[GSL] Aug Code A RO16 Day 1 - Page 149
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Pyre
United States1940 Posts
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NotSorry
United States6722 Posts
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babylon
8765 Posts
On August 11 2011 17:15 NotSorry wrote: Jyp the new protoss hope!?!?!? We'll see if he can deal with the incoming 1-1-1 his next round. | ||
Jinivus
747 Posts
On August 11 2011 17:15 NotSorry wrote: Jyp the new protoss hope!?!?!? Playing a terran next. | ||
mcc
Czech Republic4646 Posts
On August 11 2011 16:57 Liquid`Jinro wrote: This is a really stupid suggestion as it would make banshees completely 100% useless. Definitely. If they are going to change something, it should be to make PDD more problematic to get so early. In today's games Tassadar could have had somewhat better positioning, but PDD making stalkers useless, which is the only ranged protoss unit seems really hard to get any shots at the tanks. | ||
ZenithM
France15952 Posts
On August 11 2011 17:14 Pyre wrote: banshee +light damge would mess up TvT a little? It wouldn't be that bad. Most T ground armored units cannot shoot air anyway (and it's the same for Z in fact), so Banshees would just kill tanks less quickly and they are already used with air support or with a cloak "surprise effect", so that's about it. And Thors already rape banshees so that seems to fall in place. | ||
Obaten
United States730 Posts
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Orpheusz
Australia210 Posts
On August 11 2011 17:15 babylon wrote: We'll see if he can deal with the incoming 1-1-1 his next round. Ryung beat him pretty badly with a 1-1-1 in the gstl so don’t get your hopes up. | ||
nyczbrandon
United States124 Posts
On August 11 2011 17:17 ZenithM wrote: It wouldn't be that bad. Most T ground armored units cannot shoot air anyway (and it's the same for Z in fact), so Banshees would just kill tanks less quickly and they are already used with air support or with a cloak "surprise effect", so that's about it. And Thors already rape banshees so that seems to fall in place. How would it fare in TvZ, i think that if they make it do better v light, then it would lose 1v1 vs queens | ||
SxYSpAz
United States1451 Posts
On August 11 2011 17:01 Orpheusz wrote: Mass Zealot doesn’t work if the terran just bunker pushes and sets up a choke. sigh. i feel like were having more 1/1/1 innovation in this thread than protoss counters ![]() | ||
AxionSteel
United States7754 Posts
On August 11 2011 17:16 mcc wrote: Definitely. If they are going to change something, it should be to make PDD more problematic to get so early. In today's games Tassadar could have had somewhat better positioning, but PDD making stalkers useless, which is the only ranged protoss unit seems really hard to get any shots at the tanks. Ravens aren't even needed in the 1-1-1 composition. Lots of players don't even use them, they just go straight banshees and it seems to work just as well. I'm not sure that's the problem of this rush, it's just a combination of factors. I haven't seen today's games so I'm not sure what went on, but I can guess by the sounds of it! Good to see JYP beat DRG, haven't seen protoss win vs a decent zerg for a while. | ||
mcc
Czech Republic4646 Posts
On August 11 2011 17:18 Obaten wrote: How about making it so stalkers do instant damage instead of being blocked by PDD? That might affect more than is necessary. I think if something PDD should be made less accessible so early. So terran invests in it giving protoss more time/making terran sacrifice size of the attacking army or stalkers are actually doing anything. | ||
Sabu113
United States11047 Posts
On August 11 2011 17:18 Obaten wrote: How about making it so stalkers do instant damage instead of being blocked by PDD? Dark swarm is a great ability and Terrans might eventually have to dare i say it think about incorporating it into more builds. Kinda stupid ability if it doesn't stop stalker shots. edit: kinda interesting how expensive so many toss upgrades/spells are that come for free to terran. | ||
ZenithM
France15952 Posts
On August 11 2011 17:19 nyczbrandon wrote: How would it fare in TvZ, i think that if they make it do better v light, then it would lose 1v1 vs queens Oh shit, I forgot queens, my bad. Well I guess nerfing banshees is not the answer ![]() (although I could do with less banshees overall mind you ![]() | ||
Deltablazy
Canada580 Posts
On August 11 2011 17:12 Itsmedudeman wrote: no, scvs are a huge part of this push and just about everyone that does it pulls at least like 10 scvs this 1 base timing would fail horribly if you didn't pull scvs because they're also there to tank some splash from the tanks while protecting your marines The scvs were killed in the first battle. Tassadar was ahead by 21 workers and could have definitely won the game had he a-moved his units at the 2nd battle. From there on, FF ramp, build 3 phoenix to lift off the tanks if he was contained and go for the win. Just like Wolf said, Yoda won the first battle but he still had to get to the protoss' base. He lost that game cuz he made a mistake and not because 1-1-1 imba auto win. | ||
Itsmedudeman
United States19229 Posts
On August 11 2011 17:20 AxionSteel wrote: Ravens aren't even needed in the 1-1-1 composition. Lots of players don't even use them, they just go straight banshees and it seems to work just as well. I'm not sure that's the problem of this rush, it's just a combination of factors. I haven't seen today's games so I'm not sure what went on, but I can guess by the sounds of it! Good to see JYP beat DRG, haven't seen protoss win vs a decent zerg for a while. well, without pdd tassadar would have absolutely smashed yoda in both games 2 and 3 | ||
Obaten
United States730 Posts
On August 11 2011 17:21 Sabu113 wrote: Dark swarm is a great ability and Terrans might eventually have to dare i say it think about incorporating it into more builds. Kinda stupid ability if it doesn't stop stalker shots. Dark swarm? Not brood war anymore lolol. But i guess PDD does really fill the role of dark swarm. Never really thought about it that way. And I guess you're right about the stalker needing to have something to stop it in the later game. | ||
StaplerPhone
United States813 Posts
On August 11 2011 17:21 Deltablazy wrote: The scvs were killed in the first battle. Tassadar was ahead by 21 workers and could have definitely won the game had he a-moved his units at the 2nd battle. From there on, FF ramp, build 3 phoenix to lift off the tanks if he was contained and go for the win. Just like Wolf said, Yoda won the first battle but he still had to get to the protoss' base. He lost that game cuz he made a mistake and not because 1-1-1 imba auto win. Even if Tassadar did make a mistake Yoda already botched the 1-1-1 incredibly. | ||
SxYSpAz
United States1451 Posts
On August 11 2011 17:15 NotSorry wrote: Jyp the new protoss hope!?!?!? obviously. Why didn't any of us think of dt/ht drops xD | ||
SxYSpAz
United States1451 Posts
On August 11 2011 17:21 mcc wrote: That might affect more than is necessary. I think if something PDD should be made less accessible so early. So terran invests in it giving protoss more time/making terran sacrifice size of the attacking army or stalkers are actually doing anything. honestly, i think the raven isn't even necessary for this build. terran's roll over the toss with or without them | ||
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