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[NASL] Day 1-4 - Page 81

Forum Index > StarCraft 2 Tournaments
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Do not post TSL spoilers in this thread.
imareaver3
Profile Joined June 2010
United States906 Posts
April 17 2011 03:13 GMT
#1601
Machine could have won if he didn't sac those 20 lings before blowing the blings.
ComTrav
Profile Joined April 2010
United States1093 Posts
April 17 2011 03:13 GMT
#1602
You know, as much as I love macro games, there's also something to be said for this back and forth, low-economy slugfest like this game. Fifteen minutes in and neither player has cracked a hundred food.

It's good to have variety.
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
April 17 2011 03:13 GMT
#1603
Props to you guys for using SC1 terran music :D You could def increase the music and game volume and still hear the casters just fine.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
April 17 2011 03:13 GMT
#1604
On April 17 2011 12:11 Holgerius wrote:
Just wondering; why BW music? I mean, it's awesome and all, but why?


Cos it's awesome?
Mordiford
Profile Joined April 2011
4448 Posts
April 17 2011 03:13 GMT
#1605
On April 17 2011 12:12 Zim23 wrote:
I think all Zergs should just 'gg' when they spawn close positions on metal as a protest.


Yeah man, Catz should have just given Goody a free game instead of going 2-0...
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
April 17 2011 03:14 GMT
#1606
On April 17 2011 12:13 ComTrav wrote:
You know, as much as I love macro games, there's also something to be said for this back and forth, low-economy slugfest like this game. Fifteen minutes in and neither player has cracked a hundred food.

It's good to have variety.


It is, but not when it's super-hard for one race. Machine is playing really well, though.
Vashalgrim
Profile Joined July 2010
United States77 Posts
April 17 2011 03:14 GMT
#1607
Hunter seeker fail!
"The greatest way to live with honor in this world is to be what we pretend to be." -Socrates
DarkPlasmaBall
Profile Blog Joined March 2010
United States46498 Posts
April 17 2011 03:14 GMT
#1608
Stalife up 100 to 50 food.

gg any second from Machine...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
CaptainFwiffo
Profile Joined August 2010
United States576 Posts
April 17 2011 03:14 GMT
#1609
On April 17 2011 12:00 sermokala wrote:
Show nested quote +
On April 17 2011 11:55 Sandro wrote:
Clearly the answer is for zergs is to engage the main army of protoss while simultaneously dropping banes in the main and nydusing the protoss expo and flanking the deathball with zerglings.

its a good thing that zerg can make so many units at once hu?

Zerg usually has an economic and food lead. The Protoss ball is most effective when kept together. If the Zerg uses drops, nydus and multi-prong attacks, they can pull the immobile Protoss ball apart. I've seen Zergs have success with this, and I don't know why we don't see it more often.
"Even though they don't drink milk, milk comes out of their nose, disturbingly." - Tasteless
DarkPlasmaBall
Profile Blog Joined March 2010
United States46498 Posts
April 17 2011 03:14 GMT
#1610
There it is, well played.

1-1!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
zergskin
Profile Joined February 2011
74 Posts
April 17 2011 03:14 GMT
#1611
On April 17 2011 12:13 ComTrav wrote:
You know, as much as I love macro games, there's also something to be said for this back and forth, low-economy slugfest like this game. Fifteen minutes in and neither player has cracked a hundred food.

It's good to have variety.



how? machine was behind that whole game
TheResidentEvil
Profile Joined September 2010
United States991 Posts
April 17 2011 03:14 GMT
#1612
On April 17 2011 12:12 Entropic wrote:
Damn I just got home... I missed SeleCT's games ;_;


you definitely want to check out game 2
Irave
Profile Joined October 2010
United States9965 Posts
April 17 2011 03:14 GMT
#1613
Series now tied, heading into game 3! Go Machine!
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
April 17 2011 03:15 GMT
#1614
Strange game. Why go for a 3th command center?
I had a good night of sleep.
ellirc
Profile Joined February 2011
Sweden3286 Posts
April 17 2011 03:15 GMT
#1615
NASL needs a score overlay. When you pop in to see what's up it is impossible to know who is winning.
azarat
Profile Joined September 2010
Australia155 Posts
April 17 2011 03:15 GMT
#1616
Horrible game. Stalife is out of his league here.
Flytothesky
Profile Joined April 2004
United States591 Posts
April 17 2011 03:15 GMT
#1617
Stallife played whole lot better in game 2.
HyperLimen
Profile Joined May 2010
United States278 Posts
April 17 2011 03:15 GMT
#1618
What is the deal with close positions metal ? I think its a complete joke that is even in the map pool.
TO THE BANK! - stephano
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
April 17 2011 03:15 GMT
#1619
Does anyone else feel like they could raise there seats a tad? They look awkwardly low behind the desk as is right now
Zim23
Profile Joined August 2010
United States1681 Posts
April 17 2011 03:15 GMT
#1620
On April 17 2011 12:13 Mordiford wrote:
Show nested quote +
On April 17 2011 12:12 Zim23 wrote:
I think all Zergs should just 'gg' when they spawn close positions on metal as a protest.


Yeah man, Catz should have just given Goody a free game instead of going 2-0...

Um... Zerg don't lose 100% of close position games on metal, but there's an overwhelming consensus that it's bad for Z.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
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