• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:56
CEST 05:56
KST 12:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 12-18): 5.0.17 era begins0[$1250] International ShieldBattery League36Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1385.0.17 Patch Notes - October 7, 202624
StarCraft 2
General
Weekly Cups (October 12-18): 5.0.17 era begins No more SC2 streamers on team liquid? Server Blocker SCII needs to put more weight on strategy and tact Stellar Fest 2 Replay Pack
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War BW General Discussion SOOP Announces New Women's Monthly Tournament [Megathread] Daily Funny Videos Mineral gathering rate (boosted) for each patch
Tourneys
[ASL22] Grand Finals [Women's StarCraft] Tier 8 CK 2026-10-20 [$1250] International ShieldBattery League [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10859 users

Stim.TV Showmatch: EG.iNcontroL vs. Destiny - Page 26

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 24 25 26 27 28 32 Next All
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
August 14 2011 04:48 GMT
#501
Yeah, because I named InControl specifically

Huk and Bomber aren't top tier players yeah?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
zhooter
Profile Joined April 2011
Sweden15 Posts
August 14 2011 04:48 GMT
#502
On August 14 2011 13:42 Ubertron wrote:
For me the interesting thing is that Destiny, most people's idea of a 'mid-level pro' is having so much success with these infestor builds. Wait until the TOP guys start adopting this style more and tell me some balance changes aren't required

This isn't a balance QQ by any means, but lower level players are doing really well with these builds and taking games off top-tier players with consistency


Are you referring to iNcontroL as a top-tier player with consistency?
hitpoint
Profile Joined October 2010
United States1511 Posts
August 14 2011 04:50 GMT
#503
On August 14 2011 13:47 Goggalor wrote:
Show nested quote +
On August 14 2011 13:24 iNcontroL wrote:
gg's! Kinda sad to see so much negativity in here.. not really worth playing destiny when so many haters want to make this less than fun.

Tried to make it fun and did different stuff each game. He won and played really well. Wish it could be more about the games!

Until next time!
First you talk shit about a player, then when you lose in a bo7 you complain about the negativity (that you took a big part in stirring up) and make excuses for losing.


He didn't even talk shit. He said Destiny wasn't going to win MLG like 7 months ago. All the retards got worked up for no reason. "Incontrol says Destiny is a fucking terrible player bla bla." It's pretty ridiculous.
It's spelled LOSE not LOOSE.
CrewelTee
Profile Joined June 2011
Canada20 Posts
August 14 2011 04:50 GMT
#504
Fleebenworth I completely agree with you
If the glove dont fit youre full of shit
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
August 14 2011 04:50 GMT
#505
To clarify I said "games" and not "series" before anybody jumps on me for that comment either, and that Huk actually won his series vs Destiny
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
wats0n
Profile Joined July 2011
United States509 Posts
August 14 2011 04:51 GMT
#506
On August 14 2011 13:47 Throat wrote:
Show nested quote +
On August 14 2011 13:45 wats0n wrote:
On August 14 2011 13:39 Throat wrote:
On August 14 2011 13:37 wats0n wrote:
On August 14 2011 13:24 iNcontroL wrote:
gg's! Kinda sad to see so much negativity in here.. not really worth playing destiny when so many haters want to make this less than fun.

Tried to make it fun and did different stuff each game. He won and played really well. Wish it could be more about the games!

Until next time!


The game that was most interesting to me was the lost temple game. It was nice to see your turtle style go against Destiny's strongest infestor build.

I would have liked to seen you split up your void rays and shift queued attacks over key points of the map with at least one if not both.

No need to tell you that if you had shift attacked a void ray over the rocks you would have pushed back those lings that snuck in, burrowed and killed all your sentries.

You played well and I think you should practice with Destiny in private. He's the best infestor control out there and it was cool to see you experiment literally EVERYTHING tonight. It was very informative.

I think the imbalance right now is that of the three spellcasters (ghosts, infestors, and HT's) HT's are the weakest. They need more move speed probably. They're like an inverse of ghosts. Feedback is a single target whereas EMP is an aoe, obviously EMP would be better. And snipe is a single target damage whereas storm is an aoe damage. I'd rather have snipe because storm fails against so much.


"I'd rather have snipe"

Think about that for a couple of minutes and get back to me if you truly feel that way. Feedback/Storm/Morph to Archon and can be warped in... sounds like a pretty good unit to me.


I do feel that way. If I want to knock out energy EMP takes it all out in an aoe and if I need focused kill on an infestor snipe takes them out. With HT's you need double digit numbers to knock out energy of multiple targets.

It's pretty obvious to me that a focused damage and an aoe energy drain far exceeds an aoe damage and a focused energy drain. The storm just doesn't cleave the important targets the way snipe does because any donkey with a brain just moves his units out of storm and almost everything is hardy enough to survive a storm no matter how well placed.


If you are talking about energy vs energy units then yes. In general, storm > snipe.


Snipe's utility far exceeds storm's. I'd rather have a focused assassination on key targets than what effectively ends up being a zoning spell because every donkey knows how to micro his units back when he sees a slow-moving HT coming at him. Even a well placed storm isn't gonna murder a high priority target. It could work if HT's get more movespeed which is why I suggested that.

As it stands I see HT's as a pretty much crappy mirror of ghosts. Ghosts: focused damage, aoe energy drain. HT: focused energy drain, aoe damage. It's pretty obvious that with spellcasters being the high priority and micro being the variable that HT's just aren't cutting it.
damod
Profile Joined March 2011
1106 Posts
Last Edited: 2011-08-14 04:54:35
August 14 2011 04:52 GMT
#507
On August 14 2011 13:43 Throat wrote:
Show nested quote +
On August 14 2011 13:41 damod wrote:
On August 14 2011 13:32 Throat wrote:
On August 14 2011 13:29 damod wrote:
On August 14 2011 13:26 Throat wrote:
On August 14 2011 13:24 iNcontroL wrote:
gg's! Kinda sad to see so much negativity in here.. not really worth playing destiny when so many haters want to make this less than fun.

Tried to make it fun and did different stuff each game. He won and played really well. Wish it could be more about the games!

Until next time!


Its because you showed us that you play terribly vs Infestor builds and still complain about them being imba.

no that what the blind hatred tells you he did.


So you're saying he played well vs the Infestor builds? This is a guy who has criticized Destiny in the past and also complained about Infestors very recently, this was his chance to showcase both of these opinions. He could beat Destiny and show that he is better since he is a pro and Destiny is just a mid-tier player, and he could play standard and do what IdrA was saying (3 base turtle Colo style) and still lose to showcase how Infestors are "overpowered". Instead he did strange builds and played terrible (in general) and lost a showmatch that he should have won. I just think he could have used this showmatch as something other than "trying to make it fun". Fun isn't watching Zeal/Archon get demolished by Roach/Infestor and cannon rushes anyway.

Dude, take a deep breath, relax, and understand, it was just a showmatch, incontrol was haveing fun.
so what if he havnt did well against infestors ? he could have just cheesed his way in the showmatch and pretty much win against destiny, but instead he decided to play longer games just so people wont complain that he is a "noobish cheeser", and guess what ? either way people werent satesfied with his play.

give him a break...



Sorry bro, but criticizing Destiny and calling Infestors overpowered, then doing retarded builds vs Destiny's Infestor heavy builds, and then expecting there to be no negativity is pretty fucking stupid.

i guess he didnt expected the negativity because he tried to entertain the crowed with fun builds (or what you call "retarded builds"), why would he blamed for that ?
my guess is that if he would have won against destiny with cheese he would have acused as a "noobish cheeser" am i correct ?

as i look at it, its a lose lose situation for him, wheather he cheese and win, and then he get called a cheeser, or he try to entertain the crowed and lose, and then he get called a "bad player"...

EGHuK | EGJaeDong | EGMachine | EGiNcontroL | EGDemusliM | EGStephano <3
samd
Profile Joined July 2011
United States77 Posts
August 14 2011 04:53 GMT
#508
Wow destiny fanboys are really fucking annoying.
wat
wei2coolman
Profile Joined November 2010
United States60033 Posts
August 14 2011 05:01 GMT
#509
On August 14 2011 13:48 zhooter wrote:
Show nested quote +
On August 14 2011 13:42 Ubertron wrote:
For me the interesting thing is that Destiny, most people's idea of a 'mid-level pro' is having so much success with these infestor builds. Wait until the TOP guys start adopting this style more and tell me some balance changes aren't required

This isn't a balance QQ by any means, but lower level players are doing really well with these builds and taking games off top-tier players with consistency


Are you referring to iNcontroL as a top-tier player with consistency?

No, but FnaticRain is.
liftlift > tsm
Vore210
Profile Joined January 2011
Ireland256 Posts
August 14 2011 05:03 GMT
#510
On August 14 2011 13:40 ETisME wrote:
Show nested quote +
On August 14 2011 13:36 Fleebenworth wrote:
On August 14 2011 13:25 Fission wrote:
gg all. @incontrol - woulda prefered to see you try to win, rather than showcase fun builds. GL nexttime anyways.


You're delusional if you buy that BS. He was trying pretty hard to win and used similar comps and builds in nearly every game, he's just not that good and infestors are really fucking powerful ATM.

are you saying DT, chargelot and archons are the units to go against infestor roache? pretty sure even pure roache would have done well there


Chargelot archon ht vs infestor ling, swap chargelots for stalkers when the switch to roaches comes and be careful of your hts.

If you get favourable fights, you can win the game early on provided you press forward quickly. Remember infestors take 50 seconds to build, if you stomp his main army and get to the middle of his production lines quickly enough (and have a proxy pylon) you can end it.

Zerg's ultimate goal is broodlord-infestor-roach in this matchup, so I honestly think the old school death ball of void ray-colo-stalker with a few ht's+ sentries mixed in for feedbacks/storms would work pretty well in end game.

One truly underused aspect of the protoss army these days is using sentries to split the zerg army and keep the infestors out of fungal range while killing the roaches in front, making your army take a few steps backwards if necessary. In fact, against infestor roach before broods come out I think colossi/sentry/stalker could really wreck. Its almost as if protoss stop making sentries after they lose their first batch to infestors, when forcefield has and probably always will be the best spell to use against the zerg army.
Light a man a fire and he'll be warm for a day, but set fire to him and he's warm for the rest of his life. - Terry Pratchett
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
August 14 2011 05:04 GMT
#511
On August 14 2011 14:01 wei2coolman wrote:
Show nested quote +
On August 14 2011 13:48 zhooter wrote:
On August 14 2011 13:42 Ubertron wrote:
For me the interesting thing is that Destiny, most people's idea of a 'mid-level pro' is having so much success with these infestor builds. Wait until the TOP guys start adopting this style more and tell me some balance changes aren't required

This isn't a balance QQ by any means, but lower level players are doing really well with these builds and taking games off top-tier players with consistency


Are you referring to iNcontroL as a top-tier player with consistency?

No, but FnaticRain is.

Oh and Startales Bomber isn't bad either
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
slicknav
Profile Joined January 2011
1409 Posts
August 14 2011 05:05 GMT
#512
On August 14 2011 13:52 damod wrote:
Show nested quote +
On August 14 2011 13:43 Throat wrote:
On August 14 2011 13:41 damod wrote:
On August 14 2011 13:32 Throat wrote:
On August 14 2011 13:29 damod wrote:
On August 14 2011 13:26 Throat wrote:
On August 14 2011 13:24 iNcontroL wrote:
gg's! Kinda sad to see so much negativity in here.. not really worth playing destiny when so many haters want to make this less than fun.

Tried to make it fun and did different stuff each game. He won and played really well. Wish it could be more about the games!

Until next time!


Its because you showed us that you play terribly vs Infestor builds and still complain about them being imba.

no that what the blind hatred tells you he did.


So you're saying he played well vs the Infestor builds? This is a guy who has criticized Destiny in the past and also complained about Infestors very recently, this was his chance to showcase both of these opinions. He could beat Destiny and show that he is better since he is a pro and Destiny is just a mid-tier player, and he could play standard and do what IdrA was saying (3 base turtle Colo style) and still lose to showcase how Infestors are "overpowered". Instead he did strange builds and played terrible (in general) and lost a showmatch that he should have won. I just think he could have used this showmatch as something other than "trying to make it fun". Fun isn't watching Zeal/Archon get demolished by Roach/Infestor and cannon rushes anyway.

Dude, take a deep breath, relax, and understand, it was just a showmatch, incontrol was haveing fun.
so what if he havnt did well against infestors ? he could have just cheesed his way in the showmatch and pretty much win against destiny, but instead he decided to play longer games just so people wont complain that he is a "noobish cheeser", and guess what ? either way people werent satesfied with his play.

give him a break...



Sorry bro, but criticizing Destiny and calling Infestors overpowered, then doing retarded builds vs Destiny's Infestor heavy builds, and then expecting there to be no negativity is pretty fucking stupid.

i guess he didnt expected the negativity because he tried to entertain the crowed with fun builds (or what you call "retarded builds"), why would he blamed for that ?
my guess is that if he would have won against destiny with cheese he would have acused as a "noobish cheeser" am i correct ?

as i look at it, its a lose lose situation for him, wheather he cheese and win, and then he get called a cheeser, or he try to entertain the crowed and lose, and then he get called a "bad player"...



to be fair Incontrol's play wasn't very entertaining. In the games where he didn't cheese or win with strong timing attacks(all the games he lost), he got stomped by Destiny pretty decisively. He just wasn't able to handle the mass infestor play.
blah blah blah...
sh4w
Profile Blog Joined August 2010
United States713 Posts
Last Edited: 2011-08-14 05:11:08
August 14 2011 05:08 GMT
#513
Wow! I'm glad I wasn't reading this thread while the games were going on or it would have totally ruined it for me...Why is everyone being so negative?

iNcontroL played really nice and showed off some pretty interesting strategies...I was kind of disappointed when he played like "normal" protoss in a couple of the games. His decisions were questionable, like pushing out with like 3 archons and 4 zealots mid game...archons don't work like that :D

Destiny showed off some really good strategies as well...although if you've ever watched his stream you know he is pretty unconventional often. The infestor can pretty much do anything and I think that it might be a while before protoss really figure out how to deal with them. The way destiny plays really reminds me how protoss played when Sc2 first came out...he gets bases, sets up defense everywhere, and techs up to his big power unit.

You guys do know what a "Showmatch" is right? Just a fun set meant for entertainment value, for fun...I'm not sure why everyone is trying to make it seem like either player had something to prove. There was no "shit talk" unless you can show me a specific instance where either player said something overly negative about the other...the worst thing I remember incontrol saying about Destiny was that he thinks that Huk is a much better player and lost to destiny in the macro games they played based on the strength of the infestor and late game zerg.

It's really fun watching the game progress like this through different meta game stages and watching the people who play 8-10 hours a day try to break and come up with different strategies. Until you do that I don't think any of us can even try to complain about balance.

And why is everyone saying iNcontroL cheesed so much?? You guys do know that forge expand and putting cannons at the natural, and DT expand isn't cheese right?? You guys should really think before you post such nonsense.
I want to go back to being weird. I like being weird. Weird is all I've got. That and my sweet style.
damod
Profile Joined March 2011
1106 Posts
Last Edited: 2011-08-14 05:12:05
August 14 2011 05:11 GMT
#514
On August 14 2011 14:05 slicknav wrote:
Show nested quote +
On August 14 2011 13:52 damod wrote:
On August 14 2011 13:43 Throat wrote:
On August 14 2011 13:41 damod wrote:
On August 14 2011 13:32 Throat wrote:
On August 14 2011 13:29 damod wrote:
On August 14 2011 13:26 Throat wrote:
On August 14 2011 13:24 iNcontroL wrote:
gg's! Kinda sad to see so much negativity in here.. not really worth playing destiny when so many haters want to make this less than fun.

Tried to make it fun and did different stuff each game. He won and played really well. Wish it could be more about the games!

Until next time!


Its because you showed us that you play terribly vs Infestor builds and still complain about them being imba.

no that what the blind hatred tells you he did.


So you're saying he played well vs the Infestor builds? This is a guy who has criticized Destiny in the past and also complained about Infestors very recently, this was his chance to showcase both of these opinions. He could beat Destiny and show that he is better since he is a pro and Destiny is just a mid-tier player, and he could play standard and do what IdrA was saying (3 base turtle Colo style) and still lose to showcase how Infestors are "overpowered". Instead he did strange builds and played terrible (in general) and lost a showmatch that he should have won. I just think he could have used this showmatch as something other than "trying to make it fun". Fun isn't watching Zeal/Archon get demolished by Roach/Infestor and cannon rushes anyway.

Dude, take a deep breath, relax, and understand, it was just a showmatch, incontrol was haveing fun.
so what if he havnt did well against infestors ? he could have just cheesed his way in the showmatch and pretty much win against destiny, but instead he decided to play longer games just so people wont complain that he is a "noobish cheeser", and guess what ? either way people werent satesfied with his play.

give him a break...



Sorry bro, but criticizing Destiny and calling Infestors overpowered, then doing retarded builds vs Destiny's Infestor heavy builds, and then expecting there to be no negativity is pretty fucking stupid.

i guess he didnt expected the negativity because he tried to entertain the crowed with fun builds (or what you call "retarded builds"), why would he blamed for that ?
my guess is that if he would have won against destiny with cheese he would have acused as a "noobish cheeser" am i correct ?

as i look at it, its a lose lose situation for him, wheather he cheese and win, and then he get called a cheeser, or he try to entertain the crowed and lose, and then he get called a "bad player"...



to be fair Incontrol's play wasn't very entertaining. In the games where he didn't cheese or win with strong timing attacks(all the games he lost), he got stomped by Destiny pretty decisively. He just wasn't able to handle the mass infestor play.

i did found the those games pretty entertaining, but i agree, its hard to try wierd builds or wierds army composition against a style like destiny to make it a fun game.

still, incontrol did managed to make a run for destiny's money in the early game matches, im sure incontrol will work super hard with the macro beast idra to improve his mid-late game, and who knowes, maybe one day we will witness a macro game win from incontrol in a humble ladder game against destiny
EGHuK | EGJaeDong | EGMachine | EGiNcontroL | EGDemusliM | EGStephano <3
Thallis
Profile Joined September 2010
United States314 Posts
August 14 2011 05:41 GMT
#515
On August 14 2011 14:04 Ubertron wrote:
Show nested quote +
On August 14 2011 14:01 wei2coolman wrote:
On August 14 2011 13:48 zhooter wrote:
On August 14 2011 13:42 Ubertron wrote:
For me the interesting thing is that Destiny, most people's idea of a 'mid-level pro' is having so much success with these infestor builds. Wait until the TOP guys start adopting this style more and tell me some balance changes aren't required

This isn't a balance QQ by any means, but lower level players are doing really well with these builds and taking games off top-tier players with consistency


Are you referring to iNcontroL as a top-tier player with consistency?

No, but FnaticRain is.

Oh and Startales Bomber isn't bad either


Niether is ZenexPuzzle
/)*(\
ETisME
Profile Blog Joined April 2011
12893 Posts
August 14 2011 05:45 GMT
#516
On August 14 2011 14:03 Vore210 wrote:
Show nested quote +
On August 14 2011 13:40 ETisME wrote:
On August 14 2011 13:36 Fleebenworth wrote:
On August 14 2011 13:25 Fission wrote:
gg all. @incontrol - woulda prefered to see you try to win, rather than showcase fun builds. GL nexttime anyways.


You're delusional if you buy that BS. He was trying pretty hard to win and used similar comps and builds in nearly every game, he's just not that good and infestors are really fucking powerful ATM.

are you saying DT, chargelot and archons are the units to go against infestor roache? pretty sure even pure roache would have done well there


Chargelot archon ht vs infestor ling, swap chargelots for stalkers when the switch to roaches comes and be careful of your hts.

If you get favourable fights, you can win the game early on provided you press forward quickly. Remember infestors take 50 seconds to build, if you stomp his main army and get to the middle of his production lines quickly enough (and have a proxy pylon) you can end it.

Zerg's ultimate goal is broodlord-infestor-roach in this matchup, so I honestly think the old school death ball of void ray-colo-stalker with a few ht's+ sentries mixed in for feedbacks/storms would work pretty well in end game.

One truly underused aspect of the protoss army these days is using sentries to split the zerg army and keep the infestors out of fungal range while killing the roaches in front, making your army take a few steps backwards if necessary. In fact, against infestor roach before broods come out I think colossi/sentry/stalker could really wreck. Its almost as if protoss stop making sentries after they lose their first batch to infestors, when forcefield has and probably always will be the best spell to use against the zerg army.

problem is he still went chargelot, archon, DT against ROACHE infestors and he never warped in stalkers. the rest of what you have said can be true but I honestly don't play protoss. If anything, I would say they are cutting sentries because of the gas cost and they want the army to be a little bit more mobile when it gets to 3 bases
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
PeZuY
Profile Blog Joined February 2011
935 Posts
August 14 2011 05:52 GMT
#517
You serious about infestors being OP? If the players cannot adapt and invent strategies against it then there might be an ISSUE, but there should be time that A) strategy to get more popular, so plenty of people will try to deal it and maybe there are someone who figures it out (void ray+ colossi was and still is very silly combo if not handled properly).

If there just will not be any solution to stop against mass infestors, not even by mass ghost/mass templars then there is something off right there. Currently, we'll need to see how will the protoss/terran change their metagame against this unit combo if it will become as a standard build as for Zerg.

Why can't people just enjoy the game as it is? I bet there will never be a balanced game, atleast for fanboys who's hero just lost.


RebirthOfLeGenD
Profile Blog Joined November 2008
USA5860 Posts
August 14 2011 05:59 GMT
#518
On August 14 2011 13:51 wats0n wrote:
Show nested quote +
On August 14 2011 13:47 Throat wrote:
On August 14 2011 13:45 wats0n wrote:
On August 14 2011 13:39 Throat wrote:
On August 14 2011 13:37 wats0n wrote:
On August 14 2011 13:24 iNcontroL wrote:
gg's! Kinda sad to see so much negativity in here.. not really worth playing destiny when so many haters want to make this less than fun.

Tried to make it fun and did different stuff each game. He won and played really well. Wish it could be more about the games!

Until next time!


The game that was most interesting to me was the lost temple game. It was nice to see your turtle style go against Destiny's strongest infestor build.

I would have liked to seen you split up your void rays and shift queued attacks over key points of the map with at least one if not both.

No need to tell you that if you had shift attacked a void ray over the rocks you would have pushed back those lings that snuck in, burrowed and killed all your sentries.

You played well and I think you should practice with Destiny in private. He's the best infestor control out there and it was cool to see you experiment literally EVERYTHING tonight. It was very informative.

I think the imbalance right now is that of the three spellcasters (ghosts, infestors, and HT's) HT's are the weakest. They need more move speed probably. They're like an inverse of ghosts. Feedback is a single target whereas EMP is an aoe, obviously EMP would be better. And snipe is a single target damage whereas storm is an aoe damage. I'd rather have snipe because storm fails against so much.


"I'd rather have snipe"

Think about that for a couple of minutes and get back to me if you truly feel that way. Feedback/Storm/Morph to Archon and can be warped in... sounds like a pretty good unit to me.


I do feel that way. If I want to knock out energy EMP takes it all out in an aoe and if I need focused kill on an infestor snipe takes them out. With HT's you need double digit numbers to knock out energy of multiple targets.

It's pretty obvious to me that a focused damage and an aoe energy drain far exceeds an aoe damage and a focused energy drain. The storm just doesn't cleave the important targets the way snipe does because any donkey with a brain just moves his units out of storm and almost everything is hardy enough to survive a storm no matter how well placed.


If you are talking about energy vs energy units then yes. In general, storm > snipe.


Snipe's utility far exceeds storm's. I'd rather have a focused assassination on key targets than what effectively ends up being a zoning spell because every donkey knows how to micro his units back when he sees a slow-moving HT coming at him. Even a well placed storm isn't gonna murder a high priority target. It could work if HT's get more movespeed which is why I suggested that.

As it stands I see HT's as a pretty much crappy mirror of ghosts. Ghosts: focused damage, aoe energy drain. HT: focused energy drain, aoe damage. It's pretty obvious that with spellcasters being the high priority and micro being the variable that HT's just aren't cutting it.

I could almost buy the EMP > Feedback argument, but it seriously matters on the situation. If you get hit by a rogue EMP you can retreat and regain energy, while feedback has no cooldown and can be spammed to kill 4 infestor in around 1 second. It seriously is situational in that respect.

Storm is so much better than snipe though and trying to argue to the contrary is a silly attempt. an AoE spell that does a lot of damage REALLY fast and makes zergling dead. Microing does NOT eliminate storms usefulness, since if you are microing roach, or any unit besides hydra (which get melted by storm/collo anyway) you are taking free hits from stalker/immortal/collo to dodge a psi storm.

Storm >>> snipe in almost every scenario. For sniping infestors I'd prefer HT's, the only scenario where snipe > Storm would be killing ultras/broodlord.
Be a man, Become a Legend. TL Mafia Forum Ask for access!!
Fishriot
Profile Joined May 2010
United States621 Posts
August 14 2011 06:00 GMT
#519
Damn, I fell asleep during game 2 but congrats to Destiny!
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2011-08-14 06:14:31
August 14 2011 06:13 GMT
#520
While you can't really make a point about the infestor's strength from just this showmatch (Destiny and iNcontrol are not top players by any means and are quite close in level, no offense intended, and they know it), iNcontrol is quite right when he said that Destiny can easily take games off much better players than him with pure infestors (Bomber, Rain, HuK, Ace, etc..).

Things that Protoss needs to figure out really begin to pile up (TvP's one base all ins, how to stop mass droning in PvZ...).
Time for an hero to rise and show us how to do it (Puzzle gogo??) :D
Prev 1 24 25 26 27 28 32 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft418
RuFF_SC2 204
Nina 174
StarCraft: Brood War
Rain 3127
Light 121
ProTech106
sOs 15
Dota 2
NeuroSwarm224
League of Legends
JimRising 564
Counter-Strike
taco 354
Other Games
summit1g6018
PiGStarcraft1024
C9.Mang0335
Livibee177
Maynarde108
Organizations
Other Games
gamesdonequick840
[ Show 14 non-featured ]
StarCraft 2
• practicex 13
• Mapu4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo949
• Rush486
• Stunt235
Other Games
• Shiphtur368
Upcoming Events
IntoTheTV X SOOP
7h 5m
PiGosaur Cup
20h 5m
The PondCast
1d 6h
Kung Fu Cup
1d 7h
IntoTheTV X SOOP
2 days
FEL
4 days
Patches Events
4 days
FEL
5 days
Sparkling Tuna Cup
5 days
Replay Cast
5 days
[ Show More ]
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.