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On May 06 2011 11:06 Euclid wrote:Show nested quote +On May 06 2011 11:03 Kazang wrote:On May 06 2011 10:59 Blasphemi wrote:On May 06 2011 10 Newguy wrote: very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective. Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce. DT cheese? WTF? That is strategy. Eliminate detection then using cloaked units is a strategy, used in this real time strategy game Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around. I don't even...... Zerg should be ahead somewhat im supply but incontrol literally had liek 135-140 when darkforce maxed there. If you think incontrol was on top of his mechanics you are wrong. Also saying DT is cheese is pretty damn stupid, it was a good strategy.
That is how the game works, High tech army is smaller than the low tech army, the player who doesn't invest in tech has more money to put into units. Darkforce had almost pure roach with just some hydras, that is a extremely cheap army, roach 200 not the same as a balanced protoss 200 there is a huge difference. Nevermind the fact that Darkforce was one base ahead the whole game. Incontrol played good, Darkforce played better.
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Darkforce is playing extremely well, he is reading iNcontrol perfectly. This is brutal to watch :S.
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Mutas in pvz this is MADNESS!!!!!
no its actualy a really smart thing nothing for inc to do about it other then cannon up.
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On May 06 2011 11 The KY wrote:Show nested quote +On May 06 2011 11:06 Blasphemi wrote:On May 06 2011 11 Kazang wrote:On May 06 2011 10:59 Blasphemi wrote:On May 06 2011 10 Newguy wrote: very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective. Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce. DT cheese? WTF? That is strategy. Eliminate detection then using cloaked units is a strategy, used in this real time strategy game Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around. I don't even...... Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it. So he was way behind and came back to win? Where I come from people are praised for that. 'Oh you were nearly dead and managed to harrass and inch your way back to a decisive win? WHAT A NOOB LOL'
Essentially he played awful and almost got a vey lucky break and won, but he didn't and lost anyway.
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Australia8532 Posts
Mutas harassing the main while lings and roaches dart to the third forcing a cancel!
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Zerg being played the way its supposed to be played!
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Why the hell do people take that as the third? The gold is more beneficial and safer
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I really like that burrowed zergling in the mineral ling.
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I know its not OP anymore, i know....
but......
I FUCKING HATE MUTA LING!!!!!!!!
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On May 06 2011 11:14 Daniel C wrote: Zerg being played the way its supposed to be played!
I agree, Darkforce is playing this prefectly.
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On May 06 2011 11:10 jmbthirteen wrote:Show nested quote +On May 06 2011 11:07 Unnamed Player wrote:On May 06 2011 11:05 rolfe wrote:On May 06 2011 11:03 Unnamed Player wrote: Incontrol without his gimmicks (DT's) is just average compared to top players.
Love seeing balanced players beating cheesey or gimmicky players.
Restores some of my faith in SC2.
gimics? when a base trade situations looks like its happening DTs are pretty much standard, incontrol took out the capacity to detect and therefore went for cloaked units. they worked and did a lot of damage. it was an excellent decision Not disputing that it was a good strategy. However incontrol wins more games agaisnt GOOD players with gimmicky play, rather than balanced play. I doubt there is a high rated toss that uses dt's more than him. There is a reason for that. Just stop. He doesn't do gimmicky play, he does builds and play that punish his opponent. Just like in MLG against TLO, when he built the pylon in TLO's base. You call that gimmicky, I call that punishing the opponent for making a mistake.
You can call it whatever you like.
My point is that he loses to GOOD players way more than he wins when he plays standard balanced play.
When he uses gimmicks or cheese he tends to win.
This makes him an inferior player., albeit still a good one.
Of course he has lots of followers so my views will not be received well.
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On May 06 2011 11:14 1Eris1 wrote: Why the hell do people take that as the third? The gold is more beneficial and safer
It's in the corner and easier to defend.
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Hm...DF should have just keep sacking INCs base...
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Now I know why Incontrol came down so hard on IdrA during SOTG for saying Zerg was shit.
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Australia8532 Posts
Mutas take out pylons and supply block iNcontrol - there are SO many mutas!
iNcontrol posturing for the counter attack, dark shrine and blink are up
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On May 06 2011 11:15 Dingobloo wrote:Show nested quote +On May 06 2011 11:14 1Eris1 wrote: Why the hell do people take that as the third? The gold is more beneficial and safer It's in the corner and easier to defend.
Being extremely far away from your main base and having an extra entrance is safer?
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On May 06 2011 11:09 MattyClutch wrote:Show nested quote +On May 06 2011 11:03 Unnamed Player wrote: Incontrol without his gimmicks (DT's) is just average compared to top players.
Love seeing balanced players beating cheesey or gimmicky players.
Restores some of my faith in SC2.
That wasn't a DT rush or anything, that was just using DTs when your opponent has no detection. I don't see how that is in any way cheese. Regardless, anyone still sitting on the 'incontrol is mediocre' bandwagon needs to OPEN THEIR FUCKING EYES. The guy has been Tearing. It. Up. Time to give him some credit.
P.S. DTs are a unit not a gimmick.
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Darkforce lets 1 cannon scare off his big muta ball....He could have killed looooads of probes there.
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The HORROR (Mutas harassing) AAAHHH!!
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On May 06 2011 11:13 Blasphemi wrote:Show nested quote +On May 06 2011 11 The KY wrote:On May 06 2011 11:06 Blasphemi wrote:On May 06 2011 11 Kazang wrote:On May 06 2011 10:59 Blasphemi wrote:On May 06 2011 10 Newguy wrote: very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective. Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce. DT cheese? WTF? That is strategy. Eliminate detection then using cloaked units is a strategy, used in this real time strategy game Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around. I don't even...... Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it. So he was way behind and came back to win? Where I come from people are praised for that. 'Oh you were nearly dead and managed to harrass and inch your way back to a decisive win? WHAT A NOOB LOL' Essentially he played awful and almost got a vey lucky break and won, but he didn't and lost anyway. So making dt's when you kill your opponents only lair and evo chamber is lucky? It was a great decision.
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