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[NASL] Day 1-5 - Page 104

Forum Index > StarCraft 2 Tournaments
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Yesterday's broadcast has had its issues. We all saw it. There are 10+ pages of whining. There is an entirely new cast going on now. Please keep whining about issues experienced yesterday to yourself going forward in the thread and allow other people to enjoy the games.
Utinni
Profile Joined November 2010
Canada1196 Posts
Last Edited: 2011-04-18 03:15:38
April 18 2011 03:15 GMT
#2061
Great job NASL, I don't see how people complain when 99 percent of the whiners are probably getting all this content for free. It is your first week of production on a huge endeavor, I don't know how everyone expects perfection within the a week (ortwo) of it's birth nor do I believe that they know how a new business is run. Things do go wrong and obviously you guys have learned from them. Thank you for all the free content and I plan on buying a season pass next season if I don't buy one this season for all the VOD's.

Everything is improving and I am glad I witnessed some sick games

Thank you
“... you don’t have to be Sun freakin Tzu to know that real fighting isn’t about killing or even hurting the other guy, it’s about scaring him enough to call it a day.” - Max Brooks: World War Z
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
April 18 2011 03:15 GMT
#2062
On April 18 2011 12:12 Vega62a wrote:
Show nested quote +
On April 18 2011 12:11 Heaton31 wrote:
I think Banshees may be one of the most underused awesome units in the game. I like that they're being incorporated more into the late game in toss though.


Agree, their DPS is actually absurd, and if you can snipe the obs, they can autowin battles.


I've totally started doing that. Well, I nicked it from Painuser. You get a couple of thors and go double starport banshee and then scan, the thors autotarget the obs (and also soak up colossus splash) and you have like 6 banshees doing insane damage and there's nothing he can do. Only thing is you gotta be careful because banshees are so fragile at that point.
Aequos
Profile Joined October 2010
Canada606 Posts
April 18 2011 03:15 GMT
#2063
On April 18 2011 12:14 Aequos wrote:
Show nested quote +
On April 18 2011 12:13 Aequos wrote:
On April 18 2011 12:12 Aequos wrote:
On April 18 2011 12:11 Aequos wrote:
On April 18 2011 12:10 Aequos wrote:
On April 18 2011 12:09 Aequos wrote:
6:00 - Painuser scans the Starport, seeing a tech lab addon. Cloud produces a raven after his banshee, and doesn't make cloak.

7:30 - Painuser managed to chase down the Banshee after it kills 2 SCVs. Cloud begins an expo at his natural.

8:45 - Painuser sends a Viking over Cloud's base, scouting the Medivac and Siege tech. He loses the Viking to Cloud's marines.

10:15 - Cloud pushes out with a few siege tanks and a bunch of marines. It is scouted by the marine at the tower. Both players drop marines in each others mineral lines.

11:45 - With the raven and drop, Cloud does significant damage to Painuser's mineral line. Painuser's drop does less damage. Painuser is 10 workers behind Cloud, despite his early expand.

13:15 - Cloud is expanding to his third. His supply is much higher than Painuser's. Painuser starts his expansion as well.

14:30 - Cloud drops some marines into Painuser's base, but does little damage due to Painuser's tanks. Painuser's marines fail to kill a tank at the watchtower.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 18 2011 03:15 GMT
#2064
Cloud drops marines onto Painuser's tank, killing it with friendly fire. Drop quickly gets cleaned up.

Painuser has a nice ring of missile turrets around his main

ㅇㅅㅌㅅ
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
April 18 2011 03:15 GMT
#2065
30 supply lead for Cloud

PU needs a good engagement!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
LightWireEX
Profile Joined September 2010
United States387 Posts
April 18 2011 03:16 GMT
#2066
I LOVE the BW music. It's exactly what I listen to as I play. Excellent choice. :D
ghOst.3344
Daralii
Profile Joined March 2010
United States16991 Posts
April 18 2011 03:16 GMT
#2067
A big thanks to everyone who's LRing. Given the state of these threads recently, you deserve all the praise you can get.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Aequos
Profile Joined October 2010
Canada606 Posts
April 18 2011 03:16 GMT
#2068
On April 18 2011 12:15 Aequos wrote:
Show nested quote +
On April 18 2011 12:14 Aequos wrote:
On April 18 2011 12:13 Aequos wrote:
On April 18 2011 12:12 Aequos wrote:
On April 18 2011 12:11 Aequos wrote:
On April 18 2011 12:10 Aequos wrote:
On April 18 2011 12:09 Aequos wrote:
6:00 - Painuser scans the Starport, seeing a tech lab addon. Cloud produces a raven after his banshee, and doesn't make cloak.

7:30 - Painuser managed to chase down the Banshee after it kills 2 SCVs. Cloud begins an expo at his natural.

8:45 - Painuser sends a Viking over Cloud's base, scouting the Medivac and Siege tech. He loses the Viking to Cloud's marines.

10:15 - Cloud pushes out with a few siege tanks and a bunch of marines. It is scouted by the marine at the tower. Both players drop marines in each others mineral lines.

11:45 - With the raven and drop, Cloud does significant damage to Painuser's mineral line. Painuser's drop does less damage. Painuser is 10 workers behind Cloud, despite his early expand.

13:15 - Cloud is expanding to his third. His supply is much higher than Painuser's. Painuser starts his expansion as well.

14:30 - Cloud drops some marines into Painuser's base, but does little damage due to Painuser's tanks. Painuser's marines fail to kill a tank at the watchtower.

15:45 - A tank line is set up on either side of the watch tower between their bases. Cloud's tanks are able to siege the edges of Painuser's base, killing a missile turret.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
April 18 2011 03:16 GMT
#2069
On April 18 2011 12:14 Durp wrote:
wheres boxxer?

his plane is delayed in romania and he's very tired














his set is nexxxxxxxxxxxxxxt
god
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
StutteR
Profile Blog Joined January 2010
United States1903 Posts
April 18 2011 03:16 GMT
#2070
yay got stream back up fucking olive garden >: |

nice engagement by PainUser. Even Supply bitches!



`~` | effOrt Movie sKyHigh forever & SEn
Aequos
Profile Joined October 2010
Canada606 Posts
April 18 2011 03:17 GMT
#2071
On April 18 2011 12:16 Aequos wrote:
Show nested quote +
On April 18 2011 12:15 Aequos wrote:
On April 18 2011 12:14 Aequos wrote:
On April 18 2011 12:13 Aequos wrote:
On April 18 2011 12:12 Aequos wrote:
On April 18 2011 12:11 Aequos wrote:
On April 18 2011 12:10 Aequos wrote:
On April 18 2011 12:09 Aequos wrote:
6:00 - Painuser scans the Starport, seeing a tech lab addon. Cloud produces a raven after his banshee, and doesn't make cloak.

7:30 - Painuser managed to chase down the Banshee after it kills 2 SCVs. Cloud begins an expo at his natural.

8:45 - Painuser sends a Viking over Cloud's base, scouting the Medivac and Siege tech. He loses the Viking to Cloud's marines.

10:15 - Cloud pushes out with a few siege tanks and a bunch of marines. It is scouted by the marine at the tower. Both players drop marines in each others mineral lines.

11:45 - With the raven and drop, Cloud does significant damage to Painuser's mineral line. Painuser's drop does less damage. Painuser is 10 workers behind Cloud, despite his early expand.

13:15 - Cloud is expanding to his third. His supply is much higher than Painuser's. Painuser starts his expansion as well.

14:30 - Cloud drops some marines into Painuser's base, but does little damage due to Painuser's tanks. Painuser's marines fail to kill a tank at the watchtower.

15:45 - A tank line is set up on either side of the watch tower between their bases. Cloud's tanks are able to siege the edges of Painuser's base, killing a missile turret.

17:00 - Cloud runs into Painuser's siege line with unsieged tanks and marines. He manages to defeat it, but with heavy losses setting him back.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
henreiman
Profile Blog Joined December 2010
United States407 Posts
April 18 2011 03:17 GMT
#2072
An...interesting charge forward. Cloud had double the tanks but didn't siege, comes out with around 5 tanks but 0 effective damage and even supply.
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2011-04-18 03:17:39
April 18 2011 03:17 GMT
#2073
I think that Terran players should bring a handful of SCVs along with their marine-tank army, and use the MULES to overcome the income deficit. SCVs can repair the invaluable siege tanks, and they can be repaired/healed.
o choro é livre
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
April 18 2011 03:17 GMT
#2074
Cloud pushes with unsieged tanks to crush PU siege line!

Cloud has the unit advantage! And edged forward slightly;

After the exchange, PU is not as behind as he was; tanks are exchanging shots as they try get into position. I don't think that was worth it for Cloud but he has a production advantage.
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 18 2011 03:17 GMT
#2075
Harvester deficit closes between both players.

16:00

140-ish to 120ish Cloud to Painuser.

Cloud assaults Painuser's tank line and smashes through Painuser's tank line. Painuser loses his siege line, but is suddenly ahead after Cloud loses too much in that push.
ㅇㅅㅌㅅ
Daralii
Profile Joined March 2010
United States16991 Posts
Last Edited: 2011-04-18 03:18:40
April 18 2011 03:17 GMT
#2076
On April 18 2011 12:16 StutteR wrote:
yay got stream back up fucking olive garden >: |

nice engagement by PainUser. Even Supply bitches!




You're watching NASL from Olive Garden? 0_o

PainUser calling for a pause, stating he's missing a few hotkeys for his, "New account."
Fear is freedom! Subjugation is liberation! Contradiction is truth!
StutteR
Profile Blog Joined January 2010
United States1903 Posts
April 18 2011 03:18 GMT
#2077
On April 18 2011 12:17 Daralii wrote:
Show nested quote +
On April 18 2011 12:16 StutteR wrote:
yay got stream back up fucking olive garden >: |

nice engagement by PainUser. Even Supply bitches!




You're watching NASL from Olive Garden? 0_o


nah the annoying olive garden commercial lol

`~` | effOrt Movie sKyHigh forever & SEn
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
April 18 2011 03:18 GMT
#2078
HOWEVER, Cloud's production allows him to quickly climb back ahead in supply.

Painuser pauses. Has to rebind hotkeys.
ㅇㅅㅌㅅ
whiterabbit
Profile Joined June 2009
2675 Posts
April 18 2011 03:18 GMT
#2079
On April 18 2011 12:03 iNcontroL wrote:
Show nested quote +
On April 18 2011 11:59 whiterabbit wrote:
On April 18 2011 11:49 iNcontroL wrote:
On April 18 2011 11:42 Heaton31 wrote:
On April 18 2011 11:36 iNcontroL wrote:
Let me just say this:

1. I am WAY against the humor displayed in that show during the intermission. I will speak on behalf of it being removed from future broadcasts.

2. This was a mistake. It's really really bad. I know the NASL is upset about it and will fix it. There is no way to go back in time.. but please know we are sorry.

3. Maps were updated. There is no legitimate argument for using the outdated maps. That too was a mistake overlooked by not consulting the pro players of the squad (me and gretorp). It has been rectified.


Some inside info:

The NASL isn't a bustling studio of 30 people. It's 5 production people and 2 commentators. We are hiring out professional help for the sound (after the problems) we consult pro's on the stage etc... but we are not some huge broadcasting company. When people say "mistakes like this shouldn't happen.. you need to watch for mistakes!" They do. They do the best they can. A lot of these guys are running off of 4 or less hours a night. Encoding, editing, doing graphics etc.. all each day after this schedule. Do they want your sympathy? No. No they do not. Do they expect better results than what we have produced? MORE THAN YOU KNOW. Nobody is more pissed than Russ and co after each mistake.

This is the first week. None of them came from a broadcasting / league background. All of them are chasing a dream and trying to do it to the best of their abilities. When we make mistakes please tell us with all of this in mind. If you STILL feel the need to say "FIRE X" or "THIS IS FUCKING TERRIBLE" then I guess go ahead and do that.

I get to wake up in the same house as these people and watch them go at it for another 16 hours each day.

It is absolutely unacceptable to make these mistakes and they will not be made continuously. As they happen they get fixed asap. In the end it makes us better. We were never planning on 1 season so we have time to fix these things. Ideally, would they never have happened? OF COURSE. Is it possible to have caught these faster? CERTAINLY. But we didn't and we are sorry. Please understand the sheer effort and work that is going into this. This league is growing and it has growing pains. It also has amateur mistakes and huge errors. All of which will be sorted out as they come up.




I'm sure most everyone appreciates the honesty, accountability and full disclosure, but for paying customers, I don't think reading about how the production team has little experience in broadcasting tournaments is a good thing.

I think most people are learning some hard lessons from MLG and NASL. Don't pay for a product until you know what the product is.


Please stop.

I really get annoyed with all this extremist language. It's not even the end of the first week yet and people are STILL getting top quality games. yes there are issues but they are being fixed as fast as they can (usually the next day).

I really get annoyed when people assume 25$ is wasted because the first week wasn't perfect.


iNcontroL, you strike me as a smart guy and I am sure you understand that guy says the truth. We all know mistakes happen, issues arise and such but after all that hype, promises and 25$ fee for HD production/HD VODs to openly admit that people who work behind NASL have absolutely no experience is kinda... really slap in the face to current and possible future customers.

People didn't pay to witness production "crash course" for those 5 guys.

Saying that... I still believe NASL will be better and better with each day and week but to not have a single professional in team is really unacceptable.


uh dude.

I was saying they are GOM employees or DH admins who have been doing it for 10 years. I'm sorry if that bursts some kind of bubble you had. I wasn't saying they have ZERO experience with this stuff. BELIEVE ME with how hard it is to run a damn league to this scale you can safely assume they have some experience with this stuff. OBVIOUSLY.. Russ has been producing/streaming the GCPL as well as other events for a long time. We have a professional editor and graphics designer. One of the co-owners family owns a movie production company.

I am trying to give you background on the people that bring you guys this and so far I have people reading it as "WHAT? THEY HAVE NO EXPERIENCE? THERE IS ONLY 5 OF THEM?"

Please just read my post for what it is. And stop LOOKING for ways to turn this more negative. We obviously don't need it.


"This is the first week. None of them came from a broadcasting / league background."

I was answering in manner appropriate for this statement and I am not sure if bit about GOM/DH was sarcasm or mistake (was instead of wasn't).

But I am also sorry that I glued to one sentence in midst of a lot of stuff you said that should and are encouraging. As I said in previous post, I am sure NASL will improve with every next broadcast and I wouldn't be awake from Europe every night if I didn't think that.

I wish you and NASL everything best in future broadcast now, saying that, lets enjoy the games!

GO CLOUD GO! <3
NUTELLA y u no make me skinny?!?
Aequos
Profile Joined October 2010
Canada606 Posts
April 18 2011 03:18 GMT
#2080
On April 18 2011 12:17 Aequos wrote:
Show nested quote +
On April 18 2011 12:16 Aequos wrote:
On April 18 2011 12:15 Aequos wrote:
On April 18 2011 12:14 Aequos wrote:
On April 18 2011 12:13 Aequos wrote:
On April 18 2011 12:12 Aequos wrote:
On April 18 2011 12:11 Aequos wrote:
On April 18 2011 12:10 Aequos wrote:
On April 18 2011 12:09 Aequos wrote:
6:00 - Painuser scans the Starport, seeing a tech lab addon. Cloud produces a raven after his banshee, and doesn't make cloak.

7:30 - Painuser managed to chase down the Banshee after it kills 2 SCVs. Cloud begins an expo at his natural.

8:45 - Painuser sends a Viking over Cloud's base, scouting the Medivac and Siege tech. He loses the Viking to Cloud's marines.

10:15 - Cloud pushes out with a few siege tanks and a bunch of marines. It is scouted by the marine at the tower. Both players drop marines in each others mineral lines.

11:45 - With the raven and drop, Cloud does significant damage to Painuser's mineral line. Painuser's drop does less damage. Painuser is 10 workers behind Cloud, despite his early expand.

13:15 - Cloud is expanding to his third. His supply is much higher than Painuser's. Painuser starts his expansion as well.

14:30 - Cloud drops some marines into Painuser's base, but does little damage due to Painuser's tanks. Painuser's marines fail to kill a tank at the watchtower.

15:45 - A tank line is set up on either side of the watch tower between their bases. Cloud's tanks are able to siege the edges of Painuser's base, killing a missile turret.

17:00 - Cloud runs into Painuser's siege line with unsieged tanks and marines. He manages to defeat it, but with heavy losses setting him back.

18:45 - Painuser sends a group of marines around the the far side of the map towards Cloud's third. They are spotted, and Cloud sends a group of marines to fight them.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
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