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[NASL] Day 1-4 - Page 80

Forum Index > StarCraft 2 Tournaments
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Do not post TSL spoilers in this thread.
TheResidentEvil
Profile Joined September 2010
United States991 Posts
Last Edited: 2011-04-17 03:08:52
April 17 2011 03:08 GMT
#1581
dont mind the music but ingame sound is too low. music is too low and casters are too high. honestly thursdays broadcast was perfect, this is a step back
ComTrav
Profile Joined April 2010
United States1093 Posts
April 17 2011 03:08 GMT
#1582
Man, close positions, terran going for hellion harass into Banshee, this is a blast from like six months ago.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45523 Posts
April 17 2011 03:08 GMT
#1583
On April 17 2011 12:07 ffadicted wrote:
Music is baddass, but why no game sound?


So we can hear the music better
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
brentsen
Profile Joined November 2010
1252 Posts
April 17 2011 03:09 GMT
#1584
On April 17 2011 12:08 TheResidentEvil wrote:
dont mind the music but ingame sound is too low. music is too low and casters are too high. honestly thursdays broadcast was perfect, this is a step back

Yeah, they need to adjust the settings.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
April 17 2011 03:09 GMT
#1585
yeah I have no idea why game sounds are so low. These things will be hammered out
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
April 17 2011 03:09 GMT
#1586
What a risky way to play. Cloak banshee off 1 base, crossing fingers zerg won't have detection in time in close position metalopolis. I don't understand the thought process behind it.
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
April 17 2011 03:09 GMT
#1587
Why does the NASL use such bad versions of good maps?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2011-04-17 03:10:27
April 17 2011 03:09 GMT
#1588
On April 17 2011 12:08 DarkPlasmaBall wrote:
Show nested quote +
On April 17 2011 12:07 ffadicted wrote:
Music is baddass, but why no game sound?


So we can hear the music better

There is game sound, but apparently, the overall sound quality is lower, so the game sound is really muffled and at a lower sound quality.

I think the sound priority is casters>music>game sound.

I'm listening through headphones, so that probably helps.
ㅇㅅㅌㅅ
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
April 17 2011 03:10 GMT
#1589
Game sound is WAY too quiet, music is too quiet.
화이탱!! @moonsoshi9
DarkPlasmaBall
Profile Blog Joined March 2010
United States45523 Posts
April 17 2011 03:10 GMT
#1590
Machine totally wasn't ready for that banshee timing

Stalife is wayyyyy ahead.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
henreiman
Profile Blog Joined December 2010
United States407 Posts
April 17 2011 03:10 GMT
#1591
On April 17 2011 12:09 MYM.ClouD wrote:
What a risky way to play. Cloak banshee off 1 base, crossing fingers zerg won't have detection in time in close position metalopolis. I don't understand the thought process behind it.


I wasn't paying close attention to the build but he got out a dropship earlier + had hellion harass. I don't think he planned for 1 base banshee, he just went with it when the roaches came out like that.
1Eris1
Profile Joined September 2010
United States5797 Posts
April 17 2011 03:11 GMT
#1592
Close positions makes me cry /sigh
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
Chicane
Profile Joined November 2010
United States7875 Posts
April 17 2011 03:11 GMT
#1593
On April 17 2011 12:10 Moonwrath wrote:
Game sound is WAY too quiet, music is too quiet.


I disagree with the music being too quiet... you don't want it to be overpowering the casters... but of course it's all a matter of opinion.
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
April 17 2011 03:11 GMT
#1594
On April 17 2011 12:09 iNcontroL wrote:
yeah I have no idea why game sounds are so low. These things will be hammered out


Is it possible to make custom version of the map that have the BW music as the default music? That make things a bit smoother to work out, sound-wise.
quentel
Profile Joined March 2011
349 Posts
April 17 2011 03:11 GMT
#1595
It must be the BW music, but I just hallucinated seeing a Sci Vessel in Stalife's base O_o
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
April 17 2011 03:11 GMT
#1596
Just wondering; why BW music? I mean, it's awesome and all, but why?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
ComTrav
Profile Joined April 2010
United States1093 Posts
April 17 2011 03:11 GMT
#1597
Seeker Missile for Stalife!
Zim23
Profile Joined August 2010
United States1681 Posts
April 17 2011 03:12 GMT
#1598
I think all Zergs should just 'gg' when they spawn close positions on metal as a protest.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
azarat
Profile Joined September 2010
Australia155 Posts
April 17 2011 03:12 GMT
#1599
Is this guy serious? Raven Seeker when you barely have a second base?
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
April 17 2011 03:12 GMT
#1600
Damn I just got home... I missed SeleCT's games ;_;
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