was 3gate with no tech, now you might even squeeze a tech building in. Not having the option to warp above a forcefield up a ramp is huge.


Not true at all, if you play greedy vs 4gate you still die just like the last patch.


Honestly i have no idea how much greedier you can be, but you can't deny that it's actually possible to be slightly greedier, wether it's a bit more tech or probes. The strength of the 4gate was warping up the ramp and now that's gone, so it -should- be easier to hold...but then again i haven't faced a 4gate since the new patch so i don't really know.


So then you are just theory-crafting like everyone else does when a patch comes out?

Like I said, when were sentrys ever the answer to stopping a 4gate? they weren't back then and they still aren't now.

Its not like sentrys keep them completely away forever, you will have like 1 sentry by the time they hit and that will save you about 10 seconds of time until they get vision and warp up your ramp. Unless you play really weird and go like 3 sentrys before any other units it doesn't really matter, but like i said if you play greedy in anyway you will still lose.
BuddhaMonk
Profile Joined August 2010
781 Posts
Last Edited: 2011-10-14 15:39:55
October 14 2011 15:37 GMT
#570
On October 15 2011 00:36 hewley wrote:
Show nested quote +
On October 15 2011 00:32 CosmicSpiral wrote:
On October 15 2011 00:30 hewley wrote:
Lol at all the people saying TOP cant play a macro game. He is the definition of macro terran. Sometimes the LR threads are such a joke


Meh, TOP won this when Mana's attack on the third failed.


Yeah, so if Mana is better in a macro game, why do a two base timing with colossus. Tell me pls. He could just sat back, take a third and transition into hts like in game 1 which he won very convincingly. Its just so upsetting reading through some brainless comments in the LR threads.


It's very standard to pressure with 2-3 colossus with range in PvT before T has very many vikings. The problem was not that he decided to pressure, but was that he lost a bunch of stalkers right before that engagement and committed too much on sniping the CC without killing it. After this he was very behind because TOP was free to focus on economy which meant that after the big engagement there was no way for MaNa to keep up in production.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2011-10-14 15:39:13
October 14 2011 15:37 GMT
#571
On October 15 2011 00:35 Qaatar wrote:
Game one was fucking terrible play from TOP. I don't understand how people can think TOP's TvP is THAT bad...


What? People think his play is that bad, because he played that bad in Game 1 so obviously he is capable of playing of that poorly. I think everyone has a range of skill they play at, and perhaps game one was near the bottom of TOP's range, but clearly he plays that poorly sometimes. It is the same for Mana, he clearly played better in Game 1 than Game 3.

TOP is an incredible player though, and I wouldn't be surprised to see him in the Finals.
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
October 14 2011 15:37 GMT
#572
Umm on the Liquipedia page, you have Axslav as 2-0 and Edge as 0-2, but they have only finished series against eachother?
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
Tarotis
Profile Blog Joined October 2011
Germany1931 Posts
October 14 2011 15:38 GMT
#573
On October 15 2011 00:37 GreenAndOrangeTurtle wrote:
Show nested quote +
On October 15 2011 00:31 Da.Frozzy wrote:
its so broken that terran force rips throug a maxed toss army with loosing all ghosts right before the fight.

srsly


TOP had better upgrades and was about 40 supply ahead in that last battle. Mana was nowhere near being maxed. TOP did lose a lot of ghosts but he got the EMPs off so they did there job

He talked about the first engagement
FairForever
Profile Joined February 2011
Canada2392 Posts
October 14 2011 15:39 GMT
#574
On October 15 2011 00:38 Tarotis wrote:
Show nested quote +
On October 15 2011 00:37 GreenAndOrangeTurtle wrote:
On October 15 2011 00:31 Da.Frozzy wrote:
its so broken that terran force rips throug a maxed toss army with loosing all ghosts right before the fight.

srsly


TOP had better upgrades and was about 40 supply ahead in that last battle. Mana was nowhere near being maxed. TOP did lose a lot of ghosts but he got the EMPs off so they did there job

He talked about the first engagement


Top was still ahead in army supply, I don't know if it was 40. But he sac'ed some units at Mana's 3rd to free up supply, as well he was mass muling (had like 3 or 4 CCs at his third) so he had a larger army with less SCVs.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
October 14 2011 15:39 GMT
#575
On October 15 2011 00:37 usethis2 wrote:
Show nested quote +
On October 15 2011 00:32 Deshkar wrote:
On October 15 2011 00:31 Da.Frozzy wrote:
its so broken that terran force rips throug a maxed toss army with loosing all ghosts right before the fight.

srsly


200 food terran vs 150 food toss =.=

but mana's macro is pretty crappy for most part =/ even with his insane mining, top's keeping his gas/min consistently below 500 when he's not maxed.

It's not hard for Terrans to make themselves look macro better. I'd have loved to see how many units were queued in his rax.


Seriously?

I mean seriously?

Top was producing like 20 units per cycle. And he "didn't make himself look better in macro" He macroed better. After the engagement Top climbed up in supply quite fast.

Get real man
"Its easy, just trust your CPU".-Boxer on being good at games
hewley
Profile Joined February 2011
Germany1063 Posts
October 14 2011 15:39 GMT
#576
On October 15 2011 00:37 BuddhaMonk wrote:
Show nested quote +
On October 15 2011 00:36 hewley wrote:
On October 15 2011 00:32 CosmicSpiral wrote:
On October 15 2011 00:30 hewley wrote:
Lol at all the people saying TOP cant play a macro game. He is the definition of macro terran. Sometimes the LR threads are such a joke


Meh, TOP won this when Mana's attack on the third failed.


Yeah, so if Mana is better in a macro game, why do a two base timing with colossus. Tell me pls. He could just sat back, take a third and transition into hts like in game 1 which he won very convincingly. Its just so upsetting reading through some brainless comments in the LR threads.


It's very standard to pressure with 2-3 colossus with range in PvT before T has very many vikings...


I know its normal to pressure, but he overcommitted hard trying to snipe the third. His anti-air units were focusing the cc while he lost his colossi to vikings.
Esports bubble pop, bubble pop
Oktyabr
Profile Joined July 2011
Singapore2234 Posts
October 14 2011 15:40 GMT
#577
On October 15 2011 00:37 usethis2 wrote:
Show nested quote +
On October 15 2011 00:32 Deshkar wrote:
On October 15 2011 00:31 Da.Frozzy wrote:
its so broken that terran force rips throug a maxed toss army with loosing all ghosts right before the fight.

srsly


200 food terran vs 150 food toss =.=

but mana's macro is pretty crappy for most part =/ even with his insane mining, top's keeping his gas/min consistently below 500 when he's not maxed.

It's not hard for Terrans to make themselves look macro better. I'd have loved to see how many units were queued in his rax.


Doesn't change the fact that his army supply lead was in existence on the map. Now it's excusable for MaNa to lose because he failed to keep up with warp-ins?
BuddhaMonk
Profile Joined August 2010
781 Posts
October 14 2011 15:40 GMT
#578
On October 15 2011 00:39 hewley wrote:
Show nested quote +
On October 15 2011 00:37 BuddhaMonk wrote:
On October 15 2011 00:36 hewley wrote:
On October 15 2011 00:32 CosmicSpiral wrote:
On October 15 2011 00:30 hewley wrote:
Lol at all the people saying TOP cant play a macro game. He is the definition of macro terran. Sometimes the LR threads are such a joke


Meh, TOP won this when Mana's attack on the third failed.


Yeah, so if Mana is better in a macro game, why do a two base timing with colossus. Tell me pls. He could just sat back, take a third and transition into hts like in game 1 which he won very convincingly. Its just so upsetting reading through some brainless comments in the LR threads.


It's very standard to pressure with 2-3 colossus with range in PvT before T has very many vikings...


I know its normal to pressure, but he overcommitted hard trying to snipe the third. His anti-air units were focusing the cc while he lost his colossi to vikings.


That's my point, the decision to pressure is the good decision, but the engagement itself was what cost him, whereas you seem to be saying he should just stay back...
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
October 14 2011 15:40 GMT
#579
Lets' go FD.
"Trash Micro but Win. Its Marin." - Min Chul
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
October 14 2011 15:41 GMT
#580
dear Waxangel. would you please add a simple Result section (in spoiler ofc) in OP, or at least one single link to the tourney's liquipedia. much appreciation. thx
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