[GSL] S3 Grand Finals - Page 224
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Vauld
Canada73 Posts
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mothergoose729
United States666 Posts
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junemermaid
United States981 Posts
On December 18 2010 23:02 Markwerf wrote: That painuser composition is complete crap and only worked well because his opponents didn't adapt well to it. A properly upgraded gateway army completely stomps it and banshee play is simply not good at all lategame (way to easily countered with HT and/or phoenix). Also the patch is making this even worse by buffing phoenix and observers and nerfing thor repair. Lategame bio works alright with the proper micro, but I do think battlecruisers need to be restored to their old stats making them a viable lategame transition in PvT. It just doesn't make sense to have BC's still suck so hard while in the only matchup where they would be viable (as in TvZ and TvT they suck even more) their counter gets buffed. Voidray buff vs massive should easily compensate for a slight BC buff vs ground again. I don't think MMM works as well as people think it does. After a certain point, Terran players need to transition out of it and into a more effective unit composition (I'm not a Terran player so I won't speculate much on what that composition is). The proof is in the results of competitive games. Terran players definitely need to transition into different compositions and adapt to what Protoss players are doing. Blue flame hellions seem to be necessary for Terran to stop zealots / storms late game. It is a cheap, high dps, good splash damage, and easily massable unit that is sparsely seen in PvT games. The problem with bio is that it is all direct damage & no splash or AoE. What this results in is that other armies have tons of splash mid --> late game (zerg has banelings / ultralisks / infestors; toss has colossi & templars) so that it dumps a ton of damage early in the battle. This has the effect of minimizing MMMs ability to deal out its constant high dps. Terran need to mix in their own damage dumping units & abilities as well: ghosts, hellions, raven HSM (but that ability kind of sucks after the radius nerf). Terran kind of got the shitty end of the stick when it comes to splash damage. Tanks: yeah they're good, but they are expensive, and its hard NOT to lose them in a confrontation (it has the immortal syndrome where it has a difficult time retreating if a battle goes south & they are priority targets). | ||
lowercase
Canada1047 Posts
On December 19 2010 01:05 junemermaid wrote: I don't think MMM works as well as people think it does. After a certain point, Terran players need to transition out of it and into a more effective unit composition (I'm not a Terran player so I won't speculate much on what that composition is). The proof is in the results of competitive games. Terran players definitely need to transition into different compositions and adapt to what Protoss players are doing. Blue flame hellions seem to be necessary for Terran to stop zealots / storms late game. It is a cheap, high dps, good splash damage, and easily massable unit that is sparsely seen in PvT games. The problem with bio is that it is all direct damage & no splash or AoE. What this results in is that other armies have tons of splash mid --> late game (zerg has banelings / ultralisks / infestors; toss has colossi & templars) so that it dumps a ton of damage early in the battle. This has the effect of minimizing MMMs ability to deal out its constant high dps. Terran need to mix in their own damage dumping units & abilities as well: ghosts, hellions, raven HSM (but that ability kind of sucks after the radius nerf). Terran kind of got the shitty end of the stick when it comes to splash damage. Tanks: yeah they're good, but they are expensive, and its hard NOT to lose them in a confrontation (it has the immortal syndrome where it has a difficult time retreating if a battle goes south & they are priority targets). MMM is definitely a crutch that terran players have relied on so long, and now it's a hinderance. Protoss was doing shit until players finally stopped doing stalker/colossus every game. Terran players are stuck in MMM and until they can transition from it into something else, their play will be predictable, and therefore counterable. Problem is... once you've built all those raxes, what do you do with them afterwards? Edit: Also, wtf are you thinking T has the worst splash damage? Tanks, hellions, HSM, EMP, and thor air splash (the only air splash). P has colossus and HT. Zerg has banes, ultras, mutas, and fungal. T definitely has the best splash, and they have the great perk in that every single unit they have is ranged. I will shut up now, because I don't want to balance bitch. | ||
mothergoose729
United States666 Posts
On December 19 2010 01:11 lowercase wrote: MMM is definitely a crutch that terran players have relied on so long, and now it's a hinderance. Protoss was doing shit until players finally stopped doing stalker/colossus every game. Terran players are stuck in MMM and until they can transition from it into something else, their play will be predictable, and therefore counterable. Problem is... once you've built all those raxes, what do you do with them afterwards? Mass reaper harass lol. | ||
psycow
55 Posts
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Dionyseus
United States2068 Posts
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Tomken
Norway1144 Posts
On December 19 2010 00:48 Zocat wrote: I'd say that would be Sea ![]() MC "major" showing was during the birthday party of Shark with his Kara - Mister dancing skills ("He's our ace dancer in MBC") And not forget his gosu rapping skills | ||
Talack
Canada2742 Posts
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Koshi
Belgium38797 Posts
Bit sad I didn't see any Thors, especially in set 2. Or a good Thor Rush. I loved GSL 3. 14€ for a season is NO MONEY at all. It would have been 9€ if I would have bought Season 2. If there was a possibility to buy the ticket for the next year for 120€ I would do it instantly. Thanks for the games in GSL 3. Awesome. | ||
The KY
United Kingdom6252 Posts
On December 19 2010 00:44 lowercase wrote: I watched the games and all I heard was this gross thumping sound like a fist smacking meat. You were masturbating during the GSL? Weird. | ||
GimbleB
Scotland178 Posts
Second one here. Third one soon. | ||
lowercase
Canada1047 Posts
On December 19 2010 01:26 The KY wrote: You were masturbating during the GSL? Weird. To MC's dominating play. | ||
SaLaYa
United States363 Posts
MC FIGHTING. | ||
decaf
Austria1797 Posts
If MC was playing Terran and Rain Protoss, Terran would have won. So nerf terran QQ. The game is almost perfectly balanced. It is unbelievable how balanced this game already is, they did an amazing job. But I think 10 sec build time decrease for phoenixes may be overkill. | ||
Coriolis
United States1152 Posts
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Victim
United States188 Posts
On December 19 2010 01:00 mothergoose729 wrote: Terran won the dreamhack tournament in sweden. Naama took it in a 3-2 series against protoss, and pretty much all of their games went late game. One thing you didn't see much from in Rains play or Jinros play is heavy tanks strategies. Naaama had tank lines going down half the map, it made it so that even when the opponent cut into the back there were always tanks out of reach firing and getting sick splash damage. Seriously? It seemed like Rain built more tanks on his tank/bunker pushes than Naama did. The big difference is that MC was able to kill tanks and bunkers. | ||
arterian
Canada1157 Posts
On December 19 2010 01:43 decaf wrote: It's not the race that wins, it's the player. If MC was playing Terran and Rain Protoss, Terran would have won. So nerf terran QQ. The game is almost perfectly balanced. It is unbelievable how balanced this game already is, they did an amazing job. But I think 10 sec build time decrease for phoenixes may be overkill. The 10 second build time decrease is because currently if you were to watch a Zerg player throw down a Spire and responded immediately by dropping a Stargate, you can only get out 1 Phoenix by the time it finishes at which point he'll start building X amount of Mutas, usually more than 6. | ||
photomuse
United States102 Posts
And the stalker+voidray harass was very well executed. | ||
MisterPuppy
161 Posts
On December 19 2010 01:25 Talack wrote: So It was another boring final I take it? terran goes tank+marine with no upgrades over and over and loses, then people blame it on PvT being imba. Basically, MC is a much much better player than Rain. | ||
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