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NASL Day 4-2 - Page 31

Forum Index > StarCraft 2 Tournaments
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Prev 1 29 30 31 32 33 76 Next
holy_war
Profile Blog Joined July 2007
United States3590 Posts
May 06 2011 02:19 GMT
#601
Ahhh both polls popped up at the same time
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
May 06 2011 02:19 GMT
#602
This is the worst Liquibet I've ever had...
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
May 06 2011 02:19 GMT
#603
Darkforce vs Incontrol G2 basic summary.

+ Show Spoiler +
Darkforce vs Incontrol G2

Shattered Temple

Darkforce spawns 3:00 position, Incontrol Spawns 9:00 position

The game starts off with a little bit of chatter about microing drones.

Darkforce goes for gas first again then pool, while Incontrol gets a 14gateway.

Incontrol gets his zealot before second gas while Darkforce spends his first gas on zergling speed.

Moman expands as Incontrol's second assimilator finishes.

Incontrol makes 2 more gateways, and a 3rd as the scout leaves his base

Darkforce makes a roach warren.

Darkforce makes his lair as Incontrol starts his expansion.

Incontrol moves out to the natural expansion with 6 sentries and 2 zealots, sniping the queen losing a sentry and some zealots.

A pylon goes down outside darkforce's base as Incontrol keeps warping in units from his 4 gateways.

Incontrol backs off and Darkforce takes the chance to kill the pylon as well as the gold rocks.

Incontrol builds a forge as Darkforce starts burrow.

Darkforce continues to make a lot of drones and take out destructible rocks as Incontrol takes a defensive position and starts a robotics facility.

Darkforce starts roach speed as well as his third hatchery as Incontrol starts +1 groud research

A spire starts for Darkforce after seeing the robotics facility with a scout zergling.

Darkforce burrows zerglings around Incontrol's third base to deny the expansion.

Mutalisks start while Incontrol makes his first collosi and gets range.

Darkforce starts his 4th base at the 6:00 main and harrasses Incontrol's main with mutalisks.

Inc starts a twilight council as Darkforce attacks into the cannons defending Inc's third.

Blink research starts as well as a dark shrine and melee ground attacks.

The mutalisks continue to harrass and kill pylons, supply blocking Incontroll.

The mutalisks dance around the protoss army, trying to avoid a confrontation.

Incontrol makes a pylon in the middle of the map and starts to move out to the middle.

Mutalisks attack the main asIncontrol starts to push into the zerg third.

A basetrade starts, the forge is picked off before the ground army attack upgrade is finished. Incontrol's base is being devistated by the zerg units.

Incontrol has no probes left and he moves back to defend. The sentries are focused down and then the stalkers. Incontrol has no more anti-air units and is just finishing off his base with DTs.

Incontrol starts making more probes as his three immortals clean up zerg buildings.

The mutalisks kill all the immortals.

With only 10 supply and his base under seige, Incontrol GGs.
Survival is winning, everything else is bullshit.
trNimitz
Profile Joined October 2010
204 Posts
May 06 2011 02:19 GMT
#604
Shouldn't have lost so many sentries to 1 spine crawler at the start. :/ He should have won the game right then and there..
JesusOurSaviour
Profile Blog Joined January 2011
United Arab Emirates1141 Posts
May 06 2011 02:19 GMT
#605
Darkforce is a beast - Incontrol played very solidly as well. Epic mass muta - way to go
Nerdslayer
Profile Joined April 2011
Denmark1130 Posts
May 06 2011 02:19 GMT
#606
Well played. Darkforce is officially the base trade zerg!
Finrod1
Profile Joined December 2010
Germany3997 Posts
May 06 2011 02:19 GMT
#607
Great play by darforce. Incontrol didn't stand a chance in that game, after the first push.
Sahand
Profile Joined November 2010
United Kingdom114 Posts
May 06 2011 02:19 GMT
#608
darkforce, the marinekingprime of zerg. hope to see less of him in the future he just seems to love forcing base trades
sAfuRos
Profile Joined March 2009
United States743 Posts
May 06 2011 02:19 GMT
#609
Incontrol's should have won with his 4 gate but had poor sentry control, attacking the roaches on the ramp with them and losing about 4 sentries needlessly + missing ff's = deserved to lose
sAfuRos // twitch.tv/sAfuRos // contact for coaching
taintmachine
Profile Joined May 2010
United States431 Posts
May 06 2011 02:19 GMT
#610
On May 06 2011 11:13 Blasphemi wrote:
Show nested quote +
On May 06 2011 11 The KY wrote:
On May 06 2011 11:06 Blasphemi wrote:
On May 06 2011 11 Kazang wrote:
On May 06 2011 10:59 Blasphemi wrote:
On May 06 2011 10 Newguy wrote:
very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective.


Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce.


DT cheese? WTF? That is strategy.
Eliminate detection then using cloaked units is a strategy, used in this real time strategy game

Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around.

I don't even......


Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it.


So he was way behind and came back to win? Where I come from people are praised for that.

'Oh you were nearly dead and managed to harrass and inch your way back to a decisive win? WHAT A NOOB LOL'


Essentially he played awful and almost got a vey lucky break and won, but he didn't and lost anyway.


calling incontrol's dt usage cheese is really stupid. calling a zerg's burrow usage cheese when they know the protoss doesn't have sufficient detection would be stupid. same for if a terran player decided to use banshee cloak in similar situations. same if a protoss brought a mothership out at a good time or managed to get rid of the enemy's detection for a bit.
KimJongChill
Profile Joined January 2011
United States6429 Posts
May 06 2011 02:19 GMT
#611
oh boy, im really looking forward to july v cruncher. july hwaiting!!!!!!!!!!!!!!!!!
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
1Eris1
Profile Joined September 2010
United States5797 Posts
May 06 2011 02:19 GMT
#612
On May 06 2011 11:18 Dingobloo wrote:
Show nested quote +
On May 06 2011 11:15 1Eris1 wrote:
On May 06 2011 11:15 Dingobloo wrote:
On May 06 2011 11:14 1Eris1 wrote:
Why the hell do people take that as the third? The gold is more beneficial and safer


It's in the corner and easier to defend.



Being extremely far away from your main base and having an extra entrance is safer?


Not just about the distance, it's just not as easy to pierce in between the bases and leak units backwards.



If you keep your army right between the gold and your second, how the hell will they pierce? If they harass your main you are going to be far away from your third either way, but you'd be closer with the gold atleast
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
Daniel C
Profile Joined October 2010
Hong Kong1606 Posts
May 06 2011 02:19 GMT
#613
great game! lol all those who voted no are protoss players...
In theory, theory and practice are the same. In practice, they are not.
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
May 06 2011 02:20 GMT
#614
Darkforce played amazing this series of game awesome!!, can't wait for CrunCher vs July!!
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
May 06 2011 02:20 GMT
#615
Completely outplayed. Even after the gateway pressure Darkforce managed to stop Inc's 3rd so many times that he just powered ahead with his gold base.
Looky
Profile Joined April 2010
United States1608 Posts
May 06 2011 02:20 GMT
#616
base trading is so retarded.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
Last Edited: 2011-05-06 02:22:02
May 06 2011 02:20 GMT
#617
On May 06 2011 11:15 Unnamed Player wrote:
Show nested quote +
On May 06 2011 11:10 jmbthirteen wrote:
On May 06 2011 11:07 Unnamed Player wrote:
On May 06 2011 11:05 rolfe wrote:
On May 06 2011 11:03 Unnamed Player wrote:
Incontrol without his gimmicks (DT's) is just average compared to top players.

Love seeing balanced players beating cheesey or gimmicky players.

Restores some of my faith in SC2.

gimics? when a base trade situations looks like its happening DTs are pretty much standard, incontrol took out the capacity to detect and therefore went for cloaked units. they worked and did a lot of damage. it was an excellent decision


Not disputing that it was a good strategy.

However incontrol wins more games agaisnt GOOD players with gimmicky play, rather than balanced play.

I doubt there is a high rated toss that uses dt's more than him.

There is a reason for that.

Because he was so "gimmicky" against ensnare and qxc and everyone he beat to get 4th at mlg... stop hating and give the man his due.
Just stop. He doesn't do gimmicky play, he does builds and play that punish his opponent. Just like in MLG against TLO, when he built the pylon in TLO's base. You call that gimmicky, I call that punishing the opponent for making a mistake.


You can call it whatever you like.

My point is that he loses to GOOD players way more than he wins when he plays standard balanced play.

When he uses gimmicks or cheese he tends to win.

This makes him an inferior player., albeit still a good one.

Of course he has lots of followers so my views will not be received well.




because he was "gimmicky" against ensnare and qxc and everyone he beat onto his 4th place finish at MLG...

Stop hating and give the man his due.
www.superbeerbrothers.com
Fishriot
Profile Joined May 2010
United States621 Posts
May 06 2011 02:20 GMT
#618
Sad to see iNcontroL drop his first series... but very well played by Darkforce!
Unnamed Player
Profile Joined March 2011
Australia89 Posts
May 06 2011 02:20 GMT
#619
Don't have much respect for incontrol but at least he is gracious in defeat.

Good to see the superior players winning.

AimForTheBushes
Profile Joined February 2011
United States1760 Posts
May 06 2011 02:20 GMT
#620
no talk of muta harass cheese? TL can be so weird, sometimes.
WP by DarkForce, and good fighting spirit from iNc
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