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[GSL] August Up&Down Day 3 - Page 64

Forum Index > StarCraft 2 Tournaments
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Have fun everyone and enjoy todays games! <3

~Nyovne
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
Last Edited: 2011-09-08 11:06:38
September 08 2011 11:05 GMT
#1261
JYP tried so hard and got so far, but in the end it doesn't even matter.
Perfect drops, feedbacks, denying third the whole game with one single DT. In the end it didn't even matter.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
AmericanUmlaut
Profile Blog Joined November 2010
Germany2597 Posts
September 08 2011 11:06 GMT
#1262
On September 08 2011 20:04 AmericanUmlaut wrote:
2:10 - Violet goes 14 hatch, MKP playing standard thus far

4:00 MKP going 1 rax expand on no gas, Violet on one gas
The frumious Bandersnatch
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-09-08 11:07:40
September 08 2011 11:06 GMT
#1263
On September 08 2011 20:04 Nadagast wrote:
Anyone talking about balance: Taeja did a greedy build with a fast third and was relatively unpunished. JYP was behind from that and the fact that his 2 base attack did relatively little damage put him in a very difficult to win spot (late third, low upgrades, lost colossus). Taeja could have done his maxed attack a minute or two earlier but his ghost timing was late. He was in a pretty commanding lead...

The only reason it went on for another 5-10 minutes after that maxed battle was because of DT harass on Taeja's 4th base, which he, for some reason, didn't deal with at all.

Did you watch the game? JYP shut down that expansion for a good 3minutes with DT's alone.

And there were only Mules mining it. If you watched the cut back to Taeja's base after he attacked JYP's base, you could see he had a good 30 SCVs mining a single mineral patch at his natural. It took awhile before it was actually mining
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 08 2011 11:06 GMT
#1264
14 Hatchery. 1 rax FE.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
September 08 2011 11:06 GMT
#1265
Yay macro T v Z, go get em MKP macro your way to victory

(Probably going to be a timing push now )
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
snafoo
Profile Joined August 2010
New Zealand1615 Posts
September 08 2011 11:06 GMT
#1266
On September 08 2011 20:03 Medrea wrote:
So many terran units standing in storm full duration was sorta distracting me the whole game.

The best part was when taeja would back the units out of storm and then 1a them back into the storm anyway.


What? Taeja's storm dodging was really good for most of the game......
mEtRoSG
Profile Joined January 2011
Germany192 Posts
September 08 2011 11:06 GMT
#1267
what needs to happen for mkp still having a chance?
Orpheusz
Profile Joined August 2010
Australia210 Posts
September 08 2011 11:06 GMT
#1268
On September 08 2011 20:04 SeriouR wrote:
humm...EMP is so good, i wonder what players will bring up to deal with it,it seems that as terran are getting better at feedback vs EMP battles the game is really hard for toss to really pull it off (emp ahve ebtter range and snipe kills them really fast) but surely toss wil find the way


It's moreso because t's are getting a really high number of ghosts now, even if you emp 3-4 it doesn't matter, just takes 2 to blanket your army.
Mano
Profile Blog Joined November 2010
United States192 Posts
September 08 2011 11:06 GMT
#1269
On September 08 2011 20:03 Twinfun wrote:
Show nested quote +
On September 08 2011 20:01 NExt wrote:
On September 08 2011 20:00 Twinfun wrote:
On September 08 2011 20:00 9001 wrote:
i just love how many people qq about balance in lr threads. :p


That's all it is, nowadays.


what.. this LR thread is fairly clean compared to the others lol.


Don't even want to imagine what the other thread are like, then. But the past few pages has been 50% "JYP played better but still lost". Pro terrans don't seem to get any respect for their wins anymore.

You should have seen the LR for MVP vs July in the code S semi's like 5 solid pages of imbalance QQ
TSL Fighting! FXO Fighting! League of Legends id: Manoman7
MCMXVI
Profile Joined August 2010
Norway1193 Posts
September 08 2011 11:06 GMT
#1270
On September 08 2011 20:04 Gary Oak wrote:
Show nested quote +
On September 08 2011 20:00 Krossfire wrote:
On September 08 2011 19:58 ZergBonjwa wrote:
I love how 1 emp can do like 5000 shield damage.


should be capped perhaps....

Or Storm should instantly deal its damage like EMP does (EMP actually does more damage to Protoss than a Psi Storm does), and/or Templar should have the same range as Ghost abilities. I can buy the late game of a matchup being a "caster war", but being at -1 range is pretty silly if you think of it that way.

And maybe have Storm deal more than 50% of what it did in BW.

Agree! Ghost beats Templar in every conceivable way.
In capitalist America, bank robs YOU!
bittman
Profile Joined February 2011
Australia8759 Posts
September 08 2011 11:06 GMT
#1271
On September 08 2011 20:04 Ryncol wrote:
Is there any way that MarineKing can force a tiebreaker? Who would have to win and who would have to lose for that to happen? Just curious. Still pulling for Taeja/JYP :D


Uhh let's look at it now.

Taeja 2-0
JYP 1-1
Violet 1-1
Trickster 1-1
MKP 0-2

So if MKP wins his remaining two and goes 2-2, whilst JYP, Violet and Trickster don't win more than once, sure there's a chance.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
MrCon
Profile Blog Joined August 2010
France29748 Posts
September 08 2011 11:06 GMT
#1272
On September 08 2011 20:03 pdd wrote:
How did Taeja get back? I stopped watching for a bit after the Warp Prism drop and the Colossi killing a lot of SCVs at the natural but I thought he was pretty far behind after that.

I know upgrades might have had something to do with it, but how? Did JYP expand late or something?

He had his 3rd mining the whole time unscouted, while JYP was still on 2 bases for a long time. So the harass was very successful but only equalized the game.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 08 2011 11:06 GMT
#1273
2 rax follow up, one refinery.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2597 Posts
September 08 2011 11:06 GMT
#1274
On September 08 2011 20:06 AmericanUmlaut wrote:
Show nested quote +
On September 08 2011 20:04 AmericanUmlaut wrote:
2:10 - Violet goes 14 hatch, MKP playing standard thus far

4:00 MKP going 1 rax expand on no gas, Violet on one gas

5:00 MKP is pressuring with 4 marines, but Violet has plenty of lings on the way
The frumious Bandersnatch
Adreme
Profile Joined June 2011
United States5574 Posts
September 08 2011 11:07 GMT
#1275
On September 08 2011 20:05 sixfour wrote:
Show nested quote +
On September 08 2011 20:03 Cramsy wrote:
Still not impossible for MKP right? But probably not going to happen :/


he has to win out and hope for other results go his way. for example, if he wins out and taeja does the same he's guaranteed a playoff between him and the jyp/tester winner


I think its still possible for a 2-2 record by everyone and I would assume that would cause us to just do all this again.
alepov
Profile Joined December 2010
Netherlands1132 Posts
September 08 2011 11:07 GMT
#1276
On September 08 2011 20:02 Zanno wrote:
Show nested quote +
On September 08 2011 20:01 alepov wrote:
On September 08 2011 20:00 Novalisk wrote:
I wish storm was better, that bio-ball shouldn't be rampaging the countryside like this.

lol you wish storm was BETTER? :D
ok i wish stim was better
storm is a shadow of it's former awesomeness

emp is actually stronger than its sc1 counterpart because the unit costs less and the projectile is much faster, even after they put the 100 damage cap on it


with former awesomeness, are you referring to bw where it's actually a real skill to storm properly, or to pre-amuletremoval times, when it was flat out imba?
ლ(ಠ益ಠლ)
Allwars
Profile Joined May 2011
164 Posts
September 08 2011 11:07 GMT
#1277
Talk about the game ffs. I hate this commentators (not wolf when he is alone, he is great).
RockIronrod
Profile Joined May 2011
Australia1369 Posts
September 08 2011 11:07 GMT
#1278
On September 08 2011 20:06 mEtRoSG wrote:
what needs to happen for mkp still having a chance?

Build Ghosts. It's the hard counter to anything bio or with shields after all. But it's kay, we'll all just go mech.
Medrea
Profile Joined May 2011
10003 Posts
September 08 2011 11:07 GMT
#1279
On September 08 2011 20:06 snafoo wrote:
Show nested quote +
On September 08 2011 20:03 Medrea wrote:
So many terran units standing in storm full duration was sorta distracting me the whole game.

The best part was when taeja would back the units out of storm and then 1a them back into the storm anyway.


What? Taeja's storm dodging was really good for most of the game......


He would move his units out of the storm and then back into it because of control grouping.
twitch.tv/medrea
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
September 08 2011 11:07 GMT
#1280
4 marines pressuring at the natural, forcing 8 "teaslings"
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
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