Noooooo TLOOOOO
. However, those games were awesome!

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DocSeverinsen
Germany86 Posts
Noooooo TLOOOOO ![]() | ||
Talin
Montenegro10532 Posts
On May 02 2011 04:38 TheLight wrote: I wonder when Spanishiwa is going to participate in a tournament? He has a good chance of making the championship bracket via the open bracket in an MLG. He's played in the last FXOpen IS + Show Spoiler + Unfortunately his first opponent was sCfOu so he lost 2-0. I've seen the replay of the first game though, and it wasn't a rolfstomp at all. sC went with an abusive early Hellion/marine aggression build and eventually edged the game out purely by better micro. I'd certainly rank him in top 20 competitive NA players right now. He's now beaten some very highly rated players in money games (all were BO7 series at least), and is actually sitting at quite an impressive prize money sum this month. | ||
AxionSteel
United States7754 Posts
On May 02 2011 07:23 Zorgaz wrote: + Show Spoiler + Damn Spanishiwa playing such awesome and unusual builds and just stomping TLO down 4-0 makes me stunned. He really plays Zerg as it should be played using all the awesome mechanics. Nydus, Mass Quenn, Infestors&Ultras. And even though he is a greedy greedy guy often he seems to get away with it most of the time. Would be interested to see how he fares against Korean T aggression + Show Spoiler + He was crushed 2-0 by sCfOu in the most recent FXOpen | ||
Fungal Growth
United States434 Posts
The thing is spanishiwa really delays the lair. So if you could hide a marauder push behind some hellion harass, then you could have some luck, I would think... Lair takes 80 seconds to complete. Spire takes 100 seconds to make and Mutas take 33 seconds to hatch. That is a 3 and half minute window between the time the zerg scouts your marauders to the time you can make a push...and as a protoss player I know terran can do a fast marauder push! | ||
uberism
Canada271 Posts
I just watched the first 4, but very unique strategies by Spanishiwa! | ||
Sixes
Canada1123 Posts
On May 02 2011 08:20 Fungal Growth wrote: To Oldern, The thing is spanishiwa really delays the lair. So if you could hide a marauder push behind some hellion harass, then you could have some luck, I would think... Lair takes 80 seconds to complete. Spire takes 100 seconds to make and Mutas take 33 seconds to hatch. That is a 3 and half minute window between the time the zerg scouts your marauders to the time you can make a push...and as a protoss player I know terran can do a fast marauder push! Remember that Spanishiwa does mix up his strategies and tends to have very good scouting. Generally 1 base Terran showing no sign of expanding is going to set off alarms (especially if they seem to be hiding tech), the most likely reaction is in fact queens (because it could be banshee). Queens do quite decently at tanking marauders or hellions as both rely on their bonus damage vs light/armored. Additionally spine crawlers, even though they do die pretty fast to marauders, also kill them very fast. Not saying it couldn't work but I wouldn't write it off as a sure loss. | ||
Lumin
United States217 Posts
On May 02 2011 00:20 Bobster wrote: Great games so far. A Husky comment during he first game gave me the idea to make a Bo7 showmatch and the prize pool distribution is governed by how many games each player wins. I mean, they're all getting played anyway, would be a cool way to make every game count. Like, with this $500 prizepool, make each game worth $70. bam, payout perfectly distributed to the player's performance. Do you know how to do math? Please tell me how many games worth 70$ would fit into a 500$ prize pool. "Perfectly distributed" huh. But otherwise, great matches! Very impressed with Spanishiwa's play. Not too impressed with TLO as normal. | ||
Bobster
Germany3075 Posts
On May 02 2011 08:49 Lumin wrote: I apparently overestimated people's ability to mentally adjust ~$500 into $490, $420, $700 etc.Show nested quote + On May 02 2011 00:20 Bobster wrote: Great games so far. A Husky comment during he first game gave me the idea to make a Bo7 showmatch and the prize pool distribution is governed by how many games each player wins. I mean, they're all getting played anyway, would be a cool way to make every game count. Like, with this $500 prizepool, make each game worth $70. bam, payout perfectly distributed to the player's performance. Do you know how to do math? Please tell me how many games worth 70$ would fit into a 500$ prize pool. "Perfectly distributed" huh. Sorry that you didn't get my point. ![]() | ||
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DivinO
United States4796 Posts
On May 01 2011 14:39 Spanishiwa wrote: Show nested quote + On May 01 2011 13:35 Mojar wrote: + Show Spoiler + tlo handled that game 1 cheese so poorly, the cheese was terrible and incredibly easy to hold. spanishiwa still is unimpressive imo. Less scv pulling and a earlier bunker would of stopped it cold. Show nested quote + On May 01 2011 14:21 koolaid1990 wrote: God TLO got so bad. Please just go back to random. Show nested quote + On May 01 2011 14:30 frucisky wrote: TLO has failed to improve I think. His macro's pretty bad all game long. His armies just so small.. Why do you guys have to be so BM? Just enjoy the games for what they are. Everyone can have a bad day, and it's not like he was playing cross server or had a TL event coming up in a few minutes. Point is you don't know either of our situations, so don't be so quick to judge. Thank you Spanishiwa, gl hf! | ||
Wherewolf
United States353 Posts
Great games. | ||
No_eL
Chile1438 Posts
my mouth its still open. epic games! i love Spanishiwa's style so much! i read his guide and now this videos... i cant believe it, its the funnier and powerful zerg style that i watch in the last weeks, congrats to both players! | ||
frucisky
Singapore2170 Posts
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SgtPepper
United States568 Posts
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Sirverik
Belarus26 Posts
On May 02 2011 08:49 Lumin wrote: Do you know how to do math? Please tell me how many games worth 70$ would fit into a 500$ prize pool. 7 games. | ||
Sirverik
Belarus26 Posts
On May 02 2011 10:41 frucisky wrote: How does one stop that attack in g6 as Zerg? Idra almost stopped it with banelings. It is really tough to deal with. | ||
FallDownMarigold
United States3710 Posts
On May 02 2011 12:57 Sirverik wrote: Show nested quote + On May 02 2011 08:49 Lumin wrote: Do you know how to do math? Please tell me how many games worth 70$ would fit into a 500$ prize pool. 7 games. Still doesn't make sense in any outcome less than all 7 games. Winning 4-0 only yields $280 to winner and $0 to loser, for example. Better yet would be to take the percentage of games won, multiply that by the prize pool for the winner, then do the same for the loser. 4-0 yields $500 to winner, $0 to loser. 4-3 yields $286 for winner and $214 to loser. Only in this manner are games won commensurate to prize money earned, while still accurately summed from the total starting prize pool. edit: nevermind. Wasn't aware all 7 games were played regardless of out-of-7 status. | ||
eatpraylove
United States53 Posts
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Flummie
Netherlands417 Posts
gg guys and spanishiwa is inspirational ![]() | ||
Sirverik
Belarus26 Posts
On May 02 2011 08:46 Sixes wrote: Show nested quote + On May 02 2011 08:20 Fungal Growth wrote: To Oldern, The thing is spanishiwa really delays the lair. So if you could hide a marauder push behind some hellion harass, then you could have some luck, I would think... Lair takes 80 seconds to complete. Spire takes 100 seconds to make and Mutas take 33 seconds to hatch. That is a 3 and half minute window between the time the zerg scouts your marauders to the time you can make a push...and as a protoss player I know terran can do a fast marauder push! Remember that Spanishiwa does mix up his strategies and tends to have very good scouting. Generally 1 base Terran showing no sign of expanding is going to set off alarms (especially if they seem to be hiding tech), the most likely reaction is in fact queens (because it could be banshee). Queens do quite decently at tanking marauders or hellions as both rely on their bonus damage vs light/armored. Additionally spine crawlers, even though they do die pretty fast to marauders, also kill them very fast. Not saying it couldn't work but I wouldn't write it off as a sure loss. How about a big mass nitro pack reaper timing push? Reapers do remarkably well against both queens and spines, they kill drones fast and can kite zerglings without metabolic boost. Just a though. | ||
Geisterkarle
Germany3257 Posts
I will look at this in the evening! Will be great! Two of the most innovative players getting down together! | ||
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