[TSL] 3rd Place - Seed Match - Page 79
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Barracks
United States43 Posts
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AdreN-
United States503 Posts
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iceman.
Finland33 Posts
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Drazerk
United Kingdom31255 Posts
On May 15 2011 05:37 Drazerk wrote: 5:20 Starport with tech lab starting now for kas 7:00 banshee does minimal damage prior to cloak finishing | ||
TheAwesomeAll
Netherlands1609 Posts
On May 15 2011 05:38 Faria wrote: g.g. grats on the win kas ![]() it isnt over, it is kinda like roach vs starport builds, not an instant gg. edit: nvm it is gg | ||
mordk
Chile8385 Posts
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Moonwrath
United States9568 Posts
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FliedLice
Germany7494 Posts
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DarkPlasmaBall
United States44019 Posts
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Drazerk
United Kingdom31255 Posts
On May 15 2011 05:39 Drazerk wrote: 7:00 banshee does minimal damage prior to cloak finishing 8:30 cloaked banshees does huge damage to hasu | ||
ava34
United Kingdom153 Posts
Hasu should have expected banshees... silly of him not to prepare | ||
AndAgain
United States2621 Posts
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oDieN[Siege]
United States2904 Posts
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d(O.o)a
Canada5066 Posts
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ComTrav
United States1093 Posts
I AM SO CLEVER!!!!!! | ||
Stratos_speAr
United States6959 Posts
On May 15 2011 05:33 w_Ender_w wrote: I'm not sure what you're expecting. Standard play is standard for a reason. There is very standardized play in Brood War as well. The appreciation you get is how the players make it all come together. I don't think the idea of a standardized composition is particularly bad. That being said, watching one player try to roam all over the map and harass while the other sits in his base with 1 army hotkey isn't particularly amazing, but its what a lot of Protoss are doing right now. I think as Terran players get better at exploiting a turtle Protoss it will fall more by the wayside. The problem isn't the army composition, it's the way the units interact. What is Hasu going to do, make cannons? Marauders just roll cannons. Hasu can't really split his army - P's army depends on being in the deathball. Marauders and Colossi are just incredibly boring to watch, and even with an entire army after them, Marauders can just stim-kite the army and snipe multiple Nexus. EMP just being an instant spell that goes "poof!" and all of a sudden energy/shields are all gone, combined with the fact that it's so easy to cast EMP, just makes it not very exciting to watch. | ||
BladeRunner
United States407 Posts
On May 15 2011 05:37 R1CH wrote: Because he made a mistake? Unless he pre-watched all the replays he wouldn't know the results; we ask our casters not to pre-watch to avoid spoilers. Seemed pretty clear that he was more concerned about getting his plug in there than making sure to follow your request... | ||
Elefanto
Switzerland3584 Posts
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Deleted User 3420
24492 Posts
gotta go robo close air like this | ||
Lorizean
Germany1330 Posts
On May 15 2011 05:38 d(O.o)a wrote: this isn't how it works, it's not a new tier every time, there's tier 1.5, 2.5 and 3.5 (highest tier). I think we should just stop talking in tiers -.- way too complicated and undefined. 3 people saying t3 mean 4 different things at this point... | ||
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