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[GSTL] Playoffs Day 1 - Page 61

Forum Index > StarCraft 2 Tournaments
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Denvar
Profile Joined September 2010
United States34 Posts
September 22 2011 12:00 GMT
#1201
MKP still pulling the MKP comeback. If you don't play perfectly, he'll rip you apart with his terrible army.
ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ
Killmouse
Profile Joined August 2010
Austria5700 Posts
September 22 2011 12:00 GMT
#1202
mkp gonna love that new patch^^
yo
Benzzro
Profile Joined August 2011
Australia167 Posts
September 22 2011 12:00 GMT
#1203
On September 22 2011 20:59 secretary bird wrote:
Show nested quote +
On September 22 2011 20:47 Teoita wrote:
On September 22 2011 20:44 Loodah wrote:
On September 22 2011 20:41 Teoita wrote:
On September 22 2011 20:40 Loodah wrote:
Turns out you don't even need to abuse ghosts to win against broodlord infestor.......................................................................................................................................................................................................................................


How about that, appearently if you have insane mechanics you actually beat people with worse mechanics



When you are down by 40 harvesters, mechanics should be irrelevant in an ECONOMY based RTS. Since terran units are cheap and extremely cost effective - and the fact that mules make SCV production meaningless essentially - they don't even have to abuse the fact that they have the best unit composition in the game - it didn't mmatter that he was down by 40 scvs at that point apparently.


Being protoss makes me hate mules as much as anyone else, but that game was purely bomber outplaying annyung. You can't blame every single loss ever on balance.

Also yeah he lost 40 harversters...but had 3 cc's pumping workers, and annyung sacrificed a lot to get those scv kills. Bomber was behind and made a sick comeback, deal with it.


Why hate on mules? Chrono 4 probes you now have a mule essentially.Not to mention Zerg can have a much better economy than terran if they want to. I dont get it.

Bomber had like 60 workers 2 minutes later+ 3 orbitals = 72. You dont WANT more than that especially on 2.5 bases.


Mules are free.
Nightkaira
Profile Joined March 2011
Singapore412 Posts
September 22 2011 12:00 GMT
#1204
if only bomber was sieged -.- ....
DizzySheep
Profile Joined March 2011
Australia1144 Posts
September 22 2011 12:00 GMT
#1205
On September 22 2011 20:59 andaylin wrote:
MKP showing that Bio is still relevant in TvT despite the naysayers (Artosis)


U do know of patch 1.4 right?..
Pwnographics
Profile Joined January 2011
New Zealand1097 Posts
September 22 2011 12:01 GMT
#1206
Moletrap he already has a third...
OlorinTheWise
Profile Joined May 2010
United States173 Posts
September 22 2011 12:01 GMT
#1207
On September 22 2011 21:00 Cokefreak wrote:
Didn't they just say that MKP lost when Bomber did that push o_O

He had it pretty much won until he unsieged and attack-moved into Marauders that were being healed by Medivacs. :/
"Evil, be thou my good."
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
September 22 2011 12:01 GMT
#1208
The late upgrades are gonna screw Bomber now . He should have ended it with that first push .
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
September 22 2011 12:01 GMT
#1209
Dear Moletrap.

Please realise Bomber has had a third command centre built for fucking ages
Twelve12
Profile Joined November 2010
Australia268 Posts
September 22 2011 12:01 GMT
#1210
On September 22 2011 21:01 Pwnographics wrote:
Moletrap he already has a third...


haha yeah i noticed that, it was on-screen at the time too
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 22 2011 12:01 GMT
#1211
Bomer has nothing left, but 6 tanks, which allow him to turtle into a win.
(yes, I still can't believe MKP will win so I don't want to jinx it)
andaylin
Profile Joined August 2010
United States10830 Posts
September 22 2011 12:01 GMT
#1212
On September 22 2011 21:00 DizzySheep wrote:
Show nested quote +
On September 22 2011 20:59 andaylin wrote:
MKP showing that Bio is still relevant in TvT despite the naysayers (Artosis)


U do know of patch 1.4 right?..

you HAVE heard artosis go on about Bio TvT right?
"Hard work beats talent when talent fails to work hard." - Kevin Durant
MCMXVI
Profile Joined August 2010
Norway1193 Posts
September 22 2011 12:01 GMT
#1213
While the observer is hovering over Bombers 3rd command center, Moletrap: "Bomber doesn't even have the minerals to get his 3rd CC up"...............
In capitalist America, bank robs YOU!
Jezdog
Profile Joined August 2011
308 Posts
September 22 2011 12:02 GMT
#1214
So frustrating watching MKP just a move towards tank lines, so much bio not quiet firing str8 away and it all bunched up... such bad control!...

why not drop on the tanks with your medivacs... kinda poor...

Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
September 22 2011 12:02 GMT
#1215
Marine king has great production...
The world is ending what should we do about it?
secretary bird
Profile Joined September 2011
447 Posts
September 22 2011 12:02 GMT
#1216
On September 22 2011 21:00 Benzzro wrote:
Show nested quote +
On September 22 2011 20:59 secretary bird wrote:
On September 22 2011 20:47 Teoita wrote:
On September 22 2011 20:44 Loodah wrote:
On September 22 2011 20:41 Teoita wrote:
On September 22 2011 20:40 Loodah wrote:
Turns out you don't even need to abuse ghosts to win against broodlord infestor.......................................................................................................................................................................................................................................


How about that, appearently if you have insane mechanics you actually beat people with worse mechanics



When you are down by 40 harvesters, mechanics should be irrelevant in an ECONOMY based RTS. Since terran units are cheap and extremely cost effective - and the fact that mules make SCV production meaningless essentially - they don't even have to abuse the fact that they have the best unit composition in the game - it didn't mmatter that he was down by 40 scvs at that point apparently.


Being protoss makes me hate mules as much as anyone else, but that game was purely bomber outplaying annyung. You can't blame every single loss ever on balance.

Also yeah he lost 40 harversters...but had 3 cc's pumping workers, and annyung sacrificed a lot to get those scv kills. Bomber was behind and made a sick comeback, deal with it.


Why hate on mules? Chrono 4 probes you now have a mule essentially.Not to mention Zerg can have a much better economy than terran if they want to. I dont get it.

Bomber had like 60 workers 2 minutes later+ 3 orbitals = 72. You dont WANT more than that especially on 2.5 bases.


Mules are free.


orbital=150 min so no.
Surili
Profile Blog Joined March 2011
United Kingdom1141 Posts
September 22 2011 12:02 GMT
#1217
MKP taking a 4th.
The world is ending what should we do about it?
Onox
Profile Joined June 2011
United States1072 Posts
September 22 2011 12:02 GMT
#1218
YEAHHHHH
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 22 2011 12:02 GMT
#1219
MKP could drop the natural scv line with impunity right now.
andaylin
Profile Joined August 2010
United States10830 Posts
September 22 2011 12:02 GMT
#1220
MULES RIGHT BACK AT YA BOMBA
"Hard work beats talent when talent fails to work hard." - Kevin Durant
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