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Further balance whining will result in severe bans. Time stamp 21:09 KST. |
On May 26 2011 21:43 Fionn wrote: Am I the only one excited that Artosis is casting LegalMind tomorrow?
It's going to be hilarious.
I was excited as soon as I heard him read out the name first day.
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On May 26 2011 21:44 NExt wrote:Show nested quote +On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol
Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking.
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what are u guys talking about? the first attack with the ghost was crushed by sqirtle and he came out ahead and didnt expand after that. so it wasnt really the ghost that win MKP the game.
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On May 26 2011 21:42 bbQ4Aiur wrote:Show nested quote +On May 26 2011 21:38 Onieh wrote:On May 26 2011 21:36 bbQ4Aiur wrote:On May 26 2011 21:35 Medrea wrote:On May 26 2011 21:34 bbQ4Aiur wrote: its that ghost strategy wins mkp the game, anyone think of anyway to counter it? Nonstop colo production usually stops it no im serious, u cant get colo out in time for the 1st attack First attack was at like 10min or so? Not entirely sure about the time. You can have a few colossi by then for sure + enough gateway to hold off that attack. assuming i see it coming, i feel like i should try to snipe the ghosts with stalkers, even if i have to sac them, cause terran has less rines/rauders because of the ghosts, thats all i can think of
Yes if you dont see it coming you might not have colossi but with enough gateway and maybe +1 armour you can hold it. Squirtle teched so he didnt have enough gateways, thats how i see it. MKP's bo had the upper hand and he played it out well both games.
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On May 26 2011 21:44 NExt wrote:Show nested quote +On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol I think you can compensate that by some really sick FF bunkers micro
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On May 26 2011 21:44 Medrea wrote:Show nested quote +On May 26 2011 21:42 bbQ4Aiur wrote:On May 26 2011 21:38 Onieh wrote:On May 26 2011 21:36 bbQ4Aiur wrote:On May 26 2011 21:35 Medrea wrote:On May 26 2011 21:34 bbQ4Aiur wrote: its that ghost strategy wins mkp the game, anyone think of anyway to counter it? Nonstop colo production usually stops it no im serious, u cant get colo out in time for the 1st attack First attack was at like 10min or so? Not entirely sure about the time. You can have a few colossi by then for sure + enough gateway to hold off that attack. assuming i see it coming, i feel like i should try to snipe the ghosts with stalkers, even if i have to sac them, cause terran has less rines/rauders because of the ghosts, thats all i can think of You can see it coming a mile away if you scout the front.
a mile away if u scout the front?? scout that their out and just need to walk across the map or see the general mmm?
im not trolling i'd love to know more mid game tells for T. their so versatile
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MKP is so bm, makes it that much more funny when you see him cry, haha.
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On May 26 2011 21:46 Miefer wrote: what are u guys talking about? the first attack with the ghost was crushed by sqirtle and he came out ahead and didnt expand after that. so it wasnt really the ghost that win MKP the game.
He lost a lot of sentries and probes.
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Clever from MKP (the love of my life) to use that old ghost build again, since after the patch ghosts don't kill your economy even if you build them early. But I fear he revealed his hand too soon, he has ACE in the next round.
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On May 26 2011 21:46 Medrea wrote:Show nested quote +On May 26 2011 21:44 NExt wrote:On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking.
so u know what Terran don't have. do you also know what Protoss don't have shortly after 6 minutes?
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On May 26 2011 21:46 Medrea wrote:Show nested quote +On May 26 2011 21:44 NExt wrote:On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking.
Surely if that army beats the protoss's army straight up at the protoss base the same thing would happen at the terran base with or without the bunkers? Genuinely curious about this seeing as the ghost tech doesn't really cut into your MMM production that much..
On May 26 2011 21:48 NExt wrote:Show nested quote +On May 26 2011 21:46 Medrea wrote:On May 26 2011 21:44 NExt wrote:On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking. so u know what Terran don't have. do you also know what Protoss don't have at 6 minutes? anything good answer
Hopefully jinro/tyler/huk are reading this and have an idea :D
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On May 26 2011 21:46 NExt wrote:Show nested quote +On May 26 2011 21:44 Medrea wrote:On May 26 2011 21:42 bbQ4Aiur wrote:On May 26 2011 21:38 Onieh wrote:On May 26 2011 21:36 bbQ4Aiur wrote:On May 26 2011 21:35 Medrea wrote:On May 26 2011 21:34 bbQ4Aiur wrote: its that ghost strategy wins mkp the game, anyone think of anyway to counter it? Nonstop colo production usually stops it no im serious, u cant get colo out in time for the 1st attack First attack was at like 10min or so? Not entirely sure about the time. You can have a few colossi by then for sure + enough gateway to hold off that attack. assuming i see it coming, i feel like i should try to snipe the ghosts with stalkers, even if i have to sac them, cause terran has less rines/rauders because of the ghosts, thats all i can think of You can see it coming a mile away if you scout the front. a mile away if u scout the front?? scout that their out and just need to walk across the map or see the general mmm? im not trolling i'd love to know more mid game tells for T. their so versatile
Im saying walk up the ramp and see what shoots back at you. If there is a ghost there, you have scouted. If not and he is hiding the ghost in the back, you can probably bust the front down anyway.
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On May 26 2011 21:45 maryelizbethwinstead wrote: Wow. Marineking didn't even get a chance to get warmed up that series.
Total walkover. Seemed like Squirtle was completely awestruck, dazed, and didn't know what to do. Perhaps he was unprepared.
MKP games usually are this way...it's a walkover for him or his opponent, unfortunately.
edit: typo.
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On May 26 2011 21:46 Miefer wrote: what are u guys talking about? the first attack with the ghost was crushed by sqirtle and he came out ahead and didnt expand after that. so it wasnt really the ghost that win MKP the game. he lost a lot of probes still in the first attack, he was at 28 and MKP at 36 something like that.
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United States23455 Posts
On May 26 2011 21:46 Olinim wrote: MKP is so bm, makes it that much more funny when you see him cry, haha.
MarineKing has one of the biggest personalities in SC2. He is very upset when he loses, and he's very excited when he wins. He's great for the pro scene and GSL. He also brings in a hefty amount of fangirls who probably wouldn't watch if it wasn't for him.
Don't get me wrong, MarineKing is one of my favorites, but I even find it hilarious when everyone screencaps him crying after losing a big game and puts it in the gigantic MKP Sad collage.
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On May 26 2011 21:48 NExt wrote:Show nested quote +On May 26 2011 21:46 Medrea wrote:On May 26 2011 21:44 NExt wrote:On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking. so u know what Terran don't have. do you also know what Protoss don't have shortly after 6 minutes?
6 minutes your WG should be wrapping up. If he has ghosts he isnt roaming around the map which should allow a proxy, keyword should.
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I think nada gets a a lot of fangirls when he plays too. I think he has the higher number interms of girl fans
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On May 26 2011 21:49 Medrea wrote:Show nested quote +On May 26 2011 21:48 NExt wrote:On May 26 2011 21:46 Medrea wrote:On May 26 2011 21:44 NExt wrote:On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking. so u know what Terran don't have. do you also know what Protoss don't have shortly after 6 minutes? 6 minutes your WG should be wrapping up. If he has ghosts he isnt roaming around the map which should allow a proxy, keyword should.
you're suggesting attacking as soon as warp gate finishes, ie like a 4gate...but bunkers straight up own 4 gate and if the terran is teching, which he is, then it's slightly silly for him to NOT have a bunker.
And even then, you're saying protoss has to make a decision to 4 gate in order to blind counter fast ghosts? no.
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On May 26 2011 21:48 GoDLy MD wrote:Show nested quote +On May 26 2011 21:46 Medrea wrote:On May 26 2011 21:44 NExt wrote:On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking. Surely if that army beats the protoss's army straight up at the protoss base the same thing would happen at the terran base with or without the bunkers? Genuinely curious about this seeing as the ghost tech doesn't really cut into your MMM production that much.. Show nested quote +On May 26 2011 21:48 NExt wrote:On May 26 2011 21:46 Medrea wrote:On May 26 2011 21:44 NExt wrote:On May 26 2011 21:43 Medrea wrote:On May 26 2011 21:41 realstarcrafter wrote:On May 26 2011 21:41 Blessed wrote: are you people all retarded? How can you say that Squirtle got outclassed. Terran is so bullshit. I think we must be watching different games. MKP DID NOTHING. NOTHING NO SKILL.
He walks up to the army with ghosts, and clicks 2 e click click click
bam, all of the protoss army is basically useless with 0 energy and all have 50% hp.
then he just stims in his fucking marine marauder and wins.
and on top of that being a fucking dick with the /dance and mules.
He outclassed squirtle in absolutely 0 way, there was no sick micro, nothing. just fucking emp and 1a stim. oh you can argue is a build order win Yah umm, just go kill him ghost take forever to get out. buunkers are pretty good lol Terran can't have 2 bunkers filled with marines or marauders AND ghosts AND ghost tec shortly after 6 minutes. If he does go report him for hacking. so u know what Terran don't have. do you also know what Protoss don't have at 6 minutes? anything good answer Hopefully jinro/tyler/huk are reading this and have an idea :D
How does 45 seconds of barracks time, 150/50 in academy, and 200/100 for the first ghost NOT cut into early game building time.
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On May 26 2011 21:46 NExt wrote:Show nested quote +On May 26 2011 21:44 Medrea wrote:On May 26 2011 21:42 bbQ4Aiur wrote:On May 26 2011 21:38 Onieh wrote:On May 26 2011 21:36 bbQ4Aiur wrote:On May 26 2011 21:35 Medrea wrote:On May 26 2011 21:34 bbQ4Aiur wrote: its that ghost strategy wins mkp the game, anyone think of anyway to counter it? Nonstop colo production usually stops it no im serious, u cant get colo out in time for the 1st attack First attack was at like 10min or so? Not entirely sure about the time. You can have a few colossi by then for sure + enough gateway to hold off that attack. assuming i see it coming, i feel like i should try to snipe the ghosts with stalkers, even if i have to sac them, cause terran has less rines/rauders because of the ghosts, thats all i can think of You can see it coming a mile away if you scout the front. a mile away if u scout the front?? scout that their out and just need to walk across the map or see the general mmm? im not trolling i'd love to know more mid game tells for T. their so versatile I think it's just very hard to scout, as the T has concussive when the ghosts are out so you can't poke that easily. Perhaps if you're very refined you can count the number of units and see something is wrong (2 ghosts are still 4 marauders or 8 marines, that's a big difference in army size), but you have to train a lot against that particular build, know exactly at what time to look and what should be the enemy composition, not easy.
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