NASL Day 4-2 - Page 31
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holy_war
United States3590 Posts
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Dexington
Canada7276 Posts
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57 Corvette
Canada5941 Posts
+ Show Spoiler + Darkforce vs Incontrol G2 Shattered Temple Darkforce spawns 3:00 position, Incontrol Spawns 9:00 position The game starts off with a little bit of chatter about microing drones. Darkforce goes for gas first again then pool, while Incontrol gets a 14gateway. Incontrol gets his zealot before second gas while Darkforce spends his first gas on zergling speed. Moman expands as Incontrol's second assimilator finishes. Incontrol makes 2 more gateways, and a 3rd as the scout leaves his base Darkforce makes a roach warren. Darkforce makes his lair as Incontrol starts his expansion. Incontrol moves out to the natural expansion with 6 sentries and 2 zealots, sniping the queen losing a sentry and some zealots. A pylon goes down outside darkforce's base as Incontrol keeps warping in units from his 4 gateways. Incontrol backs off and Darkforce takes the chance to kill the pylon as well as the gold rocks. Incontrol builds a forge as Darkforce starts burrow. Darkforce continues to make a lot of drones and take out destructible rocks as Incontrol takes a defensive position and starts a robotics facility. Darkforce starts roach speed as well as his third hatchery as Incontrol starts +1 groud research A spire starts for Darkforce after seeing the robotics facility with a scout zergling. Darkforce burrows zerglings around Incontrol's third base to deny the expansion. Mutalisks start while Incontrol makes his first collosi and gets range. Darkforce starts his 4th base at the 6:00 main and harrasses Incontrol's main with mutalisks. Inc starts a twilight council as Darkforce attacks into the cannons defending Inc's third. Blink research starts as well as a dark shrine and melee ground attacks. The mutalisks continue to harrass and kill pylons, supply blocking Incontroll. The mutalisks dance around the protoss army, trying to avoid a confrontation. Incontrol makes a pylon in the middle of the map and starts to move out to the middle. Mutalisks attack the main asIncontrol starts to push into the zerg third. A basetrade starts, the forge is picked off before the ground army attack upgrade is finished. Incontrol's base is being devistated by the zerg units. Incontrol has no probes left and he moves back to defend. The sentries are focused down and then the stalkers. Incontrol has no more anti-air units and is just finishing off his base with DTs. Incontrol starts making more probes as his three immortals clean up zerg buildings. The mutalisks kill all the immortals. With only 10 supply and his base under seige, Incontrol GGs. | ||
trNimitz
204 Posts
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JesusOurSaviour
United Arab Emirates1141 Posts
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Nerdslayer
Denmark1130 Posts
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Finrod1
Germany3997 Posts
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Sahand
United Kingdom114 Posts
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sAfuRos
United States743 Posts
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taintmachine
United States431 Posts
On May 06 2011 11:13 Blasphemi wrote: Essentially he played awful and almost got a vey lucky break and won, but he didn't and lost anyway. calling incontrol's dt usage cheese is really stupid. calling a zerg's burrow usage cheese when they know the protoss doesn't have sufficient detection would be stupid. same for if a terran player decided to use banshee cloak in similar situations. same if a protoss brought a mothership out at a good time or managed to get rid of the enemy's detection for a bit. | ||
KimJongChill
United States6429 Posts
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1Eris1
United States5797 Posts
On May 06 2011 11:18 Dingobloo wrote: Not just about the distance, it's just not as easy to pierce in between the bases and leak units backwards. If you keep your army right between the gold and your second, how the hell will they pierce? If they harass your main you are going to be far away from your third either way, but you'd be closer with the gold atleast | ||
Daniel C
Hong Kong1606 Posts
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TemplarCo.
Mexico2870 Posts
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T0fuuu
Australia2275 Posts
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Looky
United States1608 Posts
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jmbthirteen
United States10734 Posts
On May 06 2011 11:15 Unnamed Player wrote: You can call it whatever you like. My point is that he loses to GOOD players way more than he wins when he plays standard balanced play. When he uses gimmicks or cheese he tends to win. This makes him an inferior player., albeit still a good one. Of course he has lots of followers so my views will not be received well. because he was "gimmicky" against ensnare and qxc and everyone he beat onto his 4th place finish at MLG... Stop hating and give the man his due. | ||
Fishriot
United States621 Posts
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Unnamed Player
Australia89 Posts
Good to see the superior players winning. | ||
AimForTheBushes
United States1760 Posts
![]() WP by DarkForce, and good fighting spirit from iNc | ||
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