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On July 01 2011 15:47 TMStarcraft wrote:Show nested quote +On July 01 2011 15:45 TMStarcraft wrote:On July 01 2011 15:44 TMStarcraft wrote:On July 01 2011 15:42 TMStarcraft wrote:On July 01 2011 15:41 TMStarcraft wrote:On July 01 2011 15:40 TMStarcraft wrote:On July 01 2011 15:39 TMStarcraft wrote:On July 01 2011 15:37 TMStarcraft wrote:On July 01 2011 15:36 TMStarcraft wrote:On July 01 2011 15:35 TMStarcraft wrote: [quote] 6:00 Attack by Jinro with marines and hellions. Uses barracks to spot the high ground. Takes out a depo at the front. 8:00asd's banshee reaches the natural, Jinro has a viking, scans, banshee manages to get away and move into the main. Scan goes down at the main, banshee stays alive, kils 14 SCVs before running out of energy and dying to the viking. 10:00Second banshee arrives at Jinro's natural, kills 7 SCVs, but with the Raven Jinro is able to take it out. 11:30asd transitioning into tank marine play. Jinro looks like he will be going heavy mech. 14:00asd move's tank marine army up near Jinro's Xel'Naga watch tower but doesn't quite have it, sets up with a sensor tower and turrets. 16:00Stalemate around the watch tower. asd goes around the backdoor rocks. 17:00Drop inside Jinro's main, does some damage to SCVs and supply depots but the drop is cleaned up. Positions in the middle remain the same. 18:30Jinro's backdoor rocks go down, marauders inside the main, doing a ton of damage. Supplies: 117 Jinro, asd 138. 20:00Both players taking their third base/second expansion at the natural third (mid-left, mid-right) 21:15Another group of marauders inside the main of Jinro, does good damage before being taken out. 23:00Jinro going for banshees,is researching cloak. Jinro's third (planetary) under siege attack. Repairs keeping it alive but little mining occuring.
25:00 asd breaks through the middle, holding the high ground just outside Jinro's natural.
Jinro's third is still under attack. Jinro throws down a PDD at the third, uses landed vikings to clean up the tank marauder attack.
27:00 Tank push onto Jinro's natural, pushed back by cloaked banshee, Jinro has air control.
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6 mules on gold. This game is over, lol.
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While he may be losing, Jinro is still being sooo cost effective with his units, imo.
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asd isn't breaking Jinro, but totally preventing Jinro from getting into it.
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On July 01 2011 15:49 TMStarcraft wrote:Show nested quote +On July 01 2011 15:47 TMStarcraft wrote:On July 01 2011 15:45 TMStarcraft wrote:On July 01 2011 15:44 TMStarcraft wrote:On July 01 2011 15:42 TMStarcraft wrote:On July 01 2011 15:41 TMStarcraft wrote:On July 01 2011 15:40 TMStarcraft wrote:On July 01 2011 15:39 TMStarcraft wrote:On July 01 2011 15:37 TMStarcraft wrote:On July 01 2011 15:36 TMStarcraft wrote: [quote]
8:00 asd's banshee reaches the natural, Jinro has a viking, scans, banshee manages to get away and move into the main.
Scan goes down at the main, banshee stays alive, kils 14 SCVs before running out of energy and dying to the viking. 10:00Second banshee arrives at Jinro's natural, kills 7 SCVs, but with the Raven Jinro is able to take it out. 11:30asd transitioning into tank marine play. Jinro looks like he will be going heavy mech. 14:00asd move's tank marine army up near Jinro's Xel'Naga watch tower but doesn't quite have it, sets up with a sensor tower and turrets. 16:00Stalemate around the watch tower. asd goes around the backdoor rocks. 17:00Drop inside Jinro's main, does some damage to SCVs and supply depots but the drop is cleaned up. Positions in the middle remain the same. 18:30Jinro's backdoor rocks go down, marauders inside the main, doing a ton of damage. Supplies: 117 Jinro, asd 138. 20:00Both players taking their third base/second expansion at the natural third (mid-left, mid-right) 21:15Another group of marauders inside the main of Jinro, does good damage before being taken out. 23:00Jinro going for banshees,is researching cloak. Jinro's third (planetary) under siege attack. Repairs keeping it alive but little mining occuring. 25:00asd breaks through the middle, holding the high ground just outside Jinro's natural. Jinro's third is still under attack. Jinro throws down a PDD at the third, uses landed vikings to clean up the tank marauder attack. 27:00Tank push onto Jinro's natural, pushed back by cloaked banshee, Jinro has air control.
28:00 Jinro's planetary at the third goes down to a seige tank marauder attack.
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On July 01 2011 15:48 Herrk wrote:Show nested quote +On July 01 2011 15:46 Herrk wrote:On July 01 2011 15:44 Herrk wrote:On July 01 2011 15:43 Herrk wrote:On July 01 2011 15:42 Herrk wrote:On July 01 2011 15:40 Herrk wrote:On July 01 2011 15:39 Herrk wrote:On July 01 2011 15:37 Herrk wrote:On July 01 2011 15:36 Herrk wrote:On July 01 2011 15:35 Herrk wrote: [quote] LR 6:00 Jinro researching blue flame, making cc asd scouts everything by getting an scv into jinros main. asd makes banshee with scout. Jinro attacks asd with marines and hellions, destroying a supply depot LR9:00asd banshee attacks jinros scvs. Jinro attacks it away with scan and viking, 14 scvs killed before it goes down LR10:00Second banshees for asd attacking Jinro. Viking and raven kills it rather quickly. LR12:00asd slightly ahead in supply and income. Jinro going for map control with hellions, hellions take one siege shot and backs up LR14:00Jinro has 3 factories pumping tanks and hellions. Tank chess game incoming? LR15:00Both still on 2 base. Jinro trying to do a hellion drop, denied. asd elevates marauders at Jinros backdoor into Jinros main LR18:00Jinro cleans up the marauders after losing some supply depots, gets supply blocked for just a short time. asd taking down the rocks at Jinros backdoor LR20:00asd taking out several of Jinros tanks and scvs. Both going for a third. LR22:00Jinros backdoor still undefended, asds sends in more marauders breaking havoc in the main shutting down mining for some time. Jinro 30 supply behind, with mostly tanks in his army. LR25:00Jinros 3rd is under siege from asd. A couple of viking lands and kills some of asds marauders in a cute manner. At same time, asd pushes towards Jinros 2nd with siege tanks LR 28:00 asd takes 4th, gold, while attacking Jinros 2nd. Is fended off, and goes for another attack on Jinros 3rd dstroying all Jinros mining
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Jinro has had a bunch of cute mirco plays but overall asd beat him with superior multitasking in the midgame
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United States4126 Posts
Jinro just lost too much from the first 2 banshees. asd never let him back into the game.
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why no repair pf
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that initial 2 banshees basically ended the game.
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think he wouldve done better on dual sight ._.
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asd was in complete control that entire game ;( even that little hellion/marine poke at the beginning had no chance to do any real damage.
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sorry for jinro.. asd is the fuckin best
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On July 01 2011 15:49 BlindDruid wrote:Show nested quote +On July 01 2011 15:48 iyoume wrote: not gonna lie, Jinro has done some pretty genius shit this game Like?
That Raven stuff he was doing was awesome. Like with the vikings versus marauders?
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On July 01 2011 15:50 Adsee wrote: While he may be losing, Jinro is still being sooo cost effective with his units, imo.
Hard not to be using mass tank mech TvT. He got abused, outplayed the whole game.
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Jinro, if you have morals, don't use mech next game. Mech SUCKS.
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Wow, asd really impressed me. He knocked out BoxeR but he's playing very well so I forgive him.
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man jinro just doesnt look like jinro lately. :s
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