cuz we love PvP
GSL August Code A qualifiers - Page 197
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KoTakUEurO
605 Posts
cuz we love PvP | ||
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Shellshock
United States97276 Posts
On August 03 2011 15:02 Tobon wrote: 6 Zerg, 8 Protoss, 12 Terran. 6 left to qualify. are you including that this is a guaranteed Toss qualification? | ||
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Amui
Canada10567 Posts
On August 03 2011 15:00 Herry wrote: i know its extremely difficult to hold if you expand pretty much at all. but it was the same thing with the 4 gate. i am guessing the 1-1-1 will get nerfed somehow i am just pointing out how ironic it is. it WAS the same thing with the 4gate. Players learned how to deal with that and with the warpgate nerf, it's mostly a non-issue. 4gate for the most part has been completely solved. If you look at GSL, how many times has a protoss 4gated in recent history? This build has been around as long as 4gate, and it's been killing protoss for just as long. | ||
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babylon
8765 Posts
On August 03 2011 14:57 Heavenly wrote: Lol what a complete joke. I've lost all respect for Ganzi for doing this versus protoss every time he might lose a real set. Give the guy a break. He's fucking jetlagged. | ||
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Fionn
United States23455 Posts
Okay, that guy has to make Code A. | ||
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SpecFire
United States1681 Posts
On August 03 2011 15:02 babylon wrote: Give the guy a break. He's fucking jetlagged. agreed. ganzi got through this and im very happy | ||
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tomatriedes
New Zealand5356 Posts
On August 03 2011 15:00 Herry wrote: i know its extremely difficult to hold if you expand pretty much at all. but it was the same thing with the 4 gate. i am guessing the 1-1-1 will get nerfed somehow i am just pointing out how ironic it is. The problem with the 1-1-1 is that it's just as difficult to win against even if you don't expand. If you go one base they can just camp out the seige tanks at your natural and you still lose. No way to attack down your ramp against that. | ||
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Domination
United States1177 Posts
Christ, I'm such a child. | ||
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Tobon
United States372 Posts
On August 03 2011 15:02 Shellshock1122 wrote: are you including that this is a guaranteed Toss qualification? Nope, hadn't realized that. (Wrong icon on the overlay!) We'll have at least 9 Protoss in Code A, then. | ||
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SolidZeal
United States393 Posts
This series made me lose a lot of potential respect for Ganzi. It did not show him being a good(skilled) player, it showed that he knows how to win with an abusive all in. Though to be fair, his banshee harass what good. Carmel should've known the timings better. But if he did go obs first and it turned out that it was a barracks push/all in he would've died anyway. | ||
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bbQ4Aiur
Hong Kong2752 Posts
On August 03 2011 15:01 theBizness wrote: A win is a win is a win. If you want to win at the top level, you better be able to defend that. I've never understood why people go on and on about playing the game "correctly". If you play it "correctly" it should just be maxed out armies with perfect compositions wiping each other out over and over again? There is no proper way to hold that push, not even with obs first, terran can also get raven instead of cloak, which is, imo, even better. If u dont expand, u fall apart in late game cause Terran has mule and u can safely expand during the push. all i can think of is to blind counter with stargate 3gate | ||
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SpecFire
United States1681 Posts
On August 03 2011 15:04 SolidZeal wrote: The all in actually wasn't that bad before, it's harder to hold now that warp gate takes longer to research. More potential more the banshees to do damage. This series made me lose a lot of potential respect for Ganzi. It did not show him being a good(skilled) player, it showed that he knows how to win with an abusive all in. Though to be fair, his banshee harass what good. Carmel should've known the timings better. But if he did go obs first and it turned out that it was a barracks push/all in he would've died anyway. Jetlagged. Code A qualifiers. | ||
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Fionn
United States23455 Posts
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Fig
United States1324 Posts
User was warned for this post | ||
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bbQ4Aiur
Hong Kong2752 Posts
On August 03 2011 15:02 Amui wrote: it WAS the same thing with the 4gate. Players learned how to deal with that and with the warpgate nerf, it's mostly a non-issue. 4gate for the most part has been completely solved. If you look at GSL, how many times has a protoss 4gated in recent history? This build has been around as long as 4gate, and it's been killing protoss for just as long. protoss learned how to deal with 4gate because the warpgate timing is nerfed. which in turn making the 1-1-1 build more effective. | ||
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Heavenly
2172 Posts
On August 03 2011 15:02 babylon wrote: Give the guy a break. He's fucking jetlagged. No? Why would I give him a break? He did what he had to win but he's not going to get any respect from me and I doubt he cares. But this recent trend of every terran doing it in important situations is a joke and unfair to protoss competitors who work just as hard as them to get where they are. His protoss opponents who were just trying to play a solid game should be the ones getting a break, not someone using a retarded build because they're jetlagged. User was warned for this post | ||
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tomatriedes
New Zealand5356 Posts
On August 03 2011 14:51 mTw|NarutO wrote: I don't have a replay, but next time you face a wall-off Terran build and assume its the 1-1-1 allin try to 1 gate expand and follow it up with 3 gates and a robo (robo for observer) later add another gate so you have 5 in total. Do not add immortals. Immortals will be dumb and not kill the tanks and just die to marines, warp in as many stalkers as you can and a few sentries for guardian shield. Pull probes and try to use the splash of the tanks against the Terran. Thats (at least for me) the hardest style of Protoss to beat even with 1-1-1. Anyways, lets watch GSL CodeA qualification :-) More stalkers does not help at all. Please read this thread from people who actually play protoss: http://www.teamliquid.net/forum/viewmessage.php?topic_id=250379 | ||
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habeck
1120 Posts
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I)etox
1240 Posts
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Asha
United Kingdom38257 Posts
On August 03 2011 15:07 habeck wrote: How did Choya beat Qxc? he is so bad... Look He is atacking immortal with immortals instead of stalkers... He's never been particularly good at PvP (as seen by his losing to average NA players at MLG), he's fine in the other match ups with PvT probably being his best. | ||
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