On May 21 2011 14:19 Dexington wrote:
China <3's Protoss i guess,
Wouldn't be surprised to see an all P SF
China <3's Protoss i guess,
Wouldn't be surprised to see an all P SF
For a sec i thought you wrote Pis SF .. lol ( dota )
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HelloxD
378 Posts
May 21 2011 12:46 GMT
#1281
On May 21 2011 14:19 Dexington wrote: China <3's Protoss i guess, Wouldn't be surprised to see an all P SF For a sec i thought you wrote Pis SF .. lol ( dota ) | ||
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kenken_xia
2 Posts
May 21 2011 14:27 GMT
#1282
On May 21 2011 21:46 HelloxD wrote: is this Nv.xiaOt the same guy as the wc3 xiaot? Yep, the same guy | ||
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OrChard
Hong Kong1119 Posts
May 21 2011 15:35 GMT
#1283
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Deleted User 47542
1484 Posts
May 22 2011 06:13 GMT
#1284
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CWL
United States222 Posts
May 22 2011 10:00 GMT
#1285
On May 21 2011 12:06 chenchen wrote: I really hate how during TSL the foreign community was fast to dismiss and pretty quick to dis-acknowledge the issue of lag in cross realm play and how it could have adversely affected the Korean stars' gameplay. Instead, a lot of our European (those Swedes . . ) jumped to the conclusion that EU > KR. Now the foreigners are pretty quick to jump to the conclusion that "oh the Chinese are doing well because they have lag advantage" (which is actually a flat out lie) Hmm . . quite the double standard here. The Koreans (for the most part) played like crap in the TSL. The Chinese played amazingly in Starswar. The foreign community needs to stop being so pathetic. Well, it's not really a double standard because both sides of the issues have been discussed in the TSL as well. Fans of any sport are quick to find reasons or excuses for why their favorite players win or lose games. The Koreans lost in TSL 3 because: (1a) The Koreans played like crap for whatever reason (1b) Lag issues caused crappy play (2) The foreigners played amazing The foreigners and Koreans lost to the Chinese in StarsWar 6 because: (1a) The foreigners and Koreans played like crap for whatever reason (1b) Lag Issues caused crappy play (2) The Chinese played amazing It could be true that lag may affect play slightly, but having that as a reason to belittle the achievements of winning/(hopefully) deserving players is absolutely wrong. | ||
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kratos-23
303 Posts
May 22 2011 10:39 GMT
#1286
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JKira
Canada1002 Posts
May 22 2011 15:06 GMT
#1287
On May 22 2011 19:00 CWL wrote: Show nested quote + On May 21 2011 12:06 chenchen wrote: I really hate how during TSL the foreign community was fast to dismiss and pretty quick to dis-acknowledge the issue of lag in cross realm play and how it could have adversely affected the Korean stars' gameplay. Instead, a lot of our European (those Swedes . . ) jumped to the conclusion that EU > KR. Now the foreigners are pretty quick to jump to the conclusion that "oh the Chinese are doing well because they have lag advantage" (which is actually a flat out lie) Hmm . . quite the double standard here. The Koreans (for the most part) played like crap in the TSL. The Chinese played amazingly in Starswar. The foreign community needs to stop being so pathetic. Well, it's not really a double standard because both sides of the issues have been discussed in the TSL as well. Fans of any sport are quick to find reasons or excuses for why their favorite players win or lose games. The Koreans lost in TSL 3 because: (1a) The Koreans played like crap for whatever reason (1b) Lag issues caused crappy play (2) The foreigners played amazing The foreigners and Koreans lost to the Chinese in StarsWar 6 because: (1a) The foreigners and Koreans played like crap for whatever reason (1b) Lag Issues caused crappy play (2) The Chinese played amazing It could be true that lag may affect play slightly, but having that as a reason to belittle the achievements of winning/(hopefully) deserving players is absolutely wrong. Hasn't it been said several times that for StarsWars the servers being played on depended on where the players were and what the players wanted? If I recall it was a pretty flexible system, as sometimes they would alternate servers or play on the same one if there's not much lag between the servers and both players agree. Correct me if I'm wrong though, as I'm a bit tipsy atm. | ||
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babylon
8765 Posts
May 22 2011 17:55 GMT
#1288
On May 23 2011 00:06 JKira wrote: Show nested quote + On May 22 2011 19:00 CWL wrote: On May 21 2011 12:06 chenchen wrote: I really hate how during TSL the foreign community was fast to dismiss and pretty quick to dis-acknowledge the issue of lag in cross realm play and how it could have adversely affected the Korean stars' gameplay. Instead, a lot of our European (those Swedes . . ) jumped to the conclusion that EU > KR. Now the foreigners are pretty quick to jump to the conclusion that "oh the Chinese are doing well because they have lag advantage" (which is actually a flat out lie) Hmm . . quite the double standard here. The Koreans (for the most part) played like crap in the TSL. The Chinese played amazingly in Starswar. The foreign community needs to stop being so pathetic. Well, it's not really a double standard because both sides of the issues have been discussed in the TSL as well. Fans of any sport are quick to find reasons or excuses for why their favorite players win or lose games. The Koreans lost in TSL 3 because: (1a) The Koreans played like crap for whatever reason (1b) Lag issues caused crappy play (2) The foreigners played amazing The foreigners and Koreans lost to the Chinese in StarsWar 6 because: (1a) The foreigners and Koreans played like crap for whatever reason (1b) Lag Issues caused crappy play (2) The Chinese played amazing It could be true that lag may affect play slightly, but having that as a reason to belittle the achievements of winning/(hopefully) deserving players is absolutely wrong. Hasn't it been said several times that for StarsWars the servers being played on depended on where the players were and what the players wanted? If I recall it was a pretty flexible system, as sometimes they would alternate servers or play on the same one if there's not much lag between the servers and both players agree. Correct me if I'm wrong though, as I'm a bit tipsy atm. No, you're absolutely right. From my understanding: - KR/CN vs. EU games are played on the NA server. - NA vs. CN games alternate between the two home servers. - KR vs. CN games use a luck-based system. The starting positions of the two players are compared, and the one with the lower spawn point by clock face gets the server advantage. | ||
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Poopi
France12904 Posts
May 22 2011 18:17 GMT
#1289
On May 23 2011 00:06 JKira wrote: Show nested quote + On May 22 2011 19:00 CWL wrote: On May 21 2011 12:06 chenchen wrote: I really hate how during TSL the foreign community was fast to dismiss and pretty quick to dis-acknowledge the issue of lag in cross realm play and how it could have adversely affected the Korean stars' gameplay. Instead, a lot of our European (those Swedes . . ) jumped to the conclusion that EU > KR. Now the foreigners are pretty quick to jump to the conclusion that "oh the Chinese are doing well because they have lag advantage" (which is actually a flat out lie) Hmm . . quite the double standard here. The Koreans (for the most part) played like crap in the TSL. The Chinese played amazingly in Starswar. The foreign community needs to stop being so pathetic. Well, it's not really a double standard because both sides of the issues have been discussed in the TSL as well. Fans of any sport are quick to find reasons or excuses for why their favorite players win or lose games. The Koreans lost in TSL 3 because: (1a) The Koreans played like crap for whatever reason (1b) Lag issues caused crappy play (2) The foreigners played amazing The foreigners and Koreans lost to the Chinese in StarsWar 6 because: (1a) The foreigners and Koreans played like crap for whatever reason (1b) Lag Issues caused crappy play (2) The Chinese played amazing It could be true that lag may affect play slightly, but having that as a reason to belittle the achievements of winning/(hopefully) deserving players is absolutely wrong. Hasn't it been said several times that for StarsWars the servers being played on depended on where the players were and what the players wanted? If I recall it was a pretty flexible system, as sometimes they would alternate servers or play on the same one if there's not much lag between the servers and both players agree. Correct me if I'm wrong though, as I'm a bit tipsy atm. Genius forfeited the starwars tournament because of lag, and some other koreans said there was. About TSL, cross-server will always make random results | ||
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Diamond
United States10796 Posts
May 22 2011 18:21 GMT
#1290
On May 23 2011 03:17 Poopi wrote: Show nested quote + On May 23 2011 00:06 JKira wrote: On May 22 2011 19:00 CWL wrote: On May 21 2011 12:06 chenchen wrote: I really hate how during TSL the foreign community was fast to dismiss and pretty quick to dis-acknowledge the issue of lag in cross realm play and how it could have adversely affected the Korean stars' gameplay. Instead, a lot of our European (those Swedes . . ) jumped to the conclusion that EU > KR. Now the foreigners are pretty quick to jump to the conclusion that "oh the Chinese are doing well because they have lag advantage" (which is actually a flat out lie) Hmm . . quite the double standard here. The Koreans (for the most part) played like crap in the TSL. The Chinese played amazingly in Starswar. The foreign community needs to stop being so pathetic. Well, it's not really a double standard because both sides of the issues have been discussed in the TSL as well. Fans of any sport are quick to find reasons or excuses for why their favorite players win or lose games. The Koreans lost in TSL 3 because: (1a) The Koreans played like crap for whatever reason (1b) Lag issues caused crappy play (2) The foreigners played amazing The foreigners and Koreans lost to the Chinese in StarsWar 6 because: (1a) The foreigners and Koreans played like crap for whatever reason (1b) Lag Issues caused crappy play (2) The Chinese played amazing It could be true that lag may affect play slightly, but having that as a reason to belittle the achievements of winning/(hopefully) deserving players is absolutely wrong. Hasn't it been said several times that for StarsWars the servers being played on depended on where the players were and what the players wanted? If I recall it was a pretty flexible system, as sometimes they would alternate servers or play on the same one if there's not much lag between the servers and both players agree. Correct me if I'm wrong though, as I'm a bit tipsy atm. Genius forfeited the starwars tournament because of lag, and some other koreans said there was. About TSL, cross-server will always make random results I have yet to hear a reason why Genius quit. It may not have been lag related but him more tilting. | ||
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1Eris1
United States5797 Posts
May 22 2011 18:34 GMT
#1291
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onedayclose
United States1145 Posts
May 23 2011 18:11 GMT
#1292
MC is scheduled to play GSL on Friday night | ||
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Diamond
United States10796 Posts
May 23 2011 18:45 GMT
#1293
On May 24 2011 03:11 onedayclose wrote: So I'm guessing the finals will be this weekend or beginning of next week? Hopefully the players get flown in early so no jet-lag!+ Show Spoiler + MC is scheduled to play GSL on Friday night The games are set for 6/11 and 6/12. So about two weeks. | ||
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bHawk
23 Posts
May 23 2011 18:52 GMT
#1294
On May 24 2011 03:11 onedayclose wrote: So I'm guessing the finals will be this weekend or beginning of next week? Hopefully the players get flown in early so no jet-lag!+ Show Spoiler + MC is scheduled to play GSL on Friday night Jet lag shouldn't affect a korean playing in China. So games should be fine. | ||
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Diamond
United States10796 Posts
May 23 2011 20:03 GMT
#1295
!So I'm totally stealing what Bkrow put in the xiaOt fanclub because it's so sick: On May 22 2011 11:53 bkrow wrote: ![]() Look at that bracket; read those names, and explain why this tournament is not the #1 trending topic on twitter right now! This tournament has shown some insane matchups like ST_Ace vs oGsMC, TLO vs HongUn, HuK vs MorroW, Sen vs Ace, San vs Ret as well as players like MKP, Boxer, White-Ra and many many more. The best part about this tournament is that it showcases some of the incredible Chinese talent with players such as Lovecd and Lovett proving they can tangle with the best in the world. However, no matchup can be more anticipated than one that is happening in less than a week! Day 2 - IdrA vs. xiaOt May 23rd, 2011 8PM EST ![]() ![]() ![]() IdrA < Tal'Darim Altar > Nv.xiaOt IdrA < TBA > Nv.xiaOt IdrA < TBA > Nv.xiaOtIdrA is one of, if not the best zerg and xiaOt is considered the best Chinese player; i am super excited for this series, especially to see how IdrA approaches this ZvP with supposedly a top class player. Hoping IdrA can win it - but it should be awesome! TL.net needs to hype this up way more than it is right now, this is a great matchup! To put it into some perspective; to get to this place in the finals xiaOt has beaten.. + Show Spoiler + MarineKingPrime.We, NsHs.San and now he faces IdrA Here is a little information on xiaOt; ![]() Show nested quote + xiaOt was a Chinese WC3 orc with a huge amount of fucking talent, but was always lazy in attending international tournaments/didn't have the motivation to take it to the next level. think of him as a chinese ret ;o http://wiki.teamliquid.net/starcraft2/XiaOt | ||
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Pekkz
Norway1505 Posts
May 23 2011 20:11 GMT
#1296
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ezekiel22
100 Posts
May 23 2011 22:04 GMT
#1297
2:00 AM CET or 3:00 AM CET ? From Teamliquid calendar it will start at 2:00 AM CET | ||
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Asha
United Kingdom38257 Posts
May 23 2011 22:08 GMT
#1298
![]() Don't think I can stay up to watch live for once ![]() | ||
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On_Slaught
United States12190 Posts
May 23 2011 22:44 GMT
#1299
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s4life
Peru1519 Posts
May 23 2011 22:47 GMT
#1300
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