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[GSL] Code S Ro8: Day 1 - Page 15

Forum Index > StarCraft 2 Tournaments
Post a Reply
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bkrow
Profile Blog Joined October 2010
Australia8532 Posts
Last Edited: 2011-01-17 09:26:38
January 17 2011 09:25 GMT
#281
On January 17 2011 18:25 Maskedsatyr wrote:
Show nested quote +
On January 17 2011 18:22 dunc wrote:
On January 17 2011 18:21 Combine wrote:
Holding with no speed roaches and lings against 5 warpgates of stalkers, o.0


Thats choya 4 u.


Tbh it is really hard to 4/5 gate on scrap station due to how the main and natural are placed. The units pop out from both bases at the same time and converge into the zerg's main army. On other maps the units pop up at different times which allows the toss to pick them off and or force field the ramp and destroy the natural.

Are you serious!? If a build is not the best.. DONT DO IT! But oh wait.. choya doesn't know how to do anything besides 4 gate..
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Moonwrath
Profile Blog Joined October 2010
United States9568 Posts
January 17 2011 09:26 GMT
#282
Wow, GSL changed Lost Temple to fix the bug. Very cool!!!
화이탱!! @moonsoshi9
Whoopins
Profile Joined January 2011
United States19 Posts
January 17 2011 09:26 GMT
#283
what was flower bug? i missed it
asdasdasd
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
January 17 2011 09:26 GMT
#284
Take that, map doubters. Lol.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
PossiblyNotBob
Profile Joined October 2010
Australia124 Posts
January 17 2011 09:26 GMT
#285
Wow a custom tweaked LT?
Holdinga
Profile Blog Joined August 2010
Bulgaria300 Posts
January 17 2011 09:26 GMT
#286
The HQ stream really seams like it is a little worse than last week's stream
Xax
Profile Joined December 2003
475 Posts
January 17 2011 09:26 GMT
#287
GSL MADE LOST TEMPLE.

great stuff
Dfgj
Profile Joined May 2008
Singapore5922 Posts
January 17 2011 09:26 GMT
#288
On January 17 2011 18:25 Grhym wrote:
Show nested quote +
On January 17 2011 18:23 AndAgain wrote:
Why ta fuck did he get a 5th gate?


I hope it wasn't a mistake or something similar

If you have slightly more probes (which we can assume since he teched up and got probes for longer) you can sort of support a 5th gate - it means that any time you have money, a gate will be available to make a unit rather than having to wait for recharge. Not sure he should have gone pure stalker there though.
funkyfritter
Profile Joined May 2010
353 Posts
January 17 2011 09:26 GMT
#289
Nice to hear that they take bugs like that seriously.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
January 17 2011 09:26 GMT
#290
On January 17 2011 18:26 Whoopins wrote:
what was flower bug? i missed it

http://www.teamliquid.net/forum/viewmessage.php?topic_id=184470
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Spell_Crafted
Profile Blog Joined April 2010
United States192 Posts
January 17 2011 09:26 GMT
#291
On January 17 2011 18:25 SmoKim wrote:
Show nested quote +
On January 17 2011 18:24 Mortician wrote:
Can someone give me a quick recap of game 1


Choya went Stargate and showed his Void ray and canceled his Nexus and went 4-5 warpgate push, but Nestea had miracle defense


some might even say incredible miracle defense... yeah, I went there.
이드라 화이팅
Monsty
Profile Joined November 2010
Canada230 Posts
January 17 2011 09:26 GMT
#292
On January 17 2011 18:25 esc0bar wrote:
Wow, they play LT even after the zerg spawn location bug came out.. that's weird.

Anyone thinks the same?


It's a Gom specific map that prevents the bug, not the official map.
No one is taller than the last man standing.
PossiblyNotBob
Profile Joined October 2010
Australia124 Posts
January 17 2011 09:27 GMT
#293
On January 17 2011 18:26 Whoopins wrote:
what was flower bug? i missed it

http://www.teamliquid.net/forum/viewmessage.php?topic_id=184587
rebdomine
Profile Blog Joined October 2010
6040 Posts
January 17 2011 09:27 GMT
#294
On January 17 2011 18:25 esc0bar wrote:
Wow, they play LT even after the zerg spawn location bug came out.. that's weird.

Anyone thinks the same?


GSL edited out the bug themselves, Tastosis said.
"Just because you are correct doesn't mean you are right!"
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
January 17 2011 09:27 GMT
#295
always nice to see how other people do blizzards job better and million time faster
life of lively to live to life of full life thx to shield battery
holy_war
Profile Blog Joined July 2007
United States3590 Posts
January 17 2011 09:27 GMT
#296
Nice, they fixed the bug on LT.
zoLo
Profile Blog Joined June 2007
United States5896 Posts
January 17 2011 09:27 GMT
#297
Artosis: "the standard for choya is all in"

classic.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
Last Edited: 2011-01-17 09:27:46
January 17 2011 09:27 GMT
#298
Stargate on the way again..

Ling speed on the way
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
BenKen
Profile Joined August 2009
United States860 Posts
January 17 2011 09:27 GMT
#299
On January 17 2011 18:26 Moonwrath wrote:
Wow, GSL changed Lost Temple to fix the bug. Very cool!!!

well done GSL! Expect Blizzard to follow suit in about 3 months
I deadlift for Aiur
Phenny
Profile Joined October 2010
Australia1435 Posts
January 17 2011 09:27 GMT
#300
Hahaha "standard for choya is actually all in"
Prev 1 13 14 15 16 17 96 Next
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