iCCup/Nationvoice Korean Weekly Finals #1 - $500! - Page 27
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red4ce
United States7313 Posts
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HolyArrow
United States7116 Posts
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dabom88
United States3483 Posts
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blacksheepwall
China1530 Posts
On July 19 2011 13:31 StyLeD wrote: Ghosts are amazing. Yeah, I love seeing Terran using their Ghosts well. | ||
mrbamboo
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United States415 Posts
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Plexa
Aotearoa39261 Posts
On July 19 2011 13:31 StyLeD wrote: Ghosts are amazing. Fun fact. Ghosts are like the marauders of light units! By that I mean, they have the same rate of fire and damage as a marauder (without stim obv) BUT instead of having bonus vs armor they have bonus vs light. ![]() | ||
goswser
United States3546 Posts
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hayata2.0
Canada655 Posts
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dabom88
United States3483 Posts
On July 19 2011 13:32 Plexa wrote: Fun fact. Ghosts are like the marauders of light units! By that I mean, they have the same rate of fire and damage as a marauder (without stim obv) BUT instead of having bonus vs armor they have bonus vs light. ![]() Again though, no stim. Twice as expensive mineral-wise and four times more expensive gas-wise. | ||
HolyArrow
United States7116 Posts
On July 19 2011 13:33 Newguy wrote: They are going to have to patch ghosts, mark my words.....when you have like 9 of them there is literally no way to fight the terran, and they can snipe/emp any number of broods and infestors you mame. So tired of seeing the phrase "literally no way" when I see Zerg complaints... | ||
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Plexa
Aotearoa39261 Posts
On July 19 2011 13:34 dabom88 wrote: Again though, no stim. Twice as expensive mineral-wise and four times more expensive gas-wise. But with Cloak, EMP and snipe? Fair trade. | ||
Icekommander
Canada483 Posts
On July 19 2011 13:32 Plexa wrote: Fun fact. Ghosts are like the marauders of light units! By that I mean, they have the same rate of fire and damage as a marauder (without stim obv) BUT instead of having bonus vs armor they have bonus vs light. ![]() Ironic that they are the Terran's primary counter against Ultra's and Brood Lords these days. | ||
monitor
United States2404 Posts
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Entropic
Canada2837 Posts
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DoomsVille
Canada4885 Posts
Blings kind of destroy them. | ||
goswser
United States3546 Posts
On July 19 2011 13:34 HolyArrow wrote: So tired of seeing the phrase "literally no way" when I see Zerg complaints... 2000/1000 of ghosts just killed 3000/3000 of tier 3 zerg units and none of them died.... if terrans didn't make so many mistakes they are very difficult to kill also, and even if you do manage it, the economic cost isn't nearly equal to the damage ghosts can deal in 5 seconds of using snipe. | ||
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bkrow
Australia8532 Posts
Oh please no more ghost balance whine ![]() BANELINGS FLANKED! | ||
DoomsVille
Canada4885 Posts
On July 19 2011 13:37 Newguy wrote: 2000/1000 of ghosts just killed 3000/3000 of tier 3 zerg units and none of them died.... if terrans didn't make so many mistakes they are very difficult to kill also, and even if you do manage it, the economic cost isn't nearly equal to the damage ghosts can deal in 5 seconds of using snipe. They aren't "very difficult to kill". Bling/sling actually do very well against them. I don't think either are imba. Just requires a ton of precision from both sides. It's awesome to watch. | ||
Telcontar
United Kingdom16710 Posts
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DoomsVille
Canada4885 Posts
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