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iCCup/Nationvoice Korean Weekly Finals #1 - $500! - Page 27

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 25 26 27 28 29 54 Next
red4ce
Profile Blog Joined January 2011
United States7313 Posts
July 19 2011 04:32 GMT
#521
Holy shit those ghosts.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
July 19 2011 04:32 GMT
#522
I love Byun's Ghost play so much. His TvZ is one of my favorites to watch.
dabom88
Profile Blog Joined July 2010
United States3483 Posts
July 19 2011 04:32 GMT
#523
Byun. Good god. How the hell are you keeping up with Zerg late game?
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
blacksheepwall
Profile Joined June 2011
China1530 Posts
July 19 2011 04:32 GMT
#524
On July 19 2011 13:31 StyLeD wrote:
Ghosts are amazing.

Yeah, I love seeing Terran using their Ghosts well.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
mrbamboo
Profile Joined December 2010
United States415 Posts
July 19 2011 04:32 GMT
#525
holy batman ghosts murdered those mutas and broods O_O
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 19 2011 04:32 GMT
#526
On July 19 2011 13:31 StyLeD wrote:
Ghosts are amazing.

Fun fact. Ghosts are like the marauders of light units! By that I mean, they have the same rate of fire and damage as a marauder (without stim obv) BUT instead of having bonus vs armor they have bonus vs light.
Administrator~ Spirit will set you free ~
goswser
Profile Blog Joined May 2009
United States3548 Posts
July 19 2011 04:33 GMT
#527
They are going to have to patch ghosts, mark my words.....when you have like 9 of them there is literally no way to fight the terran, and they can snipe/emp any number of broods and infestors you mame.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
hayata2.0
Profile Joined January 2010
Canada655 Posts
July 19 2011 04:34 GMT
#528
Holy snipes batman. pew pew pew.
dabom88
Profile Blog Joined July 2010
United States3483 Posts
July 19 2011 04:34 GMT
#529
On July 19 2011 13:32 Plexa wrote:
Show nested quote +
On July 19 2011 13:31 StyLeD wrote:
Ghosts are amazing.

Fun fact. Ghosts are like the marauders of light units! By that I mean, they have the same rate of fire and damage as a marauder (without stim obv) BUT instead of having bonus vs armor they have bonus vs light.


Again though, no stim. Twice as expensive mineral-wise and four times more expensive gas-wise.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
July 19 2011 04:34 GMT
#530
On July 19 2011 13:33 Newguy wrote:
They are going to have to patch ghosts, mark my words.....when you have like 9 of them there is literally no way to fight the terran, and they can snipe/emp any number of broods and infestors you mame.


So tired of seeing the phrase "literally no way" when I see Zerg complaints...
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 19 2011 04:35 GMT
#531
On July 19 2011 13:34 dabom88 wrote:
Show nested quote +
On July 19 2011 13:32 Plexa wrote:
On July 19 2011 13:31 StyLeD wrote:
Ghosts are amazing.

Fun fact. Ghosts are like the marauders of light units! By that I mean, they have the same rate of fire and damage as a marauder (without stim obv) BUT instead of having bonus vs armor they have bonus vs light.


Again though, no stim. Twice as expensive mineral-wise and four times more expensive gas-wise.

But with Cloak, EMP and snipe? Fair trade.
Administrator~ Spirit will set you free ~
Icekommander
Profile Blog Joined August 2010
Canada483 Posts
July 19 2011 04:35 GMT
#532
On July 19 2011 13:32 Plexa wrote:
Show nested quote +
On July 19 2011 13:31 StyLeD wrote:
Ghosts are amazing.

Fun fact. Ghosts are like the marauders of light units! By that I mean, they have the same rate of fire and damage as a marauder (without stim obv) BUT instead of having bonus vs armor they have bonus vs light.


Ironic that they are the Terran's primary counter against Ultra's and Brood Lords these days.
Time Flies like an arrow. Fruit Flies like a banana.
monitor
Profile Blog Joined June 2010
United States2409 Posts
July 19 2011 04:36 GMT
#533
Wow that's a lot of ghosts! Its fun to see how Starcraft 2 has developed Even though the map is gigantic in cross, it seems to play out pretty epic.
https://liquipedia.net/starcraft2/Monitor
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
July 19 2011 04:36 GMT
#534
all the ghosts died T_T
DoomsVille
Profile Joined August 2010
Canada4885 Posts
July 19 2011 04:36 GMT
#535
And that's why ghosts are difficult to use!

Blings kind of destroy them.
goswser
Profile Blog Joined May 2009
United States3548 Posts
July 19 2011 04:37 GMT
#536
On July 19 2011 13:34 HolyArrow wrote:
Show nested quote +
On July 19 2011 13:33 Newguy wrote:
They are going to have to patch ghosts, mark my words.....when you have like 9 of them there is literally no way to fight the terran, and they can snipe/emp any number of broods and infestors you mame.


So tired of seeing the phrase "literally no way" when I see Zerg complaints...

2000/1000 of ghosts just killed 3000/3000 of tier 3 zerg units and none of them died.... if terrans didn't make so many mistakes they are very difficult to kill also, and even if you do manage it, the economic cost isn't nearly equal to the damage ghosts can deal in 5 seconds of using snipe.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
July 19 2011 04:38 GMT
#537
Man if those banelings arrived on time; those banelings would have cleaned up after that baller fungal.

Oh please no more ghost balance whine

BANELINGS FLANKED!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
DoomsVille
Profile Joined August 2010
Canada4885 Posts
July 19 2011 04:38 GMT
#538
On July 19 2011 13:37 Newguy wrote:
Show nested quote +
On July 19 2011 13:34 HolyArrow wrote:
On July 19 2011 13:33 Newguy wrote:
They are going to have to patch ghosts, mark my words.....when you have like 9 of them there is literally no way to fight the terran, and they can snipe/emp any number of broods and infestors you mame.


So tired of seeing the phrase "literally no way" when I see Zerg complaints...

2000/1000 of ghosts just killed 3000/3000 of tier 3 zerg units and none of them died.... if terrans didn't make so many mistakes they are very difficult to kill also, and even if you do manage it, the economic cost isn't nearly equal to the damage ghosts can deal in 5 seconds of using snipe.

They aren't "very difficult to kill". Bling/sling actually do very well against them.

I don't think either are imba. Just requires a ton of precision from both sides.

It's awesome to watch.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
July 19 2011 04:39 GMT
#539
That shade of red on zerg looks so sexy.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
Last Edited: 2011-07-19 04:40:12
July 19 2011 04:40 GMT
#540
God damn every game should be played on tal'darim. Almost every single tal'darim game turns into something epic.
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