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I can't get the stream to work, I try to open the free stream gomplayer opens up with an error code of like 00x0000051.
Anyone know the problem?
It tells me to confirm media path, which as I`m getting linked from gomtv i`d assume is right. Says that it could be damaged or unsupported but same as above. Than it says that i might not have the right codecs but I watched sheths matches in ro32 so i don`t see that being the problem
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I don't get it.. When there is main with backdoor rocks.. Why don't you make ONE sensor tower in case it may help you defend your base so many times..? Especially when you are playing with mech.. 1 sensor tower for 1 tank isn't much, when it saves half of your base as you have time to react and move your slow ass tanks there to defend.. Sensor towers are sure underrated imo
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If Jinro loses this, he's still in Code A, right?
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lol the interrupting game intro owns
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On July 01 2011 15:51 Medrea wrote:Show nested quote +On July 01 2011 15:49 BlindDruid wrote:On July 01 2011 15:48 iyoume wrote: not gonna lie, Jinro has done some pretty genius shit this game Like? That Raven stuff he was doing was awesome. Like with the vikings versus marauders?
Cutesy play doesn't matter when Jinro was manhandled pretty hard. Those two banshees did too much damage, when Jinro expected them. Also getting hit thru the backdoor entrance 3 times, when all he had to do was make a sensor tower. Asd just outplayed Jinro.
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On July 01 2011 15:52 blade55555 wrote:I imagine because he was behind after 2 banshee's killed 20 scv's. He had to turtle that was his best chance of coming back. unfortunately for him asd played it good and never let jinro back in the game.
no, he was always going to mech. He even used his only barracks to scout
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Game 2, Xel'naga Caverns LR 0:00 Game starts. Jinro spawns north , asd spawns south
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On July 01 2011 15:51 Arceus wrote: Anyone thinks Evanescence is a terrible choice of music ? ==
Yes, not just for GSL but for anything.
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On July 01 2011 15:52 Chicane wrote:Show nested quote +On July 01 2011 15:51 Namu wrote:On July 01 2011 15:51 Medrea wrote:On July 01 2011 15:49 BlindDruid wrote:On July 01 2011 15:48 iyoume wrote: not gonna lie, Jinro has done some pretty genius shit this game Like? That Raven stuff he was doing was awesome. Like with the vikings versus marauders? that's a pretty common use of pdd Lol not at all... unless you mean using pdd in general against marauders... which itself is quite uncommon in TvT. What are you talking about?
Yeah i dont see.... like ravens?.... at all.
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On July 01 2011 15:53 Plexa wrote: idk why jinro goes mech on crossfire... it's definitely a map more suitable for mobile armies imo. XNC should be a lot better
I definitely agree.
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On July 01 2011 15:51 statik wrote: wow i think that was the worst showing from jinro that i've witnessed. but jinro can still hold on. liquid fighting! It wasn't that bad tbh. He had a few TvZ games that looked way worse.
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"Liquid of course reffering to the website teamliquid.net"
WOW
WHAT.
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That was actually sick play from both players. Jinro was at a disadvantage from the banshee harass and never really came back but he played really cute and probably had his best televised game in a long time outside of the first couple banshees.
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On July 01 2011 15:53 monkeyfetus wrote: If Jinro loses this, he's still in Code A, right?
Yes
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On July 01 2011 15:52 Chicane wrote:Show nested quote +On July 01 2011 15:51 Namu wrote:On July 01 2011 15:51 Medrea wrote:On July 01 2011 15:49 BlindDruid wrote:On July 01 2011 15:48 iyoume wrote: not gonna lie, Jinro has done some pretty genius shit this game Like? That Raven stuff he was doing was awesome. Like with the vikings versus marauders? that's a pretty common use of pdd Lol not at all... unless you mean using pdd in general against marauders... which itself is quite uncommon in TvT. What are you talking about?
There's only 2 uses of PDD tbh, marauders and air control. It's more common for air control, but it isn't unheard of at all to stop marauders (Happy vs Hyperdub). It's just uncommon because players don't buy ravens, not because that specific use of PDD is uncommon.
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On July 01 2011 15:52 Giriath wrote:Show nested quote +On July 01 2011 15:51 HolyArrow wrote: Wow, asd really impressed me. He knocked out BoxeR but he's playing very well so I forgive him. Happy versus asd should be interesting, unless Jinro makes a comeback, of course. We should have some nice semi-finals in code A actually.
Ya I think the lineup is pretty cool this time around. It seems like we are going back a few seasons to when a lot of the Code A players are relatively new and unknown. It should be interesting.
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On July 01 2011 15:52 blade55555 wrote:I imagine because he was behind after 2 banshee's killed 20 scv's. He had to turtle that was his best chance of coming back. unfortunately for him asd played it good and never let jinro back in the game.
Considering he floated his barracks and went 2 fact right away I'm sure he was planning to go mech from the beginning.
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Can we have wolf torch permanently please
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United States97276 Posts
On July 01 2011 15:54 Phyxx wrote:Show nested quote +On July 01 2011 15:51 statik wrote: wow i think that was the worst showing from jinro that i've witnessed. but jinro can still hold on. liquid fighting! It wasn't that bad tbh. He had a few TvZ games that looked way worse. jinro vs line. jinro vs whoever in gsl january where he didnt wall off completely
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