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Stim.TV Showmatch: EG.iNcontroL vs. Destiny - Page 20

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 18 19 20 21 22 32 Next All
theBizness
Profile Joined July 2011
United States696 Posts
August 14 2011 04:13 GMT
#381
Imagine if Destiny had a consistent group of high level players to practice with...
Less money for casters, more money for players.
thisisSSK
Profile Joined August 2010
United States179 Posts
August 14 2011 04:13 GMT
#382
On August 14 2011 13:10 Carush wrote:
GAME 7 MATCH POINT
what does incontrol do?

cheese

seriously i can't stand that fucking guy


Lol at calling that cheese... I can't stand that either.
crms
Profile Joined February 2010
United States11933 Posts
August 14 2011 04:14 GMT
#383
destiny 60/60 supply block might cost him this hold.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
udgnim
Profile Blog Joined April 2009
United States8024 Posts
August 14 2011 04:15 GMT
#384
Destiny is well prepared for this this time
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
August 14 2011 04:16 GMT
#385
On August 14 2011 13:13 theBizness wrote:
Imagine if Destiny had a consistent group of high level players to practice with...

The problem is that Destiny only does this one build for ever single ZvP. He never deviates. If he would just learn some other builds like fast Roach burrow (for early 6-7 gates), Baneling builds, Muta builds then he would be fearsome. He never gets far in tournaments because he never switches up his playstyle.
lalala
Scila
Profile Joined October 2010
Canada1849 Posts
August 14 2011 04:17 GMT
#386
Jesus destiny could've insta killed like 5 zealots by killing that pylon...looks like his nerves are seriously killing him here.
All we have to decide is what to do with the time that is given to us.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2011 04:17 GMT
#387
Whoa I leave at 2-0 and I come back to this score O.o Turning out to be a pretty good showmatch?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
August 14 2011 04:17 GMT
#388
Incontrol not lookin strong at all...
www.twitch.tv/antigrav1ty
theBizness
Profile Joined July 2011
United States696 Posts
August 14 2011 04:17 GMT
#389
On August 14 2011 13:16 youngminii wrote:
Show nested quote +
On August 14 2011 13:13 theBizness wrote:
Imagine if Destiny had a consistent group of high level players to practice with...

The problem is that Destiny only does this one build for ever single ZvP. He never deviates. If he would just learn some other builds like fast Roach burrow (for early 6-7 gates), Baneling builds, Muta builds then he would be fearsome. He never gets far in tournaments because he never switches up his playstyle.


Yeah I think having better and consistent practice partners would help with this. Most of the time with on the ladder, he can just stick with his usual stuff and he doesn't always have access to competent people to test new builds/timings with. New people might force him to try new things or have suggestions.
Less money for casters, more money for players.
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
August 14 2011 04:17 GMT
#390
On August 14 2011 13:17 Scila wrote:
Jesus destiny could've insta killed like 5 zealots by killing that pylon...looks like his nerves are seriously killing him here.

All minerals and cooldown are returned when that happens. It's better to let them warp in and kill them manually.
lalala
Stanlot
Profile Joined December 2010
United States5742 Posts
August 14 2011 04:18 GMT
#391
On August 14 2011 13:17 Scila wrote:
Jesus destiny could've insta killed like 5 zealots by killing that pylon...looks like his nerves are seriously killing him here.

You mean the warp in? Doing that doesn't kill them.
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
ETisME
Profile Blog Joined April 2011
12763 Posts
August 14 2011 04:18 GMT
#392
On August 14 2011 13:16 youngminii wrote:
Show nested quote +
On August 14 2011 13:13 theBizness wrote:
Imagine if Destiny had a consistent group of high level players to practice with...

The problem is that Destiny only does this one build for ever single ZvP. He never deviates. If he would just learn some other builds like fast Roach burrow (for early 6-7 gates), Baneling builds, Muta builds then he would be fearsome. He never gets far in tournaments because he never switches up his playstyle.

he does do all that except banelings. but he just prefers ling+infestors. I think it is because he can hold off so many different pushes with just this unit composition and so he is confident with it
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
crms
Profile Joined February 2010
United States11933 Posts
August 14 2011 04:19 GMT
#393
On August 14 2011 13:17 Shellshock1122 wrote:
Whoa I leave at 2-0 and I come back to this score O.o Turning out to be a pretty good showmatch?



meh.

destiny doing what destiny does, incontrol allin-ing to avoid destinys infestor play.

not the best.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Lavalamp799
Profile Joined March 2011
United States554 Posts
August 14 2011 04:20 GMT
#394
Haha this troll caster is awesome
Scila
Profile Joined October 2010
Canada1849 Posts
August 14 2011 04:20 GMT
#395
On August 14 2011 13:17 youngminii wrote:
Show nested quote +
On August 14 2011 13:17 Scila wrote:
Jesus destiny could've insta killed like 5 zealots by killing that pylon...looks like his nerves are seriously killing him here.

All minerals and cooldown are returned when that happens. It's better to let them warp in and kill them manually.


Seriously? The minerals are returned if the pylon dies mid-warp?
All we have to decide is what to do with the time that is given to us.
crms
Profile Joined February 2010
United States11933 Posts
August 14 2011 04:21 GMT
#396
incontrols army control leaves a lot to be desired.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Stanlot
Profile Joined December 2010
United States5742 Posts
August 14 2011 04:21 GMT
#397
On August 14 2011 13:20 Scila wrote:
Show nested quote +
On August 14 2011 13:17 youngminii wrote:
On August 14 2011 13:17 Scila wrote:
Jesus destiny could've insta killed like 5 zealots by killing that pylon...looks like his nerves are seriously killing him here.

All minerals and cooldown are returned when that happens. It's better to let them warp in and kill them manually.


Seriously? The minerals are returned if the pylon dies mid-warp?

Yup. No harm done unless your aim was just to stop reinforcements.
MC: "Sentry Forcefield Forcefield Marauder... cage Marauder die die"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 14 2011 04:21 GMT
#398
On August 14 2011 13:20 Scila wrote:
Show nested quote +
On August 14 2011 13:17 youngminii wrote:
On August 14 2011 13:17 Scila wrote:
Jesus destiny could've insta killed like 5 zealots by killing that pylon...looks like his nerves are seriously killing him here.

All minerals and cooldown are returned when that happens. It's better to let them warp in and kill them manually.


Seriously? The minerals are returned if the pylon dies mid-warp?

Yea. To be fair, if you kill a building that is producing a unit you get refunded the cost of the unit
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Moralez
Profile Joined May 2011
Portugal1857 Posts
August 14 2011 04:21 GMT
#399
geoff trading whole army for a hatch...
Master League Zerg - EGIdrA - IMNesTea - EGMachine - EGIncoNtrol - IMLosirA - Destiny - MVPDRG -
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
August 14 2011 04:21 GMT
#400
There he goes again, trades his army too soon.
Prev 1 18 19 20 21 22 32 Next All
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