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iCCup/Nationvoice Korean Weekly Finals #1 - $500! - Page 46

Forum Index > StarCraft 2 Tournaments
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forgottendreams
Profile Joined August 2010
United States1771 Posts
Last Edited: 2011-07-21 00:06:20
July 21 2011 00:05 GMT
#901
On July 21 2011 09:03 Itsmedudeman wrote:
When they bring out their overlords like that is that so that the stalkers target fire them first and take some shots?


Yes, not even that they hope the stalkers fire at them first but just reduce the ability of the protoss to target specific units like the hydras in the back.

Edit; yeah also to induce fear of baneling drops too.
Rhedsa
Profile Joined July 2011
Costa Rica594 Posts
July 21 2011 00:05 GMT
#902
I don't understand this predictable FE into Stargate (almost always). It's so easly defended by the zerg and meanwhile he can just outmacro the protoss ...
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
July 21 2011 00:08 GMT
#903
On July 21 2011 09:05 Rhedsa wrote:
I don't understand this predictable FE into Stargate (almost always). It's so easly defended by the zerg and meanwhile he can just outmacro the protoss ...


If you have a better solution that gives you safety against zerg all-ins against forge expands and
allows you to harass the zerg, i'm open.
wat
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 21 2011 00:08 GMT
#904
Info Repost

Stream Link
http://www.twitch.tv/iccuptv

Reddit Thread for today, please show some <3

Brackets:
[image loading]
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Yew
Profile Blog Joined July 2011
United States940 Posts
July 21 2011 00:08 GMT
#905
c'mon sage!
Baffels
Profile Joined November 2010
United States1486 Posts
July 21 2011 00:11 GMT
#906
On July 21 2011 09:05 Rhedsa wrote:
I don't understand this predictable FE into Stargate (almost always). It's so easly defended by the zerg and meanwhile he can just outmacro the protoss ...


Eh, how is that? Any units from a stargate automatically means the Zerg has to get more queens/spores/hydras. Taking a 3rd is dependent on map and the aggressiveness of the stargate units, so out-macroing is pretty difficult as you can get caught droning really easily or prevented from expanding.
forgottendreams
Profile Joined August 2010
United States1771 Posts
July 21 2011 00:11 GMT
#907
On July 21 2011 09:08 Elefanto wrote:
Show nested quote +
On July 21 2011 09:05 Rhedsa wrote:
I don't understand this predictable FE into Stargate (almost always). It's so easly defended by the zerg and meanwhile he can just outmacro the protoss ...


If you have a better solution that gives you safety against zerg all-ins against forge expands and
allows you to harass the zerg, i'm open.


I'm not a protoss player but wouldn't fast blink with sentry support and a few immortals do the trick?
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
July 21 2011 00:12 GMT
#908
Could someone tell me: Is there any statistics on how much a player whom starts at the bottom and of which his workers get to the minerals faster after they're produced, earn on said fact?

Meaning: A zerg at top has to have his workers run from bottom of his hatch to top to the minerals, whilst a zerg with a hatch at the bottom of the map has his drones spawn right at the minerals.
My Comment Doesnt Matter Because No One Reads It
Rhedsa
Profile Joined July 2011
Costa Rica594 Posts
Last Edited: 2011-07-21 00:14:38
July 21 2011 00:13 GMT
#909
On July 21 2011 09:08 Elefanto wrote:
If you have a better solution that gives you safety against zerg all-ins against forge expands and
allows you to harass the zerg, i'm open.


Protoss going quick Twilight Council can apply more pressure with Blink Stalkers, DTs and transitions so smoothly into HT/Archon which really screws around with Zerg's army compositions.
Choboo
Profile Blog Joined January 2011
Sweden2088 Posts
July 21 2011 00:14 GMT
#910
Sage knows the timings <3
SaSe fan club manager
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
July 21 2011 00:15 GMT
#911
WoW Idra gg?
Flying, sOs, free, Light, Soulkey & ZerO
StarVe
Profile Joined June 2011
Germany13591 Posts
July 21 2011 00:15 GMT
#912
:D Nice game.
manicshock
Profile Joined November 2010
Canada741 Posts
July 21 2011 00:15 GMT
#913
IdrA smurfing.
Never argue with an idiot. They will just drag you down to their level and beat you with experience.
forgottendreams
Profile Joined August 2010
United States1771 Posts
July 21 2011 00:16 GMT
#914
LOL NAYA!

Sage played that text book perfect, well done.
babylon
Profile Blog Joined April 2011
8765 Posts
July 21 2011 00:16 GMT
#915
Oh, Naya. XD
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-07-21 00:17:06
July 21 2011 00:16 GMT
#916
Sage showing some excellent awareness and knowledge of timings that game to pre-empt the Nydus.

Anti-climatic ending xD
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
July 21 2011 00:17 GMT
#917
orb is definitely a lot more critical of the players than most casters
Choboo
Profile Blog Joined January 2011
Sweden2088 Posts
July 21 2011 00:19 GMT
#918
On July 21 2011 09:17 Itsmedudeman wrote:
orb is definitely a lot more critical of the players than most casters

That's very good thing imo, and I've heard a lot of people talking about Korean casters being the same way. I wish that more people would be like that, at least casters that know the game well like Artosis. It might not work as well for example Totalbiscuit.
SaSe fan club manager
Elefanto
Profile Joined May 2010
Switzerland3584 Posts
Last Edited: 2011-07-21 00:22:52
July 21 2011 00:22 GMT
#919
On July 21 2011 09:11 forgottendreams wrote:
Show nested quote +
On July 21 2011 09:08 Elefanto wrote:
On July 21 2011 09:05 Rhedsa wrote:
I don't understand this predictable FE into Stargate (almost always). It's so easly defended by the zerg and meanwhile he can just outmacro the protoss ...


If you have a better solution that gives you safety against zerg all-ins against forge expands and
allows you to harass the zerg, i'm open.


I'm not a protoss player but wouldn't fast blink with sentry support and a few immortals do the trick?


Nope, by the time this composition hits, zerg already has 3 bases saturated, and then they can spit out the perfect counter unit composition and keep trading armies.
Of course it's everything a matter of many more things, but in general it hits way too late.



On July 21 2011 09:13 Rhedsa wrote:
Show nested quote +
On July 21 2011 09:08 Elefanto wrote:
If you have a better solution that gives you safety against zerg all-ins against forge expands and
allows you to harass the zerg, i'm open.


Protoss going quick Twilight Council can apply more pressure with Blink Stalkers, DTs and transitions so smoothly into HT/Archon which really screws around with Zerg's army compositions.


It can, but you're not particulary safe from zerg all-ins, on top of that, if zerg gets the scout, it won't do any damage because of burrow. It only works really well on crevasse thanks to the gas, it allows you to get fast +2 blink and a good stalker count at an early time. It allows you to strike exactly before the third of zerg is saturated. But with 4 gases to saturate, everything is delayed.
In theory it's a good build, but the timing is to late, and only works out of surprise.
wat
Ezze
Profile Joined October 2010
Canada934 Posts
July 21 2011 00:22 GMT
#920
What happened to lizzuma?
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