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[GSL] July Code A Ro16 Day 2 - Page 90

Forum Index > StarCraft 2 Tournaments
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statik
Profile Joined January 2011
116 Posts
July 01 2011 06:51 GMT
#1781
wow i think that was the worst showing from jinro that i've witnessed. but jinro can still hold on. liquid fighting!
maddecent
TMStarcraft
Profile Joined September 2010
Australia686 Posts
July 01 2011 06:51 GMT
#1782
On July 01 2011 15:50 TMStarcraft wrote:
Show nested quote +
On July 01 2011 15:49 TMStarcraft wrote:
On July 01 2011 15:47 TMStarcraft wrote:
On July 01 2011 15:45 TMStarcraft wrote:
On July 01 2011 15:44 TMStarcraft wrote:
On July 01 2011 15:42 TMStarcraft wrote:
On July 01 2011 15:41 TMStarcraft wrote:
On July 01 2011 15:40 TMStarcraft wrote:
On July 01 2011 15:39 TMStarcraft wrote:
On July 01 2011 15:37 TMStarcraft wrote:
[quote]

10:00
Second banshee arrives at Jinro's natural, kills 7 SCVs, but with the Raven Jinro is able to take it out.



11:30
asd transitioning into tank marine play.

Jinro looks like he will be going heavy mech.



14:00
asd move's tank marine army up near Jinro's Xel'Naga watch tower but doesn't quite have it, sets up with a sensor tower and turrets.


16:00
Stalemate around the watch tower. asd goes around the backdoor rocks.



17:00
Drop inside Jinro's main, does some damage to SCVs and supply depots but the drop is cleaned up. Positions in the middle remain the same.



18:30
Jinro's backdoor rocks go down, marauders inside the main, doing a ton of damage.
Supplies: 117 Jinro, asd 138.



20:00
Both players taking their third base/second expansion at the natural third (mid-left, mid-right)

21:15
Another group of marauders inside the main of Jinro, does good damage before being taken out.



23:00
Jinro going for banshees,is researching cloak.

Jinro's third (planetary) under siege attack. Repairs keeping it alive but little mining occuring.


25:00
asd breaks through the middle, holding the high ground just outside Jinro's natural.

Jinro's third is still under attack. Jinro throws down a PDD at the third, uses landed vikings to clean up the tank marauder attack.

27:00
Tank push onto Jinro's natural, pushed back by cloaked banshee, Jinro has air control.



28:00
Jinro's planetary at the third goes down to a seige tank marauder attack.

29:00
asd pushes again to the high ground outside Jinro's natural, only two tanks of Jinro's on the high ground. Jinro GGs.

Man that is actually pretty hard to do haha. Drazerk where are you son?
||
nAgeDitto
Profile Joined April 2011
United States428 Posts
July 01 2011 06:51 GMT
#1783
On July 01 2011 15:50 figq wrote:
why no repair pf


with that many tanks and marauders, repairing the pf would just have delayed it for a second and it would end up being a resource loss :/

Plus he was already very low on resources


Jinro come on!!
qoosakura
Profile Joined April 2011
78 Posts
July 01 2011 06:51 GMT
#1784
jinro was caught off guard in every single battle....
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
July 01 2011 06:51 GMT
#1785
Jinro has been in tougher spots than this. Have faith, guys.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
DirtYLOu
Profile Joined May 2010
575 Posts
July 01 2011 06:51 GMT
#1786
On July 01 2011 15:31 Teogamer wrote:
(T)asd looks strangely similar to (Z)sAviOr


ya. I couldnt find any info actually if its saviors brother or something.

I thought of it when he played boxer
http://sc2ranks.com/c/9051/slayersteam/ <-- SlayerS players in Grandmaster !
BlindDruid
Profile Joined August 2010
Germany653 Posts
July 01 2011 06:52 GMT
#1787
On July 01 2011 15:50 Kinky wrote:
Jinro just lost too much from the first 2 banshees. asd never let him back into the game.


banshees ans 3! runbys/drops.

Incursus
Profile Blog Joined May 2010
United States415 Posts
July 01 2011 06:52 GMT
#1788
Come on Jinro, you go this man, rally!
Don't be surprised when a crack in the ice...appears under your feet.
Chicane
Profile Joined November 2010
United States7875 Posts
July 01 2011 06:52 GMT
#1789
On July 01 2011 15:51 Namu wrote:
Show nested quote +
On July 01 2011 15:51 Medrea wrote:
On July 01 2011 15:49 BlindDruid wrote:
On July 01 2011 15:48 iyoume wrote:
not gonna lie, Jinro has done some pretty genius shit this game


Like?


That Raven stuff he was doing was awesome. Like with the vikings versus marauders?


that's a pretty common use of pdd


Lol not at all... unless you mean using pdd in general against marauders... which itself is quite uncommon in TvT. What are you talking about?
monkeyfetus
Profile Joined October 2010
United States350 Posts
July 01 2011 06:52 GMT
#1790
What's this thing about the maps? Did Jinro practice for the wrong maps?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
July 01 2011 06:52 GMT
#1791
On July 01 2011 15:51 StyLeD wrote:
Why is Jinro meching..zzzz


I imagine because he was behind after 2 banshee's killed 20 scv's. He had to turtle that was his best chance of coming back. unfortunately for him asd played it good and never let jinro back in the game.
When I think of something else, something will go here
SiNoCiDe
Profile Joined September 2010
Turkey67 Posts
July 01 2011 06:52 GMT
#1792
Much respect for Asd. Found the gaps in Jinros game exploited them and played him like a trumpet.
FLASH | MVP | MMA | KAS | TAEJA | BYUN | MKP | POLT | BOMBER | THORZAIN
Sabu113
Profile Blog Joined August 2009
United States11078 Posts
July 01 2011 06:52 GMT
#1793
Those banshees did insanity damage.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
July 01 2011 06:52 GMT
#1794
On July 01 2011 15:52 monkeyfetus wrote:
What's this thing about the maps? Did Jinro practice for the wrong maps?


I'd imagine he practiced for the right maps since he protested when the wrong map was initially brought up.
Kavas
Profile Joined October 2010
Australia3421 Posts
July 01 2011 06:52 GMT
#1795
On July 01 2011 15:51 bbQ4Aiur wrote:
Sorry jinro, asd's banshees are not "thebest" controll

I LOLed
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
July 01 2011 06:52 GMT
#1796
On July 01 2011 15:52 monkeyfetus wrote:
What's this thing about the maps? Did Jinro practice for the wrong maps?


No it was resolved. They playing on maps he practiced for.
Giriath
Profile Joined May 2011
Sweden2412 Posts
July 01 2011 06:52 GMT
#1797
On July 01 2011 15:51 HolyArrow wrote:
Wow, asd really impressed me. He knocked out BoxeR but he's playing very well so I forgive him.


Happy versus asd should be interesting, unless Jinro makes a comeback, of course.

We should have some nice semi-finals in code A actually.
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
Hikari
Profile Blog Joined May 2010
1914 Posts
July 01 2011 06:53 GMT
#1798
A lot of very cute tricks from jinro: barrack sights, PDD usage.... but his immobility, the early loss, the failure to guard back rocks costed him the game.
pdd
Profile Blog Joined November 2010
Australia9933 Posts
July 01 2011 06:53 GMT
#1799
On July 01 2011 15:51 DirtYLOu wrote:
Show nested quote +
On July 01 2011 15:31 Teogamer wrote:
(T)asd looks strangely similar to (Z)sAviOr


ya. I couldnt find any info actually if its saviors brother or something.

I thought of it when he played boxer

Savior's name: Ma Jae Yoon
asd's name: Lee Dae Jin
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
July 01 2011 06:53 GMT
#1800
idk why jinro goes mech on crossfire... it's definitely a map more suitable for mobile armies imo. XNC should be a lot better
Administrator~ Spirit will set you free ~
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