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[GSL] Code A Ro16 Day 4 / Code S Ro16 Group D - Page 189

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 187 188 189 190 191 196 Next
adalcim
Profile Joined August 2009
Germany166 Posts
January 15 2011 18:29 GMT
#3761
Nice nice nice! And at least one foreigner in the semifinals.
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 15 2011 18:32 GMT
#3762
On January 16 2011 00:16 Dr.Sin wrote:
Man, my girlfriend bought me a GSL pass for my birthday today and made me pancakes as I watched Group D series this morning. Big congratulations to Jinro!

My heart sank when I saw MKP succeed with his back attack after it looked like Jinro had taken the game and like everyone else, I admit my expectations weren't high for the MC games. They turned out awesome and my day couldn't have started better! Big thanks also to the TL.net team for maintaining a standard of respect and decency. All of these guys play to win and its not easy to beat your friends and teammates when you know how hard it will hit them.


Does your girlfriend have a sister? o.O

And yeah, MKP's counter seriously made me reconsider what happened that game. It scared the hell out of me
C r u m b l i n g
thabodyrocker
Profile Joined August 2010
United States12 Posts
January 15 2011 18:37 GMT
#3763
On January 16 2011 03:32 gulati wrote:

And yeah, MKP's counter seriously made me reconsider what happened that game. It scared the hell out of me


agree. makes me think during a contain like that, Jinro should have sent like 1 marine to just north of MK's base to watch for a drop. seems like a strong move. MK's play was really smart and he was bold enough to send three medivacs.

Everyone should stop hating on MarineKing. winning speaks for itself.
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 15 2011 18:43 GMT
#3764
On January 15 2011 18:08 EchoZ wrote:
One quick question: Does IdrA smile. He needs to show emotion like Jinro! Makes him more likable.


I personally feel that IdrA not showing as much emotion on camera makes it all the better. For example:

- Jinro is notorious now for swearing on camera, and being an actual human being. He pours our emotion and gives off a very happy vibe when he wins.

- IdrA is notorious for BM in Korea, and typically being very quiet on camera. However, behind camera, Artosis has stated he is a hilarious guy.

I think it's good that IdrA stays very composed on camera. He did smile VERY little after he secured his spot in the Ro8. I think it will be much more rewarding for us all when he busts out a big smile after an even bigger accomplishment ( IdrA vs Jinro :x )
C r u m b l i n g
Pinith
Profile Joined September 2010
651 Posts
Last Edited: 2011-01-15 18:46:19
January 15 2011 18:44 GMT
#3765
On January 16 2011 03:26 darmousseh wrote:
The craziest part was that MC made the best unit combination against mech: phoenix, immortal, carriers. Those are supposed to kill mech hardcore, but somehow jinro was able to mass those thors which won him the game. I think void rays instead of carriers would have won him. I'm thinking void ray, collosus is the correct response.

Great job jinro, amazing game, look forward to the jinro vs idra match.


Jinro had like 15 vikings, which would have demolished void rays (although its possible he would have made less if he did not scout carriers)

I think MC's unit composition was just about fine, maybe stalkers > immortals for strike cannon thors. The engagement just went poorly, the thors erased the phoenixes and vikings got to hit the carriers directly. Also, half his army wasn't there (like 20 stalkers?) since he decided to counterattack instead of fight straight on.
HunterStarcraft
Profile Joined April 2010
Canada249 Posts
January 15 2011 18:46 GMT
#3766
I was absolutely dumbfounded to see MC go Carriers. Seriously guys, what was he thinking?! The most underused, untested, and as a result unreliable unit. Why experiment with them as your tournament livelihood's on the line??
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 15 2011 18:48 GMT
#3767
On January 16 2011 03:37 thabodyrocker wrote:
Show nested quote +
On January 16 2011 03:32 gulati wrote:

And yeah, MKP's counter seriously made me reconsider what happened that game. It scared the hell out of me


agree. makes me think during a contain like that, Jinro should have sent like 1 marine to just north of MK's base to watch for a drop. seems like a strong move. MK's play was really smart and he was bold enough to send three medivacs.

Everyone should stop hating on MarineKing. winning speaks for itself.


If I'm not mistaken, Jinro had the depot right behind the bushes outside his natural. That definitely was not ample time though.

Not to bring up BW tactics, but a good strategy to possibly begin implying would be to place a sensor tower near your natural left-most gas (or Right-most gas if you are in the opposite spawn position), along with a Bunker to the side of your gas. This will allow for calling down MULE's / mass SCV's (which will be behind gas and minerals to allow for sim city coverage yet maintaining good surface area to repair it, spot the drop (hopefully), and react with ample time. Flash used to do similar plays in PL 2009 and it worked brilliantly against Muta harass ( obviously not sensor towers/MULE's though )

Overall though, both played brilliantly.
C r u m b l i n g
Pinith
Profile Joined September 2010
651 Posts
Last Edited: 2011-01-15 18:49:26
January 15 2011 18:48 GMT
#3768
On January 16 2011 03:46 HunterStarcraft wrote:
I was absolutely dumbfounded to see MC go Carriers. Seriously guys, what was he thinking?! The most underused, untested, and as a result unreliable unit. Why experiment with them as your tournament livelihood's on the line??


If he never faces mech, what else is he supposed to try? Both matches were experiments for him and Jinro, Jinro just had ~17 practice games instead of 0
theherder2
Profile Joined September 2010
United States538 Posts
January 15 2011 18:49 GMT
#3769
On January 16 2011 00:05 Liquid`Jinro wrote:
Show nested quote +
On January 15 2011 23:58 Fa1nT wrote:
On January 15 2011 23:09 ParasitJonte wrote:
MC didn't use force fields in the first game versus Jinro when he attacked to block scvs from repairing the bunker. How can he make such a mistake when you know he is the fucking master of doing that (see game versus rainbow). Makes no sense.

Edit: I'm crying protoss tears but singing Swedish songs. Just so you know .


Any comments on this Jinro?

This one move almost cost you the game, and he forum exploded afterwards, but most people shrugged it off as "oh he just messed up this one time...." when force fielding is probably the most important freaking thing a protoss can do when attacking

Dunno, mistake or didnt want to block his zealots from attacking the bunker/tanks.


Exactly! To everyone comparing MC's first and second game. The first composition was sentry, STALKER against MM in bunkers, the FFs are to keep the units from running away as well as prevent repairing.

In Jinro's game, MC had a sentry ZEALOT composition vs only one bunker and TANKS. If he FF the bunker then the tanks would eat up the zealots like nothing. There was also a turret on the high ground to prevent more lifting by the phoenixes, their high dps with low phoenix health would destroy the air force. That is why he spent more energy on guardian shield instead, to reduce the splash damage of the tanks which would do more damage to his units than just a bunker. It was NOT a mistake, it was his strategy and thought process which failed.
hmunkey
Profile Joined August 2010
United Kingdom1973 Posts
January 15 2011 18:53 GMT
#3770
On January 16 2011 02:35 ShcShc wrote:
Show nested quote +
On January 16 2011 02:33 Fa1nT wrote:
On January 16 2011 02:27 Randy_Chuggs wrote:
Jinro is such a nice guy, comforting MC after he beat him. I do feel bad for MC too though.


MC won over 100K dollars from various tourneys last year, and will probably win 100-300k this year.

Don't feel too bad for him now, losing can only make him better.


How is he going to win 100k-300k this year?
Winning GSL is now 50k per tourney.

And it was around $70k for last year's tourneys. Rounding up is great and all but not when you round 50% up.
Vehemus
Profile Joined November 2010
United States586 Posts
January 15 2011 18:54 GMT
#3771
On January 16 2011 03:46 HunterStarcraft wrote:
I was absolutely dumbfounded to see MC go Carriers. Seriously guys, what was he thinking?! The most underused, untested, and as a result unreliable unit. Why experiment with them as your tournament livelihood's on the line??


FYI, Jinro said that MC has beaten him with two stargate carrier play before, but usually not while only on two base. Just because MC hasn't used carriers before in tourney play doesn't mean he doesn't know when or how to use them.
This space for rent.
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 15 2011 18:55 GMT
#3772
On January 16 2011 03:46 HunterStarcraft wrote:
I was absolutely dumbfounded to see MC go Carriers. Seriously guys, what was he thinking?! The most underused, untested, and as a result unreliable unit. Why experiment with them as your tournament livelihood's on the line??


Don't say things like this. Read:

On January 16 2011 00:03 Liquid`Jinro wrote:
Show nested quote +
On January 15 2011 17:31 QuakerOats wrote:
Lol @ Artosis and Tasteless speculating that carriers could be a good counter to mech... and then they all die without doing a single thing. Not a very useful talent toi have anymore. Happy for Jinro, shame that the 2 remaining foreigners have to battle in the Ro8 though.

In big enough numbers, and with enough economy (or, if I dont scout them), carriers do REALLY well against mech.

NO, vikings do NOT hardcounter them, not with any kind of support (especially once P gets storm). Carriers actually have 10 range while attacking (the interceptors go further than the acquisition range) I believe.

Its not a bad choice, in practice games he has beaten me with the 2 stargate carrier switch several times. The biggest problem is his 3rd was slow, which vs mech it typically shouldnt be.



On January 16 2011 00:22 Liquid`Jinro wrote:
Show nested quote +
On January 15 2011 17:39 dunc wrote:
On January 15 2011 17:37 HunterStarcraft wrote:
Good time to experiment with carriers as your tournament livelihood is on the line.. :\


Yeah, he deserved to get knocked out.

On January 15 2011 17:39 woody60707 wrote:
Even Marine King said he had no chance vs Jinro. The drop was a hail mary play. The game was lost for MKP.


No chance vs the build Jinro was doing since he's never seen it before*

Quit being a ignorant.

Much like MC has never seen the build I did vs him before, either...


MC knew what he was doing. I am going to trust MC and Jinro's in-game decision making over anyone else in that position, since it is their tournament lives on the line. I doubt MC made a mistake by going carriers. He just got beaten.
C r u m b l i n g
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2011-01-15 19:06:29
January 15 2011 18:57 GMT
#3773
On January 16 2011 03:46 HunterStarcraft wrote:
I was absolutely dumbfounded to see MC go Carriers. Seriously guys, what was he thinking?! The most underused, untested, and as a result unreliable unit. Why experiment with them as your tournament livelihood's on the line??

Carriers are actually disgustingly good, but when your opponent scouts them exactly when you start production and can make the correct counter(or more importantly can get the number needed out in time) along with his ground army just seemingly being much much much larger, what is there to do. I mean he probably could've tried something more conventional but what exactly would that be? chargelots and immos were the most realistic options, but same thing applies, if jinro had scouted it, he'd prob have just built the appropriate counter(hellions/rines or rines/ghosts). It just seemed to me like jinro had a lot better macro, he just had more stuff...

On January 16 2011 03:49 theherder2 wrote:
Show nested quote +
On January 16 2011 00:05 Liquid`Jinro wrote:
On January 15 2011 23:58 Fa1nT wrote:
On January 15 2011 23:09 ParasitJonte wrote:
MC didn't use force fields in the first game versus Jinro when he attacked to block scvs from repairing the bunker. How can he make such a mistake when you know he is the fucking master of doing that (see game versus rainbow). Makes no sense.

Edit: I'm crying protoss tears but singing Swedish songs. Just so you know .


Any comments on this Jinro?

This one move almost cost you the game, and he forum exploded afterwards, but most people shrugged it off as "oh he just messed up this one time...." when force fielding is probably the most important freaking thing a protoss can do when attacking

Dunno, mistake or didnt want to block his zealots from attacking the bunker/tanks.


Exactly! To everyone comparing MC's first and second game. The first composition was sentry, STALKER against MM in bunkers, the FFs are to keep the units from running away as well as prevent repairing.

In Jinro's game, MC had a sentry ZEALOT composition vs only one bunker and TANKS. If he FF the bunker then the tanks would eat up the zealots like nothing. There was also a turret on the high ground to prevent more lifting by the phoenixes, their high dps with low phoenix health would destroy the air force. That is why he spent more energy on guardian shield instead, to reduce the splash damage of the tanks which would do more damage to his units than just a bunker. It was NOT a mistake, it was his strategy and thought process which failed.

I very much doubt anyone uses guardian shield primarily to reduce tank's dmg, since that's a 5.7% reduction... He also had atleast 1 if not 2 immos and I dare say some stalkers. That means, he'd have been a lot better off FFing that bunker and it being his goto move, with enough energy for it, it was very uncharacteristic of him not to do. I mean heck even if he was zlot heavy, he's not cutting surface area for the zlots, since the scvs take that side anyway. It'd actually be a worse mistake if it was a decision not to FF the bunker than if he just forgot/was busy...
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
January 15 2011 19:00 GMT
#3774
On January 16 2011 03:29 adalcim wrote:
Nice nice nice! And at least one foreigner in the semifinals.

+ Show Spoiler +
Two
Hark!
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 15 2011 19:01 GMT
#3775
On January 16 2011 04:00 Deadlyhazard wrote:
Show nested quote +
On January 16 2011 03:29 adalcim wrote:
Nice nice nice! And at least one foreigner in the semifinals.

+ Show Spoiler +
Two


No. One. Semifinals.
C r u m b l i n g
betaV1.25
Profile Joined April 2010
425 Posts
January 15 2011 19:07 GMT
#3776
Great games for Jinro, i honestly think that the game vs mkp should have been a win aswel

anyway really happy to see another white boy progress and it is clear that gom made a mistake not splitting the groups up now we are going to see our hero's duke it out again. What sounds normal 2 me is that you can only meet each other again in the finals if you were in the same group (second group)


about the games:

i might be very wrong here but the thors seemed to do so much better then the tanks. If the 3th of mc wouldnt have been so far behind (in game 2) i think he would have crushed the siege lines alot harder.
JoeSchmoe
Profile Joined May 2010
Canada2058 Posts
January 15 2011 19:11 GMT
#3777
On January 16 2011 02:36 vnlegend wrote:
Finally watched the games. It just goes to show MC has to rely on 1-base allins to win most of his games. His mid-late game is nothing special and has lost badly to MVP/MK/Jinro etc in long games. Game 1 loses macro game to Jinro, Game 2 immediate goes back to the bread and butter 4warpgates lmao.

[image loading]
The bread and butter



On January 16 2011 02:41 Froadac wrote:
So epic. Just watched both games.

MK, just die.


why do you guys even bother posting?
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
Last Edited: 2011-01-15 19:15:42
January 15 2011 19:13 GMT
#3778
On January 16 2011 04:07 betaV1.25 wrote:
Great games for Jinro, i honestly think that the game vs mkp should have been a win aswel

anyway really happy to see another white boy progress and it is clear that gom made a mistake not splitting the groups up now we are going to see our hero's duke it out again. What sounds normal 2 me is that you can only meet each other again in the finals if you were in the same group (second group)


about the games:

i might be very wrong here but the thors seemed to do so much better then the tanks. If the 3th of mc wouldnt have been so far behind (in game 2) i think he would have crushed the siege lines alot harder.

idd, personally think tanks are a bit of a liability. The only thing they truly counter in TvP is stalkers(colossi being the other, but tanks aren't really that great vs them dmg vice), which thors are already pretty good against. Else ok they do kinda force engagements, but vs chargelots fx. they splash your thors for up to 62% of the thors hp(well realistically a lot lower, but still painfully high) and your rines can also take a fair bit of splash.
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
Last Edited: 2011-01-15 19:21:13
January 15 2011 19:20 GMT
#3779
On January 16 2011 04:01 gulati wrote:
Show nested quote +
On January 16 2011 04:00 Deadlyhazard wrote:
On January 16 2011 03:29 adalcim wrote:
Nice nice nice! And at least one foreigner in the semifinals.

+ Show Spoiler +
Two


No. One. Semifinals.

Oh, I thought we were already at the semi-finals. Didn't RO8 just end? And Grack and Jinro are going to the semi-finals?

edit: nvm I fail
Hark!
Knutzi
Profile Joined July 2009
Norway664 Posts
January 15 2011 19:24 GMT
#3780
no idea why mc made carriers of 2 base, i feel they are too expensive and take forever to build even with chronoboost.. also with no storm/collosus there to kill the marines they kinda destroy carriers and it really showed in this game, dont think jinro even lost a single unit when he pushed in.
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