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NASL Day 4-2 - Page 28

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 26 27 28 29 30 76 Next
MattyClutch
Profile Blog Joined September 2010
United States711 Posts
May 06 2011 02:09 GMT
#541
On May 06 2011 11:03 Unnamed Player wrote:
Incontrol without his gimmicks (DT's) is just average compared to top players.

Love seeing balanced players beating cheesey or gimmicky players.

Restores some of my faith in SC2.



That wasn't a DT rush or anything, that was just using DTs when your opponent has no detection. I don't see how that is in any way cheese.
Nihn'kas Neehn
city42
Profile Joined October 2007
1656 Posts
May 06 2011 02:09 GMT
#542
On May 06 2011 11:08 Blasphemi wrote:
Show nested quote +
On May 06 2011 11 08 city42 wrote:
On May 06 2011 11:06 Blasphemi wrote:
On May 06 2011 11 Kazang wrote:
On May 06 2011 10:59 Blasphemi wrote:
On May 06 2011 10 Newguy wrote:
very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective.


Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce.


DT cheese? WTF? That is strategy.
Eliminate detection then using cloaked units is a strategy, used in this real time strategy game

Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around.

I don't even......


Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it.

Can you please stop perpetuating this nonsense? A zerg will always max out well before a protoss if he goes hydra/roach.

Yes, it's very standard for the Protoss to be 70 supply behind.

That's exactly right. It's totally normal for a zerg to max out on hydra/roach while the protoss is at 130-140.
Vathus
Profile Joined October 2009
Canada404 Posts
May 06 2011 02:10 GMT
#543
On May 06 2011 11:09 sermokala wrote:
lets his expo finish or accident? Mind game or newbfest?

probably chose to let it finish after lings got inside his main
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
May 06 2011 02:10 GMT
#544
On May 06 2011 11:08 Blasphemi wrote:
Show nested quote +
On May 06 2011 11 08 city42 wrote:
On May 06 2011 11:06 Blasphemi wrote:
On May 06 2011 11 Kazang wrote:
On May 06 2011 10:59 Blasphemi wrote:
On May 06 2011 10 Newguy wrote:
very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective.


Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce.


DT cheese? WTF? That is strategy.
Eliminate detection then using cloaked units is a strategy, used in this real time strategy game

Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around.

I don't even......


Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it.

Can you please stop perpetuating this nonsense? A zerg will always max out well before a protoss if he goes hydra/roach.

Yes, it's very standard for the Protoss to be 70 supply behind.


When your opponent takes a risky unscouted third it is.
Count9
Profile Blog Joined May 2009
China10928 Posts
May 06 2011 02:10 GMT
#545
Oh man, I remember when naniwa did that ff on ramp vs. z during beta, good times.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-05-06 02:11:00
May 06 2011 02:10 GMT
#546
On May 06 2011 11:09 sermokala wrote:
lets his expo finish or accident? Mind game or newbfest?

Mind games. ST is a bad map to 4gate, no real terrain to use to your advantage and the Natural is in deep
trNimitz
Profile Joined October 2010
204 Posts
May 06 2011 02:10 GMT
#547
On May 06 2011 11:08 Blasphemi wrote:
Show nested quote +
On May 06 2011 11 08 city42 wrote:
On May 06 2011 11:06 Blasphemi wrote:
On May 06 2011 11 Kazang wrote:
On May 06 2011 10:59 Blasphemi wrote:
On May 06 2011 10 Newguy wrote:
very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective.


Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce.


DT cheese? WTF? That is strategy.
Eliminate detection then using cloaked units is a strategy, used in this real time strategy game

Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around.

I don't even......


Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it.

Can you please stop perpetuating this nonsense? A zerg will always max out well before a protoss if he goes hydra/roach.

Yes, it's very standard for the Protoss to be 70 supply behind.

Yup.
SwampZero
Profile Joined September 2010
Greece350 Posts
May 06 2011 02:10 GMT
#548
Someone tell that dumbass that Romanticize doesn't mean what he thinks it means
Daralii
Profile Joined March 2010
United States16991 Posts
May 06 2011 02:10 GMT
#549
On May 06 2011 11:08 Pajegetc wrote:
Show nested quote +
On May 06 2011 11:06 Swede wrote:
How can anyone call 20 minute DTs cheesy or gimmicky? If DTs at that point are cheese, when are they not cheese?


The second they are built it becomes cheese apparently. I think they are great to take advantage of a opponent not having any detection.

It's pretty standard for people in LR threads to consider any protoss unit that does something gimmicky/abusive.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Euclid
Profile Joined January 2011
Canada126 Posts
May 06 2011 02:10 GMT
#550
On May 06 2011 11:08 city42 wrote:
Show nested quote +
On May 06 2011 11:06 Blasphemi wrote:
On May 06 2011 11 Kazang wrote:
On May 06 2011 10:59 Blasphemi wrote:
On May 06 2011 10 Newguy wrote:
very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective.


Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce.


DT cheese? WTF? That is strategy.
Eliminate detection then using cloaked units is a strategy, used in this real time strategy game

Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around.

I don't even......


Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it.

Can you please stop perpetuating this nonsense? A zerg will always max out well before a protoss if he goes hydra/roach.


Please be joking lol. It was a 60-70 supply differential...
Pajegetc
Profile Joined February 2011
United States3158 Posts
May 06 2011 02:10 GMT
#551
On May 06 2011 11:09 sermokala wrote:
lets his expo finish or accident? Mind game or newbfest?


Sometimes, players like to put some pressure on their opponent so that can safely expand.
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
May 06 2011 02:10 GMT
#552
On May 06 2011 11:07 Unnamed Player wrote:
Show nested quote +
On May 06 2011 11:05 rolfe wrote:
On May 06 2011 11:03 Unnamed Player wrote:
Incontrol without his gimmicks (DT's) is just average compared to top players.

Love seeing balanced players beating cheesey or gimmicky players.

Restores some of my faith in SC2.

gimics? when a base trade situations looks like its happening DTs are pretty much standard, incontrol took out the capacity to detect and therefore went for cloaked units. they worked and did a lot of damage. it was an excellent decision


Not disputing that it was a good strategy.

However incontrol wins more games agaisnt GOOD players with gimmicky play, rather than balanced play.

I doubt there is a high rated toss that uses dt's more than him.

There is a reason for that.


Just stop. He doesn't do gimmicky play, he does builds and play that punish his opponent. Just like in MLG against TLO, when he built the pylon in TLO's base. You call that gimmicky, I call that punishing the opponent for making a mistake.
www.superbeerbrothers.com
Pekkz
Profile Joined June 2009
Norway1505 Posts
May 06 2011 02:11 GMT
#553
Forcefail by incontrol, how he managed to send his sentrys close enough so the roaches could hit them from behind forcefield on ramp is pretty fail. He could have won the game right there with better micro.
Sermokala
Profile Blog Joined November 2010
United States14211 Posts
May 06 2011 02:11 GMT
#554
On May 06 2011 11:05 iuvenalis wrote:
NASL has pauvrement production, worth like 100$, it looks quite poor and I don't like to sound harsh, seriously.



bashing on NASL production is so 2 weeks ago :p

I don't really know about darkforces "flank" if anything hes just helping inc
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
turdburgler
Profile Blog Joined January 2011
England6749 Posts
Last Edited: 2011-05-06 02:12:03
May 06 2011 02:11 GMT
#555
getting a bit annoyed with catzpajamas casting. he says stuff that just isnt true. gateways going down left and right seems to be his favourite line, even when gateways arent under attack
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
May 06 2011 02:11 GMT
#556
On May 06 2011 11:06 Blasphemi wrote:
Show nested quote +
On May 06 2011 11 Kazang wrote:
On May 06 2011 10:59 Blasphemi wrote:
On May 06 2011 10 Newguy wrote:
very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective.


Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce.


DT cheese? WTF? That is strategy.
Eliminate detection then using cloaked units is a strategy, used in this real time strategy game

Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around.

I don't even......


Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it.


So he was way behind and came back to win? Where I come from people are praised for that.

'Oh you were nearly dead and managed to harrass and inch your way back to a decisive win? WHAT A NOOB LOL'
Pajegetc
Profile Joined February 2011
United States3158 Posts
May 06 2011 02:12 GMT
#557
On May 06 2011 11:10 Daralii wrote:
Show nested quote +
On May 06 2011 11:08 Pajegetc wrote:
On May 06 2011 11:06 Swede wrote:
How can anyone call 20 minute DTs cheesy or gimmicky? If DTs at that point are cheese, when are they not cheese?


The second they are built it becomes cheese apparently. I think they are great to take advantage of a opponent not having any detection.

It's pretty standard for people in LR threads to consider any protoss unit that does something gimmicky/abusive.


Yeah, I personally think DTs should be the standard when Zerg put down their third.
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
Euclid
Profile Joined January 2011
Canada126 Posts
May 06 2011 02:13 GMT
#558
On May 06 2011 11:11 The KY wrote:
Show nested quote +
On May 06 2011 11:06 Blasphemi wrote:
On May 06 2011 11 Kazang wrote:
On May 06 2011 10:59 Blasphemi wrote:
On May 06 2011 10 Newguy wrote:
very strong play from incontrol, good decision making throughout the game, knowing darkforce had no corrupters his counterattack was extremely effective.


Inc was completely outplayed, his macro wasn't even close to Darkforce's. He got back in it because the Protoss ball is sick and he did some DT cheese. Mechanically he was so far behind Darkforce.


DT cheese? WTF? That is strategy.
Eliminate detection then using cloaked units is a strategy, used in this real time strategy game

Mechanically behind? If the zerg doesn't have more units than the toss it is the zerg who's mechanics are lacking, not the other way around.

I don't even......


Yeah, the classic get 70 supply behind your opponent, snipe all detection and then spam DT's build. Smart strategy from Inc. No idea why I've never seen MC try it.


So he was way behind and came back to win? Where I come from people are praised for that.

'Oh you were nearly dead and managed to harrass and inch your way back to a decisive win? WHAT A NOOB LOL'


He didn't win. But the DT play was pretty good. People claiming that incontrol 'deserved' to win that are being stupid.
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2011-05-06 02:13:40
May 06 2011 02:13 GMT
#559
Being 40-50 food ahead is not that meaningful when it's in Roaches. Stalkers are almost twice as expensive as roaches and cost the same food.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
May 06 2011 02:13 GMT
#560
Muta harass incoming from Darkforce
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
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