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[GSL] August Up&Down Day 3 - Page 95

Forum Index > StarCraft 2 Tournaments
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Have fun everyone and enjoy todays games! <3

~Nyovne
bobwhiz
Profile Blog Joined April 2011
United States725 Posts
September 08 2011 11:58 GMT
#1881
On September 08 2011 20:57 Brutefidget wrote:
Show nested quote +
On September 08 2011 20:52 The KY wrote:
Naniwa going all emo on us.


In this thread (and this thread only,) Linkin Park is emo.

These games are hilarious. Every one is more ridiculous than the last. And it will all be capped by the hilarious punchline of a 5 way tie. Please oh please....



I hope we see another 5 way tie afterwards, and then like boxers heading into the 9th round, players start dropping to like 50 APM or super cheesing, or super-long stalemate macro games where no one wants to attack.
Signatures are simply a cover for having no personality. -Kiante
bittman
Profile Joined February 2011
Australia8759 Posts
September 08 2011 11:59 GMT
#1882
On September 08 2011 20:56 Plexa wrote:
Please 5 way tie so GomTV actually consider creating a good Up/Down format. Please!!!


Fixed it for you Plexa

(As "cool" as it is that a 5 way tie might happen...yeah it's not like we're seeing an extension on a game between MVP and Nestea...soooo tiebreaker will just cause me to close Gom Player =/ )
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
September 08 2011 11:59 GMT
#1883
taeja 2-1
trickster 2-1
mkp 2-2
jyp 1-2
violet 1-2

violet vs taeja
trickster vs jyp

taeja and trickster control their own chances, a win for either puts them at 3-1 and in Code S
violet and jyp can lose and guarantee themselves code A

if only one player claims a spot in code S ^, there will be a 3-way tie at 2-2
if neither player claims a spot in code S, $$$$$ 5-way tie for the restart
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-09-08 12:01:17
September 08 2011 11:59 GMT
#1884
On September 08 2011 20:58 Maghetti wrote:
Show nested quote +
On September 08 2011 20:52 FuzzyJAM wrote:
MKP didn't do what any variation of what is called the "1-1-1". The central components to that build are marines, tanks and banshees.

Edit: And yes, maybe he wanted to do a 1-1-1. That's not the point. He didn't. Stop claiming everything under the sun is a 1-1-1.

At this point I am feeling that marines and tanks + what ever the hell terran wants from the starport is actually just as deadly as the standard 1/1/1. I haven't seen any of this stuff help even once still when executed well.

Yeah, every day you see a new 1-1-1 build emerge from no where, it seems like the more that Terran 1-1-1 the more cheeses they find they can do >_>
naux
Profile Joined May 2011
Canada738 Posts
September 08 2011 11:59 GMT
#1885
why are people complaining about the 5way tie, arent ppl happy like me to see a 5waytie so theres more starcraft games??????????????? :D
Witten
Profile Joined January 2011
United States2094 Posts
September 08 2011 11:59 GMT
#1886
On September 08 2011 20:57 Asha` wrote:
Show nested quote +
On September 08 2011 20:56 Caesarion wrote:
On September 08 2011 20:54 Asha` wrote:
On September 08 2011 20:51 RJGooner wrote:
On September 08 2011 20:50 Asha` wrote:
On September 08 2011 20:49 RJGooner wrote:
On September 08 2011 20:47 Asha` wrote:
JYP dead, CheeseKingPrime still alive.


Didn't JYP cheese as well?


It's supposed to be a counter to a 1/1/1, except MKP did a different variation on it. MKP has tried it vs both Toss, and is generally relying on a huge number of 1base plays as a crutch nowadays.


Ah ok. Did not know that.


For the record I used to be a huge MKP fan, but his refusal to adapt to current trends in most match ups, and his increasingly heavy reliance on one basing after going through a period of great macro games at the start of the year has just steadily turned me off.

---

On the plus side for the Protoss fans, you either get 1 more toss guaranteed to be in Code S, or you get a tiebreak with none of them out, so it's not all doom and gloom just yet.


I guess that's true but I'm sure almost all of us would prefer JYP to Trickster.


Yeah, it's pretty obvious which Toss is going to bring the more exciting and innovative play to Code S. Sadly Trickster being cheesy seems to be working more than good ol' macro-innovation ><


This entire group has been cheesy.
Brood War Forever / NA's premiere Shadow Shaman player / Courier Collector / Bot Game Champion / Highly amateur Mystical Ninja Goemon Speedrunner
Tsubbi
Profile Joined September 2010
Germany7997 Posts
September 08 2011 11:59 GMT
#1887
On September 08 2011 20:56 Plexa wrote:
Please 5 way tie. Please!!!


you only want this so they consider changing the format i guess? =)
Lorch
Profile Joined June 2011
Germany3711 Posts
September 08 2011 11:59 GMT
#1888
On September 08 2011 20:57 mcc wrote:
Show nested quote +
On September 08 2011 20:54 Asha` wrote:
On September 08 2011 20:51 RJGooner wrote:
On September 08 2011 20:50 Asha` wrote:
On September 08 2011 20:49 RJGooner wrote:
On September 08 2011 20:47 Asha` wrote:
JYP dead, CheeseKingPrime still alive.


Didn't JYP cheese as well?


It's supposed to be a counter to a 1/1/1, except MKP did a different variation on it. MKP has tried it vs both Toss, and is generally relying on a huge number of 1base plays as a crutch nowadays.


Ah ok. Did not know that.


For the record I used to be a huge MKP fan, but his refusal to adapt to current trends in most match ups, and his increasingly heavy reliance on one basing after going through a period of great macro games at the start of the year has just steadily turned me off.

---

On the plus side for the Protoss fans, you either get 1 more toss guaranteed to be in Code S, or you get a tiebreak with none of them out, so it's not all doom and gloom just yet.

Tester is not one more Toss in code S, it is one toss that retains code s, but we should be thankful even for that


Honestly at this point, just from a gsl fan perspective, I'm grateful for every guy who does not play terran and plays in code s, even if it's a non code s caliber player like tester.
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
September 08 2011 11:59 GMT
#1889
--- Nuked ---
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
September 08 2011 11:59 GMT
#1890
On September 08 2011 20:54 Cheebah wrote:
Show nested quote +
On September 08 2011 20:52 mr_tolkien wrote:
The only decent match ups in SC2 atm are TvZ and ZvZ XD A third of the match ups are decently entertaining after 1 year. Good job Blizzard!


If only one third of your posts were decent...

I'm sorry, but PvT and PvP currently are 1 base fests, PvZ is terrible because Protosses seem at a loss for a standard good opening, and TvT is... Well, TvT. It's a matter of taste on this one I agree, but the BFH on BFH trend is uninteresting to me.
The legend of Darien lives on
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 08 2011 12:00 GMT
#1891
On September 08 2011 20:58 Shootist wrote:
Show nested quote +
On September 08 2011 20:56 KimJongChill wrote:
On September 08 2011 20:56 Shootist wrote:
Out of curiosity, is there a limit to the number of rounds of tiebreakers there can be? I mean, there has to be a limit to (1) how much they can cast/play in a single day, and (2) how many rounds they can play (assuming we are very lucky/unlucky to keep reaching tiebreakers)


Theoretically, they could go on forever.


Wow I thought there will be a limit to the no of rounds before they introduce some form of sudden death/alternate format. Like in soccer, after a set amount of extra time, it goes straight to penalty kicks.

Nope we just keep going around and around and around. And around and around and around. And around and around and around.

If today unseats yesterdays longest cast record.. just one day after it was set..
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
redloser
Profile Joined May 2011
Korea (South)1751 Posts
September 08 2011 12:00 GMT
#1892
PLEASE VIOLET PLEASE
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
September 08 2011 12:00 GMT
#1893
On September 08 2011 20:58 Maghetti wrote:
Show nested quote +
On September 08 2011 20:52 FuzzyJAM wrote:
MKP didn't do what any variation of what is called the "1-1-1". The central components to that build are marines, tanks and banshees.

Edit: And yes, maybe he wanted to do a 1-1-1. That's not the point. He didn't. Stop claiming everything under the sun is a 1-1-1.

At this point I am feeling that marines and tanks + what ever the hell terran wants from the starport is actually just as deadly as the standard 1/1/1. I haven't seen any of this stuff help even once still when executed well.

Yeah, this issue is just the versatility of Terran one basing.
Did you ever say Yes to a single joy?
Worldatlarge
Profile Joined June 2011
United States649 Posts
September 08 2011 12:01 GMT
#1894
On September 08 2011 20:59 mr_tolkien wrote:
Show nested quote +
On September 08 2011 20:54 Cheebah wrote:
On September 08 2011 20:52 mr_tolkien wrote:
The only decent match ups in SC2 atm are TvZ and ZvZ XD A third of the match ups are decently entertaining after 1 year. Good job Blizzard!


If only one third of your posts were decent...

I'm sorry, but PvT and PvP currently are 1 base fests, PvZ is terrible because Protosses seem at a loss for a standard good opening, and TvT is... Well, TvT. It's a matter of taste on this one I agree, but the BFH on BFH trend is uninteresting to me.


It's just the evolution of the game, don't know how that's on the shoulders of Blizz, they probably wanna see if players will work the game out of this trend before they start tossin changes everywhere.
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
September 08 2011 12:01 GMT
#1895
come on JYP and Violet!!!! lol
Live and Let Die!
Giriath
Profile Joined May 2011
Sweden2412 Posts
September 08 2011 12:01 GMT
#1896
On September 08 2011 21:00 Probe1 wrote:
Show nested quote +
On September 08 2011 20:58 Shootist wrote:
On September 08 2011 20:56 KimJongChill wrote:
On September 08 2011 20:56 Shootist wrote:
Out of curiosity, is there a limit to the number of rounds of tiebreakers there can be? I mean, there has to be a limit to (1) how much they can cast/play in a single day, and (2) how many rounds they can play (assuming we are very lucky/unlucky to keep reaching tiebreakers)


Theoretically, they could go on forever.


Wow I thought there will be a limit to the no of rounds before they introduce some form of sudden death/alternate format. Like in soccer, after a set amount of extra time, it goes straight to penalty kicks.

Nope we just keep going around and around and around. And around and around and around. And around and around and around.

If today unseats yesterdays longest cast record.. just one day after it was set..


Obviously if it takes way too long GOMTV will come up with something to stop the ties.
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
bobwhiz
Profile Blog Joined April 2011
United States725 Posts
September 08 2011 12:02 GMT
#1897
On September 08 2011 21:00 FuzzyJAM wrote:
Show nested quote +
On September 08 2011 20:58 Maghetti wrote:
On September 08 2011 20:52 FuzzyJAM wrote:
MKP didn't do what any variation of what is called the "1-1-1". The central components to that build are marines, tanks and banshees.

Edit: And yes, maybe he wanted to do a 1-1-1. That's not the point. He didn't. Stop claiming everything under the sun is a 1-1-1.

At this point I am feeling that marines and tanks + what ever the hell terran wants from the starport is actually just as deadly as the standard 1/1/1. I haven't seen any of this stuff help even once still when executed well.

Yeah, this issue is just the versatility of Terran one basing.


Would you say terran has viable late game options against a Zerg who hasn't had his economy hampered?

When should the terran attack?
Signatures are simply a cover for having no personality. -Kiante
mcc
Profile Joined October 2010
Czech Republic4646 Posts
September 08 2011 12:02 GMT
#1898
On September 08 2011 20:57 Huragius wrote:
Show nested quote +
On September 08 2011 20:52 mcc wrote:
Well I hope karma(fate, whatever) is a working today and Tester and Taeja win and MKP goes to hell(code A) for his 111


... You are one fucked-up person...

Because I want MKP to go to code A because he did 111. Yes I am a monster. Or maybe I just am not a fan of MKP and want others to go to code S.
Caesarion
Profile Joined April 2011
Australia8332 Posts
September 08 2011 12:02 GMT
#1899
Unless Violet wins, JYP has no chance right? Then, GO VIOLET!
lardroom
Profile Joined July 2011
United States1017 Posts
September 08 2011 12:02 GMT
#1900
Gogo Violet! Taeja's nerves are cracking.
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