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On October 04 2011 21:27 Qikz wrote:Show nested quote +On October 04 2011 21:26 Scythe90 wrote: Why are people saying P played bad? You have to attempt to shut down the 3rd, you cant let a gold base go uninterrupted. The problem is there is no way to kill it. Best option is to take you 3rd, max out, and hope the Z makes mistakes when you attack, at which point it is all in. Maxing out on 3 base and attacking isn't really an all in is it? If you do it against a zerg that will be on 4-5 bases. The protoss will have no way of remaking his army or taking a 4th. Your attack has to do critical damage or kill the zerg. So it is kind of an all-in.
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after those 2 zealot rounds killer had like 900 gas, i guess he expected coca to defend with lings only and focussed on +1 zealots
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On October 04 2011 21:29 Pajegetc wrote:Show nested quote +On October 04 2011 21:28 Qaatar wrote:On October 04 2011 21:27 Pajegetc wrote:On October 04 2011 21:25 justinpal wrote:On October 04 2011 21:24 Pajegetc wrote:On October 04 2011 21:22 wintergt wrote:On October 04 2011 21:21 ragnorr wrote:On October 04 2011 21:20 MrCon wrote: And he doesn't kill the hatch haha. Killer, so much for the protoss hope. At least there will be a protoss in code s! At least 1! Up and downs are full of protoss, I'm some mathematically there will have to be more incoming  There are 2 Toss Garuanteed to be in Code S, Huk and Killer. 6 Spots in up and down for 15 people. Not looking good for Toss there >.>' Don't forget that Oz gets a guarantees spot after he wins Code A. Maybe, but he has to go through Revival first.. You mean Curious? Revival's in Code B after bombing out against sC. lol XD I always think they are the same person for some reason. Revival is the most forgettable player ever. Every time his name comes up in a LR thread its because he gets confused for someone else.
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On October 04 2011 21:29 Maghetti wrote:Show nested quote +On October 04 2011 21:28 ShoWTimE94 wrote: dont see what protoss should do in this situation. play a defensiv macro game vs a zerg that takes the gold as their third? t.t IMO all golds with out rocks on them are imbalanced. It just completely throws off all timings that normally exist and with a zerg taking a fast gold vs a protoss it can't really be punished.
Well Blizzard made the map so obviously they don't feel it's imbalanced lol. However we see on other maps rocks on third, kind of strange. I think according to their statistics everything after patch is close to 50% I bet, since it was almost that pre 1.4 patch. So sad really.
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On October 04 2011 21:27 Dodgin wrote:Show nested quote +On October 04 2011 21:26 Scythe90 wrote: Why are people saying P played bad? You have to attempt to shut down the 3rd, you cant let a gold base go uninterrupted. The problem is there is no way to kill it. Best option is to take you 3rd, max out, and hope the Z makes mistakes when you attack, at which point it is all in. He played bad...I will never understand the decision to warp in two rounds of zealots with that 6 gate when he was floating 900 gas.
Thats true though. Thats really poor economy management. If u left those probes on minerals, perhaps you could get something like 9 zealots warp in 1 round. Or at least go double forge with 1 1 instead of just leaving so many on gas.
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On October 04 2011 21:25 MrCon wrote:Show nested quote +On October 04 2011 21:23 siewkeat wrote:On October 04 2011 21:20 MrCon wrote: And he doesn't kill the hatch haha. Killer, so much for the protoss hope. no chance against a dominant zvp'er in coca Yeah but he didn't even played well I think  Who didn't play well? Coca?
Reacted perfectly in both games, not his fault that Killer was not good enough to match him and that nothing more was needed :p
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Man killer played so awful those games.. Code A toss players seem much better. But then, it was vs Coca... Hopefully the code A toss players come to code S and show us how it's done.
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Killer played so bad, seriously? not getting sentries? i feel like he got all sorts of nervous and stuff because of seeing that gold and botched his rush up :/ its such a shame, no Protoss in code S until next season, and another Terran vs Zerg and Terran vs Terran marathon. And IdrA still claims protoss is imba? (that last comment was in jest)
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Killer played aweful. Im not sad he`s out. I rather have high quality TvT or TvZ than a P playing so poorly.
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To IM_Megan: Thanks for the LR! :-) :-)
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On October 04 2011 21:28 ShoWTimE94 wrote: dont see what protoss should do in this situation. play a defensiv macro game vs a zerg that takes the gold as their third? t.t Watch code A PVZ games on antiga, protosses have some good means to punish that gold base (mostly involve sentries tho, not zealots :o). Even tho I don't think there should be gold bases without rocks to prevent this fast 3rd gold shit.
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On October 04 2011 21:33 Kleinmuuhg wrote: Killer played aweful. Im not sad he`s out. I rather have high quality TvT or TvZ than a P playing so poorly.
It would be pretty depressing to be winning in the ro16 with play like that. I honestly think he got tilted as soon as he let those 5 lings into his base in game 1 and it shaped the rest of the night.
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On October 04 2011 21:24 Pajegetc wrote:Show nested quote +On October 04 2011 21:22 wintergt wrote:On October 04 2011 21:21 ragnorr wrote:On October 04 2011 21:20 MrCon wrote: And he doesn't kill the hatch haha. Killer, so much for the protoss hope. At least there will be a protoss in code s! At least 1! Up and downs are full of protoss, I'm some mathematically there will have to be more incoming  There are 2 Toss Garuanteed to be in Code S, Huk and Killer. 6 Spots in up and down for 15 people. Not looking good for Toss there >.>' Protoss are generally doing better after patch, I'm pretty sure some more will come. Still toss will hit an all time low in code S .. patch came too late imo, shoulda hit before code S started and it would look better.
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On October 04 2011 21:31 clusen wrote:Show nested quote +On October 04 2011 21:25 MrCon wrote:On October 04 2011 21:23 siewkeat wrote:On October 04 2011 21:20 MrCon wrote: And he doesn't kill the hatch haha. Killer, so much for the protoss hope. no chance against a dominant zvp'er in coca Yeah but he didn't even played well I think  Who didn't play well? Coca? Reacted perfectly in both games, not his fault that Killer was not good enough to match him and that nothing more was needed :p Killer.
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Dont know why Killer didnt go Stargate tech, Coca was on a fast 3rd, with no Lair tech. and hi second warp in was all Zealot. Poor in game choices imho
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On October 04 2011 21:29 Ises wrote: Looks like if MVP falls to Bomber, Nestea takes it all :D? Mvp 2:0 np. Bomber will have no chance. Mvp 2:1 Nestea that`ll be close. MVP 0:2 DRG that wont be close whatsoever.
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On October 04 2011 21:29 TheRidd wrote:Show nested quote +On October 04 2011 21:28 ShoWTimE94 wrote: dont see what protoss should do in this situation. play a defensiv macro game vs a zerg that takes the gold as their third? t.t Or kill the lair with dt's LoL
the second he saw the DT's he knew he could just mass roaches/lings + overseer for a round or two and just a-move into his base, losing the gold base doesnt matter. You seriously think that the downed gold base would've prevented coca from doing the very same attack he did in the end? It wouldnt have changed a thing in this particular game, the attack came seconds later, it doesnt matter if he mines 1 less minute on the gold base, roaches and lings dont cost minerals/gas they cost supply/larvae , their minerals cost is just negligible at that moment.
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tomorrows gonna be so siiiiick, wanna fast forward to it
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On October 04 2011 21:35 Topdoller wrote: Dont know why Killer didnt go Stargate tech, Coca was on a fast 3rd, with no Lair tech. and hi second warp in was all Zealot. Poor in game choices imho
he couldve pumped out queens from 4 hatcheries, I doubt that stargate tech could do the dmg thats needed
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Everytime terran/protoss attack a zerg with everything its an allin. Unless you have 5 bases and can remax very quickly you will lose if your push gets crushed. So I wouldnt even worry about it.
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